Pirate Lagoon: Difference between revisions
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{{more | {{image|more=yes|DS version}} | ||
{{ | {{DKR course infobox | ||
|image=[[File:DKR-PirateLagoon.png|250px]] | |image=[[File:DKR-PirateLagoon.png|250px]] | ||
|location=[[Sherbet Island]] | |location=[[Sherbet Island]] | ||
Line 8: | Line 8: | ||
|beat_tt=1:28.56 | |beat_tt=1:28.56 | ||
|notes=The entire stage is round, and features many twists and turns. | |notes=The entire stage is round, and features many twists and turns. | ||
|map = [[File:DKR Map Pirate Lagoon.png]]<br>N64<br>[[File:DKRDS Icon Pirate Lagoon.png]]<br>DS | |||
|before=[[Crescent Island|<<]] | |before=[[Crescent Island|<<]] | ||
|after=[[Treasure Caves|>>]] | |after=[[Treasure Caves|>>]] | ||
}} | }} | ||
'''Pirate Lagoon''' is | '''Pirate Lagoon''' is the third racetrack in the [[Sherbet Island]] area of [[Timber Island]], the eleventh main race track, and the thirteenth track overall in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. | ||
This track requires all racers to use [[hovercraft]]s, as it takes place mostly on water. It also features a long tunnel near the beginning, which consists of one sharp turn at its entrance. Besides that, the level's main obstacles are its many twists and turns, which racers must try not to speed around if they do not want to lose control. There is also ramp near the end of the track to skip driving around a wall. | This track requires all racers to use [[hovercraft]]s, as it takes place mostly on water. It also features a long tunnel near the beginning, which consists of one sharp turn at its entrance. Besides that, the level's main obstacles are its many twists and turns, which racers must try not to speed around if they do not want to lose control. There is also ramp near the end of the track to skip driving around a wall. | ||
In the N64 version of the game, this track has the same music as [[Treasure Caves]]. The DS version has its music replaced, in addition as Treasure Caves, making it the only composition to not return in the DS version. | |||
13 [[Golden Balloon]]s is the minimum total needed to unlock this course, and to compete in the [[Silver Coin Challenge]] (or Balloon Touch Challenge in the [[Nintendo DS]] remake), the total needed to reenter the course increases to 18. The official ''Diddy Kong Racing'' website suggested racing as Bumper on this track.<ref>[https://web.archive.org/web/19981207021951/http://www.dkr.com/pirate.html ''Diddy Kong Racing'' website (Pirate Lagoon)]</ref> | |||
==Track layout== | ==Track layout== | ||
[[File:DKR64 PirateLagoon1.jpg|thumb|left|The start of the track]] | [[File:DKR64 PirateLagoon1.jpg|thumb|left|The start of the track]] | ||
The track begins as the racers drive under an overhang. Then, there is a land patch with two blue [[ | The track begins as the racers drive under an overhang. Then, there is a land patch with two blue [[Weapon Balloon]]s in the interior and three red Item Balloons in the exterior. There is also a hovercraft dash panel and a few more land patches that make the path bumpy. Soon, racers make a u-turn to the left that contain several item balloons. On the long straight, there are a few [[banana]]s on the far right. | ||
In the entrance of the castle, there is a yellow balloon on the left and a blue balloon on the right. Inside the castle, when players make a sharp turn left, is a short corridor consisting of two bananas on each side. After a sharp turn to the right, there is a dash panel on the left. Soon, after the curve to the right, players perform a u-turn to the left, and there are a few balloons. Players can then take a dash panel to leap over a landmark (which contains a blue balloon midair, cutting the course, or drive around it. Then, they complete a lap.{{br}} | In the entrance of the castle, there is a yellow balloon on the left and a blue balloon on the right. Inside the castle, when players make a sharp turn left, is a short corridor consisting of two bananas on each side. After a sharp turn to the right, there is a dash panel on the left. Soon, after the curve to the right, players perform a u-turn to the left, and there are a few balloons. Players can then take a dash panel to leap over a landmark (which contains a blue balloon midair, cutting the course, or drive around it. Then, they complete a lap.{{br}} | ||
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==Gallery== | ==Gallery== | ||
===''Diddy Kong Racing''=== | |||
<gallery> | <gallery> | ||
Pirate Lagoon.png | Pirate Lagoon.png | ||
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DKR64 PirateLagoon2.jpg | DKR64 PirateLagoon2.jpg | ||
DKR64 PirateLagoon5.jpg | DKR64 PirateLagoon5.jpg | ||
</gallery> | |||
===''Diddy Kong Racing DS''=== | |||
<gallery> | |||
DKRDS map small Pirate Lagoon.png|Map (zoomed out) | |||
</gallery> | </gallery> | ||
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|Spa=Lago Pirata | |Spa=Lago Pirata | ||
|SpaM=Pirate Lagoon | |SpaM=Pirate Lagoon | ||
| | |Fre=Lagon des Pirates | ||
| | |FreM=Pirate Lagoon | ||
|Ger=Piratenlagune | |Ger=Piratenlagune | ||
|GerM=Pirate Lagoon | |GerM=Pirate Lagoon | ||
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|ItaM=Pirate Lagoon | |ItaM=Pirate Lagoon | ||
}} | }} | ||
==References== | |||
<references/> | |||
{{DKR}} | {{DKR}} | ||
[[Category:Pirate areas]] | |||
[[Category:Aquatic areas]] | [[Category:Aquatic areas]] | ||
[[Category:Diddy Kong Racing race courses]] | [[Category:Diddy Kong Racing race courses]] |
Latest revision as of 21:42, November 15, 2024
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): DS version
Pirate Lagoon | |||
---|---|---|---|
Location | Sherbet Island | ||
Balloon(s) required | 13 (race) 20 (challenge) | ||
Transportation | Hovercraft | ||
Meet T.T (N64) | 1:34.00 | ||
Beat T.T. | 1:28.56 | ||
Notes | The entire stage is round, and features many twists and turns. | ||
| |||
<< List of tracks >> |
Pirate Lagoon is the third racetrack in the Sherbet Island area of Timber Island, the eleventh main race track, and the thirteenth track overall in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS.
This track requires all racers to use hovercrafts, as it takes place mostly on water. It also features a long tunnel near the beginning, which consists of one sharp turn at its entrance. Besides that, the level's main obstacles are its many twists and turns, which racers must try not to speed around if they do not want to lose control. There is also ramp near the end of the track to skip driving around a wall.
In the N64 version of the game, this track has the same music as Treasure Caves. The DS version has its music replaced, in addition as Treasure Caves, making it the only composition to not return in the DS version.
13 Golden Balloons is the minimum total needed to unlock this course, and to compete in the Silver Coin Challenge (or Balloon Touch Challenge in the Nintendo DS remake), the total needed to reenter the course increases to 18. The official Diddy Kong Racing website suggested racing as Bumper on this track.[1]
Track layout[edit]
The track begins as the racers drive under an overhang. Then, there is a land patch with two blue Weapon Balloons in the interior and three red Item Balloons in the exterior. There is also a hovercraft dash panel and a few more land patches that make the path bumpy. Soon, racers make a u-turn to the left that contain several item balloons. On the long straight, there are a few bananas on the far right.
In the entrance of the castle, there is a yellow balloon on the left and a blue balloon on the right. Inside the castle, when players make a sharp turn left, is a short corridor consisting of two bananas on each side. After a sharp turn to the right, there is a dash panel on the left. Soon, after the curve to the right, players perform a u-turn to the left, and there are a few balloons. Players can then take a dash panel to leap over a landmark (which contains a blue balloon midair, cutting the course, or drive around it. Then, they complete a lap.
Silver Coin locations[edit]
Adventure mode[edit]
- The first coin is located right before the first Zipper.
- After passing the first Zipper another coin can be found near a small island to the right.
- On the first turn, the racers will drive right up to the third coin.
- After hitting the second Zipper, the fourth coin can be seen to the right of the nearby tunnel on the edge of the area.
- Outside of the tunnel, the third Zipper can be found. Driving through it will boost the players along the side of a wall, where they can find some collectibles, including a coin.
- Shortly after the fifth coin, the racers will find a sharp turn. A coin can be found while riding around this area.
- The seventh coin can be found to the right of the fourth Zipper near an island.
- The final coin is located just before the finish line near a wall.
Adventure Two mode[edit]
- In the middle of the track, just after the first island.
- On an island with a coconut tree, on the left side of the track near the course's limits.
- In the middle of the island on the first corner.
- In the middle of the tunnel section, after the second corner.
- In the middle of the track, after the tunnel section, near a Zipper.
- In the middle of the island on the final corner.
- In the middle of the track on the final corner.
- On the rocky verge after the ramp.
Gallery[edit]
Diddy Kong Racing[edit]
Diddy Kong Racing DS[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | かいぞくじま[?] Kaizoku-jima |
Pirate Island | |
French | Lagon des Pirates[?] | Pirate Lagoon | |
German | Piratenlagune[?] | Pirate Lagoon | |
Italian | Laguna dei Pirati[?] | Pirate Lagoon | |
Spanish | Lago Pirata[?] | Pirate Lagoon |