Boulder Canyon: Difference between revisions

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{{more images|Both N64 & DS versions}}
{{image|more=yes|Both N64 & DS versions}}
{{DKRBox
{{DKR course infobox
|image=[[File:DKR-BoulderCanyon.png|250px]]
|image=[[File:DKR-BoulderCanyon.png|250px]]
|location=[[Dragon Forest]]
|location=[[Dragon Forest]]
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|beat_tt=2:02.35
|beat_tt=2:02.35
|notes=Most of the stage takes place on water.
|notes=Most of the stage takes place on water.
|map = [[File:DKR Map Boulder Canyon.png]]<br>N64<br>[[File:DKRDS Icon Boulder Canyon.png]]<br>DS
|before=[[Greenwood Village|<<]]
|before=[[Greenwood Village|<<]]
|after=[[Haunted Woods|>>]]
|after=[[Haunted Woods|>>]]
}}
}}
'''Boulder Canyon''' is the third course of the [[Dragon Forest]] area of [[Timber Island]] and the eighteenth course overall in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' Twenty [[Golden Balloon]]s are needed to unlock it, but thirty balloons are required to unlock its [[Silver Coin]] challenge (or Balloon Touch Challenge in the [[Nintendo DS]] remake).
'''Boulder Canyon''' is the third course of the [[Dragon Forest]] area of [[Timber Island]], the fifteenth main race track, and the eighteenth course overall in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' Twenty [[Golden Balloon]]s are needed to unlock it, but thirty balloons are required to unlock its [[Silver Coin]] challenge (or Balloon Touch Challenge in the [[Nintendo DS]] remake).


During the race on this track, racers must use their [[hovercraft]] to ride over the running water. There are some moving logs floating atop the water to knock players around and hitting into them could bring a player into last place, so they should be avoided at all costs. There is also a bridge farther into the stage and it can rise if a racer is to hit the bell at the end of it. The track is also notorious for its fork in the road, which is made up of two passages in a dark sewer. However, the two roads are not any different from each other and they both lead to the same place. In the [[Nintendo DS]] remake, this fork in the road does not have colored walls for differentiation.
During the race on this track, racers must use their [[hovercraft]] to ride over the running water. There are some moving logs floating atop the water to knock players around and hitting into them could bring a player into last place, so they should be avoided at all costs. There is also a bridge farther into the stage and it can rise if a racer is to hit the bell at the end of it. The track is also notorious for its fork in the road, which is made up of two passages in a dark sewer. However, the two roads are not any different from each other and they both lead to the same place. In the [[Nintendo DS]] remake, this fork in the road does not have colored walls for differentiation.
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Similar to Timber's Island, the music in this track features several variations, which play according to the player's location. This is the only race track in the game to feature musical variants: the first variant, which plays outside the castle, is a happy and upbeat tune featuring an organ and a saxophone; the second variant, which plays in the outer castle, resembles traditional Ukrainian or {{wp|Peoples of the Caucasus|Caucasian}} music; the third variant, which plays inside the castle, is a dark and mysterious tune featuring a bass clarinet.
Similar to Timber's Island, the music in this track features several variations, which play according to the player's location. This is the only race track in the game to feature musical variants: the first variant, which plays outside the castle, is a happy and upbeat tune featuring an organ and a saxophone; the second variant, which plays in the outer castle, resembles traditional Ukrainian or {{wp|Peoples of the Caucasus|Caucasian}} music; the third variant, which plays inside the castle, is a dark and mysterious tune featuring a bass clarinet.
The official ''Diddy Kong Racing'' website suggested racing as Banjo on this track.<ref>[https://web.archive.org/web/19981201200412/http://www.dkr.com/boulder.html ''Diddy Kong Racing'' website (Boulder Canyon)]</ref>


==Track layout==
==Track layout==
[[File:Boulder Canyon.png|200px|thumb|left]]
[[File:Boulder Canyon.png|200px|thumb|left]]
The track begins with a small turn along the river. There are some logs in the center of the track to get in the players' way. After riding over a small log, racers must ride down a small hill. There are a few Item Balloons along the side of this area, most of which can give the racer an extra speed boost. The river empties into a small lake, which has a lone log in the center of it. To the right of this log is a rather short tunnel leading onto a bridge. Crossing the bridge takes players into the castle, but if they fall off the bridge, they have to ride around the entrance and enter the castle by its sides. Inside the castle, the first Zipper can be found, boosting players up a small hill. A sharp turn at the top of the area takes the racers to another Zipper seen near the wall. There is another set of Item Balloons after this, as well as the way into the castle's sewers. Two sharp turns make up the beginning of this dark area.  
The track begins with a small turn along the river. There are some logs in the center of the track to get in the players' way. After riding over a small log, racers must ride down a small hill. There are a few Item Balloons along the side of this area, most of which can give the racer an extra speed boost. The river empties into a small lake, which has a lone log in the center of it. To the right of this log is a rather short tunnel leading onto a bridge. Crossing the bridge takes players into the castle, but if they fall off the bridge, they have to ride around the entrance and enter the castle by its sides. Inside the castle, the first Zipper can be found with a golden bell hanging over it, boosting players up a small hill. A sharp turn at the top of the area takes the racers to another Zipper seen near the wall. There is another set of Item Balloons after this, as well as the way into the castle's sewers. Two sharp turns make up the beginning of this dark area. In the DS remake, the inside of the castle is adorned with elegant colorful curtains after its entrance, and when the bell is touched, it has a swinging effect.


There are two groups of Item Balloons in the center area of this sewer, and both sets are parallel to each other. A fork in the road can also be seen here. Both roads take the racers to the same point at the same speed, but they both have different items. While the left passage gives the players a red Item Balloon to attack opponents in front of them, the passage on the right gives them a green balloon to attack players from behind. The two roads intersect each other and lead [[Diddy Kong]] and other racers outside of the sewers. Outside of the damp cave, players must continue through the river and dodge a few logs. There are two Zippers along the outside of this path. One can be found just after exiting the sewers, while the second Zipper is located just before a waterfall. Players need to ride down this waterfall to continue. There is one final sharp turn before the end of the track, as well as one more log. After the turn, the finish line is just ahead.
There are two groups of Item Balloons in the center area of this sewer, and both sets are parallel to each other. A fork in the road can also be seen here. Both roads take the racers to the same point at the same speed, but they both have different items. While the left passage gives the players a red Item Balloon to attack opponents in front of them, the passage on the right gives them a green balloon to attack players from behind. The two roads intersect each other and lead [[Diddy Kong]] and other racers outside of the sewers. Outside of the damp cave, players must continue through the river and dodge a few logs. There are two Zippers along the outside of this path. One can be found just after exiting the sewers, while the second Zipper is located just before a waterfall. Players need to ride down this waterfall to continue. There is one final sharp turn before the end of the track, as well as one more log. After the turn, the finish line is just ahead.
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<gallery>
<gallery>
Wish Key Location DF DKR.png|The location of the Wish Key to unlock [[Smokey Castle]].
Wish Key Location DF DKR.png|The location of the Wish Key to unlock [[Smokey Castle]].
</gallery>
===''Diddy Kong Racing DS''===
<gallery>
DKRDS map small Boulder Canyon.png|Map (zoomed out)
</gallery>
</gallery>


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|JapR=Ribā Paresu
|JapR=Ribā Paresu
|JapM=River Palace
|JapM=River Palace
|Fra=Canyon aux Boulets
|Fre=Canyon aux Boulets
|FraM=Cannonball Canyon
|FreM=Cannonball Canyon
|Ger=Felsenschlucht (N64)<br>Geröllschlucht  (DS)
|Ger=Felsenschlucht
|GerM=Rock Canyon<br>Scree Canyon
|GerN=''Diddy Kong Racing''
|GerM=Rock Canyon
|Ger2=Geröllschlucht
|Ger2N=''Diddy Kong Racing DS''
|Ger2M=Scree Canyon
|Ita=Gola dei Macigni
|Ita=Gola dei Macigni
|ItaM=Boulders Gorge
|ItaM=Boulders Gorge
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|SpaM=Stone Canyon
|SpaM=Stone Canyon
}}
}}
==References==
<references/>


{{DKR}}
{{DKR}}
[[Category:Donkey Kong locations]]
[[Category:Diddy Kong Racing race courses]]
[[Category:Diddy Kong Racing race courses]]

Latest revision as of 09:34, September 5, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Both N64 & DS versions

Diddy Kong Racing course
Boulder Canyon
Boulder Canyon, from Diddy Kong Racing.
Location Dragon Forest
Balloon(s) required 20 (race)
30 (challenge)
Transportation Hovercraft
Meet T.T (N64) 2:11.00
Beat T.T. 2:02.35
Notes Most of the stage takes place on water.
Course map
Minimap of Boulder Canyon from Diddy Kong Racing
N64
Boulder Canyon course icon from Diddy Kong Racing DS.
DS
<< List of tracks >>

Boulder Canyon is the third course of the Dragon Forest area of Timber Island, the fifteenth main race track, and the eighteenth course overall in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS. Twenty Golden Balloons are needed to unlock it, but thirty balloons are required to unlock its Silver Coin challenge (or Balloon Touch Challenge in the Nintendo DS remake).

During the race on this track, racers must use their hovercraft to ride over the running water. There are some moving logs floating atop the water to knock players around and hitting into them could bring a player into last place, so they should be avoided at all costs. There is also a bridge farther into the stage and it can rise if a racer is to hit the bell at the end of it. The track is also notorious for its fork in the road, which is made up of two passages in a dark sewer. However, the two roads are not any different from each other and they both lead to the same place. In the Nintendo DS remake, this fork in the road does not have colored walls for differentiation.

Boulder Canyon contains the key to unlock Dragon Forest's challenge level, Smokey Castle. It can be reached if the player raises the bridge and rides over it. With some help from a blue Item Balloon, which is needed to get a speed boost, the player should be able to use the bridge as a ramp to grab the key in a hidden alcove.

Similar to Timber's Island, the music in this track features several variations, which play according to the player's location. This is the only race track in the game to feature musical variants: the first variant, which plays outside the castle, is a happy and upbeat tune featuring an organ and a saxophone; the second variant, which plays in the outer castle, resembles traditional Ukrainian or Caucasian music; the third variant, which plays inside the castle, is a dark and mysterious tune featuring a bass clarinet.

The official Diddy Kong Racing website suggested racing as Banjo on this track.[1]

Track layout[edit]

Boulder Canyon

The track begins with a small turn along the river. There are some logs in the center of the track to get in the players' way. After riding over a small log, racers must ride down a small hill. There are a few Item Balloons along the side of this area, most of which can give the racer an extra speed boost. The river empties into a small lake, which has a lone log in the center of it. To the right of this log is a rather short tunnel leading onto a bridge. Crossing the bridge takes players into the castle, but if they fall off the bridge, they have to ride around the entrance and enter the castle by its sides. Inside the castle, the first Zipper can be found with a golden bell hanging over it, boosting players up a small hill. A sharp turn at the top of the area takes the racers to another Zipper seen near the wall. There is another set of Item Balloons after this, as well as the way into the castle's sewers. Two sharp turns make up the beginning of this dark area. In the DS remake, the inside of the castle is adorned with elegant colorful curtains after its entrance, and when the bell is touched, it has a swinging effect.

There are two groups of Item Balloons in the center area of this sewer, and both sets are parallel to each other. A fork in the road can also be seen here. Both roads take the racers to the same point at the same speed, but they both have different items. While the left passage gives the players a red Item Balloon to attack opponents in front of them, the passage on the right gives them a green balloon to attack players from behind. The two roads intersect each other and lead Diddy Kong and other racers outside of the sewers. Outside of the damp cave, players must continue through the river and dodge a few logs. There are two Zippers along the outside of this path. One can be found just after exiting the sewers, while the second Zipper is located just before a waterfall. Players need to ride down this waterfall to continue. There is one final sharp turn before the end of the track, as well as one more log. After the turn, the finish line is just ahead.

Silver Coin locations[edit]

Adventure mode[edit]

  • The first coin is located to the right of the first two Item Balloons.
  • The next coin can be found at the top of the small waterfall leading to the castle.
  • At the bottom of the waterfall, the third coin can be found next to a log.
  • After crossing the bridge, the racer must head over the nearby Zipper to run into the next coin.
  • The fifth Silver Coin is at the left corner of the sewer's entrance near a Zipper.
  • At the fork in the road, one can take the left passage to come to the next coin.
  • The seventh coin is found right after the sixth coin in the left passage of the fork in the road.
  • After players make their way out of the castle sewers, they can find the final coin behind the next Zipper.

Adventure Two mode[edit]

  • On the small island to the right of the track, before going under the bridge.
  • On the right side of the track while going down the waterfall.
  • Just in front of the red arrow pointing to the log.
  • At the entrance of where the right path at the moat rejoins the main track.
  • On the right side of the track in the castle, just before going back in the water.
  • Just behind the green Item Balloon, on the left path in the castle.
  • On the left of the course, right next to a log, after exiting the left path of the castle.
  • Behind a couple of Bananas on the left side of the track.

Gallery[edit]

Diddy Kong Racing[edit]

Diddy Kong Racing DS[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese リバーパレス[?]
Ribā Paresu
River Palace
French Canyon aux Boulets[?] Cannonball Canyon
German Felsenschlucht[?] Rock Canyon Diddy Kong Racing
Geröllschlucht[?] Scree Canyon Diddy Kong Racing DS
Italian Gola dei Macigni[?] Boulders Gorge
Spanish Cañón de Piedra[?] Stone Canyon

References[edit]