Hungry Robot: Difference between revisions
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[[File:HungryRobotWWDIY.png| | {{minigame infobox | ||
'''Hungry Robot''' is a downloadable [[microgame]] in ''[[WarioWare: D.I.Y.]]'' and ''[[WarioWare: D.I.Y. Showcase]]''. It was released in America on July 5, 2010. It is | |image=[[File:HungryRobotWWDIY.png|256px]] | ||
|appears_in=''[[WarioWare: D.I.Y.]]'' | |||
|type=DLC | |||
|intro=''WANT DONUT!'' | |||
|info=''"Robot hungry! Feed robot!"'' | |||
|controls={{button|ds|Stylus}} – Tap donuts | |||
}} | |||
'''Hungry Robot''' is a downloadable [[microgame]] in ''[[WarioWare: D.I.Y.]]'' and ''[[WarioWare: D.I.Y. Showcase]]''. It was released in America on July 5, 2010. It is the third of six microgames made by Nintendo of America's Treehouse. | |||
==Gameplay== | ==Gameplay== | ||
The game starts off with | The game starts off with two robots: one is a green head-like robot, and the other is a white robot dog. They are near a conveyor belt, which a donut and many bolts are seen on. The objective of the game is to tap the donut, so that it goes to the green robot. When the bolts are tapped, they just move to a random direction, not affecting the gameplay. If the player fails in tapping the donut in time, the game ends in a loss. | ||
{{WWDIY microgames}} | |||
{{WWDIYS microgames}} | |||
[[Category:Downloadable microgames]] | [[Category:Downloadable microgames]] | ||
[[Category:WarioWare: D.I.Y. microgames]] | |||
[[Category:WarioWare: D.I.Y. Showcase microgames]] |
Latest revision as of 13:17, May 10, 2022
Hungry Robot | |
---|---|
Appears in | WarioWare: D.I.Y. |
Type | DLC |
Command(s) | WANT DONUT! |
Info | "Robot hungry! Feed robot!" |
Controls | – Tap donuts |
Hungry Robot is a downloadable microgame in WarioWare: D.I.Y. and WarioWare: D.I.Y. Showcase. It was released in America on July 5, 2010. It is the third of six microgames made by Nintendo of America's Treehouse.
Gameplay[edit]
The game starts off with two robots: one is a green head-like robot, and the other is a white robot dog. They are near a conveyor belt, which a donut and many bolts are seen on. The objective of the game is to tap the donut, so that it goes to the green robot. When the bolts are tapped, they just move to a random direction, not affecting the gameplay. If the player fails in tapping the donut in time, the game ends in a loss.