Going Bananas: Difference between revisions

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|JapR=Banana Mōdo
|JapR=Banana Mōdo
|JapM=Banana Mode
|JapM=Banana Mode
|Fre=L'Effet banane
|FreM=The Banana Effect
|Ger=Bananenberserker
|GerM=Banana Berserker
|Ita=Bananasprint
|Ita=Bananasprint
|ItaM=Banana Sprint
|Spa= Fiebre platanera
|Spa= Fiebre platanera
|SpaM= Banana Fever
|SpaM= Banana Fever

Latest revision as of 00:44, September 21, 2024

“Not only that, but you won't take any damage! It's called Going Bananas!”
Cranky Kong, DK: King of Swing
Going Bananas
Donkey Kong uses his Going Bananas power

Going Bananas is a move in DK: King of Swing that is learned in Cranky's Lectures. This move can be activated by pressing the A Button button when the player has twenty bananas. When activated, Donkey Kong becomes invincible, but only for a short amount of time. When in use, Going Bananas can help Donkey Kong break through multiple barrels at one time. It also makes Donkey Kong faster and quicker.

In DK: Jungle Climber, Donkey Kong can perform a very similar move if the player taps a Crystal Star on the bottom screen. The theme that plays is also similar to the Going Bananas theme.

Names in other languages[edit]

Language Name Meaning Notes
Japanese バナナモード[?]
Banana Mōdo
Banana Mode
French L'Effet banane[?] The Banana Effect
German Bananenberserker[?] Banana Berserker
Italian Bananasprint[?] Banana Sprint
Spanish Fiebre platanera[?] Banana Fever