World Flower (Super Mario 3D World): Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:World Flower SM3DW.jpg|250px]]
|image=[[File:World Flower SM3DW.jpg|250px]]
|app=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]''
|lev=12
|levels=12
|before=[[World Mushroom (Super Mario 3D World)|<<]]
|before=[[World Mushroom (Super Mario 3D World)|<<]]
|after=[[World Crown|>>]]
|after=[[World Crown|>>]]
}}
}}
'''World Flower''' (called '''Flower World''' on [[Miiverse]]) is the third special world and the eleventh world in ''[[Super Mario 3D World]]'' and its Nintendo Switch port ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked after clearing [[Broken Blue Bully Belt]] in [[World Mushroom (Super Mario 3D World)|World Mushroom]]. This world sits adjacent to World Mushroom, and consists of remixes of previous courses. World Flower contains twelve standard courses, the most of any world in the ''[[Super Mario (series)|Super Mario]]'' series.
'''World Flower''' (called '''Flower World''' on [[Miiverse]]) is the third special world and the eleventh world in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked after clearing [[Broken Blue Bully Belt]] in [[World Mushroom (Super Mario 3D World)|World Mushroom]]. This world sits adjacent to World Mushroom, and consists of remixes of previous courses. World Flower contains twelve standard courses, the most of any world in the ''[[Super Mario (series)|Super Mario]]'' series.


This is the only world in the game to not have a [[Captain Toad's Adventures]] course, a [[Mystery House]], or any other special kind of level. This is also the only world that is not first accessed via a [[Clear Pipe]] or [[rocket]] ship.
This is the only world in the game to not have a [[Captain Toad's Adventures]] course, a [[Mystery House]], or any other special kind of level. This is also the only world that is not first accessed via a [[Clear Pipe]] or [[rocket]] ship.
{{br}}


==Levels==
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center" class=wikitable
|-style="background: #ABC;"
!width="5%"|Level number
!width="5%"|Level Number
!width="6%"|Level name
!width="6%"|Level Name
!width="1%"|Preview
!width="1%"|Preview
!width="20%"|Description
!width="20%"|Description
!width="6%"|Unlocks
|-
|-
|'''{{world|flower2|1}}'''
|'''{{world|flower2|1}}'''
|[[Switch Shock Circus]]
|[[Switch Shock Circus]]
|[[File:Switch Shock Circus.jpg|250px]]
|[[File:Switch Shock Circus.jpg|250px]]
|A harder version of [[Switch Scramble Circus]], with [[Fizzlit]]s.
|A harder version of [[Switch Scramble Circus]] with [[Fizzlit]]s.
|[[Floating Fuzzy Time Mine]]<br>[[Piranha Creeper Creek after Dark]]
|-
|-
|'''{{world|flower2|2}}'''
|'''{{world|flower2|2}}'''
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|[[File:Floating Fuzzy Time Mine.jpg|250px]]
|[[File:Floating Fuzzy Time Mine.jpg|250px]]
|A  harder version of [[Fuzzy Time Mine]] with water.
|A  harder version of [[Fuzzy Time Mine]] with water.
|[[Faster Fort Fire Bros.]]
|-
|-
|'''{{world|flower2|3}}'''
|'''{{world|flower2|3}}'''
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|[[File:Piranha Creeper Creek After Dark.jpg|250px]]
|[[File:Piranha Creeper Creek After Dark.jpg|250px]]
|A harder version of [[Piranha Creeper Creek]] that takes place in the night. The player has to light up all of the torches in the three areas of this level in order to collect all three [[Green Star]]s.
|A harder version of [[Piranha Creeper Creek]] that takes place in the night. The player has to light up all of the torches in the three areas of this level in order to collect all three [[Green Star]]s.
|[[Faster Fort Fire Bros.]]
|-
|-
|'''{{world|flower2|4}}'''
|'''{{world|flower2|4}}'''
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|[[File:Faster Fort Fire Bros..jpg|250px]]
|[[File:Faster Fort Fire Bros..jpg|250px]]
|A harder version of [[Fort Fire Bros.]] The player starts with only 30 seconds remaining and must collect additional cyan [[+ Clock]]s to gain more time.
|A harder version of [[Fort Fire Bros.]] The player starts with only 30 seconds remaining and must collect additional cyan [[+ Clock]]s to gain more time.
|[[Shiftier Boo Mansion]]<br>[[Pipeline Boom Lagoon]]
|-
|-
|'''{{world|flower2|5}}'''
|'''{{world|flower2|5}}'''
|[[Sprawling Savanna Rabbit Run]]
|[[Sprawling Savanna Rabbit Run]]
|[[File:Sprawling Savanna Rabbit Run.jpg|250px]]
|[[File:Sprawling Savanna Rabbit Run.jpg|250px]]
|A harder version of [[Sprawling Savanna]] that takes place in the morning. The course has 500 seconds. It is also the only standard course in the game that is not connected to the previous course by a yellow path, and is available as soon as {{world|flower2|1}} is unlocked.
|A slightly harder version of [[Sprawling Savanna]] that takes place in the morning. The course has 500 seconds. It is also the only standard course in the game that is not connected to the previous course by a yellow path, and is available as soon as {{world|flower2|1}} is unlocked.
|N/A
|-
|-
|'''{{world|flower2|6}}'''
|'''{{world|flower2|6}}'''
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|[[File:Shiftier Boo Mansion.jpg|250px]]
|[[File:Shiftier Boo Mansion.jpg|250px]]
|A harder version of [[Shifty Boo Mansion]], in a 1940s black-and-white TV aspect and with the exit hidden.  
|A harder version of [[Shifty Boo Mansion]], in a 1940s black-and-white TV aspect and with the exit hidden.  
|[[Blast Block Skyway]]
|-
|-
|'''{{world|flower2|7}}'''
|'''{{world|flower2|7}}'''
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|[[File:Pipeline Boom Lagoon.jpg|250px]]
|[[File:Pipeline Boom Lagoon.jpg|250px]]
|A harder version of [[Pipeline Lagoon]], with [[Cannon Box]]es.
|A harder version of [[Pipeline Lagoon]], with [[Cannon Box]]es.
|[[Towering Sunshine Seaside]]
|-
|-
|'''{{world|flower2|8}}'''
|'''{{world|flower2|8}}'''
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|[[File:Blast Block Skyway.jpg|250px]]
|[[File:Blast Block Skyway.jpg|250px]]
|A harder version of [[Beep Block Skyway]]. The beep blocks in this level switch four times faster than before.
|A harder version of [[Beep Block Skyway]]. The beep blocks in this level switch four times faster than before.
|[[Honeycomb Skyway]]
|-
|-
|'''{{world|flower2|9}}'''
|'''{{world|flower2|9}}'''
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|[[File:Towering Sunshine Seaside.jpg|250px]]
|[[File:Towering Sunshine Seaside.jpg|250px]]
|A harder and shorter version of [[Sunshine Seaside]] that takes place at sunset, featuring [[Goomba Tower]]s with [[Fire Bro]]s. It has 100 seconds on the timer.
|A harder and shorter version of [[Sunshine Seaside]] that takes place at sunset, featuring [[Goomba Tower]]s with [[Fire Bro]]s. It has 100 seconds on the timer.
|[[Honeycomb Skyway]]
|-
|-
|'''{{world|flower2|10}}'''
|'''{{world|flower2|10}}'''
|[[Honeycomb Skyway]]
|[[Honeycomb Skyway]]
|[[File:Honeycomb Skyway.jpg|250px]]
|[[File:Honeycomb Skyway.jpg|250px]]
|A harder version of [[Honeycomb Starway]]. The course is set under a blue sky as opposed to black in the original level.
|A harder version of [[Honeycomb Starway]] set during the day. It is the only level in the game that is a remix of a previous level from a bonus world.
|[[Spiky Spike Bridge Sneak]]
|-
|-
|'''{{world|flower2|11}}'''
|'''{{world|flower2|11}}'''
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|[[File:Spiky Spike Bridge Sneak.jpg|250px]]
|[[File:Spiky Spike Bridge Sneak.jpg|250px]]
|A harder version of [[Spiky Spike Bridge]]. This level contains searchlights from [[Searchlight Sneak]], which, if stepped in, cause spikes to appear on the bridges.
|A harder version of [[Spiky Spike Bridge]]. This level contains searchlights from [[Searchlight Sneak]], which, if stepped in, cause spikes to appear on the bridges.
|[[Boss Blitz]]
|-
|-
|'''{{world|flower2|12}}'''
|'''{{world|flower2|12}}'''
|[[Boss Blitz]]
|[[Boss Blitz]]
|[[File:Boss Blitz.jpg|250px]]
|[[File:Boss Blitz.jpg|250px]]
|As the name suggests, the level is a boss rush where the player must fight six previous bosses. The first five bosses must be fought in order to gain the five keys required to unlock the Warp Box: [[King Ka-thunk]], [[Pom Pom]], [[Hisstocrat]] (male and female together), [[Boss Brolder]] and [[Boom Boom]]. The unlocked Warp Box leads to the sixth and final boss fight: a second rematch with [[Motley Bossblob]], which when defeated leaves a Warp Box which leads to the Goal Pole. This is the only level in both World Mushroom and World Flower that is not a remix of a single level. All boss fights are now set in space at night.
|As the name suggests, the level is a boss rush where the player must fight six previous bosses. The first five bosses must be fought in order to gain the five keys required to unlock the Warp Box: [[King Ka-thunk]], [[Pom Pom]], [[Hisstocrat]] (male and female together), [[Boss Brolder]] and [[Boom Boom]]. The unlocked Warp Box leads to the sixth and final boss fight: a second rematch with [[Motley Bossblob]], which when defeated leaves a Warp Box which leads to the Goal Pole. All boss fights are now set in space at night. This is the only level in both World Mushroom and World Flower that is not a remix of a previous level.
|[[World Crown]]
|}
|}


{{SM3DW}}
{{SM3DW}}
{{SM3DW Levels}}
{{SM3DW levels}}
[[Category:Cosmic areas]]
[[Category:Cosmic areas]]
[[Category:Super Mario 3D World worlds]]
[[Category:Super Mario 3D World worlds]]
[[de:Welt Blume (Super Mario 3D World)]]
[[de:Welt Blume (Super Mario 3D World)]]
[[it:Mondo Fiore (Super Mario 3D World)]]
[[it:Mondo Fiore (Super Mario 3D World)]]

Latest revision as of 01:49, November 25, 2024

World Flower
World Flower in Super Mario 3D World
Game Super Mario 3D World
Super Mario 3D World + Bowser's Fury
Level(s) 12
<< List of worlds >>

World Flower (called Flower World on Miiverse) is the third special world and the eleventh world in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. It is unlocked after clearing Broken Blue Bully Belt in World Mushroom. This world sits adjacent to World Mushroom, and consists of remixes of previous courses. World Flower contains twelve standard courses, the most of any world in the Super Mario series.

This is the only world in the game to not have a Captain Toad's Adventures course, a Mystery House, or any other special kind of level. This is also the only world that is not first accessed via a Clear Pipe or rocket ship.

Levels[edit]

Level number Level name Preview Description Unlocks
World Flower-1 Switch Shock Circus Switch Shock Circus in the game Super Mario 3D World A harder version of Switch Scramble Circus with Fizzlits. Floating Fuzzy Time Mine
Piranha Creeper Creek after Dark
World Flower-2 Floating Fuzzy Time Mine Floating Fuzzy Time Mine from Super Mario 3D World. A harder version of Fuzzy Time Mine with water. Faster Fort Fire Bros.
World Flower-3 Piranha Creeper Creek after Dark Piranha Creeper Creek after Dark from Super Mario 3D World. A harder version of Piranha Creeper Creek that takes place in the night. The player has to light up all of the torches in the three areas of this level in order to collect all three Green Stars. Faster Fort Fire Bros.
World Flower-4 Faster Fort Fire Bros. Faster Fort Fire Bros. from Super Mario 3D World. A harder version of Fort Fire Bros. The player starts with only 30 seconds remaining and must collect additional cyan + Clocks to gain more time. Shiftier Boo Mansion
Pipeline Boom Lagoon
World Flower-5 Sprawling Savanna Rabbit Run Sprawling Savanna Rabbit Run from Super Mario 3D World. A slightly harder version of Sprawling Savanna that takes place in the morning. The course has 500 seconds. It is also the only standard course in the game that is not connected to the previous course by a yellow path, and is available as soon as World Flower-1 is unlocked. N/A
World Flower-6 Shiftier Boo Mansion Shiftier Boo Mansion in the game Super Mario 3D World A harder version of Shifty Boo Mansion, in a 1940s black-and-white TV aspect and with the exit hidden. Blast Block Skyway
World Flower-7 Pipeline Boom Lagoon Pipeline Boom Lagoon from Super Mario 3D World. A harder version of Pipeline Lagoon, with Cannon Boxes. Towering Sunshine Seaside
World Flower-8 Blast Block Skyway Blast Block Skyway in the game Super Mario 3D World. A harder version of Beep Block Skyway. The beep blocks in this level switch four times faster than before. Honeycomb Skyway
World Flower-9 Towering Sunshine Seaside Towering Sunshine Seaside in the game Super Mario 3D World A harder and shorter version of Sunshine Seaside that takes place at sunset, featuring Goomba Towers with Fire Bros. It has 100 seconds on the timer. Honeycomb Skyway
World Flower-10 Honeycomb Skyway Honeycomb Skyway from Super Mario 3D World. A harder version of Honeycomb Starway set during the day. It is the only level in the game that is a remix of a previous level from a bonus world. Spiky Spike Bridge Sneak
World Flower-11 Spiky Spike Bridge Sneak Spiky Spike Bridge Sneak from Super Mario 3D World. A harder version of Spiky Spike Bridge. This level contains searchlights from Searchlight Sneak, which, if stepped in, cause spikes to appear on the bridges. Boss Blitz
World Flower-12 Boss Blitz Boss Blitz.jpg As the name suggests, the level is a boss rush where the player must fight six previous bosses. The first five bosses must be fought in order to gain the five keys required to unlock the Warp Box: King Ka-thunk, Pom Pom, Hisstocrat (male and female together), Boss Brolder and Boom Boom. The unlocked Warp Box leads to the sixth and final boss fight: a second rematch with Motley Bossblob, which when defeated leaves a Warp Box which leads to the Goal Pole. All boss fights are now set in space at night. This is the only level in both World Mushroom and World Flower that is not a remix of a previous level. World Crown