Throw Down: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWMIThrowDown.png| | |image=[[File:WWMIThrowDown.png|260px]] | ||
|appears_in=''[[WarioWare: Move It!]]'' | |appears_in=''[[WarioWare: Move It!]]'' | ||
|type=[[Volcano Wario]] | |type=[[List of WarioWare: Move It! microgames#Lava at First Sight|Lava at First Sight]] ([[Volcano Wario]]) | ||
|intro=''Throw!'' | |intro=''Throw!'' | ||
|info="''Nothing beats my shoulder-throw move! As soon as I get my hands on someone, one pull and it's over! But I gotta stay quick. Some of these guys got moves of their own.''" | |info="''Nothing beats my shoulder-throw move! As soon as I get my hands on someone, one pull and it's over! But I gotta stay quick. Some of these guys got moves of their own.''" | ||
Line 8: | Line 8: | ||
|form="Massage" | |form="Massage" | ||
}} | }} | ||
'''Throw Down''' is one of [[Volcano Wario]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' | '''Throw Down''' is one of [[Volcano Wario]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' The microgame's name comes from a term that refers to a fight or a brawl. | ||
==Gameplay== | ==Gameplay== | ||
The player must have Wario perform a suplex on his opponent at the right time by swinging the Joy-Con when they grab each other. If successful, Wario raises his fists victoriously while the background effects turn into dots. If the player fails, the opponent instead performs a suplex on Wario, knocking him down. If the player swings too early, the two characters look at the camera confused. | The player must have Wario perform a suplex on his opponent at the right time by swinging the Joy-Con when they grab each other. If successful, Wario raises his fists victoriously while the background effects turn into dots. If the player fails, the opponent instead performs a suplex on Wario, knocking him down. If the player swings too early, the two characters [[Fourth wall|look at the camera]] confused. | ||
* '''Level 1:''' The opponent wears a blue-colored gi. The background is an orange-to-red gradient with speed line effects. | * '''Level 1:''' The opponent wears a blue-colored gi. The background is an orange-to-red gradient with speed line effects. | ||
* '''Level 2:''' The opponent is bald and wears a green-colored gi. Both he and Wario grab each other sooner than usual. The background is a cyan-to-blue gradient with speed line effects. | * '''Level 2:''' The opponent is bald and wears a green-colored gi. Both he and Wario grab each other sooner than usual. The background is a cyan-to-blue gradient with speed line effects. | ||
* '''Level 3:''' The opponent is a cyan-colored copy of Wario and tricks him out at first. The background is indigo with lightning and speed line effects. | * '''Level 3:''' The opponent is a cyan-colored copy of Wario and tricks him out at first. The background is indigo with lightning and speed line effects. | ||
== See also == | |||
*[[Judo Pro]] | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Seoi Nage | |JapR=Seoi Nage | ||
|JapM=Shoulder throw | |JapM=Shoulder throw | ||
|ChiS=过肩摔 | |||
|ChiSR=Guò jiān shuāi | |||
|ChiSM=Over-the-shoulder throw | |||
|ChiT=過肩摔 | |||
|ChiTR=Guò jiān shuāi | |||
|ChiTM=Over-the-shoulder throw | |||
|Fre=Prise de judo | |Fre=Prise de judo | ||
|FreM=Judo hold | |FreM=Judo hold | ||
Line 27: | Line 36: | ||
|KorR=Eobeo Chigi | |KorR=Eobeo Chigi | ||
|KorM=Shoulder throw | |KorM=Shoulder throw | ||
|Spa=Lanzamiento de judo | |||
|SpaM=Judo throw | |||
}} | }} | ||
Latest revision as of 00:37, September 24, 2024
Throw Down | |
---|---|
Appears in | WarioWare: Move It! |
Type | Lava at First Sight (Volcano Wario) |
Command(s) | Throw! |
Info | "Nothing beats my shoulder-throw move! As soon as I get my hands on someone, one pull and it's over! But I gotta stay quick. Some of these guys got moves of their own." |
Controls | |
Form(s) | "Massage" |
Throw Down is one of Volcano Wario's microgames in WarioWare: Move It! The microgame's name comes from a term that refers to a fight or a brawl.
Gameplay[edit]
The player must have Wario perform a suplex on his opponent at the right time by swinging the Joy-Con when they grab each other. If successful, Wario raises his fists victoriously while the background effects turn into dots. If the player fails, the opponent instead performs a suplex on Wario, knocking him down. If the player swings too early, the two characters look at the camera confused.
- Level 1: The opponent wears a blue-colored gi. The background is an orange-to-red gradient with speed line effects.
- Level 2: The opponent is bald and wears a green-colored gi. Both he and Wario grab each other sooner than usual. The background is a cyan-to-blue gradient with speed line effects.
- Level 3: The opponent is a cyan-colored copy of Wario and tricks him out at first. The background is indigo with lightning and speed line effects.
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | せおいなげ[?] Seoi Nage |
Shoulder throw | |
Chinese (simplified) | 过肩摔[?] Guò jiān shuāi |
Over-the-shoulder throw | |
Chinese (traditional) | 過肩摔[?] Guò jiān shuāi |
Over-the-shoulder throw | |
French | Prise de judo[?] | Judo hold | |
Korean | 업어 치기[?] Eobeo Chigi |
Shoulder throw | |
Spanish | Lanzamiento de judo[?] | Judo throw |