Bulrush Coming Through!: Difference between revisions

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{{new subject}}
{{level infobox
{{level infobox
|title=Bulrush Coming Through!
|title=Bulrush Coming Through!
|image=[[File:SMBW bovid stampede.jpg|250px]]
|image=[[File:SMBW Bulrush stampede.jpg|250px]]
|world=[[Pipe-Rock Plateau]]
|world=[[Pipe-Rock Plateau]]
|game=''[[Super Mario Bros. Wonder]]''
|game=''[[Super Mario Bros. Wonder]]''
|difficulty=★
|powerup=[[Fire Flower]]
|wonder=Summons a herd of Bulrushes
|before_alt=
|before_alt=
|before=
|before=[[Badge House in Pipe-Rock Plateau|<<]]
|after=
|after=
|secret=
|secret=
}}
}}
'''Bulrush Coming Through!''' is a course of [[Pipe-Rock Plateau]] in ''[[Super Mario Bros. Wonder]]''. It is one of several levels that are part of an open area of the map unlocked after completing [[Scram, Skedaddlers!]]. It has a difficulty of one star and houses three [[Wonder Seed]]s.<ref name=SMBWDirect>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref>
'''Bulrush Coming Through!''' is the fourth-listed course of [[Pipe-Rock Plateau]] in ''[[Super Mario Bros. Wonder]]''. It primarily centers on [[Hard Block]]s and [[Bulrush]]es, which charge at the player and can break those blocks. It is one of several levels that are part of an open area of the map unlocked after completing the [[Badge House in Pipe-Rock Plateau]]. This level houses three [[Wonder Seed]]s.<ref name=SMBWDirect>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref>


==Layout==
==Layout==
The level primarily centers on [[Hard Block]]s and [[Bulrush]]es, which charge at the player and can break those blocks. The start of the level inmediately demonstrates this interaction, with the Bulrush clearing the Hard Blocks under a pair of [[? Block]] for the player to hit, with one of them containing a [[Fire Flower]]. Past this are several tree platforms and Hard Blocks arranged in staircase-like structures, along with snail-like enemies and more Bulrushes. Throughout the level, luring Bulrushes into destroying Hard Blocks rewards the player with [[coin]]s and [[flower coin]]s.
The start of the level immediately demonstrates its main mechanics, with a Bulrush clearing the Hard Blocks under a pair of [[? Block]]s for the player to hit, with one of them containing a [[Fire Flower]]. Past this are several tree platforms and Hard Blocks arranged in staircase-like structures, along with [[Swirlypod]]s and more Bulrushes. Throughout the level, luring Bulrushes into destroying Hard Blocks rewards the player with [[coin]]s and [[flower coin]]s.


Past the [[Checkpoint Flag]], the player is introduced to Bulrushes jumping off of ramps, as well as tall mushroom-like enemies. Multiple red [[Warp Pipe]]s are spread across this part of the level, blocking the path of charging Bulrushes. A {{conjectural|[[number bubble]]}} is hidden inside a ? Block, and past it is a bed of [[Spike Trap|spikes]], with Hard Blocks over it serving as a bridge. After a few more trees and enemies, the [[Goal Pole]] can be found, with the top reachable by riding on top of a Bulrush as it jumps off a ramp.<ref name=SMBWTreehouse>Nintendo of America (September 1, 2023). [https://youtu.be/nq8-ONShIZQ Nintendo Treehouse: Live - Super Mario Bros. Wonder]. ''YouTube''. Retrieved September 1, 2023.</ref><ref name=MPLFootage>Mario Party Legacy (September 4, 2023). [https://www.youtube.com/watch?v=0gkWY5gbkFo Complete PAX Demo + Audio - Super Mario Bros. Wonder (All Wonder Seeds, Flower Coins)]. ''YouTube''. Retrieved September 7, 2023.</ref>
Past the [[Checkpoint Flag]], the player is introduced to Bulrushes jumping off of ramps, as well as [[Trompette]]s. Multiple red [[Warp Pipe]]s are spread across this part of the level, blocking the path of charging Bulrushes. A [[Lifting Shabon]] is hidden inside a ? Block, and past it is a bed of [[Spike Trap|spikes]], with Hard Blocks over it serving as a bridge. After a few more trees and enemies, the [[Goal Pole]] can be found, with the top reachable by riding on top of a Bulrush as it jumps off a ramp.<ref name=SMBWTreehouse>Nintendo of America (September 1, 2023). [https://youtu.be/nq8-ONShIZQ Nintendo Treehouse: Live - Super Mario Bros. Wonder]. ''YouTube''. Retrieved September 1, 2023.</ref><ref name=MPLFootage>Mario Party Legacy (September 4, 2023). [https://www.youtube.com/watch?v=0gkWY5gbkFo Complete PAX Demo + Audio - Super Mario Bros. Wonder (All Wonder Seeds, Flower Coins)]. ''YouTube''. Retrieved September 7, 2023.</ref>  
 
The level's [[Wonder Flower]] is located right after the Checkpoint Flag, inside some glowing blocks floating in the air. The player should continue right to find a Bulrush which will leap towards the blocks, breaking them and revealing the Wonder Flower. Touching it will trigger the level's [[Wonder Effect]], which causes a herd of Bulrushes to stampede the stage. The player can stand on them and follow them across their path. They will knock down the regular Goal Pole, taking the player to a large incline behind. The stampede will run up the incline to some [[Cloud Lift]]s and [[Cloud Block]]s that player must jump on to find the Wonder Seed, followed by the hidden goal at the end.
{{br|left}}
{{br|left}}


==10-flower coins==
===Hidden Character Blocks===
*'''[[10-flower coin]] 1''': Trapped behind some blocks near the start. The player must first [[Ground Pound]] the tree next to them twice to lower it down to ground level, then lure the nearby Bulrush towards the blocks to break through them and get access to the coin.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
*A [[Yellow Toad and Blue Toad|Yellow Toad]] [[Hidden Character Block]] is located just before the tree that leads to the second [[10-flower coin]] upon ground-pounding. It is on the same height as the Talking Flower on the tree, and seven blocks away from the gap nearby. It contains a [[1-Up Mushroom]].
*'''10-flower coin 2''': Immediately after the first red [[Warp Pipe]] is a tree with a [[Talking Flower]] on it. Ground Pounding the tree will cause it to rise. The player should continue to stand on the tree while it is rising to access a secret sky area. There, the player should progress across the cloud platforms while avoiding the purple cloud-like enemies to find the coin at the end.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
 
*'''10-flower coin 3''': Trapped behind some blocks close to the end. The player must lure the Bulrush standing on a tree found earlier to break the blocks.<ref name=MPLFootage/>
==[[10-flower coin]]s==
{{br|left}}
{|class="wikitable" style="text-align: center"
|-
!Image
!Location
|-
|[[File:SMBW Bulrush Coming Through! first 10-flower coin.jpg|200px]]
|Trapped behind some blocks near the start. The player must first [[Ground Pound]] the tree next to them twice to lower it down to ground level, then lure the nearby Bulrush towards the blocks to break through them and get access to the coin.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
|-
|[[File:SMBW Bulrush Coming Through! second 10-flower coin.jpg|200px]]
|Immediately after the first red [[Warp Pipe]] is a tree with a [[Talking Flower]] on it. Ground Pounding the tree will cause it to rise. The player should continue to stand on the tree while it is rising to access a secret sky area. There, the player should progress across the cloud platforms while avoiding the [[Smogrin]]s to find the coin at the end.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
|-
|[[File:SMBW Bulrush Coming Through! third 10-flower coin.jpg|200px]]
|Trapped behind some blocks close to the end. The player must lure the Bulrush standing on a tree found earlier to break the blocks.<ref name=MPLFootage/>
|}
 
== Hidden goal ==
If the player managed to reach the Wonder Seed from the Wonder Effect, the [[Goal Pole (secret)|hidden goal]] is located immediately afterwards and rewards the player with a secret third Wonder Seed. The Goal Pole here is much taller than usual.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
 
==Enemies and obstacles==
{{number of enemies
|image1=[[File:SMBW screenshot Bulrush.png|100px]]
|name1=[[Bulrush]]
|count1=18 (10 if Wonder Flower is avoided)
|image2=[[File:SMBW screenshot Climby Snail.png|100px]]
|name2=[[Swirlypod]]
|count2=4
|image3=[[File:SMBW screenshot Cloud Menace small.png|100px]]
|name3=[[Smogrin]]
|count3=12 (4 if Wonder Flower is avoided)
|image4=[[File:SMBW screenshot Trompette.png|50px]][[File:SMBW Purple Trompette.png|30px]]
|name4=[[Trompette]]
|count4=10 (5 if Wonder Flower is avoided)
|image5=[[File:Spike Trap 2 SMBW.jpg|100px]]
|name5=[[Spike Trap]]
|count5=18
}}


==Secret exit==
==Items==
The level's [[Wonder Flower]] is required to reach the secret exit. It is located after the Checkpoint Flag, inside some glowing blocks floating in the air. The player should continue right to find a Bulrush which will leap towards the blocks, breaking them and revealing the Wonder Flower. Touching it will trigger the level's [[Wonder Effect]], which causes a herd of Bulrushes to stampede the stage. The player can stand on them and follow them across their path. They will knock down the regular Goal Pole, taking the player to a large incline behind. The stampede will run up the incline to some [[Cloud Lift|clo]][[Cloud Block|uds]] that player must jump on to find the Wonder Seed at the end. The [[Goal Pole (secret)|secret Goal Pole]] is located immediately after that and rewards the player with a secret third Wonder Seed. The Goal Pole here is notably much taller than usual.<ref name=SMBWTreehouse/><ref name=MPLFootage/>
{{Item locations
|image1=[[File:SMP Dash Mushroom.png|100px]]
|name1=[[Super Mushroom]]
|count1=2
|notes1= Replaced by [[Fire Flower|Fire Flowers]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|image2=[[File:FireFlowerMK8.png|100px]]
|name2=[[Fire Flower]]
|count2=3
|notes2= Replaces [[Super Mushroom]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|image3=[[File:SMBW Wonder Flower.png|100px]]
|name3=[[Wonder Flower]]
|count3= 1
|notes3=
|image4=[[File:SMBW Wonder Seed Artwork.png|100px]]
|name4=[[Wonder Seed]]
|count4= 1 (0 if Wonder Flower is avoided)
|image5=[[File:SMBW coin.png|100px]]
|name5=[[Coin]]
|count5=97
|notes5=
|image6=[[File:Gimmick coin 02.png|100px]]
|name6=[[Flower coin]]
|count6= 7 (6 if Wonder Flower is avoided)
|notes6=
|image7=[[File:FlowerCoinsSMBW.png|100px]]
|name7=Small flower coin
|count7= 89
|image8=[[File:SMBW 10-Flower Coin.png|100px]]
|name8=[[10-flower coin]]
|count8= 3
}}


==Enemies==
==Talking Flower quotes==
*[[Bulrush]]<ref name=SMBWTreehouse/>
*"''That was stressful!''" (At the beginning of the stage, after a Bulrush breaks the blocks close to the flower)
*Snail-like enemy<ref name=SMBWTreehouse/>
*"''Bored, bored, bored.''" (on top of the second Ground Poundable tree)<ref name=SMBWTreehouse/>
*Cloud-like enemy<ref name=SMBWTreehouse/>
**"''Wow!''" (after rising to the secret area)<ref name=SMBWTreehouse/>
*Tall, mushroom-like enemy<ref name=SMBWTreehouse/>
*"''Something feels...off...''" (near the location of the Wonder Flower)<ref name=SMBWTreehouse/>
**"''OooOOaaaAAH!''" (when the Wonder Effect is activated)<ref name=SMBWTreehouse/>
*"''AaaaAAaaAAAH!''" (when passing the first Goal Pole during the Wonder Effect)<ref name=SMBWTreehouse/>
*"''[[Wonder Effect|That]] was wild.''" (near the level's secret exit)<ref name=SMBWTreehouse/>
*"''Hey, someone to talk to!''" (underneath the level's secret exit)
**"''Farewell, lonely days!''"
**"''Ahaha!''"


==[[Talking Flower]] quotes==
== Gallery ==
*"''Bored, bored, bored.''" (Said by a flower on top of the second Ground Poundable tree)<ref name=SMBWTreehouse/>
<gallery>
**"''Wow!''" (Said by the same flower, after rising to the secret area)<ref name=SMBWTreehouse/>
Bulrush Coming Through.png|The course's thumbnail
*"''Something feels...off...''" (Said by a flower near the location of the [[Wonder Flower]])<ref name=SMBWTreehouse/>
</gallery>
**"''OooOOaaaAAH!''" (Said by the same flower when the [[Wonder Effect]] is activated)<ref name=SMBWTreehouse/>
*"''AaaaAAaaAAAH!''" (Said by a flower when passing the first [[Goal Pole]] during the Wonder Effect)<ref name=SMBWTreehouse/>
*"''[[Wonder Effect|That]] was wild.''" (Said by a flower near the level's [[Goal Pole (secret)|secret exit]])<ref name=SMBWTreehouse/>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=猪突猛進ぼくトッシン<ref>Nintendo 公式チャンネル (August 31, 2023). [https://www.youtube.com/watch?v=tGh4-g-7U9w スーパーマリオブラザーズ ワンダー Direct 2023.8.31]. ''YouTube''. Retrieved September 2, 2023.</ref>
|Jap={{ruby|猪突猛進|ちょとつもうしん}}ぼくトッシン<ref>Nintendo 公式チャンネル (August 31, 2023). [https://www.youtube.com/watch?v=tGh4-g-7U9w スーパーマリオブラザーズ ワンダー Direct 2023.8.31]. ''YouTube''. Retrieved September 2, 2023.</ref>
|JapR=Chototsu-mōshin Boku Tosshin
|JapR=Chototsu-mōshin Boku Tosshin
|JapM=Rushing recklessly, I (am) Bulrush
|JapM=Rushing recklessly, I (am) Bulrush
|ChiS=横冲直撞 我是暴冲兽
|ChiSR=héng chōng zhí zhuàng wǒ shì bào chōng shòu
|ChiSM=Rushing recklessly, I am the Bulrush
|ChiT=橫衝直撞 我是暴衝獸
|ChiTR=héng chōng zhí zhuàng wǒ shì bào chōng shòu
|ChiTM=Rushing recklessly, I am the Bulrush
|Dut=Een Bulrush stopt voor niets
|DutM=A Bulrush stops at nothing
|FreA=Cours, cours, Coursératops!
|FreAM=Run, run, Bulrush!
|FreE=Cours, cours, Coursératops !
|FreEM=Run, run, Bulrush!
|Ger=Einen Gallopteros hält gar nichts auf!
|GerM=Nothing can stop a Bulrush!
|Ita=Biceratopi inarrestabili
|ItaM=Unstoppable Bulrushes
|Kor=오직 돌진뿐! 나는야 돌진뿌리
|KorR=Ojik Doljinppun! Naneunya Doljinppuri
|KorM=Jush Dashing! I am Bulrush
|PorA=Cuidado! Travessia de Atouropelos!
|PorAM=Caution! Bulrush Crossing!
|PorE=Vai, Atouropelo, em frente!
|PorEM=Go, Bulrush, keep going!
|Rus=Спринтозавр, на старт!
|RusR=Sprintozavr, na start!
|RusM=Bulrush, to the starting line!
|Spa=El imbatible embate del Embistonte
|SpaM=The Unbeatable Attack of the Bulrush
}}
}}


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<references/>
<references/>


{{SMBW}}
{{SMBW levels}}
[[Category:Grasslands]]
[[Category:Plateaus]]
[[Category:Levels with a secret exit]]
[[Category:Super Mario Bros. Wonder levels]]
[[Category:Super Mario Bros. Wonder levels]]
[[it:Biceratopi inarrestabili]]

Latest revision as of 21:24, December 6, 2024

Level
Bulrush Coming Through!
A herd of Bulrushes charging into a Goal Pole in Super Mario Bros. Wonder
World Pipe-Rock Plateau
Game Super Mario Bros. Wonder
Difficulty
Primary power-up Fire Flower
Wonder Effect Summons a herd of Bulrushes
<< Directory of levels >>

Bulrush Coming Through! is the fourth-listed course of Pipe-Rock Plateau in Super Mario Bros. Wonder. It primarily centers on Hard Blocks and Bulrushes, which charge at the player and can break those blocks. It is one of several levels that are part of an open area of the map unlocked after completing the Badge House in Pipe-Rock Plateau. This level houses three Wonder Seeds.[1]

Layout[edit]

The start of the level immediately demonstrates its main mechanics, with a Bulrush clearing the Hard Blocks under a pair of ? Blocks for the player to hit, with one of them containing a Fire Flower. Past this are several tree platforms and Hard Blocks arranged in staircase-like structures, along with Swirlypods and more Bulrushes. Throughout the level, luring Bulrushes into destroying Hard Blocks rewards the player with coins and flower coins.

Past the Checkpoint Flag, the player is introduced to Bulrushes jumping off of ramps, as well as Trompettes. Multiple red Warp Pipes are spread across this part of the level, blocking the path of charging Bulrushes. A Lifting Shabon is hidden inside a ? Block, and past it is a bed of spikes, with Hard Blocks over it serving as a bridge. After a few more trees and enemies, the Goal Pole can be found, with the top reachable by riding on top of a Bulrush as it jumps off a ramp.[2][3]

The level's Wonder Flower is located right after the Checkpoint Flag, inside some glowing blocks floating in the air. The player should continue right to find a Bulrush which will leap towards the blocks, breaking them and revealing the Wonder Flower. Touching it will trigger the level's Wonder Effect, which causes a herd of Bulrushes to stampede the stage. The player can stand on them and follow them across their path. They will knock down the regular Goal Pole, taking the player to a large incline behind. The stampede will run up the incline to some Cloud Lifts and Cloud Blocks that player must jump on to find the Wonder Seed, followed by the hidden goal at the end.

Hidden Character Blocks[edit]

10-flower coins[edit]

Image Location
The first 10-flower coin in Bulrush Coming Through! in Super Mario Bros. Wonder Trapped behind some blocks near the start. The player must first Ground Pound the tree next to them twice to lower it down to ground level, then lure the nearby Bulrush towards the blocks to break through them and get access to the coin.[2][3]
The second 10-flower coin in Bulrush Coming Through! in Super Mario Bros. Wonder Immediately after the first red Warp Pipe is a tree with a Talking Flower on it. Ground Pounding the tree will cause it to rise. The player should continue to stand on the tree while it is rising to access a secret sky area. There, the player should progress across the cloud platforms while avoiding the Smogrins to find the coin at the end.[2][3]
The third 10-flower coin in Bulrush Coming Through! in Super Mario Bros. Wonder Trapped behind some blocks close to the end. The player must lure the Bulrush standing on a tree found earlier to break the blocks.[3]

Hidden goal[edit]

If the player managed to reach the Wonder Seed from the Wonder Effect, the hidden goal is located immediately afterwards and rewards the player with a secret third Wonder Seed. The Goal Pole here is much taller than usual.[2][3]

Enemies and obstacles[edit]

Image Name Count
Screenshot of a Bulrush from Super Mario Bros. Wonder Bulrush 18 (10 if Wonder Flower is avoided)
Squared screenshot of a Swirlypod from Super Mario Bros. Wonder. Swirlypod 4
Screenshot of an enemy from Super Mario Bros. Wonder Smogrin 12 (4 if Wonder Flower is avoided)
Screenshot of a Trompette from Super Mario Bros. WonderScreenshot of a purple Trompette from Super Mario Bros. Wonder Trompette 10 (5 if Wonder Flower is avoided)
Screenshot of a Spike Trap from Super Mario Bros. Wonder Spike Trap 18

Items[edit]

Image Name Count Note(s)

Artwork of a Dash Mushroom in Super Mario Party. Also used for Super Mushroom in Super Mario Bros. Wonder, and Mushroom for Super Mario Party Jamboree. Super Mushroom 2 Replaced by Fire Flowers if Mario is already in his Super Mario form.
Fire Flower in Mario Kart 8 Fire Flower 3 Replaces Super Mushroom if Mario is already in his Super Mario form.
Artwork of a Wonder Flower from Super Mario Bros. Wonder Wonder Flower 1
Artwork of a Wonder Seed from Super Mario Bros. Wonder Wonder Seed 1 (0 if Wonder Flower is avoided) -
Animated coin from Super Mario Bros. Wonder Coin 97
Artwork of a spinning flower coin from Super Mario Bros. Wonder Flower coin 7 (6 if Wonder Flower is avoided)
Flower Coins SMBW Small flower coin 89 -
10-flower coin from Super Mario Bros. Wonder 10-flower coin 3 -

Talking Flower quotes[edit]

  • "That was stressful!" (At the beginning of the stage, after a Bulrush breaks the blocks close to the flower)
  • "Bored, bored, bored." (on top of the second Ground Poundable tree)[2]
    • "Wow!" (after rising to the secret area)[2]
  • "Something feels...off..." (near the location of the Wonder Flower)[2]
    • "OooOOaaaAAH!" (when the Wonder Effect is activated)[2]
  • "AaaaAAaaAAAH!" (when passing the first Goal Pole during the Wonder Effect)[2]
  • "That was wild." (near the level's secret exit)[2]
  • "Hey, someone to talk to!" (underneath the level's secret exit)
    • "Farewell, lonely days!"
    • "Ahaha!"

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 猪突猛進ちょとつもうしんぼくトッシン[4]
Chototsu-mōshin Boku Tosshin
Rushing recklessly, I (am) Bulrush
Chinese (simplified) 横冲直撞 我是暴冲兽[?]
héng chōng zhí zhuàng wǒ shì bào chōng shòu
Rushing recklessly, I am the Bulrush
Chinese (traditional) 橫衝直撞 我是暴衝獸[?]
héng chōng zhí zhuàng wǒ shì bào chōng shòu
Rushing recklessly, I am the Bulrush
Dutch Een Bulrush stopt voor niets[?] A Bulrush stops at nothing
French (NOA) Cours, cours, Coursératops![?] Run, run, Bulrush!
French (NOE) Cours, cours, Coursératops ![?] Run, run, Bulrush!
German Einen Gallopteros hält gar nichts auf![?] Nothing can stop a Bulrush!
Italian Biceratopi inarrestabili[?] Unstoppable Bulrushes
Korean 오직 돌진뿐! 나는야 돌진뿌리[?]
Ojik Doljinppun! Naneunya Doljinppuri
Jush Dashing! I am Bulrush
Portuguese (NOA) Cuidado! Travessia de Atouropelos![?] Caution! Bulrush Crossing!
Portuguese (NOE) Vai, Atouropelo, em frente![?] Go, Bulrush, keep going!
Russian Спринтозавр, на старт![?]
Sprintozavr, na start!
Bulrush, to the starting line!
Spanish El imbatible embate del Embistonte[?] The Unbeatable Attack of the Bulrush

References[edit]

  1. ^ Nintendo of America (August 31, 2023). Super Mario Bros. Wonder Direct 8.31.2023. YouTube. Retrieved August 31, 2023.
  2. ^ a b c d e f g h i j Nintendo of America (September 1, 2023). Nintendo Treehouse: Live - Super Mario Bros. Wonder. YouTube. Retrieved September 1, 2023.
  3. ^ a b c d e Mario Party Legacy (September 4, 2023). Complete PAX Demo + Audio - Super Mario Bros. Wonder (All Wonder Seeds, Flower Coins). YouTube. Retrieved September 7, 2023.
  4. ^ Nintendo 公式チャンネル (August 31, 2023). スーパーマリオブラザーズ ワンダー Direct 2023.8.31. YouTube. Retrieved September 2, 2023.