Witch (boss): Difference between revisions

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{{character infobox
{{character infobox
|image=[[File:SML2 Artwork Witch.png|200px]]
|image=[[File:SML2 Artwork Witch.png|200px]]<br>Artwork from ''Super Mario Land 2: 6 Golden Coins''
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])
}}
}}
The '''Witch'''<ref>"''Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump.''" - ''Nintendo Power'' Volume 43, page 50.</ref><ref>''Nintendo Magazine System'' (AU) Issue #5, page 55.</ref> appears as a boss in the world of ''[[Super Mario Land 2: 6 Golden Coins]]'' called [[Pumpkin Zone]]. The Witch can be found flying in the Pumpkin Zone sky on her broom. The witch battles out with [[Mario]] in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own [[fireballs]] at her. Three jumps or six fireballs will defeat her.
The '''Witch'''<ref>{{cite|quote=Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump.|title=''Nintendo Power'' Volume 43|language=en-us|date=December 1992|publisher=Nintendo of America|page=50}}</ref><ref>{{cite|date=August 1993|title=''Nintendo Magazine System'' (AU) Issue #5|page=55}}</ref> is a [[List of bosses|boss]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. She is the boss of [[Pumpkin Zone]], and the Witch can be found flying in the Pumpkin Zone sky on her broom. The Witch battles out with [[Mario]] in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. The Witch is defeated after being [[stomp]]ed three times or from six [[fireball]]s. The Witch also appears as a "nothing" icon in the slot machine game of the optional [[casino]] area; if it is landed on, she will stick out her tongue, and taunt Mario.


The Witch also appears as a "nothing" icon in the slot machine game of the optional [[casino]] area; if it is landed on, she will stick out her tongue, and taunt Mario.
The Witch reappears in the ''[[Mario vs. Wario]]'' comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit the [[Big Bird]], who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the Witch for her "help".


She reappears in the ''[[Mario vs. Wario]]'' comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit a [[Big Bird|bird]], who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the witch for her "help".
The Witch has similarities to the [[collector]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]].<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''|page=89}}</ref> The Witch is also a character in volume 8 of ''[[Super Mario-kun]]'', where she transforms Mario into a pig, and the Witch also attempts to collide two flying pot lids to harm Mario and his friends. With the help of a [[Boo]], Mario uses the Witch's wand to transform her into a fish.
 
The Witch has similarities to [[Keipu]], and is depicted as another form of that character in the [[Super Mario (Kodansha manga)|Kodansha adaptation]]. The Witch has also appeared in volume 8 of ''[[Super Mario-kun]]'', where she transforms Mario into a pig. She also tries to collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a [[Boo]], Mario uses her wand to transform her into a fish.


==Profiles and statistics==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>サバーサ</big><br>
{{PBMCD profile
'''<span class="explain"title="しゅぞく">種族</span>''' ?(魔女)<br>
|name=サバーサ (JP) / Witch (EN)
'''<span class="explain"title="せいかく">性格</span>''' ひねくれもの<br>
|shuzoku=?(魔女)
'''<span class="explain"title="とうじょう">登場</span>ゲーム''' ランド2<br>
|seikaku=ひねくれもの
'''<big>魔法攻撃が得意な魔女</big></b><br>
|tojo_gemu=ランド2
サバーサは、魔女の家コースに隠れすむパンプキンゾーンのボス。火炎系の魔法攻撃が得意な魔女で、ワリオの性格が気に入って仲間になったというすじがねいりのヒネクレものだ。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/Qkvd5s7.jpeg page 87].</ref>
|desc='''<big>魔法攻撃が得意な魔女</big></b><br>
 
サバーサは、魔女の家コースに隠れすむパンプキンゾーンのボス。火炎系の魔法攻撃が得意な魔女で、ワリオの性格が気に入って仲間になったというすじがねいりのヒネクレものだ。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/Qkvd5s7.jpeg 87]}}</ref>
'''''<big>Witch</big>'''''<br>
|tribe=? (Witch)
''Tribe: ? (Witch)''<br>
|disposition=Sourpuss
''Disposition: Sourpuss''<br>
|game_appearances=Land 2
''Game appearances: Land 2''<br>
|eng_desc='''''<big>A witch who excels at magical attacks</big><br>
'''''<big>A witch who excels at magical attacks</big><br>
''The Witch is the boss of the Pumpkin Zone, hidden in the Witch's House Course. She is a witch who specializes in flame magic attacks, and is a cynical, twisted person who became Wario's friend because she liked his personality.''
''The Witch is the boss of the Pumpkin Zone, hidden in the Witch's House Course. She is a witch who specializes in flame magic attacks, and is a cynical, twisted person who became Wario's friend because she liked his personality.''
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Witch-SML2.png|Sprite
Witch-SML2.png|Sprite from ''Super Mario Land 2: 6 Golden Coins''
Sabasa SuperMarioKun 8.jpg|''Super Mario-kun'', volume 8
Sabasa SuperMarioKun 8.jpg|''Super Mario-kun'', volume 8
WitchMarioAdventures.jpg|''[[Mario vs. Wario]]''
WitchMarioAdventures.jpg|''[[Mario vs. Wario]]''
Line 37: Line 35:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=サバーサ<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 09.</ref>
|Jap=サバーサ<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=9}}</ref>
|JapR=Sabāsa
|JapR=Sabāsa
|JapM=Derived from "{{wp|Sabbath}}", likely「婆」(''bā'', hag), and suffix "-a"
|JapM=Derived from "{{iw|wikipedia|Sabbath}}" and possibly「{{ruby|婆|ばあ}}」(''bā'', hag), with feminine noun suffix "-a"
|Fra=Sorcière
|Jap2={{ruby|魔女|まじょ}}<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] vol. 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''|page=4}}</ref>
|FraM=Witch
|Jap2R=Majo
|Ger=Heiße Hexe
|Jap2M=Witch
|GerM="Hot Witch"
|Fre=Sorcière
|Ita=Strega<ref>''Club Nintendo'' (Italy) Numero 1 - 1993, page 24.</ref><br>Stregaccia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 75</ref>
|FreM=Witch
|ItaM=Witch<br>Ugly Witch
|Ger=Heiße Hexe<ref>{{cite|author=Moyse, Claude M., Andreas G. Kämmerer, and Marcus Menold, editors|title=''Der Offizielle Nintendo Game Boy-Spieleberater 2''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1994|page=20}}</ref>
|GerM=Hot Witch
|Ita=Strega<ref>{{cite|title=''Club Nintendo'' (Italy) Numero 1|date=1993|page=24}}</ref>
|Ita2=Stregaccia<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=75}}</ref>
|ItaM=Witch
|Ita2M=Ugly Witch
}}
}}


==References==
==References==
{{NIWA|StrategyWiki=Super Mario Land 2: 6 Golden Coins/Pumpkin Zone#Boss: Sabasa}}
<references/>
<references/>


{{SML2}}
{{SML2}}
[[Category:Magicians]]
[[Category:Magicians]]
[[Category:Super Mario Land 2: 6 Golden Coins bosses]]
[[Category:Fire creatures]]
[[Category:Fire creatures]]
[[Category:Witches]]
[[Category:Witches]]
[[Category:Shapeshifters]]
[[Category:Super Mario Land 2: 6 Golden Coins bosses]]
[[de:Heiße Hexe]]
[[de:Heiße Hexe]]
[[it:Stregaccia]]
[[it:Stregaccia]]

Latest revision as of 19:50, October 7, 2024

Witch
Artwork of the Witch, from Super Mario Land 2: 6 Golden Coins.
Artwork from Super Mario Land 2: 6 Golden Coins
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Latest appearance Mario vs. Wario (1993)

The Witch[1][2] is a boss in Super Mario Land 2: 6 Golden Coins. She is the boss of Pumpkin Zone, and the Witch can be found flying in the Pumpkin Zone sky on her broom. The Witch battles out with Mario in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. The Witch is defeated after being stomped three times or from six fireballs. The Witch also appears as a "nothing" icon in the slot machine game of the optional casino area; if it is landed on, she will stick out her tongue, and taunt Mario.

The Witch reappears in the Mario vs. Wario comic. She starts by shooting fireballs at Mario. He ducks the flames and they hit the Big Bird, who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the Witch for her "help".

The Witch has similarities to the collector, and is depicted as another form of that character in the Kodansha adaptation.[3] The Witch is also a character in volume 8 of Super Mario-kun, where she transforms Mario into a pig, and the Witch also attempts to collide two flying pot lids to harm Mario and his friends. With the help of a Boo, Mario uses the Witch's wand to transform her into a fish.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

サバーサ (JP) / Witch (EN)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

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Original text (Japanese) Translation
種族しゅぞく ?(魔女) Tribe ? (Witch)
性格せいかく ひねくれもの Disposition Sourpuss
登場とうじょうゲーム ランド2 Game appearances Land 2
魔法攻撃が得意な魔女

サバーサは、魔女の家コースに隠れすむパンプキンゾーンのボス。火炎系の魔法攻撃が得意な魔女で、ワリオの性格が気に入って仲間になったというすじがねいりのヒネクレものだ。[4]

A witch who excels at magical attacks

The Witch is the boss of the Pumpkin Zone, hidden in the Witch's House Course. She is a witch who specializes in flame magic attacks, and is a cynical, twisted person who became Wario's friend because she liked his personality.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese サバーサ[5]
Sabāsa
Derived from "Sabbath" and possibly「ばあ」(, hag), with feminine noun suffix "-a"
魔女まじょ[6]
Majo
Witch
French Sorcière[?] Witch
German Heiße Hexe[7] Hot Witch
Italian Strega[8] Witch
Stregaccia[9] Ugly Witch

References[edit]

  1. ^ "Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump." – December 1992. Nintendo Power Volume 43. Nintendo of America (American English). Page 50.
  2. ^ August 1993. Nintendo Magazine System (AU) Issue #5. Page 55.
  3. ^ Kazuki, Motoyama. KC Deluxe vol. 19 - Super Mario Land 2: 6-tsu no Kinka 1. Page 89.
  4. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 87.
  5. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). Page 9.
  6. ^ Kazuki, Motoyama. KC Deluxe vol. 19 - Super Mario Land 2: 6-tsu no Kinka 1. Page 4.
  7. ^ Moyse, Claude M., Andreas G. Kämmerer, and Marcus Menold, editors (1994). Der Offizielle Nintendo Game Boy-Spieleberater 2. Großostheim: Nintendo of Europe GmbH (German). Page 20.
  8. ^ 1993. Club Nintendo (Italy) Numero 1. Page 24.
  9. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 75.