List of WarioWare: D.I.Y. contests: Difference between revisions
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{{italic title|List of ''WarioWare: D.I.Y.'' contests}} | |||
{{rewrite-expand|Fill in missing dates and themes}} | |||
Periodically, Nintendo | == Design challenges == | ||
Periodically, Nintendo held design challenges, also known as contests, where ''[[WarioWare: D.I.Y.]]'' owners could send in their game creations that complied with certain conditions depending on the challenge. Players who wanted to take part in the challenge needed to access [[Nintendo Wi-Fi Connection]]. A person could enter a contest one time each. Games of the challenge winners were made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time. | |||
The first design challenge was started by Nintendo with the Japanese release of ''WarioWare: D.I.Y.'' The challenges | The first design challenge was started by Nintendo with the Japanese release of ''WarioWare: D.I.Y.'' The challenges differed between regions. | ||
==List of contests== | |||
===Japan=== | ===Japan=== | ||
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | {|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align: center;" | ||
|- | |- | ||
!# | !# | ||
!Theme | !Theme<ref>https://www.nintendo.co.jp/ds/uorj/shop/index.html</ref> | ||
!Description | !Description | ||
!Submission Period | !Submission Period | ||
Line 23: | Line 24: | ||
|- | |- | ||
|2 | |2 | ||
|'' | |''{{wp|Omakase}}'' (Auto-name) | ||
|align=left|The phrase ''Omakase'' translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | |align=left|The phrase ''Omakase'' translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | ||
|May 13 - 25, 2009 | |May 13 - 25, 2009 | ||
Line 29: | Line 30: | ||
|- | |- | ||
|3 | |3 | ||
| | |Aru-aru Neta (A Story in Life) | ||
|align=left|This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | |align=left|This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | ||
|May 27 - June 8, 2009 | |May 27 - June 8, 2009 | ||
Line 35: | Line 36: | ||
|- | |- | ||
|4 | |4 | ||
|Heart Pounding | |Doki Doki (Heart Pounding) | ||
|align=left|A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | |align=left|A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | ||
|June 10 - 22, 2009 | |June 10 - 22, 2009 | ||
Line 53: | Line 54: | ||
|- | |- | ||
|7 | |7 | ||
| | |Nagasa ga Futsuu (Length is Normal) | ||
|align=left|The game needs to be simple to understand and "quickly enjoyable." | |align=left|The game needs to be simple to understand and "quickly enjoyable." | ||
|August 5 - 24, 2009 | |August 5 - 24, 2009 | ||
Line 72: | Line 73: | ||
|10 | |10 | ||
|Living Things | |Living Things | ||
|align=left|The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. | |align=left|The game has to involve living things, flora and fauna, much like [[Kat & Ana|Kat and Ana's]] genre of Nature. | ||
|October 7 - October 26, 2009 | |October 7 - October 26, 2009 | ||
|November 18 - December 29, 2009 | |November 18 - December 29, 2009 | ||
|- | |- | ||
|11 | |11 | ||
|Cute | |Cute | ||
|align=left|The game needs to focus on something cute. | |align=left|The game needs to focus on something cute. | ||
|October 28 - November 16, 2009 | |October 28 - November 16, 2009 | ||
Line 101: | Line 102: | ||
|- | |- | ||
|15 | |15 | ||
| | |Illustration Stamps | ||
|align=left|The player has to make use of the game's stamp feature. | |align=left|The player has to make use of the game's stamp feature. | ||
|January 20 - February 8, 2010 | |January 20 - February 8, 2010 | ||
Line 140: | Line 141: | ||
|align=left|The game needs to involve food. | |align=left|The game needs to involve food. | ||
|June 9 - July 5, 2010 | |June 9 - July 5, 2010 | ||
| | |August 4 - September 28, 2010 | ||
|- | |- | ||
|22 | |22 | ||
Line 146: | Line 147: | ||
|align=left|A thrilling game that involves speed has to be created. | |align=left|A thrilling game that involves speed has to be created. | ||
|July 7 - August 2, 2010 | |July 7 - August 2, 2010 | ||
| | |September 1 - October 26, 2010 | ||
|- | |- | ||
|23 | |23 | ||
|Refreshed | |||
|align=left|A game that has to do with something refreshing. | |||
|August 4 - August 30, 2010 | |||
|September 29 - November 23, 2010 | |||
|- | |||
|24 | |||
|Fly | |||
|align=left|A game that has to do with flight or the air. | |||
|September 1, 2010 - September 27, 2010 | |||
|October 27, 2010 - December 21, 2010 | |||
|- | |||
|25 | |||
|Sports | |||
|align=left|A game that has to show about many kinds of sports. | |||
|September 28 - October 25, 2010 | |||
|November 24, 2010 - January 18, 2011 | |||
|- | |||
|26 | |||
|The Future | |||
|align=left|A game that has to do with the future. | |||
|October 27, 2010 - November 22, 2010 | |||
|December 22, 2010 - February 15, 2011 | |||
|- | |||
|27 | |||
|Competition | |||
|align=left|A game that contains some sort of competition. | |||
|November 24, 2010 - December 20, 2010 | |||
|January 19, 2011 - March 15, 2011 | |||
|- | |||
|28 | |||
|Circle | |||
|align=left|A game that involves something circular. | |||
|December 22, 2010 - January 17, 2011 | |||
|February 16, 2011 - April 12, 2011 | |||
|- | |||
|29 | |||
|Long Game Length | |||
|align=left|A game that has long to take time to play. | |||
|January 19, 2011 - February 14, 2011 | |||
|March 16, 2011 - May 10, 2011 | |||
|- | |||
|30 | |||
|{{wp|Fukuwarai}} | |||
|align=left|A game involving the assembly of a face. | |||
|February 16, 2011 - March 14, 2011 | |||
|April 13, 2011 - June 7, 2011 | |||
|- | |||
|31 | |||
|Green | |||
|align=left|A game focusing around the color green. | |||
|April 4, 2011 - TBA | |||
|May 11, 2011 - TBA | |||
|- | |||
|32 | |||
|Nandemoari (Anything Goes) | |||
|align=left|As the name implies, the contest has no particular theme and the games can be focused around anything. | |||
|May 5, 2011 - May 9, 2011 | |||
|June 8, 2011 - TBA | |||
|- | |||
|33 | |||
|Selection 1~16 | |||
|align=left|The contest picks 48 microgames from the 1st through 16th contests (3 from each). | |||
|TBA | |TBA | ||
|align=left| | |September 1, 2011 - TBA | ||
|- | |||
|34 | |||
|Selection 17~32 | |||
|align=left|The contest picks 48 microgames from the 17th through 32nd contests (3 from each). | |||
|TBA | |TBA | ||
|September 1, 2011 - TBA | |||
|- | |||
|} | |} | ||
Line 178: | Line 246: | ||
|3 | |3 | ||
|Creatures | |Creatures | ||
|align=left|The game has to involve animals, realistic or | |align=left|The game has to involve animals, realistic or fictitious. | ||
|May 1, 2010 - May 16, 2010 | |May 1, 2010 - May 16, 2010 | ||
|June 9, 2010 - July 23, 2010 | |June 9, 2010 - July 23, 2010 | ||
Line 192: | Line 260: | ||
|align=left|The game needs to involve anything to do with summer such as beaches, picnics, and no school. | |align=left|The game needs to involve anything to do with summer such as beaches, picnics, and no school. | ||
|June 10, 2010 - July 1, 2010 | |June 10, 2010 - July 1, 2010 | ||
| | |July 23, 2010 - September 9, 2010 | ||
|- | |- | ||
|6 | |6 | ||
|U.S.A | |U.S.A. | ||
|align=left|The game has involve the U.S.A or patriotic spirit. | |align=left|The game has involve the U.S.A or patriotic spirit. | ||
|July 3, 2010 - July 22, 2010 | |July 3, 2010 - July 22, 2010 | ||
|August 19, 2010 - October 1, 2010 | |August 19, 2010 - October 1, 2010 | ||
|- | |- | ||
|7 | |||
|Normal ''(Game Length)'' | |||
|align=left|The microgame's game length has to be short (not long). | |||
|July 24, 2010 - August 16, 2010 | |||
|September 14, 2010 - October 25, 2010 | |||
|- | |||
|8 | |||
|Cool Jobs | |||
|align=left|The game has to be focused on a job that can be cool. | |||
|August 18, 2010 - September 8, 2010 | |||
|October 5, 2010 - November 17, 2010 | |||
|- | |||
|9 | |||
|Genre | |||
|align=left|The game has to be in a Classic Video Game to use RPG, Shooter, Platform, and Puzzle. | |||
|September 8, 2010 - September 30, 2010 | |||
|November 2, 2010 - December 10, 2010 | |||
|- | |||
|10 | |||
|Autumn | |||
|align=left|The game has to be showing about Autumn with falling leaves, back-to-school, and/or a cooler weather. | |||
|October 2, 2010 - October 24, 2010 | |||
|November 30, 2010 - December 4, 2010 | |||
|- | |||
|11 | |||
|Cute | |||
|align=left|The game has to be have anything with cute stuff, like babies, rabbits, or more cute stuff.... | |||
|October 26, 2010 - November 16, 2010 | |||
|December 22, 2010 - January 27, 2011 | |||
|- | |||
|12 | |||
|Winter | |||
|align=left|The game needs to involve anything to do with winter such as snow, snowball fight, hot chocolate, snowman, Christmas, sledding, and no school. | |||
|November 18, 2010 - December 9, 2010 | |||
|January 10, 2011 - February 9, 2011 | |||
|- | |||
|13 | |||
|Masterpiece | |||
|align=left|You can upload where you create a game and simit to the previous contest challenges that did not made to win and can be a perfect microgame to win this time. | |||
|December 11, 2010 - January 3, 2011 | |||
|January 31, 2011 - March 15, 2011 | |||
|- | |||
|14 | |||
|Black & White | |||
|align=left|The game needs to involve anything to do with the colors of black and white. | |||
|January 5, 2011 - January 27, 2011 | |||
|February 27, 2011 - April 7, 2011 | |||
|- | |||
|15 | |||
|Sound | |||
|align=left|The game needs to involve with any music and/or sound effects that are most important part of the themes! | |||
|January 29, 2011 - February 18, 2011 | |||
|March 16, 2011 - April 30, 2011 | |||
|- | |- | ||
|16 | |||
|TBA | |TBA | ||
| | |align=left|TBA | ||
|align=left|The | |February 20, 2011 - TBA 2011 | ||
| | |TBA 2011 | ||
|TBA | |- | ||
|17 | |||
|Spring | |||
|align=left|The game needs to involve anything to do with spring like new blossoms, warmer weather, and/or Hay Fever. | |||
|TBA 2011 - April 6, 2011 | |||
|May 2, 2011 - TBA 2011 | |||
|- | |- | ||
|} | |} | ||
Line 250: | Line 377: | ||
|6 | |6 | ||
|Blue | |Blue | ||
|align=left|The game needs use the | |align=left|The game needs use the color blue. | ||
| - July 22, 2010 | | - July 22, 2010 | ||
|TBA | |||
|- | |||
|TBA | |||
|School Days | |||
|align=left|TBA | |||
|August 20, 2010 - September 2, 2010 | |||
|October 1, 2010 - TBA | |||
|- | |||
|TBA | |||
|Stamps | |||
|align=left|The player has to make use of the game's stamp feature. | |||
|August 3, 2010 - September 16, 2010 | |||
|October 15, 2010 - TBA | |||
|- | |||
|TBA | |||
|Sci-Fi | |||
|align=left|The player has to make a Science Fiction based game like Space, Aliens, Lasers, Retro, or Futuristic. This is much like [[Dribble & Spitz]] genre. | |||
|September 17, 2010 - September 30, 2010 | |||
|October 29, 2010 - TBA | |||
|- | |||
|13 | |||
|Monochrome | |||
|align=left|Only black, white and gray colors are allowed for the game's graphics. | |||
|TBA | |||
|November 25, 2010-December 24, 2010 | |||
|- | |||
|14 | |||
|Superpowers | |||
|align=left|The player has to include a superpower in the game. | |||
|TBA | |||
|December 10, 2010-January 6, 2011 | |||
|- | |||
|15 | |||
|The Body | |||
|align=left|The game has to include something about the human body. | |||
|TBA-December 23, 2010 | |||
|TBA | |TBA | ||
|- | |- | ||
|} | |} | ||
[[Category:Lists]] | ==References== | ||
<references/> | |||
{{WWDIY microgames}} | |||
{{WWDIYS microgames}} | |||
[[Category:Lists|WarioWare: D.I.Y. contests]] | |||
[[Category:WarioWare: D.I.Y. microgames|*]] | |||
[[Category:WarioWare: D.I.Y. Showcase|*]] |
Latest revision as of 10:19, February 26, 2024
It has been requested that this article be rewritten and expanded to include more information. Reason: Fill in missing dates and themes
Design challenges[edit]
Periodically, Nintendo held design challenges, also known as contests, where WarioWare: D.I.Y. owners could send in their game creations that complied with certain conditions depending on the challenge. Players who wanted to take part in the challenge needed to access Nintendo Wi-Fi Connection. A person could enter a contest one time each. Games of the challenge winners were made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time.
The first design challenge was started by Nintendo with the Japanese release of WarioWare: D.I.Y. The challenges differed between regions.
List of contests[edit]
Japan[edit]
# | Theme[1] | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | School | The player has to make a school-related game. | April 29 - May 11, 2009 | May 27 - June 23, 2009 |
2 | Omakase (Auto-name) | The phrase Omakase translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | May 13 - 25, 2009 | June 10 - July 14, 2009 |
3 | Aru-aru Neta (A Story in Life) | This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | May 27 - June 8, 2009 | June 24 - August 4, 2009 |
4 | Doki Doki (Heart Pounding) | A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | June 10 - 22, 2009 | July 15 - August 25, 2009 |
5 | Summer | The game needs to be summer-themed. | June 24 - July 13, 2009 | August 5 - September 15, 2009 |
6 | Japan | The game needs to feature things related to Japan. | July 15 - August 3, 2009 | August 26 - October 6, 2009 |
7 | Nagasa ga Futsuu (Length is Normal) | The game needs to be simple to understand and "quickly enjoyable." | August 5 - 24, 2009 | September 16 - October 27, 2009 |
8 | Body | The game has to be related to body parts, such as the face, hands, feet, and the mouth. | August 26 - September 14, 2009 | October 7 - November 17, 2009 |
9 | Autumn | The game needs to be autumn-themed. | September 16 - October 5, 2009 | October 28 - December 8, 2009 |
10 | Living Things | The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. | October 7 - October 26, 2009 | November 18 - December 29, 2009 |
11 | Cute | The game needs to focus on something cute. | October 28 - November 16, 2009 | December 9, 2009 - January 19, 2010 |
12 | Winter | The game needs to be winter-themed. | November 18 - December 7, 2009 | December 30, 2009 - February 9, 2010 |
13 | Self-made | There are no special requirements. | December 9 - December 28, 2009 | January 20 - March 2, 2010 |
14 | Whiteness | Things that relate with the color white. Using colors besides white is OK. | December 30, 2009 - January 18, 2010 | February 10 - March 23, 2010 |
15 | Illustration Stamps | The player has to make use of the game's stamp feature. | January 20 - February 8, 2010 | March 3 - April 13, 2010 |
16 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | February 10 - March 1, 2010 | March 24 - May 11, 2010 |
17 | Spring | The game needs to be spring-themed. | March 3 - March 22, 2010 | April 14 - June 8, 2010 |
18 | Working People | The game has to focus on people at work. | March 24 - April 12, 2010 | May 12 - July 6, 2010 |
19 | Playing | The game has to be based on something one plays with in daily life, other than video games. | April 14 - May 10, 2010 | June 9 - August 3, 2010 |
20 | Long Ago | The game needs to be set in the distant past. | May 12 - June 7, 2010 | July 7 - August 31, 2010 |
21 | Food | The game needs to involve food. | June 9 - July 5, 2010 | August 4 - September 28, 2010 |
22 | Speed | A thrilling game that involves speed has to be created. | July 7 - August 2, 2010 | September 1 - October 26, 2010 |
23 | Refreshed | A game that has to do with something refreshing. | August 4 - August 30, 2010 | September 29 - November 23, 2010 |
24 | Fly | A game that has to do with flight or the air. | September 1, 2010 - September 27, 2010 | October 27, 2010 - December 21, 2010 |
25 | Sports | A game that has to show about many kinds of sports. | September 28 - October 25, 2010 | November 24, 2010 - January 18, 2011 |
26 | The Future | A game that has to do with the future. | October 27, 2010 - November 22, 2010 | December 22, 2010 - February 15, 2011 |
27 | Competition | A game that contains some sort of competition. | November 24, 2010 - December 20, 2010 | January 19, 2011 - March 15, 2011 |
28 | Circle | A game that involves something circular. | December 22, 2010 - January 17, 2011 | February 16, 2011 - April 12, 2011 |
29 | Long Game Length | A game that has long to take time to play. | January 19, 2011 - February 14, 2011 | March 16, 2011 - May 10, 2011 |
30 | Fukuwarai | A game involving the assembly of a face. | February 16, 2011 - March 14, 2011 | April 13, 2011 - June 7, 2011 |
31 | Green | A game focusing around the color green. | April 4, 2011 - TBA | May 11, 2011 - TBA |
32 | Nandemoari (Anything Goes) | As the name implies, the contest has no particular theme and the games can be focused around anything. | May 5, 2011 - May 9, 2011 | June 8, 2011 - TBA |
33 | Selection 1~16 | The contest picks 48 microgames from the 1st through 16th contests (3 from each). | TBA | September 1, 2011 - TBA |
34 | Selection 17~32 | The contest picks 48 microgames from the 17th through 32nd contests (3 from each). | TBA | September 1, 2011 - TBA |
America[edit]
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Machines | The game has to involve machines. | March 28, 2010 - April 12, 2010 | May 3, 2010 - June 9, 2010 |
2 | Sports | The game has to involve sports of any kind. | April 14, 2010 - April 29, 2010 | May 18, 2010 - July 2, 2010 |
3 | Creatures | The game has to involve animals, realistic or fictitious. | May 1, 2010 - May 16, 2010 | June 9, 2010 - July 23, 2010 |
4 | Auto-name | The game needs to involve the player using the game's random name and create a microgame with it. | May 18, 2010 - June 8, 2010 | July 2, 2010 - August 17, 2010 |
5 | Summer | The game needs to involve anything to do with summer such as beaches, picnics, and no school. | June 10, 2010 - July 1, 2010 | July 23, 2010 - September 9, 2010 |
6 | U.S.A. | The game has involve the U.S.A or patriotic spirit. | July 3, 2010 - July 22, 2010 | August 19, 2010 - October 1, 2010 |
7 | Normal (Game Length) | The microgame's game length has to be short (not long). | July 24, 2010 - August 16, 2010 | September 14, 2010 - October 25, 2010 |
8 | Cool Jobs | The game has to be focused on a job that can be cool. | August 18, 2010 - September 8, 2010 | October 5, 2010 - November 17, 2010 |
9 | Genre | The game has to be in a Classic Video Game to use RPG, Shooter, Platform, and Puzzle. | September 8, 2010 - September 30, 2010 | November 2, 2010 - December 10, 2010 |
10 | Autumn | The game has to be showing about Autumn with falling leaves, back-to-school, and/or a cooler weather. | October 2, 2010 - October 24, 2010 | November 30, 2010 - December 4, 2010 |
11 | Cute | The game has to be have anything with cute stuff, like babies, rabbits, or more cute stuff.... | October 26, 2010 - November 16, 2010 | December 22, 2010 - January 27, 2011 |
12 | Winter | The game needs to involve anything to do with winter such as snow, snowball fight, hot chocolate, snowman, Christmas, sledding, and no school. | November 18, 2010 - December 9, 2010 | January 10, 2011 - February 9, 2011 |
13 | Masterpiece | You can upload where you create a game and simit to the previous contest challenges that did not made to win and can be a perfect microgame to win this time. | December 11, 2010 - January 3, 2011 | January 31, 2011 - March 15, 2011 |
14 | Black & White | The game needs to involve anything to do with the colors of black and white. | January 5, 2011 - January 27, 2011 | February 27, 2011 - April 7, 2011 |
15 | Sound | The game needs to involve with any music and/or sound effects that are most important part of the themes! | January 29, 2011 - February 18, 2011 | March 16, 2011 - April 30, 2011 |
16 | TBA | TBA | February 20, 2011 - TBA 2011 | TBA 2011 |
17 | Spring | The game needs to involve anything to do with spring like new blossoms, warmer weather, and/or Hay Fever. | TBA 2011 - April 6, 2011 | May 2, 2011 - TBA 2011 |
Europe[edit]
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Mario | The game has to involve Mario. | April 30, 2010 - May 14, 2010 | June 11, 2010 - October 1, 2010 |
2 | Dinos vs. Sharks | The game has to focus on a fight between dinos and sharks. | May 14, 2010 - May 27, 2010 | TBA |
3 | Sports | The game has to involve sports of any kind. | May 27, 2010 - June 11, 2010 | TBA |
4 | Auto-name only | The game needs to involve the player using the game's random name and create a microgame with it. | June 11, 2010 - June 2010 | TBA |
5 | RPG-Game | The game needs to be "an epic RPG". | May 18, 2010 - June 8, 2010 | TBA |
6 | Blue | The game needs use the color blue. | - July 22, 2010 | TBA |
TBA | School Days | TBA | August 20, 2010 - September 2, 2010 | October 1, 2010 - TBA |
TBA | Stamps | The player has to make use of the game's stamp feature. | August 3, 2010 - September 16, 2010 | October 15, 2010 - TBA |
TBA | Sci-Fi | The player has to make a Science Fiction based game like Space, Aliens, Lasers, Retro, or Futuristic. This is much like Dribble & Spitz genre. | September 17, 2010 - September 30, 2010 | October 29, 2010 - TBA |
13 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | TBA | November 25, 2010-December 24, 2010 |
14 | Superpowers | The player has to include a superpower in the game. | TBA | December 10, 2010-January 6, 2011 |
15 | The Body | The game has to include something about the human body. | TBA-December 23, 2010 | TBA |