World 5-3 (Super Mario 3D Land): Difference between revisions

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{{italic title|World 5-3 (''Super Mario 3D Land'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 5-3
|image=[[File:SM3DL5-3.png|250px]]
|image=[[File:SM3DL5-3.png|250px]]
|code=World 5-3
|code=World 5-3
Line 7: Line 6:
|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 5-2 (Super Mario 3D Land)|<<]]
|before=[[World 5-2 (Super Mario 3D Land)|<<]]
|after=[[World 5-4 (Super Mario 3D Land)|>>]]
|after=[[World 5-4 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=[[File:SM3DL-Athletic Theme.oga]]
}}
}}
'''World 5-3''' is the third level of [[World 5 (Super Mario 3D Land)|World 5]] in ''[[Super Mario 3D Land]]''. The level is a sky level with several moving platforms. This level is unlocked by collecting forty [[Star Medal]]s.
'''World 5-3''' is the third level of [[World 5 (Super Mario 3D Land)|World 5]] in ''[[Super Mario 3D Land]]''. The level is a sky level with several moving platforms. This level is unlocked by collecting forty [[Star Medal]]s.


==Layout==
==Layout==
Mario lands in a platform where is leaned a rail board, after a single [[Flophopper]]. In this ride, Mario crosses [[Donut Block]]s, spiked bars and spiked cubes, until he reaches in a blue swinging engine that leads to a stationary platform with some blocks and a Flophopper. On the right, Mario will ride two moving platforms, crossing [[Paragoomba]]s, [[Fire Piranha Plant]]s, more Donut Blocks and spiked cubes. In the end of the rails, Mario must go up on a big platform, where three Flophoppers are faced. In the end of this platform, the plumber finds a [[Checkpoint Flag]] and Donut Blocks with Paragoombas, that lead to two swinging platforms. The last one takes Mario to four platforms circling spiked blocks and under a ? Block with a [[Super Mushroom]] or [[Fire Flower]]. Going up on an iron floating area, Mario encounters many Flophoppers, a pole that leads to a {{conjectural|Rainbow Jump Block}} and three Donut Blocks, conducting to two moving boards that, besides going ahead, also go up or down. After crossing many falling blocks and spiked obstacles, he will find two platforms. Between them, a swinging platform and on the last, the [[Goal Pole]].
Mario lands in a platform where is leaned a rail board, after a single [[Flophopper]]. In this ride, Mario crosses [[Donut Block]]s, spiked bars and spiked cubes, until he reaches in a blue swinging engine that leads to a stationary platform with some blocks and a Flophopper. On the right, Mario will ride two moving platforms, crossing [[Paragoomba]]s, [[Fire Piranha Plant]]s, more Donut Blocks and spiked cubes. In the end of the rails, Mario must go up on a big platform, where three Flophoppers are faced. In the end of this platform, the plumber finds a [[Checkpoint Flag]] and Donut Blocks with Paragoombas, that lead to two swinging platforms. The last one takes Mario to four platforms circling spiked blocks and under a ? Block with a [[Super Mushroom]] or [[Fire Flower]]. Going up on an iron floating area, Mario encounters many Flophoppers, a pole that leads to a [[Super Note Block]] and three Donut Blocks, conducting to two moving boards that, besides going ahead, also go up or down. After crossing many falling blocks and spiked obstacles, he will find two platforms. Between them, a swinging platform and on the last, the [[Goal Pole]].


==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1:''' After passing the checkpoint, the first medal can be easily obtained by jumping over the block with the first swinging platform.
*'''Star Medal 1:''' After passing the checkpoint, the first medal can be easily obtained by jumping over the block with the first swinging platform.
*'''Star Medal 2:''' Shortly after the swing platforms, the player should come to an area with [[Flophopper]]s and a pole. Climbing up to the top of the pole will take the player to a Rainbow Music Block. Jumping on the block will take the player to a [[Coin Heaven]] area that contains the second Star Medal.
*'''Star Medal 2:''' Shortly after the swing platforms, the player should come to an area with [[Flophopper]]s and a pole. Climbing up to the top of the pole will take the player to a Super Note Block. Jumping on the block will take the player to a [[Coin Heaven]] area that contains the second Star Medal.
*'''Star Medal 3:''' After taking the Rainbow Block, the player will find themselves on one final set of moving platforms. They should stay on the left platform while avoiding the hazards, as it will take them to the Star Medal.
*'''Star Medal 3:''' After taking the Super Note Block, the player will find themselves on one final set of moving platforms. They should stay on the left platform while avoiding the hazards, as it will take them to the Star Medal.


==Enemies==
==Enemies==
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*[[Spike Bar]]s
*[[Spike Bar]]s


{{SM3DL}}
==Level map==
{{SM3DL Levels}}
<gallery>
[[Category:Super Mario 3D Land Levels]]
M3DL-map-A-5-3.jpg
</gallery>
 
{{SM3DL levels}}
[[Category:Sky areas]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 5-3 (Super Mario 3D Land)]]
[[it:Mondo 5-3 (Super Mario 3D Land)]]

Latest revision as of 04:30, February 29, 2024

Level
World 5-3
SM3DL5-3.png
Level code World 5-3
World World 5
Game Super Mario 3D Land
Time limit 400 seconds
Music sample
<< Directory of levels >>

World 5-3 is the third level of World 5 in Super Mario 3D Land. The level is a sky level with several moving platforms. This level is unlocked by collecting forty Star Medals.

Layout[edit]

Mario lands in a platform where is leaned a rail board, after a single Flophopper. In this ride, Mario crosses Donut Blocks, spiked bars and spiked cubes, until he reaches in a blue swinging engine that leads to a stationary platform with some blocks and a Flophopper. On the right, Mario will ride two moving platforms, crossing Paragoombas, Fire Piranha Plants, more Donut Blocks and spiked cubes. In the end of the rails, Mario must go up on a big platform, where three Flophoppers are faced. In the end of this platform, the plumber finds a Checkpoint Flag and Donut Blocks with Paragoombas, that lead to two swinging platforms. The last one takes Mario to four platforms circling spiked blocks and under a ? Block with a Super Mushroom or Fire Flower. Going up on an iron floating area, Mario encounters many Flophoppers, a pole that leads to a Super Note Block and three Donut Blocks, conducting to two moving boards that, besides going ahead, also go up or down. After crossing many falling blocks and spiked obstacles, he will find two platforms. Between them, a swinging platform and on the last, the Goal Pole.

Star Medals[edit]

  • Star Medal 1: After passing the checkpoint, the first medal can be easily obtained by jumping over the block with the first swinging platform.
  • Star Medal 2: Shortly after the swing platforms, the player should come to an area with Flophoppers and a pole. Climbing up to the top of the pole will take the player to a Super Note Block. Jumping on the block will take the player to a Coin Heaven area that contains the second Star Medal.
  • Star Medal 3: After taking the Super Note Block, the player will find themselves on one final set of moving platforms. They should stay on the left platform while avoiding the hazards, as it will take them to the Star Medal.

Enemies[edit]

Level map[edit]