Sockop: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Bowser Jr.'s Journey bio)
Tag: Mobile edit
No edit summary
 
(61 intermediate revisions by 33 users not shown)
Line 1: Line 1:
{{quote|What's this craziness?! That [[Luigi|guy's]] not a Sockop?!|Sockop|Mario & Luigi: Bowser's Inside Story}}
{{species infobox
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Sockop}}
|image=[[File:MLBISBJJSockop.png]]<br>Sprite from ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Sockop|image=[[File:Sockop.gif]]}}
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
[[File:Sockop interior MLBiS battle.png|thumb|left|Luigi fighting in the Sockop boss's stomach]]
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
'''Sockops''' are sock-like pitcher plant enemies encountered in [[Dimble Wood]] during ''[[Mario & Luigi: Bowser's Inside Story]]''. Sockop is a pun of the dance "sockhop". Sockop could also refer to its sock shape. They enjoy eating [[Attack Piece Block]]s and are capable of swallowing [[human]]s as well. If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape, otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. They attack by tackling the brothers. Normally, they run at one brother, then turn around and run at them again.  However, if some honey comes out of the top of them, they charge at the first brother and go offscreen, coming back to hit the other brother from behind. They can also steal some of the Bros.' [[Heart Point|HP]] and heal themselves with it; they have been known to drain HP.
|notable=[[Giant Sockop]]
Later in the game, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and doesn't have to fight them, they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. They have a boss - the [[Giant Sockop]] that is shrunk down to normal size during the events in the game. This aforementioned boss is the Sockop that Luigi ends up using as a "puppet".
}}
{{quote|So hungry... [[Luigi|That shabby green thing]]... I so want to chug that...|Sockop|Mario & Luigi: Bowser's Inside Story}}
[[File:Sockop interior MLBiS battle.png|thumb|left|Luigi fighting inside of the [[giant Sockop]]]]
'''Sockops''' are sock-like {{wp|pitcher plant}} enemies encountered in [[Dimble Wood]] during ''[[Mario & Luigi: Bowser's Inside Story]]''. The name is a pun on the dance style "sock hop" and could also refer to its sock shape. They presumably enjoy consuming anything they can digest.


Sockops reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', also appearing as enemies in the ''Bowser Jr.'s Journey'' mode. Sockops are melee troopers, and are weak against fire attacks from minions such as [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s.
If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape; otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. However, if the brothers do a [[First Strike]] [[jump]] or use the [[Bros. Attack]]s [[Jump Helmet]], [[Spin Pipe]], or [[Magic Window]], Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some sap-like saliva comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind.


'''''Bowser Jr.'s Journey'' bio:''' ''They may look cute, but don't let your guard down. They are weak against <font color=Blue>fire attacks</font>.''
Later on, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and does not have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. Luigi then finds an unconscious Mario next to three Sockops, all fighting over an [[Attack Piece Block]] (with the one hogging the block named '''Kuribo''', probably named after the [[Goomba's Shoe]], ''kuribo'' being the Japanese name for the [[Goomba]]). They have a boss, the [[giant Sockop]]; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet".
{{br}}


==Notable Sockops==
Sockops reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', also appearing as enemies in the ''Bowser Jr.'s Journey'' mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s.
*[[Kuribo]]
==Profiles and statistics==
*[[Giant Sockop]]
===''Mario & Luigi: Bowser's Inside Story''===
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Sockop|image=[[File:Sockop.gif]]|align=horizontal}}
 
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Sockop|align=horizontal|image=[[File:SockopIdle.gif]]}}
*'''''Bowser Jr.'s Journey'' profile:''' ''They may look cute, but don't let your guard down. They are weak against <font color=Blue>fire attacks</font>.''


==Names in other languages==
==Names in other languages==
Line 19: Line 26:
|Jap=ショクチュ
|Jap=ショクチュ
|JapR=Shokuchu
|JapR=Shokuchu
|JapM=Derived from 「食虫」 ''shokuchū,'' meaning "insectivore."
|JapM=From「食虫」(''shokuchū'', "insectivore"); also possibly a corruption of「ソックス」(''sokkusu'', "socks") and/or「靴」(''kutsu'', "shoe")
|SpaA=Brincalcetín
|SpaA=Brincalcetín
|SpaAM=Pun on ''Brincar'' (Hop) and ''Calcetín'' (Sock).
|SpaAM=From ''brincar'' ("to leap about") and ''calcetín'' ("sock")
|Fra=Chochette
|FreA=Bottinet
|FraM=Pun on "chaussette" (sock).
|FreAM=From ''bottine'' ("ankle boot") and "-et" (a French suffix used for indicating diminution or affection)
|FreE=Chochette
|FreEM=Pun on ''chaussette'' ("sock")
|SpaE=Plancetín
|SpaE=Plancetín
|SpaEM=Pun on ''Planta'' (Plant) and ''Calcetín'' (Sock).
|SpaEM=From ''planta'' ("plant") and ''calcetín'' ("sock")
|Ita=Calzasacco
|Ita=Calzasacco
|ItaM=Combination of the words "calza" (sock) and "sacco" (sack).
|ItaM=From ''calza'' ("sock") and ''sacco'' ("sack")
|Ger=Strumpfrose
|Ger=Strumpfrose
|GerM=Pun on ''Strumpfhose'' (tights) and ''Rose''.
|GerM=From ''Strumpf'' ("stocking/sock") and ''Rose'' ("rose"); a play on ''Strumpfhose'' ("tights")
}}
}}


==Trivia==
==Trivia==
[[File:KuriboChuggingSockop.png|thumb|Kuribo the Sockop]]
[[File:KuriboChuggingSockop.png|thumb|Kuribo the Sockop]]
*Sockops are similar to the [[Goomba's Shoe]], a power-up found in ''[[Super Mario Bros. 3]]''. One of the Sockops is even revealed to be named [[Kuribo]] (the Japanese name for [[Goomba]]). At a certain point, another Sockop is even ridden and used to hop on [[Bramble|thorns]].  
*Sockops are similar to the [[Goomba's Shoe]], a power-up found in ''[[Super Mario Bros. 3]]''. One of the Sockops is even revealed to be named Kuribo (the Japanese name for [[Goomba]]), likely in reference to "Kuribo's Shoe", the original name for Goomba's Shoe. At a certain point, another Sockop is even ridden and used to hop on [[Bramble|thorns]].  
*Sockops are one of the few non-boss enemies that are known to speak.
*Sockops are one of the few non-boss enemies that are known to speak. Despite this, Sockop captains in ''Bowser Jr.'s Journey'' are still silent when using Captain Commands like most enemies, as indicated by ellipsis in the textbox.
 
{{M&LBIS}}
{{M&LBIS}}
[[Category:Carnivorous Plants]]
[[Category:Carnivorous plants]]
[[Category:Parasites]]
[[Category:Parasites]]
[[Category:Poisonous Creatures]]
[[Category:Poisonous creatures]]
[[Category:Footwear]]
[[Category:Footwear]]
[[Category:Mario & Luigi: Bowser's Inside Story Enemies]]
[[Category:Bowser Jr.'s Journey enemies]]
[[Category:Mario & Luigi: Bowser's Inside Story enemies]]
[[de:Strumpfrose]]
[[de:Strumpfrose]]
[[it:Calzasacco]]
[[it:Calzasacco]]

Latest revision as of 21:39, December 2, 2024

Sockop
Sprite of a Sockop from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Sprite from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
First appearance Mario & Luigi: Bowser's Inside Story (2009)
Latest appearance Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Notable members
“So hungry... That shabby green thing... I so want to chug that...”
Sockop, Mario & Luigi: Bowser's Inside Story
Luigi inside a Sockop
Luigi fighting inside of the giant Sockop

Sockops are sock-like pitcher plant enemies encountered in Dimble Wood during Mario & Luigi: Bowser's Inside Story. The name is a pun on the dance style "sock hop" and could also refer to its sock shape. They presumably enjoy consuming anything they can digest.

If Mario or Luigi try to jump on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash A Button for Mario or B Button for Luigi repeatedly in order to escape; otherwise, the brother may be poisoned, or the Sockop will drain their HP. However, if the brothers do a First Strike jump or use the Bros. Attacks Jump Helmet, Spin Pipe, or Magic Window, Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some sap-like saliva comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind.

Later on, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and does not have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. Luigi then finds an unconscious Mario next to three Sockops, all fighting over an Attack Piece Block (with the one hogging the block named Kuribo, probably named after the Goomba's Shoe, kuribo being the Japanese name for the Goomba). They have a boss, the giant Sockop; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet".

Sockops reappear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, also appearing as enemies in the Bowser Jr.'s Journey mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as Fire Bros. and Fire Stalking Piranha Plants.

Profiles and statistics[edit]

Mario & Luigi: Bowser's Inside Story[edit]

Mario & Luigi: Bowser's Inside Story enemy
Sockop
Sockop HP 110 (165) POW 63 (158) DEF 57 (86) SPEED 37 (56)
Coins 55 (83) Level 22 Fire Double Burn? Normal
Role Common Battled by Mario and Luigi Location(s) Dimble Wood Dizzy? Normal
Stat down? Normal KO? Normal Experience 240 Item drop Refreshing Herb - 9.5%
Tip-Top Boots - 0.5%
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey enemy
Sockop
Sockop from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey HP 110 POW 99 DEF 67 SPEED 37 Experience 240
Fire Critical Jump Heal (jumps/counterattacks), Normal (first strike/Bros. Attacks) Hammer Normal Battled by Mario & Luigi Coins 55
Burn 1x Dizzy 1x Stat down 1x Speed down 1x Item drop Refreshing Herb - 40%
Tip-Top Boots - 20%
Level           22 Location(s) Dimble Wood
  • Bowser Jr.'s Journey profile: They may look cute, but don't let your guard down. They are weak against fire attacks.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ショクチュ[?]
Shokuchu
From「食虫」(shokuchū, "insectivore"); also possibly a corruption of「ソックス」(sokkusu, "socks") and/or「靴」(kutsu, "shoe")
French (NOA) Bottinet[?] From bottine ("ankle boot") and "-et" (a French suffix used for indicating diminution or affection)
French (NOE) Chochette[?] Pun on chaussette ("sock")
German Strumpfrose[?] From Strumpf ("stocking/sock") and Rose ("rose"); a play on Strumpfhose ("tights")
Italian Calzasacco[?] From calza ("sock") and sacco ("sack")
Spanish (NOA) Brincalcetín[?] From brincar ("to leap about") and calcetín ("sock")
Spanish (NOE) Plancetín[?] From planta ("plant") and calcetín ("sock")

Trivia[edit]

Kuribo the Sockop
  • Sockops are similar to the Goomba's Shoe, a power-up found in Super Mario Bros. 3. One of the Sockops is even revealed to be named Kuribo (the Japanese name for Goomba), likely in reference to "Kuribo's Shoe", the original name for Goomba's Shoe. At a certain point, another Sockop is even ridden and used to hop on thorns.
  • Sockops are one of the few non-boss enemies that are known to speak. Despite this, Sockop captains in Bowser Jr.'s Journey are still silent when using Captain Commands like most enemies, as indicated by ellipsis in the textbox.