Kritter: Difference between revisions

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|latest_portrayal=[[Toshihide Tsuchiya]] (2005–2008)
|latest_portrayal=[[Toshihide Tsuchiya]] (2005–2008)
|variant_of=[[Kremling]]
|variant_of=[[Kremling]]
|variants=[[Bones (enemy)|Bones]]<br>[[Ghost (Donkey Kong 64)|Ghost]]<br>[[Klomp]]<br>[[Krash]]<br>[[Kruiser]]<br>[[Robokremling]]<br>[[Super Team|Super Team goalie]]
|variants=[[Ghost (Donkey Kong 64)|Ghost]]<br>[[Klomp]]<br>[[Krash]]<br>[[Kremling (boater)]]<br>[[Robokremling]]<br>[[Skeleton Kremling]]<br>[[Super Team|Super Team goalie]]
|derived_subjects=[[Kobble]]
|derived_subjects=[[Kobble]]
|comparable=[[Kaboing]]<br>[[Shroom (enemy)|Shroom]]<br>[[Tiki Goon]]<br>[[Tucks]]
|comparable=[[Kaboing]]<br>[[Shroom (enemy)|Shroom]]<br>[[Tiki Goon]]<br>[[Tucks]]
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}}
}}
{{quote|You're making no sense, but it don't matter none. This here's Kritter's turf!|Kritter|Mario Super Sluggers}}
{{quote|You're making no sense, but it don't matter none. This here's Kritter's turf!|Kritter|Mario Super Sluggers}}
'''Kritters''' are a type of [[Kremling]] and the main foot soldiers of the [[Kremling Krew]], led by [[King K. Rool]]. Kritters come in a variety of colors, but are most commonly colored green or blue. As a basic representative, Kritters are named "Kremling" in some of their game appearances. Kritters first appear in ''[[Donkey Kong Country]]'', and they sometimes appear in spinoff games of the [[Super Mario (franchise)|''Super Mario'' franchise]].
'''Kritters''', also named '''Kremlings''',<ref name="Prima">{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page={{file link|DK64 Prima 16.jpg|16}}|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref> are [[List of enemies|enemies]] introduced in ''[[Donkey Kong Country]]''. These [[Kremling]]s act as the main footsoldiers of the [[Kremling Krew]], led by [[King K. Rool]], and sometimes are representatives of the Kremlings in general. Some walk on the ground while others bounce around. Kritters in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'' have the alias of [[Klomp]]s,<ref name="dkc2">{{cite|author=Mayles, Steve|language=en|date=December 17, 2017|title=Yes|url=x.com/WinkySteve/status/942523428606799874|publisher=X|accessdate=June 2, 2024}}</ref> which have peg legs, as well as [[Kaboing]]s, which move on two peg legs, replacing the bouncing variety. Kritters are replaced in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'' with [[Kobble]]s, and the jumping variety with [[Re-Koil]]s.
 
Kritters have had substitutes in later installments of the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]]. In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', enemies known as [[Klomp]]s are Kritters<ref name="dkc2">{{cite|author=Mayles, Steve|date=December 17, 2017|title=Yes|url=x.com/WinkySteve/status/942523428606799874|publisher=X|accessdate=June 2, 2024}}</ref> that wear tattered red and white shorts, with each sporting a peg leg. Likewise, a distinct Kremling variety formed by [[Kaboing]]s, which have two peg legs, replace ''Donkey Kong Country's'' jumping Kritters. Compared to the Kritters of the previous game, these varieties have a more upright posture, presumably due to their peg legs. In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', Kritters were replaced by a different type of Kremling, [[Kobble]]s, while jumping Kritters are replaced by [[Re-Koil]]s.
==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Kritter DKC.png|thumb|left|The original design of Kritters, from ''[[Donkey Kong Country]]''.]]
[[File:Kritter DKC.png|thumb|left|Artwork from ''Donkey Kong Country'', depicting the first design of a Kritter]]
In ''Donkey Kong Country'', Kritters are one of the most common enemies, along with [[Gnawty|Gnawties]] and [[Zinger]]s. Kritters are one of the weakest enemies, and [[Donkey Kong]] and [[Diddy Kong]] can defeat them with any attack, including throwing a [[barrel]], jumping, rolling, or Donkey Kong's [[Hand Slap]]. Aside from the standard green type, Kritters have a few color variations, each with their own distinct pattern of moving and jumping: Green Kritters simply walk in a single direction toward the [[Kong]]s; brown Kritters repeatedly jump up in a single spot; blue Kritters jump while moving forward; yellow Kritters jump back and forth in a set path; and gray Kritters hop a few times before performing a high jump, all while moving forward.
Kritters appear in ''Donkey Kong Country''. They are colored green and move left or right only. The brown, blue, and yellow, and gray varieties all jump, particularly without moving, going in a single direction, in a set motion, and performing a few hops before a high jump, respectively. Kritters are defeated from either being [[stomp]]ed, rolled into, being hit by a [[barrel]], or from a [[Hand Slap]]. Kritters are purple in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]], but are depicted with their stock artwork for their [[photograph]].


In pre-production, Kritters were intended to be small enemies; their role in the final was seemingly combined with the unused "Klanger," simply described as a "Green Kremling."<ref>{{file link|DKC general naming.jpg|Early DKC general naming sheet}}</ref>
In pre-production, Kritters were intended to be small enemies; their role in the final was seemingly combined with the unused "Klanger," simply described as a "Green Kremling."<ref>{{file link|DKC general naming.jpg|Early DKC general naming sheet}}</ref>


Green Kritters were changed to purple in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]], but their [[photograph]] in the [[Scrapbook (Donkey Kong Country series)|Scrapbook]] uses their original green artwork.
Kritters are very common. In the original version, Kritters appear in the following levels, in the following colors:
 
In the original version, Kritters appear in the following levels, in the following colors:
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
*[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]: Green
*[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]: Green
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====''Donkey Kong Country 3'' (Game Boy Advance)====
====''Donkey Kong Country 3'' (Game Boy Advance)====
{{main|Kruiser}}
{{main|Kremling (boater)}}
In ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'', Kritters are the enemies of the [[Funky's Rentals (minigame)|Funky's Rentals]] challenges. They ride around in black [[Motor Boat]]s, which are capable of firing turrets. They have a different role in each of the four challenges.
Kritter-like enemies appear in the [[Funky's Rentals (minigame)|Funky's Rentals]] challenges in ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They ride around in black [[Motor Boat]]s that fire projectiles.


===''Club Nintendo''===
===''Club Nintendo''===
A blue Kritter attacked Diddy Kong and Donkey Kong in a cave in the ''[[Club Nintendo (magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]". He gets scared by Donkey Kong's huge shadow, projected onto the wall by [[Squawks the Parrot|Squawks]]' torch. Donkey Kong ultimately defeats him by throwing a Barrel at him. Like every character in the comic, the Kritter was able to speak.
A blue Kritter appears in the ''[[Club Nintendo (German magazine)|Club Nintendo]]'' comic "[[Donkey Kong Country (comic)|Donkey Kong Country]]." It is capable of speech, like the other enemies. The Kritter is attacked by Diddy Kong and Donkey Kong in a cave. The Kritter is scared by Donkey Kong's large shadow before a [[barrel]] defeats it.


===''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novel===
===''Donkey Kong Country'' novel===
An individual Kritter (said to be a "common Kremling who rose through the ranks by being extra-nasty") appears as an antagonist in the final chapter. After the [[Kong]]s board the [[Gangplank Galleon]], [[Donkey Kong]] throws mini-barrels at Kritter, who shrugs off the attack and taunts Donkey Kong. In response, the gorilla [[Hand Slap|hand slap]]s the floor, causing Kritter to crash to the lowest deck of the ship.
A Kritter is an antagonist in the last chapter of the ''[[Donkey Kong Country (novel)|Donkey Kong Country]]'' novel. Its extra antagonistic nature put it amongst higher ranked members.<ref>{{cite|isbn=0-8167-3731-2|title=''Donkey Kong Country''|author=Teitelbaum, Michael|publisher=Troll Communications|language=en|quote=Kritter, a common Kremling who had risen through the ranks by being extra-nasty.|page=55}}</ref> The Kritter is not affected by the mini-barrels thrown by [[Donkey Kong]] on [[Gangplank Galleon]],<ref>{{cite|quote=Kritter made his way through the storm of barrels like an explorer fighting snow at the North Pole.|title=''Donkey Kong Country''|author=Teitelbaum|publisher=Troll Communications|page=58|language=en}}</ref> but crashes to the lowest deck when Donkey Kong slams the wood of the ship, breaking it.


===''Donkey Kong Country: Rumble in the Jungle''===
===''Donkey Kong Country: Rumble in the Jungle''===
In the novel ''[[Donkey Kong Country: Rumble in the Jungle]]'', after [[Donkey Kong]] breaks [[Funky Kong]] out of his cell, the Kongs are confronted by an individual Kritter who leads a "squadron" of [[Kremling]]s. Kritter threatens to put Funky Kong back into his cell, along with his friends. Donkey Kong distracts Kritter and the rest of the Kremlings with a [[Hand Slap|hand slap]], and then uses some "masterful monkey maneuvers" to defeat several Kremlings. Kritter and another Kremling grab [[Cranky Kong]], and Kritter says "Stop your assault or the old ape gets it!". However, Cranky says "Who are you calling an old ape, you big green toad?", before elbowing Kritter, and hitting the other Kremling with his cane. The Kongs then continue fighting the Kremlings by throwing [[barrel]]s, and performing [[Roll Attack|barrel roll]]s.
A Kritter is an antagonist in ''[[Donkey Kong Country: Rumble in the Jungle]]''. He is seen in chapter five, leading a group of Kremlings. Following a threat to incarcerate every Kong, Kritter is distracted by Donkey Kong performing a maneuver that defeats some of the other Kremlings.<ref>{{cite|quote='Time for some masterful monkey maneuvers!' shouted Donkey Kong.|author=Teitelbaum, Michael|title=''Donkey Kong Country: Rumble in the Jungle''|date=1995|page=40|isbn=0-8167-3872-6|publisher=Troll Communications|language=en}}</ref> Kritter and another Kremling grab [[Cranky Kong]], who then elbows Kritter and hits the latter with his cane.<ref>{{cite|author=Teitelbaum|publisher=Troll Communications|language=en|title=''Donkey Kong Country: Rumble in the Jungle''|date=1995|page=41|quote='Who are you calling an old ape, you big green toad?' yelled Cranky, as he elbowed Kritter in the stomach and bopped the other Kremling on the head with his cane.}}</ref>


===''Donkey Kong Land''===
===''Donkey Kong Land''===
Kritters are one of the three Kremling enemies who return in ''[[Donkey Kong Land]]''. Due to the [[Game Boy]]'s monochromatic display, Kritters do not appear in different color variations. Kritters behave identically as in ''Donkey Kong Country''.
Kritters are enemies in ''[[Donkey Kong Land]]''. They act like the green type from ''Donkey Kong Country''.


Kritters appear in the following levels:
Kritters appear in the following levels:
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===''Donkey Kong Country'' television show===
===''Donkey Kong Country'' television show===
[[File: Klap-Blaster.jpg|thumb|left|A Kritter as seen on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]].]]
[[File: Klap-Blaster.jpg|thumb|left|A Kritter as seen on the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]].]]
In the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]], Kritters (voiced by Lawrence Bayne) occasionally appear; here they have the same appearance as the ones in the ''Donkey Kong Country'' game, but with shorter tails and unconnected eyes. [[Green Kroc]], a minion of [[Kaptain Skurvy]] and character of this TV show, is also a Kritter. They often carry [[Klap-Blaster]]s, which fire miniature [[Klaptrap]]s.
Kritters are antagonists in the [[Donkey Kong Country (television series)|''Donkey Kong Country'' television series]]. They are voiced by Lawrence Bayne. Kritters have their design from ''Donkey Kong Country'', but their eyes are not connected and their tails are shorter. Many Kritters carry [[Klap-Blaster]]s, which shoot miniature [[Klaptraps]]. [[Green Kroc]], a minion of [[Kaptain Skurvy]], is a Kritter.


=== ''Diddy Kong Racing'' / ''Diddy Kong Racing DS'' ===
=== ''Diddy Kong Racing'' / ''Diddy Kong Racing DS'' ===
A Kritter named [[Krunch]] appears in ''[[Diddy Kong Racing]]'' as the game's heavyweight racer, making this the first time a Kritter is a playable character.
A Kritter named [[Krunch]] appears in ''[[Diddy Kong Racing]]'' as the game's heavyweight racer, being the first time any Kritter is playable. A regular Kritter appears in the intro of the [[Diddy Kong Racing DS|remake]], spying on the [[Kong]]s with Krunch.
 
In the [[Diddy Kong Racing DS|DS remake]], a generic Kritter, reusing Krunch's model, appears alongside Krunch as he spies on Diddy Kong. This scene is similar to an event described in the original game's manual.


===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:Kritter - Donkey Kong 64.png|thumb|Kritter in ''Donkey Kong 64''.]]
[[File:Kritter - Donkey Kong 64.png|thumb|Artwork from ''Donkey Kong 64'']]
Kritters (also called '''Kremlings'''<ref name="Prima">{{cite|author=Barton, Jeff, Mario De Govia, and Donato Tica|title=''Donkey Kong 64'' Prima's Official Strategy Guide|page=[[Media:DK64 Prima 16.jpg|16]]|publisher=[[Prima Games]]|date=December 1, 1999|isbn=0-7615-2279-4|language=en-us}}</ref>) also appear as common enemies in ''[[Donkey Kong 64]]''. They attack the Kongs by punching and biting them. Like in their previous appearances, Kritters remain one of the weakest enemies. They can be defeated from one hit, just like [[Gnawty|Gnawties]]. Kritters appear in every world except [[Fungi Forest]] and [[Creepy Castle]], and they also appear at [[Crocodile Isle (Donkey Kong 64)|Crocodile Isle]]. Kritters are also featured in nearly every [[Battle Arena Pad|Battle Arena]] except for [[Jungle Japes]]'s and Creepy Castle's.
Kritters are enemies in ''[[Donkey Kong 64]]''. They are encountered at [[Crocodile Isle]], all worlds barring [[Fungi Forest]] and [[Creepy Castle]], most [[Battle Arena Pad|Battle Arenas]] except for [[Jungle Japes]]'s and Creepy Castle's, the minigames [[Kremling Kosh!]], [[Mad Maze Maul!]], [[Stash Snatch!]], and [[Busy Barrel Barrage!]]. There is a red variety encountered in [[Frantic Factory]], where they belch in a certain order for [[Lanky Kong|Lanky]] to memorize and replicate for a [[Golden Banana]]s, and the minigame Kremling Kosh!, worth two points instead of one like the regular type.
 
Kritters have an uncommon red variety that appear in the level [[Frantic Factory]] and the minigame [[Kremling Kosh!]]. In Frantic Factory, [[Lanky Kong]] can earn a [[Golden Banana]] by memorizing the order that the red Kritters belch. In the Kremling Kosh! minigame, there are numerous green and red Kritters who pop out of a barrel, flail their arms, and then quickly retreat into their barrel. Red Kritters are worth two points while regular Kritters are worth one point. Kritters also appear in three other minigames: [[Mad Maze Maul!]], [[Stash Snatch!]] and [[Busy Barrel Barrage!]].


During the boxing match between the Kongs and [[King K. Rool|K. Rool]], there are two Kritters who ring the bell to start the match. Both of them are wearing a tuxedo equivalent of the traditional outfit worn by Kritters; some other Kritters attempting to pull off a stadium light from K. Rool's head also wear this outfit. Whenever K. Rool is knocked down between rounds, the count to 10 starts. The Kritters always ring the bell once it reaches 8, by pressing a red button on either side of the bell. One of the Kritters has dim and silly behavior, for instance during one of the countdowns, it is waving the wrong way and only realizes this when the other Kritter rings the bell. After [[Tiny Kong|Tiny]] wins her round, both Kritters slam a button at the same time and accidentally break the bell. As a result, they cannot save K. Rool from losing the match after [[Chunky Kong|Chunky]] beats him.
Kritters are in the [[boxing arena]] but cannot be fought. They wear tuxedos. Two are announcers and ring the bell to start the match between the Kongs and [[King K. Rool|K. Rool]]. Some Kritters latter try to remove a light fixture stuck to K. Rool. In each countdown, Kritters always ring the bell when it counts up to 8, by pressing a red button on either side of the bell. Both Kritters slam a button at the same time, breaking it accidentally, after [[Tiny Kong|Tiny]]'s round concludes.


===''Mario Power Tennis''===
===''Mario Power Tennis''===
{{multiple image
{{multiframe|[[File:GreenKritterTennis.png|100px]] [[File:BlueKritterTennis.png|95px]] [[File:RedKritterTennis.png|100px]]|align=left|size=310|In-game model from ''Mario Power Tennis'' depicting a green, a blue, and a red Kritter}}
|align=right
Kritters are a species in ''[[Mario Power Tennis]]''. They appear in green, blue, and red varieties, using their design from ''[[Donkey Kong 64]]'', but with visible teeth. They are spectators in [[DK Jungle Court]].
|direction=horizontal
|image1=GreenKritterTennis.png
|width1=100
|caption1=A green Kritter from ''Mario Power Tennis''.
|image2=BlueKritterTennis.png
|width2=100
|caption2=A blue Kritter from ''Mario Power Tennis''.
|image3=RedKritterTennis.png
|width3=100
|caption3=A red Kritter from ''Mario Power Tennis''.
}}
Kritters are non-playable characters in ''[[Mario Power Tennis]]''. They are spectators in [[DK Jungle Court]]. Kritters take on their design from ''[[Donkey Kong 64]]'', though now with visibile teeth and appearing in green, blue, and red varieties.


===''DK'' series===
===''DK'' series===
====''DK: King of Swing''====
====''DK: King of Swing''====
Kritters also appear in ''[[DK: King of Swing]]'', where they are simply referred to as "Kremlings" in localized English releases. Kremlings are able to climb, swing and attack from [[peg]]s like [[Donkey Kong]]. If there are nearby rocks and bombs, the Kremling tries throwing it at Donkey Kong. There is also an unlockable Kremling in the Jungle Jam mode, the first playable appearance of a Kritter, and it can be unlocked by obtaining six gold medals. Kremling has the same stats as Donkey Kong, and its attack and jumping stats are balanced.
Kremlings are enemies and an unlockable playable character of Jungle Jam mode in ''[[DK: King of Swing]]''. They are encountered in [[Contraption Cave]], [[Puzzling Pyramid]], [[Treacherous Twister]], [[Kremling Kamp]], [[Ice Castle]], and [[K. Kruizer III Hull]]/ Kremlings move around [[peg]]s, throwing any nearby [[rock]]s or [[bomb]]s. A Kremling can be unlocked by obtaining six gold medals. Kremling has balanced stats, shared with Donkey Kong's.
 
Kritters appear in the levels [[Contraption Cave]], [[Puzzling Pyramid]], [[Treacherous Twister]], [[Kremling Kamp]], [[Ice Castle]], and [[K. Kruizer III Hull]].


====''DK: Jungle Climber''====
====''DK: Jungle Climber''====
{{Stub|section=yes}}
Kremlings are enemies in ''[[DK: Jungle Climber]]''. They are similar as in ''DK: King of Swing''.
[[File:DKJC Super Kritter.png|thumb|left|200px|An empowered Kritter.]]
Kremlings also appear in ''[[DK: Jungle Climber]]'', with a similar role as in ''DK: King of Swing'', though they are no longer playable.


Kritters appear in the following levels:
Kritters appear in the following levels:
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===''Mario Strikers'' series===
===''Mario Strikers'' series===
[[File:Strikers First Goal Mario.png|thumb|A Goalie Kritter in ''Super Mario Strikers''.]]
[[File:MSC Kritter Screenshot.png|thumb|left|Screenshot from ''Mario Strikers Charged'', showing a Kritter about to block an incoming Mega Strike]]
[[File:MSC Kritter Screenshot.png|thumb|left|A Kritter preparing to block an incoming [[Mega Strike]] in ''[[Mario Strikers Charged]]''.]]
Kritters are goalies in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. They were replaced by [[Boom Boom]]s in ''[[Mario Strikers: Battle League]]''. Kritters wear a goalie outfit to reflect this. Kritters are unaffected by attacks except the strongest type, and they knock back player characters on contact. Kritters in ''[[Super Mario Strikers]]'' can deflect any [[Super Strike]]s that are not timed properly, and a Kritter with the ball can pass it; the game adds a [[Robo-Kritter|robotic Kritter]] as the goalie of the [[Super Team]]. A Kritter is first seen in ''Mario Strikers Charged'' during the opening scene, blocking a [[Toad (species)|Toad]]'s [[Fire Meteor]], consequently putting its hands on fire. As shown from the opening movie, Kritters are invulnerable to [[Skillshot]]s, as well as all [[Super Ability|Super Abilities]] except [[Crystal Smash!]], [[Fire Storm!]], and [[Thunder Wham!]] (if it has the ball). Kritters in ''Mario Strikers Charged'' can kick away players if they either fail a Skillshot or kick too close to the goal. A Kritter can be controlled by the player to block [[Mega Strike]]s.
In the [[Mario Strikers (series)|''Mario Strikers'' series]], Kritters act as the goalies in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. As such, they wear a goalie outfit. There is also a [[Robo-Kritter|robotic Kritter]] as the goalie of the [[Super Team]]. Kritters are immune to most attacks, and they knock any players on contact, but they can be stunned if they block a strong hit.
 
In ''Super Mario Strikers'', Kritters can deflect [[Super Strike]]s if it is improperly timed. If a player attempts a Super Strike near the Kritter, it jumps and kicks the player far. If the Kritter holds the ball, a player can control it by either passing or clearing the ball.
 
In ''Mario Strikers Charged'', Kritters are vulnerable to [[Skillshot]]s, as well as most [[Super Ability|Super Abilities]]; the exceptions include [[Fire Storm!]], regardless of condition, as well as [[Crystal Smash!]] and [[Thunder Wham!]] only if he has the ball in his hands. The goalie can kick nearby players away if the players charge the ball too close to the goal or if they fail a Skillshot or trick. Finally, the player can take control of the Kritter to block [[Mega Strike]]s. In the game's opening movie, a Kritter on [[Diddy Kong]]'s team during a match on [[Thunder Island]] successfully blocked a [[Fire Meteor]] shot from a [[Toad]] on [[Yoshi]]'s team, only to have his hands set on fire.
 
Kritters do not return as goalies in ''[[Mario Strikers: Battle League]]'', being replaced by [[Boom Boom]]s instead.
{{br}}
{{br}}


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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Kritter}}
{{main-wiki|SmashWiki|Kritter}}
[[File:Kritter 3DS.jpg|thumb|left|A green Kritter in ''[[Super Smash Bros. for Nintendo 3DS]]''.]]
[[File:Kritter 3DS.jpg|thumb|Screenshot from ''Super Smash Bros. for Nintendo 3DS'']]
In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', Kritters are only represented as [[Trophy (Super Smash Bros. series)|trophies]] and two [[Sticker (Super Smash Bros. Brawl)|stickers]] in the former game. The first sticker, featuring artwork from ''DK: King of Swing'', boosts launch resistance by 13, while the second sticker, featuring artwork from ''Mario Strikers Charged'', boosts the power of direct special moves by 28. Both stickers can be used by any character.
In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', Kritters are only represented as [[Trophy (Super Smash Bros. series)|trophies]] and two [[Sticker (Super Smash Bros. Brawl)|stickers]] in the former game. The first sticker, featuring artwork from ''DK: King of Swing'', boosts launch resistance by 13, while the second sticker, featuring artwork from ''Mario Strikers Charged'', boosts the power of direct special moves by 28. Both stickers can be used by any character.


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===''Mario Super Sluggers''===
===''Mario Super Sluggers''===
Kritters are playable characters in ''[[Mario Super Sluggers]]''. Green Kritter is the default color, with blue, red, and brown varieties appearing as [[Palette swap|alternate colors]]. All four Kritter colors are Power characters with batting and fielding at above average and running below average. The blue Kritter has a weaker batting stat to improve its pitching, and vice versa for red Kritter. The brown Kritter is the fastest of the four Kritter colors, but like the red Kritter, its pitching is weaker than the default green Kritter's. Every Kritter bats with their left hand and fields with their right hand. The sweetspot is the spike on the center of the mace. Their signature ability, [[Keeper Catch]], grants them more reach while fielding. When they bat, they use a short, but broad spiked mace. They have good chemistry with [[King K. Rool]], but incompatible chemistry with any of the [[Kong]]s, even though they are members of the [[DK Kongs|DK Wilds]].
Kritters are playable characters in ''[[Mario Super Sluggers]]''. Green Kritter is the default color, with blue, red, and brown varieties appearing as [[Palette swap|alternate colors]]. All four Kritter colors are Power characters with batting and fielding at above average and running below average. The blue Kritter has a weaker batting stat to improve its pitching, and vice versa for red Kritter. The brown Kritter is the fastest of the four Kritter colors, but like the red Kritter, its pitching is weaker than the default green Kritter's. Every Kritter bats with their left hand and fields with their right hand. The sweetspot is the spike on the center of the mace. Their signature ability, [[Keeper Catch]], grants them more reach while fielding. When they bat, they use a short, but broad spiked mace. They have good chemistry with [[King K. Rool]], but incompatible chemistry with any of the [[Kong]]s, even though they are members of the [[DK Wilds]].


The Kritters, Wario, and Waluigi are tied with having the lowest amount of good chemistry in ''Mario Super Sluggers'', with them having good chemistry with only Miis of their color and one other character (with that character in their case being King K. Rool).
The Kritters, Wario, and Waluigi are tied with having the lowest amount of good chemistry in ''Mario Super Sluggers'', with them having good chemistry with only Miis of their color and one other character (with that character in their case being King K. Rool).
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==General information==
==General information==
===Physical appearance===
===Physical appearance===
Kritters originally had gold shoulder pads, knee pads and a bluish-green skin tone, though various other color variations appeared too, such as purple and burgundy. In ''Donkey Kong 64'', they have a bright green skin tone and are slightly less muscular. Kritters wear a sleeveless leather jacket with a skull-and-crossbones on the back (similar to [[Krunch]] from ''[[Diddy Kong Racing]]'') and a belt with a skull-and-crossbones buckle. This appearance is reused in ''[[Mario Power Tennis]]'' and is similar to their ''Super Mario Strikers'' appearance.
Kritters are most commonly colored green while still having several color varieties. Kritters originally had gold shoulder pads, knee pads and a bluish-green skin tone, though various other color variations appeared too, such as purple and burgundy. In ''Donkey Kong 64'', they have a bright green skin tone and are slightly less muscular. Kritters wear a sleeveless leather jacket with a skull-and-crossbones on the back (similar to [[Krunch]] from ''[[Diddy Kong Racing]]'') and a belt with a skull-and-crossbones buckle. This appearance is reused in ''[[Mario Power Tennis]]'' and is similar to their ''Super Mario Strikers'' appearance.


Starting with ''[[DK: King of Swing]]'', Kritters received another redesign. They are significantly more muscular, especially in their chest and arms, and have a rounder snout and head. Their redesign also includes tattered tan pants and spiked wristbands. They still retain their skull belt from ''Donkey Kong 64''.
Starting with ''[[DK: King of Swing]]'', Kritters received another redesign. They are significantly more muscular, especially in their chest and arms, and have a rounder snout and head. Their redesign also includes tattered tan pants and spiked wristbands. They still retain their skull belt from ''Donkey Kong 64''.
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|dk_attack=2500 (purple)<br>3500 (brown, gray, red)
|dk_attack=2500 (purple)<br>3500 (brown, gray, red)
}}
}}
{{Multilang profile
{{Multilang profile
|type=manual
|type=manual
|Eng=This run-of-the-mill green Kremling is the most common type.<ref>{{cite|page=28|title=''Donkey Kong Country'' instruction booklet|publisher=Nintendo of America|language=en|date=1994}}</ref>}}
|Eng=This run-of-the-mill green Kremling is the most common type.<ref>{{cite|page=28|title=''Donkey Kong Country'' instruction booklet|publisher=Nintendo of America|language=en|date=1994}}</ref>
 
|Ita=Questo Kremling verde è il tipo più comune.<ref>{{cite|page=28|title=''Donkey Kong Country'' instruction booklet|publisher=Nintendo of Europe|language=it|date=1994}}</ref>
}}
*'''Nintendo Player's Guide''': ''Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''<ref>{{cite|title=''Donkey Kong Country'' Player's Guide|publisher=Nintendo of America|language=en|date=1994|page=12}}</ref>
*'''Nintendo Player's Guide''': ''Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.''<ref>{{cite|title=''Donkey Kong Country'' Player's Guide|publisher=Nintendo of America|language=en|date=1994|page=12}}</ref>
*'''GBA Nintendo Player's Guide''': ''Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.''<ref>{{cite|language=en|author=Folsom, Jessica, and Steve Thomason|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=14|publisher=Nintendo of America}}</ref>
*'''GBA Nintendo Player's Guide''': ''Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.''<ref>{{cite|language=en|author=Folsom, Jessica, and Steve Thomason|date=2003|title=''Donkey Kong Country'' Player's Guide|isbn=1-930206-33-X|page=14|publisher=Nintendo of America}}</ref>
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|type=manual
|type=manual
|Eng=King K. Rool's sidekicks. They play around with pegs and panels to block Donkey's path. Rock-throwing Kremlings are bad news!''<ref>{{cite|language=en|page=22|title=''DK: King of Swing'' instruction booklet|date=2005|publisher=Nintendo of America}}</ref>}}
|Eng=King K. Rool's sidekicks. They play around with pegs and panels to block Donkey's path. Rock-throwing Kremlings are bad news!''<ref>{{cite|language=en|page=22|title=''DK: King of Swing'' instruction booklet|date=2005|publisher=Nintendo of America}}</ref>}}
*Statistics
*Statistics
**How to unlock: Get 6 Gold Medals in Jungle Jam Mode.
**How to unlock: Get 6 Gold Medals in Jungle Jam Mode.
Line 298: Line 266:
|desc2=These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. The green ones attack with their strong jaws, while the blue use their sharp claws in spinning attacks for powerful slashing. They don't have a lot of launching power, but their relentless assaults can easily wear you down.
|desc2=These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. The green ones attack with their strong jaws, while the blue use their sharp claws in spinning attacks for powerful slashing. They don't have a lot of launching power, but their relentless assaults can easily wear you down.
}}
}}
{{SSB4 trophy
{{SSB4 trophy
|name=Kritter
|name=Kritter
Line 401: Line 368:
*'''Sweet spot''': The spikes on the mace.
*'''Sweet spot''': The spikes on the mace.
*'''Collectible card info:''' Despite his large, imposing figure, Kritter doesn't have the same dominant power as his boss, [[King K. Rool]]. But he is an above-average hitter and has a reliable fastball when he's on the mound.
*'''Collectible card info:''' Despite his large, imposing figure, Kritter doesn't have the same dominant power as his boss, [[King K. Rool]]. But he is an above-average hitter and has a reliable fastball when he's on the mound.
<gallery>
<gallery>
Level1 Kritter Front.jpg|Kritter's official profile card from ''Mario Super Sluggers'' (front)
Level1 Kritter Front.jpg|Kritter's official profile card from ''Mario Super Sluggers'' (front)
Line 468: Line 434:


==List of appearances==
==List of appearances==
{{appearances list
{|class="wikitable sortable"width=100%
|title1=''[[Donkey Kong Country]]''
|-
|role1=Enemy
!width=50%|Title
|release1=1994
!width=20%|Description
|format1=[[Super Famicom]] / [[Super Nintendo Entertainment System]]
!width=20%|Release date
|title2=''[[Donkey Kong Land]]''
!width=10%|System/format
|role2=Enemy
|-
|release2=1995
|''[[Donkey Kong Country]]''
|format2=[[Game Boy]]
|Enemy
|title3=''[[Donkey Kong 64]]''
|1994
|role3=Enemy
|[[Super Nintendo Entertainment System|SNES]]
|release3=1999
|-
|format3=[[Nintendo 64]]
|''[[Donkey Kong Land]]''
|title4=''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (remake)
|Enemy
|role4=Enemy
|1995
|release4=2000
|[[Game Boy]]
|format4=[[Game Boy Color]]
|-
|title5=''[[Donkey Kong Coconut Crackers]]''
|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|role5=Enemy
|Enemy as [[Klomp]]<ref name="dkc2"/>
|release5=<s>2001</s> (unreleased)
|1995
|format5=[[Game Boy Advance]]
|SNES
|title6=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (remake)
|-
|role6=Enemy
|''[[Donkey Kong Land 2]]''
|release6=2003
|Enemy as Klomp
|format6=Game Boy Advance
|1996
|title7=''[[Mario Power Tennis]]''
|Game Boy
|role7=Non-playable character
|-
|release7=2004
|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|format7=[[Nintendo GameCube]]
|Enemy as [[Kobble]]
|title8=''[[DK: King of Swing]]''
|1996
|role8=Enemy/unlockable playable character
|SNES
|release8=2005
|-
|format8=Game Boy Advance
|''[[Donkey Kong Land III]]''
|title9=''[[Super Mario Strikers]]''
|Enemy as Kobble
|role9=Goalie
|1997
|release9=2005
|Game Boy
|format9=Nintendo GameCube
|-
|title10=''[[Mario Strikers Charged]]''
|''[[Donkey Kong 64]]''
|role10=Goalie
|Enemy
|release10=2007
|1999
|format10=[[Wii]]
|[[Nintendo 64]]
|title11=''[[Donkey Kong Barrel Blast]]''
|-
|role11=Playable character
|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (remake)
|release11=2007
|Enemy
|format11=Wii
|2000
|title12=''[[DK: Jungle Climber]]''
|[[Game Boy Color]]
|role12=Enemy
|-
|release12=2007
|''[[Donkey Kong Coconut Crackers]]''
|format12=[[Nintendo DS]]
|Enemy
|title13=''[[Super Smash Bros. Brawl]]''
|<s>2001</s> (unreleased)
|role13=Cameo
|[[Game Boy Advance]]
|release13=2008
|-
|format13=Wii
|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (remake)
|title14=''[[Mario Super Sluggers]]''
|Enemy
|role14=Unlockable playable character
|2003
|release14=2008
|Game Boy Advance
|format14=[[Wii]]
|-
|title15=''[[Super Smash Bros. for Nintendo 3DS]]''
|''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' (remake)
|role15=Enemy in {{iw|smashwiki|Smash Run}}
|Enemy as Klomp
|release15=2014
|2004
|format15=[[Nintendo 3DS]]
|Game Boy Advance
|title16=''[[Super Smash Bros. Ultimate]]''
|-
|role16=Cameo
|''[[Mario Power Tennis]]''
|release16=2018
|Non-playable character
|format16=[[Nintendo Switch]]
|2004
}}
|[[GameCube]]
|-
|''[[DK: King of Swing]]''
|Enemy/unlockable playable character
|2005
|Game Boy Advance
|-
|''[[Super Mario Strikers]]''
|Goalie
|2005
|GameCube
|-
|''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' (remake)
|Enemy as Kobble
|2005
|Game Boy Advance
|-
|''[[Mario Strikers Charged]]''
|Goalie
|2007
|[[Wii]]
|-
|''[[Donkey Kong Barrel Blast]]''
|Playable character
|2007
|Wii
|-
|''[[DK: Jungle Climber]]''
|Enemy
|2007
|[[Nintendo DS]]
|-
|''[[Super Smash Bros. Brawl]]''
|Cameo as trophy
|2008
|Wii
|-
|''[[Mario Super Sluggers]]''
|Unlockable playable character
|2008
|[[Wii]]
|-
|''[[Super Smash Bros. for Nintendo 3DS]]''
|Enemy in Smash Run
|2014
|[[Nintendo 3DS]]
|-
|''[[Super Smash Bros. Ultimate]]''
|Cameo as spirit
|2018
|[[Nintendo Switch]]
|}


==Gallery==
==Gallery==
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|ChiSM=Kritter
|ChiSM=Kritter
|Fre=Kritter
|Fre=Kritter
|Ita=Kritter
|Rus=Криттер
|Rus=Криттер
|RusR=Kritter
|RusR=Kritter

Latest revision as of 17:42, November 19, 2024

Kritter
Kritter
Artwork from Mario Super Sluggers
First appearance Donkey Kong Country (1994)
Latest appearance Super Smash Bros. Ultimate (spirit cameo) (2018)
Latest portrayal Toshihide Tsuchiya (2005–2008)
Variant of Kremling
Variants
Derived subjects
Comparable
Notable members
“You're making no sense, but it don't matter none. This here's Kritter's turf!”
Kritter, Mario Super Sluggers

Kritters, also named Kremlings,[1] are enemies introduced in Donkey Kong Country. These Kremlings act as the main footsoldiers of the Kremling Krew, led by King K. Rool, and sometimes are representatives of the Kremlings in general. Some walk on the ground while others bounce around. Kritters in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2 have the alias of Klomps,[2] which have peg legs, as well as Kaboings, which move on two peg legs, replacing the bouncing variety. Kritters are replaced in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III with Kobbles, and the jumping variety with Re-Koils.

History[edit]

Donkey Kong Country series[edit]

Donkey Kong Country[edit]

Kritter in Donkey Kong Country.
Artwork from Donkey Kong Country, depicting the first design of a Kritter

Kritters appear in Donkey Kong Country. They are colored green and move left or right only. The brown, blue, and yellow, and gray varieties all jump, particularly without moving, going in a single direction, in a set motion, and performing a few hops before a high jump, respectively. Kritters are defeated from either being stomped, rolled into, being hit by a barrel, or from a Hand Slap. Kritters are purple in the Game Boy Advance remake, but are depicted with their stock artwork for their photograph.

In pre-production, Kritters were intended to be small enemies; their role in the final was seemingly combined with the unused "Klanger," simply described as a "Green Kremling."[3]

Kritters are very common. In the original version, Kritters appear in the following levels, in the following colors:

Donkey Kong Country 3 (Game Boy Advance)[edit]

Main article: Kremling (boater)

Kritter-like enemies appear in the Funky's Rentals challenges in Donkey Kong Country 3. They ride around in black Motor Boats that fire projectiles.

Club Nintendo[edit]

A blue Kritter appears in the Club Nintendo comic "Donkey Kong Country." It is capable of speech, like the other enemies. The Kritter is attacked by Diddy Kong and Donkey Kong in a cave. The Kritter is scared by Donkey Kong's large shadow before a barrel defeats it.

Donkey Kong Country novel[edit]

A Kritter is an antagonist in the last chapter of the Donkey Kong Country novel. Its extra antagonistic nature put it amongst higher ranked members.[4] The Kritter is not affected by the mini-barrels thrown by Donkey Kong on Gangplank Galleon,[5] but crashes to the lowest deck when Donkey Kong slams the wood of the ship, breaking it.

Donkey Kong Country: Rumble in the Jungle[edit]

A Kritter is an antagonist in Donkey Kong Country: Rumble in the Jungle. He is seen in chapter five, leading a group of Kremlings. Following a threat to incarcerate every Kong, Kritter is distracted by Donkey Kong performing a maneuver that defeats some of the other Kremlings.[6] Kritter and another Kremling grab Cranky Kong, who then elbows Kritter and hits the latter with his cane.[7]

Donkey Kong Land[edit]

Kritters are enemies in Donkey Kong Land. They act like the green type from Donkey Kong Country.

Kritters appear in the following levels:

Donkey Kong Country television show[edit]

A Kritter weilding a Klap-Blaster on the Donkey Kong Country television series.
A Kritter as seen on the Donkey Kong Country television series.

Kritters are antagonists in the Donkey Kong Country television series. They are voiced by Lawrence Bayne. Kritters have their design from Donkey Kong Country, but their eyes are not connected and their tails are shorter. Many Kritters carry Klap-Blasters, which shoot miniature Klaptraps. Green Kroc, a minion of Kaptain Skurvy, is a Kritter.

Diddy Kong Racing / Diddy Kong Racing DS[edit]

A Kritter named Krunch appears in Diddy Kong Racing as the game's heavyweight racer, being the first time any Kritter is playable. A regular Kritter appears in the intro of the remake, spying on the Kongs with Krunch.

Donkey Kong 64[edit]

Artwork of Kritter for Donkey Kong 64
Artwork from Donkey Kong 64

Kritters are enemies in Donkey Kong 64. They are encountered at Crocodile Isle, all worlds barring Fungi Forest and Creepy Castle, most Battle Arenas except for Jungle Japes's and Creepy Castle's, the minigames Kremling Kosh!, Mad Maze Maul!, Stash Snatch!, and Busy Barrel Barrage!. There is a red variety encountered in Frantic Factory, where they belch in a certain order for Lanky to memorize and replicate for a Golden Bananas, and the minigame Kremling Kosh!, worth two points instead of one like the regular type.

Kritters are in the boxing arena but cannot be fought. They wear tuxedos. Two are announcers and ring the bell to start the match between the Kongs and K. Rool. Some Kritters latter try to remove a light fixture stuck to K. Rool. In each countdown, Kritters always ring the bell when it counts up to 8, by pressing a red button on either side of the bell. Both Kritters slam a button at the same time, breaking it accidentally, after Tiny's round concludes.

Mario Power Tennis[edit]

A green Kritter, in Mario Power Tennis. A blue Kritter, in Mario Power Tennis. A red Kritter, in Mario Power Tennis.
In-game model from Mario Power Tennis depicting a green, a blue, and a red Kritter

Kritters are a species in Mario Power Tennis. They appear in green, blue, and red varieties, using their design from Donkey Kong 64, but with visible teeth. They are spectators in DK Jungle Court.

DK series[edit]

DK: King of Swing[edit]

Kremlings are enemies and an unlockable playable character of Jungle Jam mode in DK: King of Swing. They are encountered in Contraption Cave, Puzzling Pyramid, Treacherous Twister, Kremling Kamp, Ice Castle, and K. Kruizer III Hull/ Kremlings move around pegs, throwing any nearby rocks or bombs. A Kremling can be unlocked by obtaining six gold medals. Kremling has balanced stats, shared with Donkey Kong's.

DK: Jungle Climber[edit]

Kremlings are enemies in DK: Jungle Climber. They are similar as in DK: King of Swing.

Kritters appear in the following levels:

Mario Strikers series[edit]

An armored Kritter seen in Mario Strikers Charged.
Screenshot from Mario Strikers Charged, showing a Kritter about to block an incoming Mega Strike

Kritters are goalies in Super Mario Strikers and Mario Strikers Charged. They were replaced by Boom Booms in Mario Strikers: Battle League. Kritters wear a goalie outfit to reflect this. Kritters are unaffected by attacks except the strongest type, and they knock back player characters on contact. Kritters in Super Mario Strikers can deflect any Super Strikes that are not timed properly, and a Kritter with the ball can pass it; the game adds a robotic Kritter as the goalie of the Super Team. A Kritter is first seen in Mario Strikers Charged during the opening scene, blocking a Toad's Fire Meteor, consequently putting its hands on fire. As shown from the opening movie, Kritters are invulnerable to Skillshots, as well as all Super Abilities except Crystal Smash!, Fire Storm!, and Thunder Wham! (if it has the ball). Kritters in Mario Strikers Charged can kick away players if they either fail a Skillshot or kick too close to the goal. A Kritter can be controlled by the player to block Mega Strikes.

Donkey Kong Barrel Blast[edit]

A Kritter is a playable character in Donkey Kong Barrel Blast. Kritter's stats include balanced top speed, boost and agility, shared with his direct rival, Donkey Kong. Kritter's bongos are gray with a skull printed on the sides and spiked bands on the top and bottom. Kritter attacks other racers by swinging his tail around. If Kritter gets in 3rd or 2nd place after completing a cup, he sits and looks down, disappointed. If he places 1st, he sits down and laughs. Kritter can be seen in the Single Race cutscene along with Klump, Kalypso and Kass, standing in front of their respective rivals, Donkey Kong, Lanky Kong, Tiny Kong and Dixie Kong. In the Jungle Grand Prix cutscene, Kritter is seen catching up to Donkey Kong during a race, before both of them get surprised when Diddy Kong passes them.

Super Smash Bros. series[edit]

SmashWiki article: Kritter
A Kritter in Super Smash Bros. for Nintendo 3DS
Screenshot from Super Smash Bros. for Nintendo 3DS

In Super Smash Bros. Brawl and Super Smash Bros. for Wii U, Kritters are only represented as trophies and two stickers in the former game. The first sticker, featuring artwork from DK: King of Swing, boosts launch resistance by 13, while the second sticker, featuring artwork from Mario Strikers Charged, boosts the power of direct special moves by 28. Both stickers can be used by any character.

Green and blue Kritters appear as enemies in the Smash Run mode of Super Smash Bros. for Nintendo 3DS. Green ones bite three times in a row, while blue ones spin around furiously with their claws.

In Super Smash Bros. Ultimate, the Kritter from Donkey Kong Barrel Blast appears as a Novice-class Grab-type primary spirit with one support slot. When used on a fighter, the spirit boosts only their power without granting any special effect. In World of Light, the spirit is found on the DK Island sub-map of the Light Realm, occupying the spot where Ropey Rampage is located in Donkey Kong Country. The spirit's puppet fighter is King K. Rool, fought on the Kongo Jungle stage.

Mario Super Sluggers[edit]

Kritters are playable characters in Mario Super Sluggers. Green Kritter is the default color, with blue, red, and brown varieties appearing as alternate colors. All four Kritter colors are Power characters with batting and fielding at above average and running below average. The blue Kritter has a weaker batting stat to improve its pitching, and vice versa for red Kritter. The brown Kritter is the fastest of the four Kritter colors, but like the red Kritter, its pitching is weaker than the default green Kritter's. Every Kritter bats with their left hand and fields with their right hand. The sweetspot is the spike on the center of the mace. Their signature ability, Keeper Catch, grants them more reach while fielding. When they bat, they use a short, but broad spiked mace. They have good chemistry with King K. Rool, but incompatible chemistry with any of the Kongs, even though they are members of the DK Wilds.

The Kritters, Wario, and Waluigi are tied with having the lowest amount of good chemistry in Mario Super Sluggers, with them having good chemistry with only Miis of their color and one other character (with that character in their case being King K. Rool).

Unused appearances[edit]

Diddy Kong Pilot[edit]

Model of Krunch from the 2001 Diddy Kong Pilot
Krunch model from the cancelled Diddy Kong Pilot (2001)

Two different canceled games named Diddy Kong Pilot, one from 2001 and one from 2003, would have included a Kritter with a leather jacket as a playable character. Although this character is simply called "Kritter" in the 2003 build, the model bears a strong resemblance to Krunch from Diddy Kong Racing; in the 2001 build, the internal name for the character when highlighted on the selection screen is Krunch's early name "Krash",[8] while the internal HUDMedia:DKP 2001 Hud.png uses the name "Krunch". Kritter has a Southern American English accent in the 2003 iteration. When it became Banjo-Pilot, Kritter was replaced with Jolly Roger, with the two characters sharing similar stats.

General information[edit]

Physical appearance[edit]

Kritters are most commonly colored green while still having several color varieties. Kritters originally had gold shoulder pads, knee pads and a bluish-green skin tone, though various other color variations appeared too, such as purple and burgundy. In Donkey Kong 64, they have a bright green skin tone and are slightly less muscular. Kritters wear a sleeveless leather jacket with a skull-and-crossbones on the back (similar to Krunch from Diddy Kong Racing) and a belt with a skull-and-crossbones buckle. This appearance is reused in Mario Power Tennis and is similar to their Super Mario Strikers appearance.

Starting with DK: King of Swing, Kritters received another redesign. They are significantly more muscular, especially in their chest and arms, and have a rounder snout and head. Their redesign also includes tattered tan pants and spiked wristbands. They still retain their skull belt from Donkey Kong 64.

Profiles and statistics[edit]

Donkey Kong Country[edit]

Donkey Kong Country (Game Boy Advance) enemy
Kritter
A sprite of a Kritter, from the Game Boy Advance version of Donkey Kong Country. Sprite of a blue Kritter from Donkey Kong Country for Game Boy Advance Sprite of a yellow Kritter from Donkey Kong Country for Game Boy Advance Sprite of a gray Kritter from Donkey Kong Country for Game Boy Advance Sprite of a red Kritter from Donkey Kong Country for Game Boy Advance Sprite of a green Kritter (cast roll only) from Donkey Kong Country for Game Boy Advance
Worlds Kongo Jungle
Monkey Mines
Vine Valley
Gorilla Glacier
Kremkroc Industries, Inc.
Chimp Caverns
Levels
Scrapbook page 1
Photograph location Defeat three Kritters in succession DK Attack point value 2500 (purple)
3500 (brown, gray, red)
  • Instruction booklet description:
    • English:
      This run-of-the-mill green Kremling is the most common type.[9]
    • Italian:
      Questo Kremling verde è il tipo più comune.[10]
  • Nintendo Player's Guide: Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.[11]
  • GBA Nintendo Player's Guide: Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.[12]
  • Donkey Kong 64[edit]

    • Prima Official Game Guide: Don't fear these reptilian nuisances. One hit will send them on their way.[1]

    DK: King of Swing[edit]

    • Instruction booklet description:
      • English:
        King K. Rool's sidekicks. They play around with pegs and panels to block Donkey's path. Rock-throwing Kremlings are bad news![13]
  • Statistics
    • How to unlock: Get 6 Gold Medals in Jungle Jam Mode.
    • Jump: 3
    • Attack: 3
  • Donkey Kong Barrel Blast[edit]

    Kritter
    Kritter's character selection icon from Donkey Kong Barrel Blast.
    Rival Donkey Kong Boost 3/5
    Speed 3/5 Agility 3/5
    How to unlock: Available by default

    Super Smash Bros. series[edit]

    Super Smash Bros. Brawl[edit]

    Originally, Kritter's trophy stated that its other appearance is Donkey Kong 64, but this was removed from Western releases.

    Kritter's goalie trophy says that they are the only goalies in Super Mario Strikers. This is not true, as the Super Team uses a Robo-Kritter as their goalie in that game. In Mario Strikers Charged, however, they are the only available goalkeepers.

    Trophy
    Kritter (Goalie)
    BrawlTrophy183.png
    Appears in:
    Wii Mario Strikers Charged
    How to unlock: Random
    An underling of King K. Rool and the one and only goalie of Super Mario Strikers. In other words, it doesn't matter what team you play as--your goalie is going to be Kritter. Despite being at the very bottom of the Kremling ranks, he's responsible for what many might consider to be the toughest AND most important field position.
    Trophy
    Kritter
    BrawlTrophy324.png
    Appears in:
    SNES Donkey Kong Country
    How to unlock: Random
    A member of the Kremlings. Led by King K. Rool, Kritters are the grunts of the army. They appear frequently in Donkey Kong Country in green, purple, blue, and other color variations--the blue ones will jump after Donkey Kong. Kritters also appear in Donkey Kong: Barrel Blast, pounding those barrels in pursuit of Donkey Kong. (American English)
    A member of the Kremlings. Led by King K. Rool, Kritters are the grunts of the army. They appear frequently in Donkey Kong Country in green, purple, blue, and other color variations--the blue ones will jump after Donkey Kong. Kritters also appear in Donkey Kong: Jet Race, pounding those barrels in pursuit of Donkey Kong. (British English)
    Sticker
    Kritter
    A Sticker of Kritter.
    Artwork from: DK: King of Swing
    Effects in The Subspace Emissary: [Launch Resistance] - +13
    Usable by:
    Sticker
    Kritter
    A sticker of Kritter in the game Super Smash Bros. Brawl.
    Artwork from: Mario Strikers Charged
    Effects in The Subspace Emissary: [Specials: Direct] - Attack +28
    Usable by: Anyone

    Super Smash Bros. for Nintendo 3DS / Wii U[edit]

    Trophy
    Kritter
    Kritter Trophy.png
    Game(s): Super Smash Bros. for Nintendo 3DS only
    Category: Enemy
    How to unlock:
    Random
    Kritters are King K. Rool's minions from the Donkey Kong series, and they come in both green and blue varieties. Green ones will try to bite you repeatedly, and their last bite hurts the most! Blue ones will swipe at you with their sharp claws. Neither really knocks you back, so it's easy to get hit several times by them. (American English)
    These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. The green ones attack with their strong jaws, while the blue use their sharp claws in spinning attacks for powerful slashing. They don't have a lot of launching power, but their relentless assaults can easily wear you down. (British English)
    Trophy
    Kritter
    Kritter trophy from Super Smash Bros. for Wii U
    Game(s): Super Smash Bros. for Wii U only
    Category: Series Related
    (Applies only to the Wii U version) Appears in:
    SNES Donkey Kong Country (11/1994)
    N64 Donkey Kong 64 (11/1999)
    (Applies only to the Wii U version) Trophy Box: -
    How to unlock:
    Clear a 3-Minute Smash after getting 120 or more KOs.
    These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. Depending on their color, they move and attack in different ways. Unfortunately for them, Donkey Kong tends to take them out before they even know what's going on. On a separate note, you can actually play as a Kritter in Donkey Kong Barrel Blast! (American English)
    These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. Depending on their colour, they move and attack in different ways. Sadly for them, Donkey Kong has a tendency to take them out before they even know what's going on. On a separate note, you can actually play as a Kritter in Donkey Kong Jet Race! (British English)

    Super Smash Bros. Ultimate[edit]

    Spirit
    #159 Kritter
    Kritter spirit from Super Smash Bros. Ultimate. Series/game Donkey Kong Series
    Type Primary
    Slots 1
    Class Novice
    Strength / effect(s) Grab
    How to obtain World of Light (DK Island), Spirit Board, Purchase from the Vault Shop for 500G
    Spirit battle Opponent(s) King K. Rool
    Conditions

    Rule: Defense ↑

    • The enemy has increased defense
    • The enemy starts the battle with a Rocket Belt
    Stage Kongo Jungle
    Song Jungle Level (64)

    Mario Super Sluggers[edit]

    Kritter
    A side view of a Kritter, from Mario Super Sluggers.
    Team DK Wilds Ability Keeper Catch
    Bat Left Glove Right
    Batting 7/10 Pitching 4/10
    Star Pitch N/A Star Swing N/A
    Fielding 7/10 Running 3/10
    Good chemistry King K. Rool Mii (green) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
    Bio: A brute whose glove work hides his slow feet.
    Blue Kritter
    A side view of a Kritter, from Mario Super Sluggers.
    Team DK Wilds Ability Keeper Catch
    Bat Left Glove Right
    Batting 6/10 Pitching 5/10
    Star Pitch N/A Star Swing N/A
    Fielding 7/10 Running 3/10
    Good chemistry King K. Rool Mii (blue) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
    Bio: A true brute with a good arm!
    Red Kritter
    A side view of a Kritter, from Mario Super Sluggers.
    Team DK Wilds Ability Keeper Catch
    Bat Left Glove Right
    Batting 8/10 Pitching 3/10
    Star Pitch N/A Star Swing N/A
    Fielding 7/10 Running 3/10
    Good chemistry King K. Rool Mii (red) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
    Bio: A true brute who wields a big bat.
    Brown Kritter
    A side view of a Kritter, from Mario Super Sluggers.
    Team DK Wilds Ability Keeper Catch
    Bat Left Glove Right
    Batting 7/10 Pitching 3/10
    Star Pitch N/A Star Swing N/A
    Fielding 7/10 Running 4/10
    Good chemistry King K. Rool Mii (brown) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
    Bio: A true brute who can run a bit.
    • Sweet spot: The spikes on the mace.
    • Collectible card info: Despite his large, imposing figure, Kritter doesn't have the same dominant power as his boss, King K. Rool. But he is an above-average hitter and has a reliable fastball when he's on the mound.

    Quotes[edit]

    Donkey Kong 64[edit]

    • "There's one of them Kongs! Get him!"
    • "Hey, this kid's quick! What's that thing on his back?"
    • "W-we've had a few technical problems, your m-majesty, and my men are all lazy."

    Mario Super Sluggers[edit]

    Green Kritter[edit]

    • "STOP! What're you wimps doin' here? Why, I oughta..."
    • "Stone tablet? What're ya babblin' about?"
    • "You're making no sense, but it don't matter none. This here's Kritter's turf!"
    • "You wanna go on, yer gonna have to go through ME! Bwar har har!"
    • "Not up to the challenge, eh?"
    • "If your only goal is to save your hides, then keep on walking!"
    • "Back for more, eh? It don't matter none. I'll just pound ya again!"
    • "Creepin' crawfish! I can't believe I lost!"
    • "I...I gotta tell the boss. He won't forget this! ...Or forgive!"
    • "Tear 'em up, King K. Rool!"
    • "Er...K-King K. Rool? Are you sure about that?"

    Blue Kritter[edit]

    • "Gar! What're ya doin' here?"
    • "Whaaa? Stone tablet? Oh, yeah...THAT thing!"
    • "Listen! I ain't just a purdy face! I got smarts! I ain't tellin' you squat!"
    • "Ya think you can take on us Kritters? I bet you can't even get by me!"
    • "You wimps ain't got a drop of courage among the lot of you! Hit the road!"
    • "Go on! Get outta here! I can't believe I let myself worry about you!"
    • "Ain't given up yet? You'll never learn!"
    • "I like your moxie, kid!"
    • "Ya did it, by gar!"
    • "All right. I'll tell ya 'bout the stone tablet. ...It's in the giant flower up there."
    • "But ya best go and prepare yourselves! I'm a gonna tell King K. Rool what happened!"
    • "Switch on!"

    Red Kritter[edit]

    • "Don't move fiend!"
    • "End of the line! You ain't gettin' by me, and you ain't takin' no treasure, neither!"
    • "I'm calling you out!"
    • "You lettin' fear rule the day? Smart move!"
    • "I don't wanna see you in these parts again! Just forget about the treasure back there"
    • "Don't know when to quit, do you?!"
    • "Like I told you before, you ain't gettin' this treasure!"
    • "I got no problem beatin' you down again!"
    • "Curses! I lost!"
    • "This ain't gonna cut it! I gotta tell King K. Rool the news!"
    • "You ain't heard the last of me!"

    Brown Kritter[edit]

    • "You there! What do you think you're doing?"
    • "I'm the dirty underbelly of the Kritter gang!"
    • "...Not sure what that means, but King K. Rool said it, so it must be important!"
    • "I'm gonna whup you in the name of dirty underbellies everywhere!"
    • "You lookin' for a rock to hide under? You must be smarter than you look! Hah!"
    • "You ain't getting no underbelly badge from me! You hear?"
    • "You again?! Fine!"
    • "I'll show you the power of the dirty underbelly!"
    • "What just happened? ...That was bad."
    • "Ya'll get ready for a beatdown! I'm gonna wake up King K. Rool!"
    • "Snivel away, snivelers! All the sniveling in the world won't save you now! Switch on!"

    List of appearances[edit]

    Title Description Release date System/format
    Donkey Kong Country Enemy 1994 SNES
    Donkey Kong Land Enemy 1995 Game Boy
    Donkey Kong Country 2: Diddy's Kong Quest Enemy as Klomp[2] 1995 SNES
    Donkey Kong Land 2 Enemy as Klomp 1996 Game Boy
    Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemy as Kobble 1996 SNES
    Donkey Kong Land III Enemy as Kobble 1997 Game Boy
    Donkey Kong 64 Enemy 1999 Nintendo 64
    Donkey Kong Country (remake) Enemy 2000 Game Boy Color
    Donkey Kong Coconut Crackers Enemy 2001 (unreleased) Game Boy Advance
    Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
    Donkey Kong Country 2 (remake) Enemy as Klomp 2004 Game Boy Advance
    Mario Power Tennis Non-playable character 2004 GameCube
    DK: King of Swing Enemy/unlockable playable character 2005 Game Boy Advance
    Super Mario Strikers Goalie 2005 GameCube
    Donkey Kong Country 3 (remake) Enemy as Kobble 2005 Game Boy Advance
    Mario Strikers Charged Goalie 2007 Wii
    Donkey Kong Barrel Blast Playable character 2007 Wii
    DK: Jungle Climber Enemy 2007 Nintendo DS
    Super Smash Bros. Brawl Cameo as trophy 2008 Wii
    Mario Super Sluggers Unlockable playable character 2008 Wii
    Super Smash Bros. for Nintendo 3DS Enemy in Smash Run 2014 Nintendo 3DS
    Super Smash Bros. Ultimate Cameo as spirit 2018 Nintendo Switch

    Gallery[edit]

    For this subject's image gallery, see Gallery:Kritter.

    Names in other languages[edit]

    Language Name Meaning Notes
    Japanese クリッター[?]
    Kurittā
    Kritter
    Chinese (simplified) 克利特[?]
    Kèlìtè
    Kritter
    French Kritter[?] -
    Italian Kritter[?] -
    Russian Криттер[?]
    Kritter
    Kritter
    Spanish Kritter[?] -

    References[edit]

    1. ^ a b Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999). Donkey Kong 64 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2279-4. Page 16Media:DK64 Prima 16.jpg.
    2. ^ a b Mayles, Steve (December 17, 2017). Yes. X (English). Retrieved June 2, 2024.
    3. ^ Early DKC general naming sheetMedia:DKC general naming.jpg
    4. ^ "Kritter, a common Kremling who had risen through the ranks by being extra-nasty." – Teitelbaum, Michael. Donkey Kong Country. Troll Communications (English). ISBN 0-8167-3731-2. Page 55.
    5. ^ "Kritter made his way through the storm of barrels like an explorer fighting snow at the North Pole." – Teitelbaum. Donkey Kong Country. Troll Communications (English). Page 58.
    6. ^ "'Time for some masterful monkey maneuvers!' shouted Donkey Kong." – Teitelbaum, Michael (1995). Donkey Kong Country: Rumble in the Jungle. Troll Communications (English). ISBN 0-8167-3872-6. Page 40.
    7. ^ "'Who are you calling an old ape, you big green toad?' yelled Cranky, as he elbowed Kritter in the stomach and bopped the other Kremling on the head with his cane." – Teitelbaum (1995). Donkey Kong Country: Rumble in the Jungle. Troll Communications (English). Page 41.
    8. ^ Mattrizzle (January 16, 2013). Diddy Kong Pilot: 2001 Alpha has been Released!!!. DKC Atlas. Retrieved June 2, 2024.
    9. ^ 1994. Donkey Kong Country instruction booklet. Nintendo of America (English). Page 28.
    10. ^ 1994. Donkey Kong Country instruction booklet. Nintendo of Europe (Italian). Page 28.
    11. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (English). Page 12.
    12. ^ Folsom, Jessica, and Steve Thomason (2003). Donkey Kong Country Player's Guide. Nintendo of America (English). ISBN 1-930206-33-X. Page 14.
    13. ^ 2005. DK: King of Swing instruction booklet. Nintendo of America (English). Page 22.