Template:Featured: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(Updated to Mario Party: Island Tour)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|MvsDKMLM.jpg|150px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|Box NA - Mario Party Island Tour.png|150px}}
'''''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''''' is an action [[Genre#Puzzle|puzzle]] game for the [[Nintendo DS]]. It is the fourth game in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series and a follow-up to ''[[Mario vs. Donkey Kong: Minis March Again!]]'' Notably, it is also the final ''[[Super Mario (franchise)|Super Mario]]'' game released for the console, being released in North America on November 14, 2010, Japan and Taiwan on December 2, 2010, Australia on February 3, 2011, and Europe on February 4, 2011. The base gameplay and objectives of this game are mostly the same as in the previous titles, being centered on bringing all the [[Mini]] toys safely to the goal in each level. However, the gameplay is now focused on tracing paths and bridges for the Minis to use, more so than simply toggling blocks and buttons to determine their path as in the previous games. [[Mini Pauline]] toys make their debut with this game, joining the cast of Minis as the highlight of Mario's new theme park despite appearing late in the game as playable characters. Alongside the main game, a level editor is also present in a mode called the [[Construction Zone]], where players can design their own levels.
'''''[[Mario Party: Island Tour]]''''' is a game for the [[Nintendo 3DS]], released first in the Americas in November 22, 2013, and the second ''[[Mario Party (series)|Mario Party]]'' game to be developed by [[Nintendo Cube|NDcube]]. It is the twelfth main installment (nineteenth overall) in the ''Mario Party'' series, the third installment for a handheld console, and the first ''Mario Party'' to be developed for the Nintendo 3DS. ''Mario Party: Island Tour'' has gameplay objectives unique to it compared to other entries in the ''Mario Party'' series. Rather than traveling around a board to obtain the most quantity of a particular item, either separately or together on a vehicle, players need to race their opponents to the finish in a linear, one-way board, with certain objectives in the race differing depending on the board played on. The game additionally retains several key elements from other ''Mario Party'' titles &mdash; namely, obtaining and using items to gain an advantage over opponents, and playing a wide variety of [[minigame]]s.

Latest revision as of 10:15, December 7, 2024

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

Final box art of Mario Party: Island Tour.

Mario Party: Island Tour is a game for the Nintendo 3DS, released first in the Americas in November 22, 2013, and the second Mario Party game to be developed by NDcube. It is the twelfth main installment (nineteenth overall) in the Mario Party series, the third installment for a handheld console, and the first Mario Party to be developed for the Nintendo 3DS. Mario Party: Island Tour has gameplay objectives unique to it compared to other entries in the Mario Party series. Rather than traveling around a board to obtain the most quantity of a particular item, either separately or together on a vehicle, players need to race their opponents to the finish in a linear, one-way board, with certain objectives in the race differing depending on the board played on. The game additionally retains several key elements from other Mario Party titles — namely, obtaining and using items to gain an advantage over opponents, and playing a wide variety of minigames.