User:Dorsal Axe/Sandbox/Mushroom: Difference between revisions

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m (Text replacement - ": ([^A-Z])" to ":$1")
m (Text replacement - "([Cc])olor-link" to "$1olor link")
 
(4 intermediate revisions by 2 users not shown)
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{| class="infobox-wide" style="background:#cfeeff; border-color:aliceblue; width:300px; text-align:center; font-size:0.9em; border-spacing:2px 2px; padding:2px"
{| class="infobox-wide" style="background:#cfeeff; border-color:aliceblue; width:300px; text-align:center; font-size:0.9em; border-spacing:2px 2px; padding:2px"
| colspan=4 style="text-align:center; background:#00C; color:white" | '''''{{color-link|Paper Mario: The Thousand-Year Door|white}}'' enemy'''
| colspan=4 style="text-align:center; background:#00C; color:white" | '''''{{color link|white|Paper Mario: The Thousand-Year Door}}'' enemy'''
|-
|-
| colspan=4 style="background:#74a5ed; font-size:150%; height:40px"|'''{{color-link|{{{name|Enemy}}}|black|{{{altname|{{{name|Enemy}}}}}}}}'''
| colspan=4 style="background:#74a5ed; font-size:150%; height:40px"|'''{{color link|{{{name|Enemy}}}|black|{{{altname|{{{name|Enemy}}}}}}}}'''
|-
|-
| colspan=2 rowspan=3 style="height:80px; background:aliceblue; margin:2px auto" | {{{image|[[File:Nocoverart.png|50px|center|class=notpageimage]]}}}  
| colspan=2 rowspan=3 style="height:80px; background:aliceblue; margin:2px auto" | {{{image|[[File:No image.png|50px|center|class=notpageimage]]}}}  
| style="background:#aaddff; width:54px; text-align:left; padding-left:10px" | [[File:Heart Point PMTTYDNS icon.png|20px|link=]] '''HP'''
| style="background:#aaddff; width:54px; text-align:left; padding-left:10px" | [[File:Heart Point PMTTYDNS icon.png|20px|link=]] '''HP'''
| style="background:white; font-size:105%" | '''{{{hp|0}}}'''
| style="background:white; font-size:105%" | '''{{{hp|0}}}'''
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! colspan=4 style="background:#AADDFF"|Battle Stats
! colspan=4 style="background:#AADDFF"|Battle Stats
|-
|-
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Star Point PMTTYDNS icon.png|20px|link=]] '''{{color-link|Star Points|black|EXP Level}}'''
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Star Point PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Star Points|EXP Level}}'''
| style="width:30px; background:aliceblue" | {{{level|0}}}
| style="width:30px; background:aliceblue" | {{{level|0}}}
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Coin PMTTYDNS icon.png|20px|link=]] '''{{color-link|Coin|black|Base Coins}}'''
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Coin PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Coin|Base Coins}}'''
| style="width:30px; background:aliceblue" | {{{coins|0}}}
| style="width:30px; background:aliceblue" | {{{coins|0}}}
|-
|-
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| style="background:aliceblue" | {{{bonuscoins|0}}}
| style="background:aliceblue" | {{{bonuscoins|0}}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Run Away PMTTYDNS icon.png|20px|link=]] '''{{color-link|Run away|black|Flee Chance}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Run Away PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Run away|Flee Chance}}'''
| style="background:aliceblue" | {{{run|0}}}%
| style="background:aliceblue" | {{{run|0}}}%
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Money Money PMTTYDNS icon.png|20px|link=]] '''Bonus Chance'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Money Money PMTTYDNS icon.png|20px|link=]] '''Bonus Chance'''
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! colspan=5 style="background:#AADDFF" {{!}} Move effectiveness
! colspan=5 style="background:#AADDFF" {{!}} Move effectiveness
|-
|-
| style="background:aliceblue; width:80px" | '''{{{type|Ground}}} enemy''' <br> {{#switch:{{{type|Ground}}}
| colspan=2 style="background:aliceblue; width:80px" | '''{{{type|Ground}}} enemy''' <br> {{#switch:{{{type|Ground}}}
| Ground = Can be affected by all positions of attacks
| Ground = Can be affected by all positions of attacks
| Aerial = Unaffected by ground-based attacks
| Aerial = Unaffected by ground-based attacks
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! colspan=4 style="background:#AADDFF"|Status susceptibility
! colspan=4 style="background:#AADDFF"|Status susceptibility
|-
|-
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Defense Down.png|20px|link=]] '''{{color-link|Defense Down|black|Def. Down}}'''
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Defense Down.png|20px|link=]] '''{{color link|black|Defense Down|Def. Down}}'''
| style="width:30px; background:aliceblue" | {{#if:{{{soft|}}}|{{{soft|0}}}%|Immune}}
| style="width:30px; background:aliceblue" | {{#if:{{{soft|}}}|{{{soft|0}}}%|Immune}}
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Tiny.png|20px|link=]] '''{{color-link|Tiny|black|Shrunk}}'''
| style="width:120px; background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Tiny.png|20px|link=]] '''{{color link|black|Tiny}}'''
| style="width:30px; background:aliceblue; " | {{#if:{{{tiny|}}}|{{{tiny|0}}}%|Immune}}
| style="width:30px; background:aliceblue; " | {{#if:{{{tiny|}}}|{{{tiny|0}}}%|Immune}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Burned.png|20px|link=]] '''{{color-link|Burn|black|Burned}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Burned.png|20px|link=]] '''{{color link|black|Burn|Burned}}'''
| style="background:aliceblue" | {{#if:{{{burned|}}}|{{{burned|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{burned|}}}|{{{burned|0}}}%|Immune}}
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Frozen.png|20px|link=]] '''{{color-link|Freeze|black|Frozen}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Frozen.png|20px|link=]] '''{{color link|black|Freeze|Frozen}}'''
| style="background:aliceblue" | {{#if:{{{frozen|}}}|{{{frozen|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{frozen|}}}|{{{frozen|0}}}%|Immune}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Confused.png|20px|link=]] '''{{color-link|Confused|black}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Confused.png|20px|link=]] '''{{color link|black|Confused}}'''
| style="background:aliceblue" | {{#if:{{{confused|}}}|{{{confused|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{confused|}}}|{{{confused|0}}}%|Immune}}
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Dizzy.png|20px|link=]] '''{{color-link|Dizzy|black}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Dizzy.png|20px|link=]] '''{{color link|black|Dizzy}}'''
| style="background:aliceblue" | {{#if:{{{dizzy|}}}|{{{dizzy|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{dizzy|}}}|{{{dizzy|0}}}%|Immune}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Immobilized.png|20px|link=]] '''{{color-link|Immobilized|black}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Immobilized.png|20px|link=]] '''{{color link|black|Immobilized}}'''
| style="background:aliceblue" | {{#if:{{{immobilized|}}}|{{{immobilized|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{immobilized|}}}|{{{immobilized|0}}}%|Immune}}
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Sleepy.png|20px|link=]] '''{{color-link|Sleep|black|Sleepy}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Condition Sleepy.png|20px|link=]] '''{{color link|black|Sleep|Sleepy}}'''
| style="background:aliceblue" | {{#if:{{{sleepy|}}}|{{{sleepy|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{sleepy|}}}|{{{sleepy|0}}}%|Immune}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Garnet Star PMTTYDNS icon.png|20px|link=]] '''{{color-link|Showstopper|black|OHKO}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Garnet Star PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Showstopper|OHKO}}'''
| style="background:aliceblue" | {{#if:{{{ohko|}}}|{{{ohko|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{ohko|}}}|{{{ohko|0}}}%|Immune}}
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Fright Mask PMTTYDNS icon.png|20px|link=]] '''{{color-link|Fright Mask|black}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Fright Mask PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Fright Mask}}'''
| style="background:aliceblue" | {{#if:{{{fright|}}}|{{{fright|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{fright|}}}|{{{fright|0}}}%|Immune}}
|-
|-
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Flurrie Head.png|20px|link=]] '''{{color-link|Gale Force|black}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:PMTTYD NS Flurrie Head.png|20px|link=]] '''{{color link|black|Gale Force}}'''
| style="background:aliceblue" | {{#if:{{{gale|}}}|{{{gale|0}}}%|Immune}}
| style="background:aliceblue" | {{#if:{{{gale|}}}|{{{gale|0}}}%|Immune}}
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Power Bounce PMTTYDNS icon.png|20px|link=]] '''{{color-link|Power Bounce|black|Jump Limit}}'''
| style="background:#aaddff; width:80px; font-size:0.9em; text-align:left" | [[File:Power Bounce PMTTYDNS icon.png|20px|link=]] '''{{color link|black|Power Bounce|Jump Limit}}'''
| style="background:aliceblue" | {{{cap|9999}}}
| style="background:aliceblue" | {{{cap|9999}}}
|}
|}
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|-
|-
| colspan=2 style="background:aliceblue; width:150px; border-radius:8px; font-size:0.9em" | {{#if:{{{item5|}}}|'''{{PMTTYD item|{{{item5|}}}|size=20px|game=NS}}'''<br>{{#switch:{{{hold5|}}}| 0 = | #default = Hold:{{#expr:{{{hold5|0}}} * 100 / (200 + {{{hold|0}}} + {{{hold2|0}}} + {{{hold3|0}}} + {{{hold4|0}}} + {{{hold5|0}}} + {{{bhold|0}}} + {{{bhold2|0}}} + {{{bhold3|0}}}) round 1}}% —}} Drop:{{#expr:{{{drop4|0}}} * 100 / (200 + {{{drop|0}}} + {{{drop2|0}}} + {{{drop3|0}}} + {{{drop4|0}}} + {{{drop5|0}}} + {{{bdrop|0}}} + {{{bdrop2|0}}} + {{{bdrop3|0}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:150px; border-radius:8px; font-size:0.9em" | {{#if:{{{item5|}}}|'''{{PMTTYD item|{{{item5|}}}|size=20px|game=NS}}'''<br>{{#switch:{{{hold5|}}}| 0 = | #default = Hold:{{#expr:{{{hold5|0}}} * 100 / (200 + {{{hold|0}}} + {{{hold2|0}}} + {{{hold3|0}}} + {{{hold4|0}}} + {{{hold5|0}}} + {{{bhold|0}}} + {{{bhold2|0}}} + {{{bhold3|0}}}) round 1}}% —}} Drop:{{#expr:{{{drop4|0}}} * 100 / (200 + {{{drop|0}}} + {{{drop2|0}}} + {{{drop3|0}}} + {{{drop4|0}}} + {{{drop5|0}}} + {{{bdrop|0}}} + {{{bdrop2|0}}} + {{{bdrop3|0}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:150px; border-radius:8px; font-size:0.9em" |  
| colspan=2 style="background:aliceblue; width:150px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge|}}}|{{PMTTYD item|{{{badge|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold|2}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
|}
|-
|-
| colspan=4 style="margin:0 auto; padding:0"|
{| class="mw-collapsible mw-collapsed" style="width:100%"|
! colspan=4 style="background:#AADDFF"|Badge(s)
|-
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge|}}}|{{PMTTYD item|{{{badge|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold|2}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge2|}}}|{{PMTTYD item|{{{badge2|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold2|2}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop2|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge2|}}}|{{PMTTYD item|{{{badge2|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold2|2}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop2|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
|-
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge3|}}}|{{PMTTYD item|{{{badge3|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold3|0}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop3|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" | '''{{#if:{{{badge3|}}}|{{PMTTYD item|{{{badge3|}}}|size=20px|game=NS}}'''<br>Hold:{{#expr:{{{bhold3|0}}} * 100 / (200 + {{{hold|10}}} + {{{hold2|0}}} + {{{hold3|10}}} + {{{hold4|10}}} + {{{hold5|10}}} + {{{bhold|2}}} + {{{bhold2|2}}} + {{{bhold3|0}}} round 1)}}% — Drop:{{#expr:{{{bdrop3|1}}} * 100 / (200 + {{{drop|10}}} + {{{drop2|5}}} + {{{drop3|10}}} + {{{drop4|5}}} + {{{drop5|5}}} + {{{bdrop|1}}} + {{{bdrop2|1}}} + {{{bdrop3|1}}}) round 1}}%}}
| colspan=2 style="background:aliceblue; width:80px; border-radius:8px; font-size:0.9em" |
|}
|}
|-  
|-  

Latest revision as of 17:41, December 31, 2024

Paper Mario: The Thousand-Year Door enemy
Enemy
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP 0
Icon representing the Attack stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Attack 0
Icon representing the Defense stat in Paper Mario: The Thousand-Year Door (Nintendo Switch) Defense 0
Location(s)
Unknown
Battle Stats
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Level 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Base Coins 0
Icon representing Star Points condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) EXP Bonus 0 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coin Bonus 0
Icon representing the Run away action in Paper Mario: The Thousand-Year Door (Nintendo Switch) Flee Chance 0% Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Bonus Chance 0%
Move effectiveness
Ground enemy
Can be affected by all positions of attacks
Affected normally by all elemental attacks
Status susceptibility
Small icon for the Defense Down status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Def. Down Immune Small icon for the Tiny status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Tiny Immune
Small icon for the Burn status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Burned Immune Small icon for the Frozen status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Frozen Immune
Small icon for the Confused status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Confused Immune Small icon for the Dizzy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy Immune
Small icon for the Immobilized status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Immobilized Immune Small icon for the Sleepy status condition in Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Immune
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) OHKO Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Fright Mask Immune
Flurrie's head from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gale Force Immune Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Jump Limit 9999
Moves
Unknown Unknown
Item(s)
PMTTYD TattleLog.png Tattle Log
N/A
Artwork of Goombella from Paper Mario: The Thousand-Year Door Goombella's Tattle
N/A
Nintendo GameCube GameCube #??? Nintendo Switch Switch #???