User talk:ThePowerPlayer: Difference between revisions

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I noticed you've been working on ''March of the Minis'' lately, so I wanted to ask you something about the game's level images. Is there a reason to keep the top screen? The top screens of those images all have basically the same content on them (the MINIMARIO cards, SCORE 000000, TIME BONUS: 300, etc.), with the only real relevant thing in them being the icons indicating the number of Mini-Marios present in a level, information that be can presented through a simple number on the level charts while taking up a lot less unnecessary space. Therefore, I was thinking about reuploading those images without the top screen. Thoughts? {{User:7feetunder/sig}} 14:02, June 29, 2022 (EDT)
I noticed you've been working on ''March of the Minis'' lately, so I wanted to ask you something about the game's level images. Is there a reason to keep the top screen? The top screens of those images all have basically the same content on them (the MINIMARIO cards, SCORE 000000, TIME BONUS: 300, etc.), with the only real relevant thing in them being the icons indicating the number of Mini-Marios present in a level, information that be can presented through a simple number on the level charts while taking up a lot less unnecessary space. Therefore, I was thinking about reuploading those images without the top screen. Thoughts? {{User:7feetunder/sig}} 14:02, June 29, 2022 (EDT)
:: I kept the top screen for the level images for consistency with the images already uploaded for [[Spooky Attic]], as well as the images for levels from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' The top screen doesn't add anything especially important in that game, either, but any existing level screenshots for both games already used the full resolution of the system, and I'd probably rather show the entire system anyway to be accurate to what the player sees during gameplay.<br>Alternatively, though, we could crop all of those screenshots to only the Touch Screen and display any relevant top screen information separately, including the Mini count and the objects in the inventory the player starts each level with. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 14:12, June 29, 2022 (EDT)
: I kept the top screen for the level images for consistency with the images already uploaded for [[Spooky Attic]], as well as the images for levels from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' The top screen doesn't add anything especially important in that game, either, but any existing level screenshots for both games already used the full resolution of the system, and I'd probably rather show the entire system anyway to be accurate to what the player sees during gameplay.<br>Alternatively, though, we could crop all of those screenshots to only the Touch Screen and display any relevant top screen information separately, including the Mini count and the objects in the inventory the player starts each level with. That would make the actual content of each level more visible in the preview images on the world pages for each game.  --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 14:20, June 29, 2022 (EDT)
::Cropping the screenshots to Touch Screen only is what I had in mind. {{User:7feetunder/sig}} 14:40, June 29, 2022 (EDT)
:::If that's the case, I could definitely crop those screenshots to the Touch Screen only and display top screen information separately, though it would take a while to do for every level in both games. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 14:44, June 29, 2022 (EDT)
::::We could split the work to get it done faster. Since you're already working on ''March of the Minis'' anyway, I'll do the ''Mini-Land Mayhem'' ones. {{User:7feetunder/sig}} 14:58, June 29, 2022 (EDT)
:::::Sounds like a plan! --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 15:07, June 29, 2022 (EDT)
 
== Barbell ==
 
Those also appear with the same role in the Game Boy ''Donkey Kong'', so an article may be in order. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:46, July 5, 2022 (EDT)
: I was considering making an article about them even without the knowledge that they appear in ''[[Donkey Kong (Game Boy)]]'', but now I'm sure to make it! Thanks for letting me know. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 21:47, July 5, 2022 (EDT)
 
== DK boss stage names ==
 
Why are you using conjectural names for the DK boss stages when they have official ones? {{User:7feetunder/sig}} 13:37, July 17, 2022 (EDT)
: I wanted to keep some consistency with the names of the other levels in each world., although you're probably right in thinking that the ''Boss Game'' notifications displayed during each boss battle are the correct names of the levels. I would happily look for proof against that, in order to keep the names consistent, but the only reasonable source I could think of for the names of the boss levels is the Shogakukan guide book for the game, which I can't reasonably access. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 13:47, July 17, 2022 (EDT)
::English names take priority over Japanese ones anyway, so the Shogakukan guide doesn't really matter in regards to how we title the article. Plus, the Japanese versions have their own in-game text, so we wouldn't even need the guide for a names in other languages section. {{User:7feetunder/sig}} 13:57, July 17, 2022 (EDT)
:::Fair points. Guess I'll go ahead and change every instance of Room #-DK to Boss Game # instead. That's on me for using the incorrect names for this long. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 14:17, July 17, 2022 (EDT)
::::On that note, please use the "Move" function in the future (next to the "Edit" and "History" tabs) instead of performing what's called a "cut-and-paste move". If a page move is obstructed by a redirect, just tag it for deletion. Thanks! {{User:Archivist Toadette/sig}} 16:03, July 17, 2022 (EDT)
:::::My apologies. I'll make sure to use the "Move" function from now on. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 16:13, July 17, 2022 (EDT)
 
== Reminder ==
 
{{reminder}}
Do not perform any major action--in this case, merging the page [[Big Chomp and Little Chomp]] with another article--without community consensus; your previous attempt to merge said page with [[Game Guy's Sweet Surprise]] was revoked, and so far, the discussion you've initiated [[Talk:Big Chomp and Little Chomp|here]] on this matter has only had one other user weighing in. Generally, the most effective way to acquire consensus on a subject is through a [[MarioWiki:Proposals|proposal]]. {{User:Koopa con Carne/Sig}} 11:48, August 11, 2022 (EDT)
:My sincere apologies. I'll create a proposal on the talk page of [[Big Chomp and Little Chomp]] in order to generate a community consensus before proceeding any further with merging the article or any other major action involving the article. --[[User:ThePowerPlayer|ThePowerPlayer]] ([[User talk:ThePowerPlayer|talk]]) 12:05, August 11, 2022 (EDT)
 
==On moving==
When you rename a page, make sure that you mark any previous [[Talk:No.48|talk]] [[Talk:Stars (enemy)|pages]] for deletion. You can also use [[Special:WhatLinksHere]] to clean up redirecting links, since it is usually the mover's responsibility - it's best to move template links and wait for the list to refresh after a while. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 14:09, August 21, 2022 (EDT)
:Understood. I'll make sure to mark unnecessary talk page redirects with the deletion template in the future. {{User:ThePowerPlayer/sig}} 15:05, August 21, 2022 (EDT)
 
== Wario Marble maze game ==
 
Thank you for putting the in-flash-game lines describing wario and the other employees. I've put the dr. crygor one in his profile and stats page {{User:PnnyCrygr/sig}} 23:13, April 28, 2023 (EDT)
:No problem! I'll go ahead and add the profiles for the other characters to their respective articles. {{User:ThePowerPlayer/sig}} 12:03, April 29, 2023 (EDT)
 
== Most thanks! ==
 
Hey! We just noticed the huge scrubbing you gave the Mega Microgame$ article, and we just wanted to thank you so much for helping out in fixing jank writing on that thing. Admittedly, we were a little worried we were letting a bit too much pass by by just being blind to how weird some sentences were after having worked on the same article for so long (y'know, the sort of thing where you start to glaze over text you've read over and over), but you were able to help out tremendously in that regard by giving it another look. So, thank you for helping out with something we inherently couldn't! {{User:Camwoodstock/sig}} 19:33, May 17, 2023 (EDT)
:No problem! I've had the same problem from time to time, but it helps to take a break and come back after a while. I definitely think the improvements you've made on top of my fixes have restored the article back to the quality of a featured article. {{User:ThePowerPlayer/sig}} 19:38, May 17, 2023 (EDT)
 
== Microrequest? ==
 
Power, I might suggest you to please do improving edits to the wario ware character (i.e. Ninevolt, Doc Crueger, etc.) article text. Thanks for the information. {{User:PnnyCrygr/sig}} 20:48, May 17, 2023 (EDT)
:Sure! I'll take a look at the ''WarioWare'' character articles in my spare time. {{User:ThePowerPlayer/sig}} 21:45, May 17, 2023 (EDT)
 
== MarioWiki's most important article ==
 
[[File:MarioVSWario.png|thumb|A good representation of two editors competing for best history page in the wiki, mmm hmm. Feel free to suggest improvements to my editing too!]]
I noticed you poured a lot of work into it! Appreciate it. Can I suggest something for the article [[History of Wario]] you are working hard on? Instead of saying "Wario appears in x" say "In x game, Wario does this and this". It prevents repetitive writing and it also implicitly states Wario appeared in the game. For instance, I'll change from this
*Wario appears in Super Mario Maker as one of several costumes available for the Mystery Mushroom in the Super Mario Bros. style, wearing his outfit from the WarioWare series.
to this
*In Super Mario Maker, Wario is one of the several costumes available for the Mystery Mushroom in the Super Mario Bros. style, wearing his outfit from the WarioWare series.
 
Happy editing from yours most beloated, Mario! (free Wario not included) {{User:Mario/sig}} 23:14, May 23, 2023 (EDT)
 
:I forgot that I put the ''X appears in'' format in the Dr crigor article (history section) which I have wroked on. I agree that "appears in" format is redundant. {{User:PnnyCrygr/sig}} 23:51, May 23, 2023 (EDT)
:Thanks for the encouragement! I've went ahead and changed most of the introductions for each section, although I feel like some of them would read in a less straightforward way if they were changed (and it also helps for variety), so I left those the same. I've also significantly improved the writing of the ''WarioWare Gold'' section and shortened the ''WarioWare: Get It Together!'' section. {{User:ThePowerPlayer/sig}} 16:53, May 24, 2023 (EDT)
 
== [[Talk:Wario's Warehouse#Delete page and anything related to it from the wiki]] ==
 
Just letting you know I've updated the proposal with a new option: "Move page to the BJAODN archive and remove anything else related to it from the wiki". {{User:Koopa con Carne/Sig}} 16:15, May 27, 2023 (EDT)
 
== SMB3 NES palette ==
 
Hello, do you know if the images you are uploading are using the FCEUX or MESEN type of NES palettes? While it doesn't really matter for blank-and-white ones, for colored ones, MESEN is definitely preferable, since FCEUX settings tend to make the colors look really garish and wrong. A lot of the *really old* files that have not been replaced use the FCEUX palettes, particularly animations. For instance, in {{file link|Firebro.gif|this file}}, the old palette is FCEUX and the new one is MESEN. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:38, June 3, 2023 (EDT)
:I'm aware of the difference between the color palette of those emulators, which is why I've been using Mesen to take screenshots and isolate the sprites instead of FCEUX. Mesen has the palette which is more accurate to how the sprites are displayed on real hardware; plus, Mesen is the more accurate emulator in general anyway. Note how the {{file link|SMB3 Lava.gif|lava GIF}} I created has a more muted red color, which matches the color of the updated {{file link|Firebro.gif|Fire Bro GIF}}. {{User:ThePowerPlayer/sig}} 17:12, June 3, 2023 (EDT)
::Thank you. I dread having to replace all those FCEUX ones alone. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:17, June 3, 2023 (EDT)
::By the way, are you planning on getting all the level-specific color variance? I've been wanting to do that for the benefit of accuracy on the individual level pages (plus being more complete). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:05, June 5, 2023 (EDT)
:::I might do that eventually, but now that the [[Super Mario Bros. 3#Objects|Objects table]] on the SMB3 article is finally complete as it should be, I think I've had enough for the time being. If you want to continue where I left off, I've been taking screenshots with Mesen, isolating the sprites against a transparent background with [https://www.getpaint.net/ Paint.NET], and animating GIFs out of those sprites with [https://ezgif.com/maker ezgif.com]. The only caveat with ezgif.com is that the animation speed is very slightly imprecise, because it can only display a frame with precision to a hundredth of a second (so most frames will display for 0.13 seconds, instead of exactly 8/60 frames per second ≈ 0.133333... seconds), but it should do the job just fine. {{User:ThePowerPlayer/sig}} 21:20, June 5, 2023 (EDT)
::::Yeah, I use Paint.net and unFREEZ, myself, which works similar. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:49, June 5, 2023 (EDT)
 
I have found that MESEN cannot open Disk System games, but NEStopia can. I can tell the palette on it is better than FCEUX's weird pinkness, but I am not sure about how it compares to MESEN. Do you know? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 10:28, July 14, 2023 (EDT)
:I took a screenshot of World 1-1 of ''Super Mario Bros. 3'' in both Nestopia and Mesen to compare their palettes directly, and they use almost exactly the same, hardware-accurate palette by default. Most of the colors' RGB values matched exactly between the emulators, and when there was a difference, it was only ever by a single unit. These are the colors that differed:
:*Dark green: RGB (13, 147, 0) on Nestopia, and (12, 147, 0) on Mesen.
:*Pink: RGB (255, 204, 197) on Nestopia, and (254, 204, 197) on Mesen.
:*White: RGB (255, 255, 255) on Nestopia, and (255, 254, 255) on Mesen.
:There might also be some extraordinarily minor differences between other colors, but regardless, for all intents and purposes, the palettes are identical. {{User:ThePowerPlayer/sig}} 14:29, July 14, 2023 (EDT)
::Great, thanks! [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 09:34, July 15, 2023 (EDT)
 
== Your proposal  ==
 
I read your "italicizing merchandise" proposal, as here's what I think. According to the section "Apps and video games" on [https://www.grammarly.com/blog/italics/ Grammarly], titles of board games, card games, and other such games shouldn't be italicized. However, if the title of a video game, movie, or any other such thing is in the title of a tabletop game, I think only that part should be italicized (as I've done on articles such as [[Super Mario Labyrinth|''Super Mario'' Labyrinth]], [[Mario Kart Wii Grand Prix|''Mario Kart Wii'' Grand Prix]], and [[Jenga: Super Mario Edition|Jenga: ''Super Mario'' Edition]]), not the entire tabletop game. Is there a way you could add that option to your proposal? [[User:Dwhitney|Dwhitney]] ([[User talk:Dwhitney|talk]]) 14:05, June 11, 2023 (EDT)
:Unfortunately, although your point is valid, I don't think I'd be able to change the proposal now that more than 3 days have passed since I created it, per rule 14 of [[MarioWiki:Proposals]]. I've read Grammarly's article about italics, and I have some thoughts which I've elaborated upon in the comments to my proposal. {{User:ThePowerPlayer/sig}} 20:04, June 11, 2023 (EDT)

Latest revision as of 09:10, June 4, 2024

Hey, make sure the aboutfile information you put in your uploads is also transferred to your new file before the file you requested gets deleted. I saw you did add aboutfile information for some updated files, but don't forget any! Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 01:07, June 23, 2022 (EDT)

Replacement uploads[edit]

Hello, if you're uploading an image that's meant to replace another one of the same format (e.g. png replacing another png), you don't need to upload separately, just click on the "Upload a new version of this file" link on the old file page under "File history". If you need to rename, click on the "move" tab at the top of the file page. Marie costume pose in Super Mario Maker Mario JC 07:03, June 23, 2022 (EDT)

March of the Minis images[edit]

I noticed you've been working on March of the Minis lately, so I wanted to ask you something about the game's level images. Is there a reason to keep the top screen? The top screens of those images all have basically the same content on them (the MINIMARIO cards, SCORE 000000, TIME BONUS: 300, etc.), with the only real relevant thing in them being the icons indicating the number of Mini-Marios present in a level, information that be can presented through a simple number on the level charts while taking up a lot less unnecessary space. Therefore, I was thinking about reuploading those images without the top screen. Thoughts? Dark BonesSig.png 14:02, June 29, 2022 (EDT)

I kept the top screen for the level images for consistency with the images already uploaded for Spooky Attic, as well as the images for levels from Mario vs. Donkey Kong: Mini-Land Mayhem! The top screen doesn't add anything especially important in that game, either, but any existing level screenshots for both games already used the full resolution of the system, and I'd probably rather show the entire system anyway to be accurate to what the player sees during gameplay.
Alternatively, though, we could crop all of those screenshots to only the Touch Screen and display any relevant top screen information separately, including the Mini count and the objects in the inventory the player starts each level with. That would make the actual content of each level more visible in the preview images on the world pages for each game. --ThePowerPlayer (talk) 14:20, June 29, 2022 (EDT)
Cropping the screenshots to Touch Screen only is what I had in mind. Dark BonesSig.png 14:40, June 29, 2022 (EDT)
If that's the case, I could definitely crop those screenshots to the Touch Screen only and display top screen information separately, though it would take a while to do for every level in both games. --ThePowerPlayer (talk) 14:44, June 29, 2022 (EDT)
We could split the work to get it done faster. Since you're already working on March of the Minis anyway, I'll do the Mini-Land Mayhem ones. Dark BonesSig.png 14:58, June 29, 2022 (EDT)
Sounds like a plan! --ThePowerPlayer (talk) 15:07, June 29, 2022 (EDT)

Barbell[edit]

Those also appear with the same role in the Game Boy Donkey Kong, so an article may be in order. Doc von Schmeltwick (talk) 21:46, July 5, 2022 (EDT)

I was considering making an article about them even without the knowledge that they appear in Donkey Kong (Game Boy), but now I'm sure to make it! Thanks for letting me know. --ThePowerPlayer (talk) 21:47, July 5, 2022 (EDT)

DK boss stage names[edit]

Why are you using conjectural names for the DK boss stages when they have official ones? Dark BonesSig.png 13:37, July 17, 2022 (EDT)

I wanted to keep some consistency with the names of the other levels in each world., although you're probably right in thinking that the Boss Game notifications displayed during each boss battle are the correct names of the levels. I would happily look for proof against that, in order to keep the names consistent, but the only reasonable source I could think of for the names of the boss levels is the Shogakukan guide book for the game, which I can't reasonably access. --ThePowerPlayer (talk) 13:47, July 17, 2022 (EDT)
English names take priority over Japanese ones anyway, so the Shogakukan guide doesn't really matter in regards to how we title the article. Plus, the Japanese versions have their own in-game text, so we wouldn't even need the guide for a names in other languages section. Dark BonesSig.png 13:57, July 17, 2022 (EDT)
Fair points. Guess I'll go ahead and change every instance of Room #-DK to Boss Game # instead. That's on me for using the incorrect names for this long. --ThePowerPlayer (talk) 14:17, July 17, 2022 (EDT)
On that note, please use the "Move" function in the future (next to the "Edit" and "History" tabs) instead of performing what's called a "cut-and-paste move". If a page move is obstructed by a redirect, just tag it for deletion. Thanks! Toadette icon CTTT.pngFont of Archivist Toadette's signature(T|C) 16:03, July 17, 2022 (EDT)
My apologies. I'll make sure to use the "Move" function from now on. --ThePowerPlayer (talk) 16:13, July 17, 2022 (EDT)

Reminder[edit]

Please stop making unconstructive edits on the Super Mario Wiki. This isn't a warning, and it's possible that you made a mistake by accident or without realizing it; this is simply a reminder for your information. If the action continues, then a warning will be issued. Thanks for reading and keep contributing.
If you feel this reminder was undeserved, you may appeal it.

Do not perform any major action--in this case, merging the page Big Chomp and Little Chomp with another article--without community consensus; your previous attempt to merge said page with Game Guy's Sweet Surprise was revoked, and so far, the discussion you've initiated here on this matter has only had one other user weighing in. Generally, the most effective way to acquire consensus on a subject is through a proposal. -- KOOPA CON CARNE 11:48, August 11, 2022 (EDT)

My sincere apologies. I'll create a proposal on the talk page of Big Chomp and Little Chomp in order to generate a community consensus before proceeding any further with merging the article or any other major action involving the article. --ThePowerPlayer (talk) 12:05, August 11, 2022 (EDT)

On moving[edit]

When you rename a page, make sure that you mark any previous talk pages for deletion. You can also use Special:WhatLinksHere to clean up redirecting links, since it is usually the mover's responsibility - it's best to move template links and wait for the list to refresh after a while. LinkTheLefty (talk) 14:09, August 21, 2022 (EDT)

Understood. I'll make sure to mark unnecessary talk page redirects with the deletion template in the future. ThePowerPlayer Slug.png ThePowerPlayer 15:05, August 21, 2022 (EDT)

Wario Marble maze game[edit]

Thank you for putting the in-flash-game lines describing wario and the other employees. I've put the dr. crygor one in his profile and stats page Don't click Penny PnnyCrygr User contributions 23:13, April 28, 2023 (EDT)

No problem! I'll go ahead and add the profiles for the other characters to their respective articles. ThePowerPlayer Slug.png ThePowerPlayer 12:03, April 29, 2023 (EDT)

Most thanks![edit]

Hey! We just noticed the huge scrubbing you gave the Mega Microgame$ article, and we just wanted to thank you so much for helping out in fixing jank writing on that thing. Admittedly, we were a little worried we were letting a bit too much pass by by just being blind to how weird some sentences were after having worked on the same article for so long (y'know, the sort of thing where you start to glaze over text you've read over and over), but you were able to help out tremendously in that regard by giving it another look. So, thank you for helping out with something we inherently couldn't! ~Camwoodstock (talk) 19:33, May 17, 2023 (EDT)

No problem! I've had the same problem from time to time, but it helps to take a break and come back after a while. I definitely think the improvements you've made on top of my fixes have restored the article back to the quality of a featured article. ThePowerPlayer Slug.png ThePowerPlayer 19:38, May 17, 2023 (EDT)

Microrequest?[edit]

Power, I might suggest you to please do improving edits to the wario ware character (i.e. Ninevolt, Doc Crueger, etc.) article text. Thanks for the information. Don't click Penny PnnyCrygr User contributions 20:48, May 17, 2023 (EDT)

Sure! I'll take a look at the WarioWare character articles in my spare time. ThePowerPlayer Slug.png ThePowerPlayer 21:45, May 17, 2023 (EDT)

MarioWiki's most important article[edit]

Wario and Mario face-off in Super Mario Strikers
A good representation of two editors competing for best history page in the wiki, mmm hmm. Feel free to suggest improvements to my editing too!

I noticed you poured a lot of work into it! Appreciate it. Can I suggest something for the article History of Wario you are working hard on? Instead of saying "Wario appears in x" say "In x game, Wario does this and this". It prevents repetitive writing and it also implicitly states Wario appeared in the game. For instance, I'll change from this

  • Wario appears in Super Mario Maker as one of several costumes available for the Mystery Mushroom in the Super Mario Bros. style, wearing his outfit from the WarioWare series.

to this

  • In Super Mario Maker, Wario is one of the several costumes available for the Mystery Mushroom in the Super Mario Bros. style, wearing his outfit from the WarioWare series.

Happy editing from yours most beloated, Mario! (free Wario not included) Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 23:14, May 23, 2023 (EDT)

I forgot that I put the X appears in format in the Dr crigor article (history section) which I have wroked on. I agree that "appears in" format is redundant. Don't click Penny PnnyCrygr User contributions 23:51, May 23, 2023 (EDT)
Thanks for the encouragement! I've went ahead and changed most of the introductions for each section, although I feel like some of them would read in a less straightforward way if they were changed (and it also helps for variety), so I left those the same. I've also significantly improved the writing of the WarioWare Gold section and shortened the WarioWare: Get It Together! section. ThePowerPlayer Slug.png ThePowerPlayer 16:53, May 24, 2023 (EDT)

Talk:Wario's Warehouse#Delete page and anything related to it from the wiki[edit]

Just letting you know I've updated the proposal with a new option: "Move page to the BJAODN archive and remove anything else related to it from the wiki". -- KOOPA CON CARNE 16:15, May 27, 2023 (EDT)

SMB3 NES palette[edit]

Hello, do you know if the images you are uploading are using the FCEUX or MESEN type of NES palettes? While it doesn't really matter for blank-and-white ones, for colored ones, MESEN is definitely preferable, since FCEUX settings tend to make the colors look really garish and wrong. A lot of the *really old* files that have not been replaced use the FCEUX palettes, particularly animations. For instance, in this fileMedia:Firebro.gif, the old palette is FCEUX and the new one is MESEN. Doc von Schmeltwick (talk) 15:38, June 3, 2023 (EDT)

I'm aware of the difference between the color palette of those emulators, which is why I've been using Mesen to take screenshots and isolate the sprites instead of FCEUX. Mesen has the palette which is more accurate to how the sprites are displayed on real hardware; plus, Mesen is the more accurate emulator in general anyway. Note how the lava GIFMedia:SMB3 Lava.gif I created has a more muted red color, which matches the color of the updated Fire Bro GIFMedia:Firebro.gif. ThePowerPlayer Slug.png ThePowerPlayer 17:12, June 3, 2023 (EDT)
Thank you. I dread having to replace all those FCEUX ones alone. Doc von Schmeltwick (talk) 17:17, June 3, 2023 (EDT)
By the way, are you planning on getting all the level-specific color variance? I've been wanting to do that for the benefit of accuracy on the individual level pages (plus being more complete). Doc von Schmeltwick (talk) 21:05, June 5, 2023 (EDT)
I might do that eventually, but now that the Objects table on the SMB3 article is finally complete as it should be, I think I've had enough for the time being. If you want to continue where I left off, I've been taking screenshots with Mesen, isolating the sprites against a transparent background with Paint.NET, and animating GIFs out of those sprites with ezgif.com. The only caveat with ezgif.com is that the animation speed is very slightly imprecise, because it can only display a frame with precision to a hundredth of a second (so most frames will display for 0.13 seconds, instead of exactly 8/60 frames per second ≈ 0.133333... seconds), but it should do the job just fine. ThePowerPlayer Slug.png ThePowerPlayer 21:20, June 5, 2023 (EDT)
Yeah, I use Paint.net and unFREEZ, myself, which works similar. Doc von Schmeltwick (talk) 22:49, June 5, 2023 (EDT)

I have found that MESEN cannot open Disk System games, but NEStopia can. I can tell the palette on it is better than FCEUX's weird pinkness, but I am not sure about how it compares to MESEN. Do you know? Doc von Schmeltwick (talk) 10:28, July 14, 2023 (EDT)

I took a screenshot of World 1-1 of Super Mario Bros. 3 in both Nestopia and Mesen to compare their palettes directly, and they use almost exactly the same, hardware-accurate palette by default. Most of the colors' RGB values matched exactly between the emulators, and when there was a difference, it was only ever by a single unit. These are the colors that differed:
  • Dark green: RGB (13, 147, 0) on Nestopia, and (12, 147, 0) on Mesen.
  • Pink: RGB (255, 204, 197) on Nestopia, and (254, 204, 197) on Mesen.
  • White: RGB (255, 255, 255) on Nestopia, and (255, 254, 255) on Mesen.
There might also be some extraordinarily minor differences between other colors, but regardless, for all intents and purposes, the palettes are identical. ThePowerPlayer Slug.png ThePowerPlayer 14:29, July 14, 2023 (EDT)
Great, thanks! Doc von Schmeltwick (talk) 09:34, July 15, 2023 (EDT)

Your proposal[edit]

I read your "italicizing merchandise" proposal, as here's what I think. According to the section "Apps and video games" on Grammarly, titles of board games, card games, and other such games shouldn't be italicized. However, if the title of a video game, movie, or any other such thing is in the title of a tabletop game, I think only that part should be italicized (as I've done on articles such as Super Mario Labyrinth, Mario Kart Wii Grand Prix, and Jenga: Super Mario Edition), not the entire tabletop game. Is there a way you could add that option to your proposal? Dwhitney (talk) 14:05, June 11, 2023 (EDT)

Unfortunately, although your point is valid, I don't think I'd be able to change the proposal now that more than 3 days have passed since I created it, per rule 14 of MarioWiki:Proposals. I've read Grammarly's article about italics, and I have some thoughts which I've elaborated upon in the comments to my proposal. ThePowerPlayer Slug.png ThePowerPlayer 20:04, June 11, 2023 (EDT)