Final Ferris Wheel: Difference between revisions
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{{ | {{world infobox | ||
|image=[[File:MvsDKFinalFerrisWheel.png|256px]] | |image=[[File:MvsDKFinalFerrisWheel.png|256px]] | ||
| | |game=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]] | ||
|before=[[Super Skywheel|<<]] | |before=[[Super Skywheel|<<]] | ||
|after=[[Rainbow Summit|>> (Extra)]] | |after=[[Rainbow Summit|>> (Extra)]] | ||
}} | }} | ||
'''Final Ferris Wheel''' is the last attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It only has one level, called | '''Final Ferris Wheel''' is the last attraction in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. It only has one level, called [[Donkey Kong Final Battle]], which is where the [[Mini Mario (toy)|Mini Mario]]s' final battle against [[Donkey Kong]] takes place. In this level, Donkey Kong is hanging on the side of the eponymous ferris wheel, moving back and forth. The Minis are in a [[cannon]] at the bottom, which the player can move back and forth, and tap to shoot. | ||
The objective is to hit Donkey Kong with Minis until he runs out of energy. He attacks by shooting missiles and floating spiked balls at the Mini Marios that break them if they make contact. After a few hits, Donkey Kong tries to steal one of Mario's Minis. If he grabs a Mini, the player must quickly rescue that Mini by shooting Donkey Kong, or else he throws it away. | The objective is to hit Donkey Kong with Minis until he runs out of energy. He attacks by shooting missiles and floating spiked balls at the Mini Marios that break them if they make contact. After a few hits, Donkey Kong tries to steal one of Mario's Minis. If he grabs a Mini, the player must quickly rescue that Mini by shooting Donkey Kong, or else he throws it away. | ||
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==Level== | ==Level== | ||
This world contains only the following level. | This world contains only the following level. | ||
{| style="text-align: center | {| style="text-align: center" class=wikitable | ||
!width="5%"|Level | !width="5%"|Level | ||
!width="1%"|Preview | !width="1%"|Preview | ||
!width="10%"|Description | !width="10%"|Description | ||
!width="10%"|Enemies and obstacles | !width="10%"|Enemies and obstacles | ||
|- | |- | ||
|[[Donkey Kong Final Battle]] | |[[Donkey Kong Final Battle]] | ||
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|[[Donkey Kong]] | |[[Donkey Kong]] | ||
|} | |} | ||
==Media== | |||
{{media table | |||
|file1=MvDKMLM FinalFerrisWheelMenu.oga | |||
|title1=Stage select music | |||
|file2=MvDKMLM FinalFerrisWheelBossHereWeGo.oga | |||
|title2=HERE WE GO! | |||
|file3=MvDKMLM FinalFerrisWheelBossIntro.oga | |||
|title3=Donkey Kong Final Battle (countdown) | |||
|file4=MvDKMLM FinalFerrisWheelBoss.oga | |||
|title4=Donkey Kong Final Battle | |||
|file5=MvDKMLM FinalFerrisWheelBossLastMini.oga | |||
|title5=Donkey Kong Final Battle (last Mini) | |||
|file6=MvDKMLM FinalFerrisWheelBossLose.oga | |||
|title6=Donkey Kong Final Battle (lost) | |||
|file7=MvDKMLM FinalFerrisWheelBossVictory.oga | |||
|title7=Donkey Kong Final Battle (victory) | |||
}} | |||
==Names in other languages== | ==Names in other languages== | ||
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|Ita=Duello rotante | |Ita=Duello rotante | ||
|ItaM=Rotating duel | |ItaM=Rotating duel | ||
| | |FreE=Grande roue ultime | ||
| | |FreEM=Final Ferris wheel | ||
|Ger=Riesenrad-Radau | |Ger=Riesenrad-Radau | ||
|GerM=Ferris wheel hullabaloo}} | |GerM=Ferris wheel hullabaloo | ||
}} | |||
{{MVDKMLM}} | {{MVDKMLM}} | ||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! | [[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! worlds]] |
Latest revision as of 12:54, July 1, 2024
Final Ferris Wheel | |
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Game | Mario vs. Donkey Kong: Mini-Land Mayhem |
<< List of worlds >> (Extra) |
Final Ferris Wheel is the last attraction in Mario vs. Donkey Kong: Mini-Land Mayhem!. It only has one level, called Donkey Kong Final Battle, which is where the Mini Marios' final battle against Donkey Kong takes place. In this level, Donkey Kong is hanging on the side of the eponymous ferris wheel, moving back and forth. The Minis are in a cannon at the bottom, which the player can move back and forth, and tap to shoot.
The objective is to hit Donkey Kong with Minis until he runs out of energy. He attacks by shooting missiles and floating spiked balls at the Mini Marios that break them if they make contact. After a few hits, Donkey Kong tries to steal one of Mario's Minis. If he grabs a Mini, the player must quickly rescue that Mini by shooting Donkey Kong, or else he throws it away.
After Donkey Kong is defeated, he kidnaps Pauline again, which allows the player to play the Plus Mode. When he is defeated the same way in Plus Mode, Mario gives him a Mini Pauline, ending the main story.
Level[edit]
This world contains only the following level.
Level | Preview | Description | Enemies and obstacles |
---|---|---|---|
Donkey Kong Final Battle | The ninth and final boss battle against Donkey Kong. | Donkey Kong |
Media[edit]
Stage select music | File info |
HERE WE GO! | File info |
Donkey Kong Final Battle (countdown) | File info |
Donkey Kong Final Battle | File info |
Donkey Kong Final Battle (last Mini) | File info |
Donkey Kong Final Battle (lost) | File info |
Donkey Kong Final Battle (victory) | File info |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
French (NOE) | Grande roue ultime[?] | Final Ferris wheel | |
German | Riesenrad-Radau[?] | Ferris wheel hullabaloo | |
Italian | Duello rotante[?] | Rotating duel | |
Spanish (NOA) | Rueda final[?] | Final wheel | |
Spanish (NOE) | Supernoria Final[?] | Final Ferris Wheel |