Slot window: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (These seem to be the penguins that appear in Family BASIC)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[File:Pinball Rotating Slot Windows.png|thumb|Slot windows rotating in scene A]]
[[File:Pinball Rotating Slot Windows.png|thumb|Slot windows rotating in scene A]]
'''Slot windows'''<ref name=manual>''Pinball'' North American instruction booklet, pages 5 and 6</ref> are [[Pinball Part]]s that appear in [[scene A]] in ''[[Pinball (game)|Pinball]]'' and ''[[VS. Pinball]]''. There are three slot windows, each set to an icon of a [[File:Pinball Penguin.gif]] [[penguin]] by default. If a ball passes through the lane on the right side of scene A, the slot windows start rotating between a [[File:Pinball Slot Window 3.png]] icon, a [[File:Pinball Slot Window 7.png]] icon, and a [[File:Pinball Penguin.gif]] icon. If the ball hits the '''slot target'''<ref name=manual/> when it moves above one of the slot windows, said slot window stops rotating. If a slot window stops on a [[File:Pinball Penguin.gif]] icon, the player earns a 1,000 [[point]] bonus. If each slot window stops on the same icon, the [[block post]] is raised and the player earns bonus points:
'''Slot windows''',<ref name=nes>''Pinball'' North American instruction booklet, page 5.</ref> or simply '''slots''',<ref>[https://youtu.be/-K0CnUtA68I?t=89 ''Arcade Archives: Pinball'' in-game manual, Techniques (P.06/10)]</ref> are [[Pinball Part]]s that appear in [[scene A]] in ''[[Pinball (game)|Pinball]]'' and ''[[VS. Pinball]]''. There are three slot windows, each set to an icon of a [[File:Pinball Penguin.gif]] penguin by default. If a ball passes through the lane on the right side of scene A, the slot windows start rotating between a [[File:Pinball Slot Window 3.png]] icon, a [[File:Pinball Slot Window 7.png]] icon, and a [[File:Pinball Penguin.gif]] icon. If the ball hits the '''slot target'''<ref name=nes/> when it moves above one of the slot windows, said slot window stops rotating. If a slot window stops on a [[File:Pinball Penguin.gif]] icon, the player earns a 1,000 [[point]] bonus. If each slot window stops on the same icon, the [[up-post]] is raised, the layout changes color, and the player earns bonus points:
*[[File:Pinball Slot Window 3.png]][[File:Pinball Slot Window 3.png]][[File:Pinball Slot Window 3.png]] awards a 3,330 point bonus and the block post is raised for 6 seconds.
*[[File:Pinball Slot Window 3.png]][[File:Pinball Slot Window 3.png]][[File:Pinball Slot Window 3.png]] awards a 3,330 point bonus and the up-post is raised for 6 seconds.
*[[File:Pinball Slot Window 7.png]][[File:Pinball Slot Window 7.png]][[File:Pinball Slot Window 7.png]] awards a 7,770 point bonus and the block post is raised for 14 seconds.
*[[File:Pinball Slot Window 7.png]][[File:Pinball Slot Window 7.png]][[File:Pinball Slot Window 7.png]] awards a 7,770 point bonus and the up-post is raised for 14 seconds.
*[[File:Pinball Penguin.gif]][[File:Pinball Penguin.gif]][[File:Pinball Penguin.gif]] raises the block post and causes any points earned to be doubled as long as the block post is raised.
*[[File:Pinball Penguin.gif]][[File:Pinball Penguin.gif]][[File:Pinball Penguin.gif]] raises the up-post and causes any points earned to be doubled as long as the up-post is raised.
 
In ''VS. Pinball'', revealing the block post will cause the layout and sprites to change color.
{{br}}
{{br}}
==Names in other languages==
;Slot window
{{foreign names
|Jap=スロット・ウインドウ<ref name=FC>''Pinball'' Japanese instruction booklet, page 5.</ref>
|JapR=Surotto Uindō
|JapM=Slot Window
}}
;Slot target
{{foreign names
|Jap=スロット・ターゲット<ref name=FC/>
|JapR=Surotto Tāgetto
|JapM=Slot Target
}}


==References==
==References==

Latest revision as of 17:19, October 12, 2022

Rotating slot windows in scene A of Pinball.
Slot windows rotating in scene A

Slot windows,[1] or simply slots,[2] are Pinball Parts that appear in scene A in Pinball and VS. Pinball. There are three slot windows, each set to an icon of a A penguin as seen in Pinball penguin by default. If a ball passes through the lane on the right side of scene A, the slot windows start rotating between a A "3" icon that can be displayed on a slot window from Pinball. icon, a A "7" icon that can be displayed on a slot window from Pinball. icon, and a A penguin as seen in Pinball icon. If the ball hits the slot target[1] when it moves above one of the slot windows, said slot window stops rotating. If a slot window stops on a A penguin as seen in Pinball icon, the player earns a 1,000 point bonus. If each slot window stops on the same icon, the up-post is raised, the layout changes color, and the player earns bonus points:

  • A "3" icon that can be displayed on a slot window from Pinball.A "3" icon that can be displayed on a slot window from Pinball.A "3" icon that can be displayed on a slot window from Pinball. awards a 3,330 point bonus and the up-post is raised for 6 seconds.
  • A "7" icon that can be displayed on a slot window from Pinball.A "7" icon that can be displayed on a slot window from Pinball.A "7" icon that can be displayed on a slot window from Pinball. awards a 7,770 point bonus and the up-post is raised for 14 seconds.
  • A penguin as seen in PinballA penguin as seen in PinballA penguin as seen in Pinball raises the up-post and causes any points earned to be doubled as long as the up-post is raised.

Names in other languages[edit]

Slot window
Language Name Meaning Notes
Japanese スロット・ウインドウ[3]
Surotto Uindō
Slot Window
Slot target
Language Name Meaning Notes
Japanese スロット・ターゲット[3]
Surotto Tāgetto
Slot Target

References[edit]

  1. ^ a b Pinball North American instruction booklet, page 5.
  2. ^ Arcade Archives: Pinball in-game manual, Techniques (P.06/10)
  3. ^ a b Pinball Japanese instruction booklet, page 5.