Scoot or Die: Difference between revisions
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|intro=''Dodge!'' | |intro=''Dodge!'' | ||
|info="''Ride your scooter! Sounds simple, but there's a catch: you've got to avoid incoming bombs!''" | |info="''Ride your scooter! Sounds simple, but there's a catch: you've got to avoid incoming bombs!''" | ||
|controls={{button|gba|Padleftright}}/{{button|gcn| | |controls={{button|gba|Padleftright}} / {{button|gcn|Padleftright}} – Move | ||
|time=8 beats | |||
|clear=15 | |clear=15 | ||
|track=Bowling | |||
}} | }} | ||
'''Scoot or Die''' is a [[microgame]] in the [[Sci-Fi]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. Its name is a reference to the | '''Scoot or Die''' is a [[microgame]] in the [[Sci-Fi]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. Its name is a reference to the game ''{{iw|wikipedia|Skate or Die!}}'' | ||
==Gameplay== | ==Gameplay== | ||
The player controls a person on a motorcycle by using the {{button|gba|Padleftright}}. They must move back and forth to avoid dynamite being thrown from the background. Towards the end of the microgame on all three difficulties, three more sticks of dynamite are thrown, though unlike the previous ones, the timer runs out before they land. | The player controls a person on a motorcycle by using the {{button|gba|Padleftright}}. They must move back and forth to avoid dynamite being thrown from the background. Towards the end of the microgame on all three difficulties, three more sticks of dynamite are thrown, though unlike the previous ones, the timer runs out before they land. | ||
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|ChiR=Mótuō chē duǒbì | |ChiR=Mótuō chē duǒbì | ||
|ChiM=Motorcycle escape | |ChiM=Motorcycle escape | ||
|Ger=Roller oder Leben | |||
|GerM=Scooter or Life | |||
|Ita=Guida o scoppia | |Ita=Guida o scoppia | ||
|ItaM=Drive or burst | |ItaM=Drive or burst | ||
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|JapR=Ninrenjā 3-gō | |JapR=Ninrenjā 3-gō | ||
|JapM=NinRanger No.3 | |JapM=NinRanger No.3 | ||
|Spa= | |||
|SpaM= | |||
}} | }} | ||
Latest revision as of 09:01, September 2, 2024
Scoot or Die | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Sci-Fi |
Command(s) | Dodge! |
Info | "Ride your scooter! Sounds simple, but there's a catch: you've got to avoid incoming bombs!" |
Controls | / – Move |
Time limit | 8 beats |
Points to clear | 15 |
Music track | Bowling |
Scoot or Die is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!. Its name is a reference to the game Skate or Die!
Gameplay[edit]
The player controls a person on a motorcycle by using the . They must move back and forth to avoid dynamite being thrown from the background. Towards the end of the microgame on all three difficulties, three more sticks of dynamite are thrown, though unlike the previous ones, the timer runs out before they land.
- 1st level difficulty: Three sticks of dynamite are thrown that land.
- 2nd level difficulty: Four sticks of dynamite are thrown that land.
- 3rd level difficulty: Five sticks of dynamite are thrown that land.
See also[edit]
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | CYCLONE BOMB |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ニンレンジャー3ごう[?] Ninrenjā 3-gō |
NinRanger No.3 | |
Chinese | 摩托车躲避[?] Mótuō chē duǒbì |
Motorcycle escape | |
French | Scooter sans peur III[?] | Fearless Scooter III | |
German | Roller oder Leben[?] | Scooter or Life | |
Italian | Guida o scoppia[?] | Drive or burst |