World 7-4 (Super Mario Bros.): Difference between revisions
m (→Level map) |
No edit summary |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 2: | Line 2: | ||
{{level infobox | {{level infobox | ||
|image=[[File:SMB NES World 7-4 Screenshot.png]] | |image=[[File:SMB NES World 7-4 Screenshot.png]] | ||
|code= | |code=7-4 | ||
|world=[[World 7 (Super Mario Bros.)|World 7]] | |world=[[World 7 (Super Mario Bros.)|World 7]] | ||
|game=''[[Super Mario Bros.]]'' | |game=''[[Super Mario Bros.]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
|boss=[[Fake Bowser]] ([[Hammer Bro]]ther) | |boss=[[Impostor Bowser|Fake Bowser]] ([[hammer]], [[Hammer Bro]]ther) | ||
|before_alt= | |before_alt= | ||
|before=[[World 7-3 (Super Mario Bros.)|<<]] | |before=[[World 7-3 (Super Mario Bros.)|<<]] | ||
|after=[[World 8-1 (Super Mario Bros.)|>>]] | |after=[[World 8-1 (Super Mario Bros.)|>>]] | ||
|secret= | |secret= | ||
|track=[[Castle BGM (Super Mario Bros.)|Castle BGM]] | |||
|sample=[[File:SMB Castle Theme.oga]] | |||
}} | }} | ||
'''World 7-4''' is the fourth and final level of [[World 7 (Super Mario Bros.)|World 7]] in ''[[Super Mario Bros.]]'' and the twenty-eighth level overall in said game. | '''World 7-4''' is the fourth and final level of [[World 7 (Super Mario Bros.)|World 7]] in ''[[Super Mario Bros.]]'' and the twenty-eighth level overall in said game. | ||
==Layout== | ==Layout== | ||
Like with [[World 4-4 (Super Mario Bros.)|World 4-4]], World 7-4 consists of puzzles where the player must choose the correct path in order to move forward. In ''[[VS. Super Mario Bros.]]'' and ''[[All Night Nippon: Super Mario Bros.]]'', this maze has different solutions. In ''[[Super Mario All-Stars]]'', | Like with [[World 4-4 (Super Mario Bros.)|World 4-4]], World 7-4 consists of puzzles where the player must choose the correct path in order to move forward. In ''[[VS. Super Mario Bros.]]'' and ''[[All Night Nippon: Super Mario Bros.]]'', this maze has different solutions. This time, each puzzle has three correct paths. In ''[[Super Mario All-Stars]]'', the chime sounds each time a correct path is chosen, but if the buzzer sounds at any point, no sound will play for subsequent paths until the player is returned to the start of the puzzle. | ||
Before the first puzzle are two [[Flimsy Lift]]s with a [[Lava Bubble|Podoboo]] between them jumping out from the [[lava]] below. In order to move through the first puzzle, the player has to take the bottom path, followed by the middle path, and then the top path; taking any other path will bring the player back to the start of this puzzle. For the second puzzle, the player must take the top path with the [[Fire Bar|Fire-Bar]], followed by remaining in the middle path while jumping over the gaps, and then taking the top path once more; taking any other path will bring the player back to the Fire-Bar. After completing the second puzzle, the player will then have to dodge the [[Impostor Bowser|fake Bowser]]'s [[Fire Breath|fire breath]] as they move forward, jumping between the gaps. The fake Bowser up ahead will throw [[hammer]]s and a Podoboo will be jumping up from underneath. | |||
In ''[[VS. Super Mario Bros.]]'' the solution to the first puzzle is more complicated: the player must take the bottom path, followed by the top path, but must drop down to the middle path where the platform for the top path ends, and then must jump back up and take the top path for the final section. For the second puzzle the player must take the bottom path, then the top path, and finally the bottom path again. | In ''[[VS. Super Mario Bros.]]'' the solution to the first puzzle is more complicated: the player must take the bottom path, followed by the top path, but must drop down to the middle path where the platform for the top path ends, and then must jump back up and take the top path for the final section. For the second puzzle the player must take the bottom path, then the top path, and finally the bottom path again. | ||
Line 26: | Line 31: | ||
*Next to the fake Bowser, above where the Podoboo jumps out | *Next to the fake Bowser, above where the Podoboo jumps out | ||
==Enemies== | ==Enemies and obstacles== | ||
{| | {{Number of enemies | ||
|image1=[[File:FireRodSMB.gif]] | |||
|name1=[[Fire Bar|Fire-Bar]] | |||
|count1=1 | |||
|image2=[[File:Podoboo Sprite SMB.png]] | |||
|name2=[[Lava Bubble|Podoboo]] | |||
|1 | |count2=2 | ||
| | |image3=[[File:SMB Bowser Breathing Fire Sprite.gif]] | ||
|name3=[[Impostor Bowser|Fake Bowser]] ([[Hammer Bro]]ther) | |||
|2 | |count3=1 (boss) | ||
| | }} | ||
| | |||
==Level map== | ==Level map== |
Latest revision as of 23:22, February 8, 2025
Level | |||
---|---|---|---|
World 7-4 | |||
![]() | |||
Level code | 7-4 | ||
World | World 7 | ||
Game | Super Mario Bros. | ||
Time limit | 400 seconds | ||
Boss | Fake Bowser (hammer, Hammer Brother) | ||
Music track | Castle BGM | ||
| |||
<< Directory of levels >> |
World 7-4 is the fourth and final level of World 7 in Super Mario Bros. and the twenty-eighth level overall in said game.
Layout[edit]
Like with World 4-4, World 7-4 consists of puzzles where the player must choose the correct path in order to move forward. In VS. Super Mario Bros. and All Night Nippon: Super Mario Bros., this maze has different solutions. This time, each puzzle has three correct paths. In Super Mario All-Stars, the chime sounds each time a correct path is chosen, but if the buzzer sounds at any point, no sound will play for subsequent paths until the player is returned to the start of the puzzle.
Before the first puzzle are two Flimsy Lifts with a Podoboo between them jumping out from the lava below. In order to move through the first puzzle, the player has to take the bottom path, followed by the middle path, and then the top path; taking any other path will bring the player back to the start of this puzzle. For the second puzzle, the player must take the top path with the Fire-Bar, followed by remaining in the middle path while jumping over the gaps, and then taking the top path once more; taking any other path will bring the player back to the Fire-Bar. After completing the second puzzle, the player will then have to dodge the fake Bowser's fire breath as they move forward, jumping between the gaps. The fake Bowser up ahead will throw hammers and a Podoboo will be jumping up from underneath.
In VS. Super Mario Bros. the solution to the first puzzle is more complicated: the player must take the bottom path, followed by the top path, but must drop down to the middle path where the platform for the top path ends, and then must jump back up and take the top path for the final section. For the second puzzle the player must take the bottom path, then the top path, and finally the bottom path again.
Super Mario Bros. Deluxe challenges[edit]
In Super Mario Bros. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. The Yoshi Egg is found in a Hidden Block directly to the right of the first large stone platform, and the score to beat is 16000. The Red Coin locations are:
- Underneath the second falling platform
- Above the entrance into the first puzzle area
- Next to the Fire-Bar on the bottom path of the second puzzle area
- In the third bottom path of the second puzzle area
- Next to the fake Bowser, above where the Podoboo jumps out
Enemies and obstacles[edit]
Image | Name | Count |
---|---|---|
![]() |
Fire-Bar | 1 |
![]() |
Podoboo | 2 |
![]() |
Fake Bowser (Hammer Brother) | 1 (boss) |