World 2-Airship (Super Mario Bros. 3): Difference between revisions
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{{image|more=yes|Needs in-game screenshot from the original NES version}} | |||
{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{level infobox | {{level infobox | ||
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|game=''[[Super Mario Bros. 3]]'' | |game=''[[Super Mario Bros. 3]]'' | ||
|limit=300 seconds | |limit=300 seconds | ||
|boss=[[Morton Koopa Jr.]] | |boss=[[Morton|Morton Koopa Jr.]] | ||
|before=[[World 2-Pyramid|<<]] | |before=[[World 2-Pyramid|<<]] | ||
|after=[[World 3-1 (Super Mario Bros. 3)|>>]] | |after=[[World 3-1 (Super Mario Bros. 3)|>>]] | ||
|track=[[Airship Theme]] | |||
|sample=[[File:Airship Theme Super Mario Bros 3.oga]] | |||
}} | }} | ||
'''{{world|2|airship3}}''' is the ninth and final level of [[Desert Land]] in ''[[Super Mario Bros. 3]]'', as well as being the second [[airship]] level in the game, which is unlocked by clearing {{world | '''{{world|2|airship3}}''' is the ninth and final level of [[Desert Land]] in ''[[Super Mario Bros. 3]]'', as well as being the second [[airship]] level in the game, which is unlocked by clearing {{world link|2|pyramid|World 2-Pyramid}}. | ||
==Layout== | ==Layout== | ||
[[File:SMAS SMB3 World 2-A Morton Battle.png|thumb|left|200px|[[Mario]] fighting [[Morton Koopa Jr.]]]] | [[File:SMAS SMB3 World 2-A Morton Battle.png|thumb|left|200px|[[Mario]] fighting [[Morton|Morton Koopa Jr.]]]] | ||
The player starts at the bow of the ship, after being told by [[Toad (species)|Toad]] to recover the [[Kings|King's]] [[Magic wand]]. This [[airship]] is broken up in several places and has many [[Bill Blaster|Turtle Cannon]]s firing [[Bullet Bill]]s, turrets firing [[Cannonball]]s, and [[Rocky Wrench]]es placed within the ship near the end of the level. About halfway through is the only power up in the level, and afterward are several [[Semisolid Platform|semisolid crate platforms]] the player has to use to get around a tall post, with this area being lined with Turtle Cannons. Entering the silver [[Warp Pipe]] at the end of the level will take the player to [[Morton Koopa Jr.]]'s chamber. Compared to [[Larry Koopa]] in the [[World 1-Airship (Super Mario Bros. 3)|previous airship level]], Morton Koopa Jr. is slower, but he fires his wand more frequently. Defeating Morton by jumping on his head three times will have him relinquish the wand, restore the King back to normal, and allow the player to move on to [[Water Land]]. | The player starts at the bow of the ship, after being told by [[Toad (species)|Toad]] to recover the [[Kings|King's]] [[Magic wand]]. This [[airship]] is broken up in several places and has many [[Bill Blaster|Turtle Cannon]]s firing [[Bullet Bill]]s, turrets firing [[Cannonball]]s, and [[Rocky Wrench]]es placed within the ship near the end of the level. About halfway through is the only power up in the level, and afterward are several [[Semisolid Platform|semisolid crate platforms]] the player has to use to get around a tall post, with this area being lined with Turtle Cannons. Entering the silver [[Warp Pipe]] at the end of the level will take the player to [[Morton|Morton Koopa Jr.]]'s chamber. Compared to [[Larry|Larry Koopa]] in the [[World 1-Airship (Super Mario Bros. 3)|previous airship level]], Morton Koopa Jr. is slower, but he fires his wand more frequently. Defeating Morton by jumping on his head three times will have him relinquish the wand, restore the King back to normal, and allow the player to move on to [[Water Land]]. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
{| class="wikitable" style="text-align: center" | {|class="wikitable"style="text-align:center" | ||
! Name !! Count | !Name!!Count | ||
|- | |- | ||
| [[File:SMB3 BillBlaster.png]]<br>[[Bill Blaster|Turtle Cannon]] || 14 | |[[File:SMB3 BillBlaster.png]]<br>[[Bill Blaster|Turtle Cannon]]||14 | ||
|- | |- | ||
| [[File:BulletBill-SMB3.png]]<br>[[Bullet Bill]]s || | |[[File:BulletBill-SMB3.png]]<br>[[Bullet Bill]]s||Spawned by Turtle Cannons | ||
|- | |- | ||
| [[File:SMB3 Cannon.png]]<br>[[ | |[[File:SMB3 Cannon double NE-SW.png]]<br>[[Diagonal cannon]]||1 (↗) | ||
|- | |- | ||
| [[File:SMB3 CannonBall.png]]<br>[[Cannonball]]s || | |[[File:SMB3 CannonBall.png]]<br>[[Cannonball]]s||Spawned by cannon | ||
|- | |- | ||
| [[File:RockyWrenchSMB3.gif]]<br>[[Rocky Wrench]] || 3 | |[[File:RockyWrenchSMB3.gif]]<br>[[Rocky Wrench]]||3 | ||
|- | |- | ||
| style="background: black" | [[File:SMB3 Morton walk.gif]]<br>{{color | |style="background:black"|[[File:SMB3 Morton walk.gif]]<br>{{color link|white|Morton Koopa Jr.}}||1 (boss) | ||
|} | |} | ||
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*[[1-Up Mushroom]]s: 0 | *[[1-Up Mushroom]]s: 0 | ||
*Secret areas: 0 | *Secret areas: 0 | ||
==Level map== | |||
{{Wide image|SMB3 World 2-airship Map.png}} | |||
{{SMB3 levels}} | {{SMB3 levels}} | ||
[[Category:Airship areas]] | [[Category:Airship areas]] | ||
[[Category:Super Mario Bros. 3 levels]] | [[Category:Super Mario Bros. 3 levels]] |
Latest revision as of 00:10, February 11, 2025
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: Needs in-game screenshot from the original NES version
Level | |||
---|---|---|---|
World 2-![]() | |||
![]() | |||
Level code | World 2-Airship | ||
World | Desert Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Boss | Morton Koopa Jr. | ||
Music track | Airship Theme | ||
| |||
<< Directory of levels >> |
World 2-Airship is the ninth and final level of Desert Land in Super Mario Bros. 3, as well as being the second airship level in the game, which is unlocked by clearing World 2-
Pyramid.
Layout[edit]
The player starts at the bow of the ship, after being told by Toad to recover the King's Magic wand. This airship is broken up in several places and has many Turtle Cannons firing Bullet Bills, turrets firing Cannonballs, and Rocky Wrenches placed within the ship near the end of the level. About halfway through is the only power up in the level, and afterward are several semisolid crate platforms the player has to use to get around a tall post, with this area being lined with Turtle Cannons. Entering the silver Warp Pipe at the end of the level will take the player to Morton Koopa Jr.'s chamber. Compared to Larry Koopa in the previous airship level, Morton Koopa Jr. is slower, but he fires his wand more frequently. Defeating Morton by jumping on his head three times will have him relinquish the wand, restore the King back to normal, and allow the player to move on to Water Land.
Enemies[edit]
Name | Count |
---|---|
![]() Turtle Cannon |
14 |
![]() Bullet Bills |
Spawned by Turtle Cannons |
![]() Diagonal cannon |
1 (↗) |
![]() Cannonballs |
Spawned by cannon |
![]() Rocky Wrench |
3 |
![]() Morton Koopa Jr. |
1 (boss) |
Level statistics[edit]
- Power-ups: 1 (Super Mushroom or Fire Flower)
- 1-Up Mushrooms: 0
- Secret areas: 0