Super Mario Club (Famicom Network System): Difference between revisions
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|image1=SMC FNS1990.jpg | |||
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|caption1=Box art of the blue logo/1990 version | |||
|image2=SMC FNS.png | |||
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|caption2=Box art of the red logo/1991 version | |||
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'''Super Mario Club''' is [[nwiki:Famicom Network System|Famicom Network System]] software (known as a "communication cartridge") introduced in 1990{{ref needed}} only for store staff and its associated game sales research by [[Nintendo]].{{ref needed}} | |||
Super Mario Club is not technically a game. However, [[Mario]] cameos in the interface for the software, and the box art features the same artwork as [[Mario Club Co., Ltd.]] | |||
Super Mario Club is not technically a game, | |||
The original 1990 release came with a blue Mario logo/text. Later, a 1991 version was released with the same logo/text but in red. | The original 1990 release came with a blue Mario logo/text. Later, a 1991 version was released with the same logo/text but in red. | ||
==Function== | ==Function== | ||
Super Mario Club | Super Mario Club was set up for Japanese toy shops, in which consumers were able to receive the latest reviews for [[Family Computer|Famicom]] games.{{ref needed}} The database was shared between every toy shop that had the software.{{ref needed}} It was possible for consumers to submit their own feedback, and their data (such as search history) was tracked by Nintendo.{{ref needed}} | ||
{{ | ==Gallery== | ||
<gallery> | |||
SuperMarioClubBluetitlescreen.jpg|Title screen of the 1990 version | |||
Super Mario Club FNS TitleScreen.png|Title screen of the 1991 version | |||
</gallery> | |||
{{NIWA|NWiki=1}} | |||
[[Category:Internet]] |
Latest revision as of 16:19, January 9, 2025
This article is a stub. Please consider expanding it to include any missing information.
Super Mario Club is Famicom Network System software (known as a "communication cartridge") introduced in 1990[citation needed] only for store staff and its associated game sales research by Nintendo.[citation needed]
Super Mario Club is not technically a game. However, Mario cameos in the interface for the software, and the box art features the same artwork as Mario Club Co., Ltd.
The original 1990 release came with a blue Mario logo/text. Later, a 1991 version was released with the same logo/text but in red.
Function[edit]
Super Mario Club was set up for Japanese toy shops, in which consumers were able to receive the latest reviews for Famicom games.[citation needed] The database was shared between every toy shop that had the software.[citation needed] It was possible for consumers to submit their own feedback, and their data (such as search history) was tracked by Nintendo.[citation needed]