World 2-2 (Super Mario Bros.): Difference between revisions

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{{italic title|World 2-2 (''Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 2-2
|image=[[File:SMB NES World 2-2 Screenshot.png]]
|image=[[File:SMBW2.png|200px]]
|code=2-2
|code=World 2-2
|world=[[World 2 (Super Mario Bros.)|World 2]]
|world=[[World 2 (Super Mario Bros.)|World 2]]
|game=''[[Super Mario Bros.]]''
|game=''[[Super Mario Bros.]]''
|limit=400 seconds
|limit=400 seconds<br>350 seconds (''[[VS. Super Mario Bros.]]'')
|beforealt=
|before_alt=
|before=[[World 2-1 (Super Mario Bros.)|<<]]
|before=[[World 2-1 (Super Mario Bros.)|<<]]
|after=[[World 2-3 (Super Mario Bros.)|>>]]
|after=[[World 2-3 (Super Mario Bros.)|>>]]
|secret=
|secret=
|track=[[Underwater Theme]]
|sample=[[File:Under Water Theme SMB.oga]]
}}
}}
'''World 2-2''' is the second level of [[World 2 (Super Mario Bros.)|World 2]] in ''[[Super Mario Bros.]]'' and the sixth level overall in said game. This is the first underwater level in the game, and in turn, the first underwater level of the series.
'''World 2-2''' is the second level of [[World 2 (Super Mario Bros.)|World 2]] in ''[[Super Mario Bros.]]'' and the sixth level overall in said game. This is the first underwater level in the game, and in turn, the first underwater level of the series.
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', this level was recreated as [[Classic World 2-2]].
In ''[[Nintendo World Championships: NES Edition]]'', completing this level is the goal of the Master-difficulty challenge titled Sink or Swim.


==Layout==
==Layout==
[[File:World 2-2 SMB.png|300px|thumb|left|Map of World 2-2.]]
The player starts with their character walking into a [[Warp Pipe]], which will take them to the underwater portion of the level.
The player starts with their character walking into a [[Warp Pipe]], which will take them to the underwater portion of the level.


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===''Super Mario Bros. Deluxe'' challenges===
===''Super Mario Bros. Deluxe'' challenges===
In ''[[Super Mario Bros. Deluxe]]'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi's Egg|Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] at the end of the block structure above the second strong current, and the score to beat is 25000. The Red Coin locations are:
In ''[[Super Mario Bros. Deluxe]]'', the player can collect five [[Red Coin]]s, find a hidden [[Yoshi's Egg|Yoshi Egg]], and get a medal based on their score. The Yoshi Egg is found in a [[Hidden Block]] at the end of the block structure above the second strong current, and the score to beat is 25000 (23000 in the Japanese version<ref>[[tcrf:Super_Mario_Bros._Deluxe#Challenge_Mode|''Super Mario Bros. Deluxe'' regional differences on The Cutting Room Floor]]</ref>). The Red Coin locations are:
*Right above where the player starts
*Right above where the player starts
*On the second platform
*On the second platform
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==Enemies==
==Enemies==
{|class="wikitable"
{{Number of enemies
|-
|image1=[[File:SMB Swimming Cheep Cheep Sprite.gif]][[File:SMB Sprite Cheep Cheep (Gray).png]]
!Name
|name1=[[Cheep Cheep|Cheep-cheep]] (red/grey)
!Count
|count1=(infinitely spawned offscreen from the right)
|-
|image2=[[File:SMB Blooper Sprite.gif]]
|[[File:Ani smb1cheepr.gif]]<br>[[Cheep-cheep]]
|name2=[[Blooper|Bloober]]
|(infinitely spawned off screen from the right)  
|count2=6*
|-
|image3=[[File:PiranhaPlant SMB Sprite.gif]]
|[[File:Bloober.gif]]<br>[[Bloober]]
|name3=[[Piranha Plant|Piranha plant]]
|7
|count3=1
|-
}}
|[[File:PiranhaPlant SMB Sprite.gif]]<br>[[Piranha Plant]]
<nowiki>*</nowiki> - There are 7 Blooper spawns in the level, though one of them is located within the green blocks, and thus never spawns in effect.
|1
|}


==Level statistics==
==Items==
*[[List of power-ups|Power-ups]]: 0
{{Item locations
*[[1-Up Mushroom|1 up Mushroom]]s: 0
|image1=[[File:SMBCoin.gif]]
*Secret areas: 0
|name1=[[Coin]]
|count1=28
|notes1=All the coins are in the water.
}}
 
==Level map==
{{Wide image|SMB NES World 2-2 Map.png|3840|Map of World 2-2}}
 
==Gallery==
<gallery widths=180>
File:SMB Planning W2-2.jpg|Concept art
SMB World 2-2 Cheep-Cheep.png|Mario encounters a Cheep-cheep
</gallery>


==Trivia==
==Trivia==
*This level was recreated in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' as [[Classic World 2-2]].
*[[World 7-2 (Super Mario Bros.)|World 7-2]] is a harder version of this level, featuring more Bloobers and more frequently spawning Cheep-cheeps.
*In ''[[Mario Party 5]]'', the soundtrack used in the [[Submarathon]] minigame is an arrangement from the underwater soundtrack used in this level.
 
*There are seven blooper spawns on in the level, though one of them is located within the green blocks, and thus never spawns in effect.  
==References==
<references/>


{{SMB Levels}}
{{SMB levels}}
{{SMB}}
[[Category:Aquatic areas]]
[[Category:Bodies of Water]]
[[Category:Super Mario Bros. levels]]
[[Category:Super Mario Bros. Levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[it:Mondo 2-2 (Super Mario Bros.)]]
[[it:Mondo 2-2 (Super Mario Bros.)]]

Latest revision as of 08:32, October 31, 2024

Level
World 2-2
SMB NES World 2-2 Screenshot.png
Level code 2-2
World World 2
Game Super Mario Bros.
Time limit 400 seconds
350 seconds (VS. Super Mario Bros.)
Music track Underwater Theme
Music sample
<< Directory of levels >>

World 2-2 is the second level of World 2 in Super Mario Bros. and the sixth level overall in said game. This is the first underwater level in the game, and in turn, the first underwater level of the series.

In Super Mario Advance 4: Super Mario Bros. 3, this level was recreated as Classic World 2-2.

In Nintendo World Championships: NES Edition, completing this level is the goal of the Master-difficulty challenge titled Sink or Swim.

Layout[edit]

The player starts with their character walking into a Warp Pipe, which will take them to the underwater portion of the level.

In order to move around in the water, the player needs to press the jump button to propel themselves upward. The player can also walk along the waterbed, but their movement will be slowed. In the water are many Bloobers and Cheep-cheeps that swim around, with Bloobers moving toward the player and the Cheep-cheeps swimming across the screen. Both enemies can also move through platforms and walls. In three locations in the level are areas with strong currents that will pull the player downward, so the player needs to rapidly swim in order to escape; if the player goes too far down, they will lose a life. The Warp Pipe at the end of the stage will take the player to the flagpole, where a Piranha Plant can be found in the pipe the player exited from.

Super Mario Bros. Deluxe challenges[edit]

In Super Mario Bros. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. The Yoshi Egg is found in a Hidden Block at the end of the block structure above the second strong current, and the score to beat is 25000 (23000 in the Japanese version[1]). The Red Coin locations are:

  • Right above where the player starts
  • On the second platform
  • On the platform after the first strong current
  • At the bottom of the third strong current
  • On the top-right platform before the exit pipe

Enemies[edit]

Image Name Count
A sprite of a Cheep Cheep.Sprite of a gray Cheep Cheep from Super Mario Bros. Cheep-cheep (red/grey) (infinitely spawned offscreen from the right)
Blooper sprite. Bloober 6*
PiranhaPlant SMB Sprite.gif Piranha plant 1

* - There are 7 Blooper spawns in the level, though one of them is located within the green blocks, and thus never spawns in effect.

Items[edit]

Image Name Count Note(s)

A Coin from Super Mario Bros. Coin 28 All the coins are in the water.

Level map[edit]

Gallery[edit]

Trivia[edit]

  • World 7-2 is a harder version of this level, featuring more Bloobers and more frequently spawning Cheep-cheeps.

References[edit]