World 6-Fortress 2: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 37: Line 37:
*[[1-Up Mushroom]]s: 0
*[[1-Up Mushroom]]s: 0
*Secret areas: 0
*Secret areas: 0
==Level map==
{{Wide image|SMB3 World 6-fortress 2 Map.png}}


==Gallery==
==Gallery==
Line 43: Line 46:
</gallery>
</gallery>


==Trivia==
==Notes==
*{{World|6|fort}} 2 has several unique palette values associated with it in the original [[Nintendo Entertainment System]] release; [[? Blocks]] have black question marks, [[Thwomp]]s have gray outlines, and [[Boom Boom]] uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones.  
*{{World|6|fort}} 2 has several unique palette values associated with it in the original [[Nintendo Entertainment System]] release; [[? Blocks]] have black question marks, [[Thwomp]]s have gray outlines, and [[Boom Boom]] uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. This is due to it using the ice tileset rather than the typical fortress tileset, similar to how {{world link|2|fort|World 2-Fortress}} has a unique palette due to using the desert tileset.


{{SMB3 levels}}
{{SMB3 levels}}

Latest revision as of 00:41, February 12, 2025

Level
World 6-Fortress 2
A Thwomp in Super Mario Bros. 3
Level code World 6-Fortress 2
World Ice Land
Game Super Mario Bros. 3
Time limit 300 seconds
Boss Boom Boom
Music track Fortress BGM
Music sample
<< Directory of levels >>

World 6-Fortress 2 is the second fortress in Ice Land from Super Mario Bros. 3, and the ninth level in the world overall.

Layout[edit]

This level is a very simple level made mostly from Ice Blocks. It starts with a sliding Thwomp, a Boo, and a ? Block with a Super Leaf. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few Roto-Discs, three more sliding Thwomps, another Boo, and a Warp Door which takes Mario to the boss, Boom Boom.

Enemies[edit]

Name Count
Thwomp
Thwomp
7 (horizontal)
Sprite of a Boo from Super Mario Bros. 3
Boo
2
Roto-Disc
Roto-Disc
4
Boom Boom
Boom Boom
1 (boss)

Level statistics[edit]

Level map[edit]

Map of World 6-Fortress 2 of Super Mario Bros. 3

Gallery[edit]

Notes[edit]

  • World 6-Fortress 2 has several unique palette values associated with it in the original Nintendo Entertainment System release; ? Blocks have black question marks, Thwomps have gray outlines, and Boom Boom uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. This is due to it using the ice tileset rather than the typical fortress tileset, similar to how World 2-Fortress has a unique palette due to using the desert tileset.