World 8-2 (Super Mario Bros. 3): Difference between revisions
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{{italic title| | {{italic title|id=yes}} | ||
{{ | {{image|more=yes|Needs in-game screenshot from the original NES version}} | ||
| | {{level infobox | ||
|image=[[File:SMB3 8-2.png|256px]] | |image=[[File:SMAS SMB3 World 8-2 Screenshot.png|256px]] | ||
|code=World 8-2 | |code=World 8-2 | ||
|world=[[Dark Land]] | |world=[[Dark Land]] | ||
|game=''[[Super Mario Bros. 3]]'' | |game=''[[Super Mario Bros. 3]]'' | ||
|limit=300 seconds | |limit=300 seconds | ||
| | |before_alt= | ||
|before=[[World 8-1 (Super Mario Bros. 3)|<<]] | |before=[[World 8-1 (Super Mario Bros. 3)|<<]] | ||
|after=[[World 8-Fortress|>>]] | |after=[[World 8-Fortress|>>]] | ||
|secret= | |secret= | ||
|track=[[Underground Theme#Super Mario Bros. 3|Underground BGM]] | |||
|sample=[[File:Underground Theme Super Mario Bros 3.oga]] | |||
}} | }} | ||
'''World 8-2''' is the second main level, and the eighth level overall, of [[Dark Land]] in ''[[Super Mario Bros. 3]]''. It becomes accessible after the player clears [[World 8-1 (Super Mario Bros. 3)|World 8-1]] and its own completion opens {{world-link|8|fort|World 8-Fortress}}. | '''World 8-2''' is the second main level, and the eighth level overall, of [[Dark Land]] in ''[[Super Mario Bros. 3]]''. It becomes accessible after the player clears [[World 8-1 (Super Mario Bros. 3)|World 8-1]] and its own completion opens {{world-link|8|fort|World 8-Fortress}}. The level background was originally black entirely like World 8-1, but in remakes, it was given a darker version of the [[Grass Land]] sky level background. This level also reintroduces the [[Angry Sun]] from {{world-link|2|desert|World 2-Desert}}. | ||
{{world| | |||
==Layout== | ==Layout== | ||
The player starts at the end of a dirt plain with several hills. If the player continues right, they will come across a [[Paragoomba|Para-Goomba]] that drops [[Mini Goomba|Micro-Goomba]]s, followed by six [[Warp Pipe|pipe]]s, each with [[Fire Piranha Plant|Venus Fire Trap]]s in them. Above one of the pipes is a [[Brick Block]] containing a [[P Switch|Switch Block]], which will turn the [[coin]]s ahead into platforms. After passing the pipes, | The player starts at the end of a dirt plain with several hills. If the player continues right, they will come across a [[Paragoomba|Para-Goomba]] that drops [[Mini Goomba|Micro-Goomba]]s, followed by six [[Warp Pipe|pipe]]s, each with [[Fire Piranha Plant|Venus Fire Trap]]s in them. Above one of the pipes is a [[Brick Block]] containing a [[P Switch|Switch Block]], which will turn the [[coin]]s ahead into platforms. After passing the pipes, the Angry Sun will appear from behind the hill and continue to attack the player throughout the level. Around this point is a large chasm with [[Note Block|Jump Block]]s and the aforementioned coins above them. After the chasm is are three pipes on an upward slope with a [[Piranha Plant]] and more Venus Fire Traps. At the bottom of the other side of the hill is another chasm with two Jump Blocks and a [[Koopa Paratroopa]], followed by the [[Goal (Super Mario Bros. 3)|goal]]. | ||
Two secret areas can be found in this level. If the player lets the first sandfall take them down, they will be brought into a chamber with two Warp Pipes. The Warp Pipe on the left will take the player to a staircase-arranged room with a power-up in a Brick Block, and the pipe on the right will take the player to a room with 100 coins (though a flight power-up is needed to grab them all). Exiting through the next pipe in either room will take the player to the center of the second large hill halfway through the level, past the first chasm. By taking this secret route, the Angry Sun will not come out. | Two secret areas can be found in this level. If the player lets the first sandfall take them down, they will be brought into a chamber with two Warp Pipes. The Warp Pipe on the left will take the player to a staircase-arranged room with a power-up in a Brick Block, and the pipe on the right will take the player to a room with 100 coins (though a flight power-up is needed to grab them all). Exiting through the next pipe in either room will take the player to the center of the second large hill halfway through the level, past the first chasm. By taking this secret route, the Angry Sun will not come out. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Name | |||
!Count | |||
|- | |||
|[[File:Ani smb3 paragoomba.gif]]<br>[[Paragoomba|Brown Para-Goomba]] | |||
|1 | |||
|- | |||
|[[File:SMB3 Micro-Goomba.png]]<br>[[Mini Goomba|Micro-Goomba]] | |||
|(infinitely spawned by [[Paragoomba|Para-Goomba]]s) | |||
|- | |||
|[[File:SMB3 Venus Fire Trap Red.png]]<br>[[Fire Piranha Plant|Venus Fire Trap]] | |||
|9 (red) | |||
|- | |||
|[[File:SMB3 Angry Sun Sprite.gif]]<br>[[Angry Sun]] | |||
|1 | |||
|- | |||
|[[File:SMB3 KoopaParatroopaGreenL.gif]]<br>[[Koopa Paratroopa|Green Koopa Paratroopa]] | |||
|1 | |||
|} | |||
==Level statistics== | ==Level statistics== | ||
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*Secret areas: 2 | *Secret areas: 2 | ||
{{SMB3 | {{SMB3 levels}} | ||
[[Category:Super Mario Bros. 3 | [[Category:Deserts]] | ||
[[Category:Super Mario Bros. 3 levels]] |
Latest revision as of 08:49, November 1, 2024
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Needs in-game screenshot from the original NES version
Level | |||
---|---|---|---|
World 8-2 | |||
Level code | World 8-2 | ||
World | Dark Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Music track | Underground BGM | ||
| |||
<< Directory of levels >> |
World 8-2 is the second main level, and the eighth level overall, of Dark Land in Super Mario Bros. 3. It becomes accessible after the player clears World 8-1 and its own completion opens World 8-Fortress. The level background was originally black entirely like World 8-1, but in remakes, it was given a darker version of the Grass Land sky level background. This level also reintroduces the Angry Sun from World 2-Desert.
Layout[edit]
The player starts at the end of a dirt plain with several hills. If the player continues right, they will come across a Para-Goomba that drops Micro-Goombas, followed by six pipes, each with Venus Fire Traps in them. Above one of the pipes is a Brick Block containing a Switch Block, which will turn the coins ahead into platforms. After passing the pipes, the Angry Sun will appear from behind the hill and continue to attack the player throughout the level. Around this point is a large chasm with Jump Blocks and the aforementioned coins above them. After the chasm is are three pipes on an upward slope with a Piranha Plant and more Venus Fire Traps. At the bottom of the other side of the hill is another chasm with two Jump Blocks and a Koopa Paratroopa, followed by the goal.
Two secret areas can be found in this level. If the player lets the first sandfall take them down, they will be brought into a chamber with two Warp Pipes. The Warp Pipe on the left will take the player to a staircase-arranged room with a power-up in a Brick Block, and the pipe on the right will take the player to a room with 100 coins (though a flight power-up is needed to grab them all). Exiting through the next pipe in either room will take the player to the center of the second large hill halfway through the level, past the first chasm. By taking this secret route, the Angry Sun will not come out.
Enemies[edit]
Name | Count |
---|---|
Brown Para-Goomba |
1 |
Micro-Goomba |
(infinitely spawned by Para-Goombas) |
Venus Fire Trap |
9 (red) |
Angry Sun |
1 |
Green Koopa Paratroopa |
1 |
Level statistics[edit]
- Power-ups: 1 (Super Mushroom or a Super Leaf)
- 1-Up Mushrooms: 0
- Secret areas: 2