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{{worldbox
{{world infobox
|image=[[File:Krem Quay.png|256px]]
|image=[[File:Krem Quay.png|200px]]<br>Map in the original version<br>[[File:KremQuay-GBA.png|200px]]<br>Map in the Game Boy Advance version
|app=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|lev=6
|levels=6
|before=[[Crocodile Cauldron|<<]]
|before=[[Crocodile Cauldron|<<]]
|after=[[Krazy Kremland|>>]]
|after=[[Krazy Kremland|>>]]
}}
}}
'''Krem Quay''' is the third world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and it takes place at a murky swamp in [[Crocodile Isle]]. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon said to have originally belonged to [[King K. Rool]].<ref>{{cite|url=archive.org/details/donkey-kong-country-2-der-offizielle-nintendo-spieleberater-1/page/n51/mode/2up|title=''Donkey Kong Country 2: Diddy's Kong Quest'' German player's guide|page=52}}</ref> The ship is broken in two halves, each appearing on either side of the world map. [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a [[bramble]] field that is deep within Krem Quay. On the [[Crocodile Isle]] map is a set of stairs leading up to [[Krazy Kremland]].


{{quote2|Yet another [[Kremling]] [[Gangplank Galleon|Galleon]] has sunk here in Krem Quay. Once the port of [[Crocodile Isle]] (as if anyone would really want to visit), the place is now a swamp, crawling with [[Neek|rats]] and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a [[Glimmer the Anglerfish|friend with a light]] to show you the way.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}}
Shortly after [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]]'s defeat on [[The Flying Krock]], as he falls down Crocodile Isle, Kaptain K. Rool bounces on Krem Quay's location, and then into the water, where sharks proceed to chomp on him.


'''Krem Quay''' is one of the many locations visited by [[Diddy Kong|Diddy]] and [[Dixie Kong]] in their quest to rescue [[Donkey Kong]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Krem Quay is ruled by the powerful [[Kudgel]]. This world appears to once have been the main port of [[Crocodile Isle]], but is now a murky swamp. The quay is infested with a large amount of [[bramble]] vines and the remains of a large ship originally owned by [[King K. Rool]],<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Nintendo Power Player's Guide, page 20</ref> ripped in half and found submerged in the swamp; the water is also extremely polluted. In order for the [[Kong]]s to navigate their way through it, they need the help of [[Glimmer the Angler Fish]]. Shortly after beating [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] the first time around, he falls into Krem Quay and also gets chomped on by sharks. At the end of the game, Krem Quay, along with the rest of Crocodile Isle, sank to the bottom of the ocean.
Krem Quay does not appear in ''[[Donkey Kong Land 2]]'', as it was instead combined with [[Crocodile Cauldron]] to form a single world, [[Krem Cauldron]].


In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', Krem Quay is located on the left side of Crocodile Isle instead of the right. It is also set on the stairs leading to Krazy Kremland, since the sunken ship and dock in front of said stairs is missing. Kaptain K. Rool also doesn't get bitten by sharks after his first battle is beaten in the GBA version.
==Levels==
<gallery widths=256>
Barrel Bayou DKC2 letter O.png|'''[[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]]'''<br>The first level, Barrel Bayou involves the Kongs having blast through a series of [[Barrel Cannon]]s and [[Spinner Barrel|Rotatable Barrels]] to cross over large swamp pits. They can receive brief assistance from [[Rambi]] along the way.
Glimmers Galleon DKC2 screenshot.png|'''[[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]]'''<br>The second level, Glimmer's Galleon takes place inside of a large, sunken galleon. The area is dark and barely visible, but [[Glimmer]] is present for a majority of the level to light the path forward.
Krockhead Klamber DKC2 screenshot.png|'''[[Krockhead Klamber (Donkey Kong Country 2)|Krockhead Klamber]]'''<br>The third level, Krockhead Klamber takes place in a swamp environment where Diddy and Dixie have to jump from {{wp|cattails}} as well as use [[Krockhead]]s as makeshift platforms to get across the large, swampy pits.
Rattle Battle.png|'''[[Rattle Battle (Donkey Kong Country 2)|Rattle Battle]]'''<br>The fourth level, Rattle Battle takes place on a galleon, and most of it has the Kongs transformed into [[Rattly]]. The main aspect of Rattle Battle is for Rattly to utilize his high jumping ability to progress.
Slime Climb.png|256px|'''[[Slime Climb (Donkey Kong Country 2)|Slime Climb]]'''<br>The fifth level, Slime Climb takes place on a mast during a shipwreck. As such, the water slowly rises in the water. Diddy and Dixie have to quickly make their way up the level to avoid the [[Snapjaw (Donkey Kong Country 2)|Snapjaw]] chasing them.
Bramble Blast DKC2.png||'''[[Bramble Blast (Donkey Kong Country 2)|Bramble Blast]]'''<br>The sixth level, Bramble Blast takes place within a large maze of [[bramble]]s that can only be navigated through by blasting from several [[Barrel Cannon]]s.
Kudgel's Kontest DKC2.png|256px|'''Boss level: [[Kudgel's Kontest]]'''<br>The boss level, Kudgel's Kontest involves a boss fight against the world boss, [[Kudgel]].
</gallery>
 
==Profiles==
*'''Instruction booklet:''' ''Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet|page=21}}</ref>
*'''Player's Guide:''' ''K. Rool proves he’s pirate and not a sailor with yet another wrecked ship. Be careful or you’ll get sunk in this swamp along with it!''<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20|publisher=Nintendo of America|language=en-us|date=1995}}</ref>
*'''''Nintendo Power'' vol. 79:''' ''What? Another wrecked ship? Hasn’t K. Rool ever learned how to drive these things?! Well, you may have steering problems in this level, too, especially since some of the stages don’t give you much time to look around and gauge your next move. In Barrel Bayou, for example, you often have to destroy a Kloak before he tosses out a bee that blocks a bonus item. At other times, though, if you let him go, he’ll throw out a chest with a terrific reward in it!''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=December 1995|title=''Nintendo Power'' volume 79|page=22}}</ref>


==Levels==
==Gallery==
*[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]
<gallery>
*[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]
Swamp DKC2_group art.jpg|Scene artwork
*[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]
Swamp DKC2_group art (alt).jpg|Full scene artwork
*[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]
Krem Quay Swamp concept.jpg|Concept for the levels in Krem Quay
*[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]]
</gallery>
*[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]
*[[Kudgel's Kontest]]


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{hover|船|ふね}}の{{hover|墓場|はかば}}「クレムクエイ」<ref>{{cite|date=1995|language=ja|publisher=Nintendo|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=27}}</ref>
|JapR=Fune no Hakaba "Kuremu Kuei"
|JapM=Ship Graveyard “Krem Quay”
|Spa=Muelle de Tripulaciones
|Spa=Muelle de Tripulaciones
|SpaM=Crews Quay
|SpaM=Crews Quay
|Fra=Quai Krem
|Fre=Quai Krem
|FraM=Literal translation
|FreM=Krem Quay
|Jap=船の墓場「クレムクエイ」
|JapR=Fune no hakaba "Kuremu kuei"
|JapM=Ship Graveyard "Krem Quay"
|Ger=Krem-Kai
|Ger=Krem-Kai
|GerM=Literal translation
|GerM=Krem Quay
|Ita=Molo Krem
|Ita=Molo Krem
|ItaM=Literal translation
|ItaM=Krem Quay
}}
}}


==References==
==References==
<references/>
<references/>
{{DKC2}}
{{DKC2}}
[[Category:Swamps]]
[[Category:Crocodile Isle]]
[[Category:Crocodile Isle]]
[[Category:Bodies of Water]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest worlds]]
[[Category:Forests and Jungles]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Worlds]]

Latest revision as of 17:29, August 5, 2024

Krem Quay
Krem Quay
Map in the original version
Krem Quay (GBA)
Map in the Game Boy Advance version
Game Donkey Kong Country 2: Diddy's Kong Quest
Level(s) 6
<< List of worlds >>

Krem Quay is the third world of Donkey Kong Country 2: Diddy's Kong Quest, and it takes place at a murky swamp in Crocodile Isle. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon said to have originally belonged to King K. Rool.[1] The ship is broken in two halves, each appearing on either side of the world map. Diddy and Dixie do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a bramble field that is deep within Krem Quay. On the Crocodile Isle map is a set of stairs leading up to Krazy Kremland.

Shortly after Kaptain K. Rool's defeat on The Flying Krock, as he falls down Crocodile Isle, Kaptain K. Rool bounces on Krem Quay's location, and then into the water, where sharks proceed to chomp on him.

Krem Quay does not appear in Donkey Kong Land 2, as it was instead combined with Crocodile Cauldron to form a single world, Krem Cauldron.

Levels[edit]

Profiles[edit]

  • Instruction booklet: Yet another Kremling Galleon has sunk here in Krem Quay. Once the port of Crocodile Isle (as if anyone would really want to visit), the place is now a swamp, crawling with rats and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a friend with a light to show you the way.[2]
  • Player's Guide: K. Rool proves he’s pirate and not a sailor with yet another wrecked ship. Be careful or you’ll get sunk in this swamp along with it![3]
  • Nintendo Power vol. 79: What? Another wrecked ship? Hasn’t K. Rool ever learned how to drive these things?! Well, you may have steering problems in this level, too, especially since some of the stages don’t give you much time to look around and gauge your next move. In Barrel Bayou, for example, you often have to destroy a Kloak before he tosses out a bee that blocks a bonus item. At other times, though, if you let him go, he’ll throw out a chest with a terrific reward in it![4]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 墓場「クレムクエイ」[5]
Fune no Hakaba "Kuremu Kuei"
Ship Graveyard “Krem Quay”
French Quai Krem[?] Krem Quay
German Krem-Kai[?] Krem Quay
Italian Molo Krem[?] Krem Quay
Spanish Muelle de Tripulaciones[?] Crews Quay

References[edit]

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest German player's guide. Page 52.
  2. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 21.
  3. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 20.
  4. ^ December 1995. Nintendo Power volume 79. Nintendo of America (American English). Page 22.
  5. ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 27.