Rainbow Road (Mario Kart: Super Circuit): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{about|the race course from ''[[Mario Kart: Super Circuit]]''|Rainbow Road as a whole and other versions of the track|[[Rainbow Road]]}}
{{about|the race course from ''[[Mario Kart: Super Circuit]]''|Rainbow Road as a whole and other versions of the track|[[Rainbow Road]]}}
{{racecourse
{{race course infobox
|title=Rainbow Road
|image=[[File:MKSC Rainbow Road Starting Line.png|240px|center]]
|image=[[File:MKSC Rainbow Road Starting Line.png|240px|center]]
|appearances=''[[Mario Kart: Super Circuit]]'' ([[List of games by date#2001|2001]])
|appears_in=''[[Mario Kart: Super Circuit]]'' ([[List of games by date#2001|2001]])
|cups=[[Special Cup]]<br>
|cups=[[Special Cup]]
|music=[[File:MKSC-Music-RainbowRoad.oga]]
|sample=[[File:MKSC-Music-RainbowRoad.oga]]
|map=[[File:MKSC Rainbow Road Map.png|180px]]
|map=[[File:MKSC Rainbow Road Map.png|180px]]<br>[[File:MKSC Rainbow Road Mini Map.png]]
}}
}}


'''Rainbow Road''' is the last course of the [[Special Cup]] in ''[[Mario Kart: Super Circuit]]''. Like the [[N64 Rainbow Road|Rainbow Road]] in ''[[Mario Kart 64]]'', the track is transparent, but it is now greatly simplified to fit the hardware limitations of the [[Game Boy Advance]], being heavily based on the [[SNES Rainbow Road|original Rainbow Road]]. Edges of the course are lined with jumping humps. Skilled racers can use [[Dash Mushroom|Mushroom]]s to perform shortcuts. The track features falling stars that can make racers spin out and [[Thunder Cloud]]s that can shrink them. [[Bowser's Castle#Paper Mario|Bowser's Castle]] from ''[[Paper Mario]]'' can be seen in the background.
'''Rainbow Road''' is the fourth and last course of the [[Special Cup]] in ''[[Mario Kart: Super Circuit]]''. Like the [[N64 Rainbow Road|Rainbow Road]] in ''[[Mario Kart 64]]'', the track is translucent, but it is now greatly simplified to fit the hardware limitations of the [[Game Boy Advance]], being heavily based on the [[SNES Rainbow Road|original Rainbow Road]]. Edges of the course are lined with jumping humps. Skilled racers can use [[Dash Mushroom|Mushroom]]s to perform shortcuts. The track features falling stars that can make racers spin out and [[Thunder Cloud]]s that can shrink them. [[Bowser's Castle#Paper Mario|Bowser's Castle]] and [[Peach's Castle#Paper Mario|Peach's Castle]] from ''[[Paper Mario]]'' also appear in the background.
 
Rainbow Road is one of two tracks from ''Mario Kart: Super Circuit'' that has yet to return as a [[classic course]] in a future ''Mario Kart'' game, the other being [[Broken Pier]]; as a result, its theme is the only track theme in the game that has not received an arrangement in a later ''Mario Kart'' game.


==Course layout==
==Course layout==
[[File:MKSC Rainbow Road Mini Map.png|frame|left|Course map]]
The track begins in its only barricaded portion. Racers first make some turns where there are [[Item Boxes]], but no rails or bouncing humps. Following this, there is a straight path with a very sharp turn and edges with a Thunder Cloud, and a longer straight path where some bouncy stars can spin around racers they come in contact with. There are many sharp turns and curves with more Thunder Clouds. Racers may also use the humps to cut off a large mount of the track when used in conjunction with each other. After another turn, the track offers two paths: on the left is a very narrow path lined with boost pads which can be used as a small shortcut, and on the right is a wider path with fewer boost pads, item boxes and some Thunder Clouds. The boost pads on both sides can be either a benefit or a hindrance as they can be used to perform shortcuts or may cause careless players to fall. Then, there is another sharp turn, with one last thunder cloud before finishing the lap.
The track begins in the only barricade portion of the track, racers first make some turns where there are no rails or bouncing humps and they can snatch some items here. Following this, there is a straight path with a very sharp turn and edges with a thunder cloud and a longer straight path where some bouncy stars can spin around racers they come in contact with. There are many sharp turns and curves with more thunder clouds, racers may also jump from this curve by using the humps to cut of a ridiculous amount of the track when used in conjunction with each other. After another turn, the track offers two paths to go with : on the left is a very narrow path lined with boost pads which can be used as a small shortcut, and on the right is a wider path with fewer boost pads, item boxes and some thunder clouds. The boost pads on both sides can be either a benefit or a hindrance as they can be used to perform shortcuts or may cause careless players to fall. Then, there is another sharp turn, with the last thunder cloud seen before finishing the lap.
{{br}}


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
* The intro part of the music is based on the music for [[SNES Rainbow Road|Rainbow Road]] from ''[[Super Mario Kart]]''.
* The intro part of the music for this Rainbow Road is based on [[SNES Rainbow Road (theme)|the music]] for [[SNES Rainbow Road|Rainbow Road]] from ''[[Super Mario Kart]]''.
** Additionally, this intro is skipped for the final lap version of the music. Rainbow Road is the only course in ''Mario Kart: Super Circuit'' with this distinction, as well as the first course in the ''[[Mario Kart (series)|Mario Kart]]'' series to have its final lap music altered beyond increased tempo.
** Additionally, this intro is skipped for the final lap version of the music, as well as every time it resets from a [[Super Star]] or [[Boo]]. Rainbow Road is the only course in ''Mario Kart: Super Circuit'' with this distinction, as well as the first course in the ''[[Mario Kart (series)|Mario Kart]]'' series to have its final lap music altered beyond increased tempo or pitch.
*In ''[[Super Smash Bros. for Wii U]]'', the music for Rainbow Road can be heard in a medley of [[Rainbow Road (Mario Kart DS)|two other]] [[3DS Rainbow Road|Rainbow Road]] themes.
*In ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', the music track "Rainbow Road Medley" includes a portion of this Rainbow Road's music, alongside the music for ''[[Mario Kart DS]]''{{'}}s [[Rainbow Road (Mario Kart DS)|Rainbow Road]] and ''[[Mario Kart 7]]''{{'}}s [[3DS Rainbow Road|Rainbow Road]].


==References==
==References==
<references/>
<references/>


{{Racecourses}}
{{MK race courses}}
{{MKSC}}
{{MKSC}}
[[Category:Sky areas]]
[[Category:Cosmic areas]]
[[Category:Unlockable race courses]]
[[Category:Mario Kart: Super Circuit race courses]]
[[Category:Mario Kart: Super Circuit race courses]]
[[it:Pista Arcobaleno (GBA)]]
[[it:Pista Arcobaleno (GBA)]]
[[de:Regenbogen-Boulevard#Mario Kart: Super Circuit]]
[[de:Regenbogen-Boulevard#Mario Kart: Super Circuit]]

Latest revision as of 14:46, September 14, 2024

This article is about the race course from Mario Kart: Super Circuit. For Rainbow Road as a whole and other versions of the track, see Rainbow Road.
Rainbow Road
MKSC Rainbow Road Starting Line.png
Information
Appears in Mario Kart: Super Circuit (2001)
Cup(s) Special Cup
Music sample
Course map
MKSC Rainbow Road Map.png
MKSC Rainbow Road Mini Map.png

Rainbow Road is the fourth and last course of the Special Cup in Mario Kart: Super Circuit. Like the Rainbow Road in Mario Kart 64, the track is translucent, but it is now greatly simplified to fit the hardware limitations of the Game Boy Advance, being heavily based on the original Rainbow Road. Edges of the course are lined with jumping humps. Skilled racers can use Mushrooms to perform shortcuts. The track features falling stars that can make racers spin out and Thunder Clouds that can shrink them. Bowser's Castle and Peach's Castle from Paper Mario also appear in the background.

Rainbow Road is one of two tracks from Mario Kart: Super Circuit that has yet to return as a classic course in a future Mario Kart game, the other being Broken Pier; as a result, its theme is the only track theme in the game that has not received an arrangement in a later Mario Kart game.

Course layout[edit]

The track begins in its only barricaded portion. Racers first make some turns where there are Item Boxes, but no rails or bouncing humps. Following this, there is a straight path with a very sharp turn and edges with a Thunder Cloud, and a longer straight path where some bouncy stars can spin around racers they come in contact with. There are many sharp turns and curves with more Thunder Clouds. Racers may also use the humps to cut off a large mount of the track when used in conjunction with each other. After another turn, the track offers two paths: on the left is a very narrow path lined with boost pads which can be used as a small shortcut, and on the right is a wider path with fewer boost pads, item boxes and some Thunder Clouds. The boost pads on both sides can be either a benefit or a hindrance as they can be used to perform shortcuts or may cause careless players to fall. Then, there is another sharp turn, with one last thunder cloud before finishing the lap.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese レインボーロード[?]
Reinbō Rōdo
Rainbow Road
Chinese 彩虹桥[1]
Cǎihóng Qiáo
Rainbow Bridge

Trivia[edit]

References[edit]

  1. ^ From the iQue localization prototype.