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| {{Italic title|Crocodile Isle (''Donkey Kong 64'')}}
| | #REDIRECT[[Crocodile Isle]] |
| {{location-infobox
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| |image=Mechanical Crocodle Isle.png
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| |name=Crocodile Isle
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| |title=Crocodile Isle
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| |caption=Crocodile Isle as seen in ''[[Donkey Kong 64]]''.
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| |width=250px
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| |ruler=[[King K. Rool]]
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| |inhabitants=[[Kremling Krew]] members
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| |first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
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| }}
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| {{quote2|SQUAWK! He's back, DK! King K. Rool's island is just over there!|[[Squawks]]|[[Donkey Kong 64]]}}
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| '''Crocodile Isle'''<ref>"''The Islands: The once idyllic Kong Isle now has an unpleasant neighbor in the form of K. Rool's massive mechanical Crocodile Isle. This monstrosity towers over our homeland, with the ridiculously named Blast-o-Matic device ready to reduce it to rubble. Between them, these two contrasting islands conceal the entrances to all the levels.''" - ''Donkey Kong 64'' instruction booklet, page 29.</ref> (also referred to as '''Crocodile Rock'''<ref>The ''Donkey Kong 64'' [[Nintendo Power|Player's Guide]], on page 49, but then immediately refers to it afterward as "Crocodile Isle".</ref>, '''K. Rool's Mobile Island Fortress'''<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' [[Prima Games|Prima]] Official Game Guide. Page 14.</ref>, and '''K. Rool Island'''<ref>https://web.archive.org/web/20000304171035/http://www.nintendo.com:80/n64/donkeykong64/dkisles.html</ref>) is a massive naval fortress made of metal which serves as [[King K. Rool]]'s base of operations in ''[[Donkey Kong 64]]''. It was apparently modeled after K. Rool himself. The ship has an engine and can be moved through the sea with its two ships' screws. The base is operated and mainly serviced by [[Kritter]]s, although in some cutscenes they are shown to have little knowledge about the machinery and mainly use force to keep the base operational. In the center of the ship, a large laser cannon called [[Blast-o-Matic]] is installed. This fragile machine is also maintained by Kritters. The leader of the [[Kremling Krew]], King K. Rool, resides in a chamber that resembles a throne room. It is located in [[Hideout Helm]], the last world of the game. According to the German ''Donkey Kong 64'' website, this island was designed and constructed by [[Snide]].<ref>{{ref quote|The former chief technician of King K. Rool's is primarily responsible for the design and construction of the floating fortress and the Blast-o-matic.|Snide's bio from German website|Donkey Kong 64}}</ref>
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| ==History==
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| ===''Donkey Kong 64''===
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| [[File:DK64 KI 03.png|left|thumb|200px|The two arguing [[Kritter]]s and the confused [[Purple Klaptrap]]]]
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| During the events of ''Donkey Kong 64'', King K. Rool orders his servants to move the ship to DK Isles. He attempts to use the Blast-o-Matic to destroy [[Donkey Kong Island|Kong Isle]], thereby taking revenge on [[Donkey Kong]] and his friends. Unbeknownst to K. Rool, an argument starts between the two Kritters in charge of the steering wheel, as they cannot decide whether to move the ship to the right or to the left. The [[Purple Klaptrap]] who controls the steering wheel gets distracted by the argument and the ship crashes against a solid rock, which causes the Blast-o-Matic to break. K. Rool, angry about the delay of his plans, tells his guards to steal Donkey Kong's [[Banana Hoard]] and to capture his friends to keep Donkey Kong distracted, while the [[Kremling]]s are fixing the broken laser cannon.
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| During the game, the player can access several worlds through different parts of the metallic island. [[K. Lumsy]]'s [[K. Lumsy's Prison|prison island]] is also attached to it. The last world of the game, Hideout Helm, is located at the top of the Kremling base. The [[Kong]]s come here to shut down the Blast-o-Matic and battle the Kremling King, although the latter manages to escape in the last second.
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| If the player fails to help the Kongs in their quest to save their home, the player can witness the Blast-o-Matic cannon getting ready to fire at Kong Isle in the [[Game Over]] screen; in the proper ending, it is missing during the credits sequence, and as there is no wreckage it is thought to have retreated from DK Isles.
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| ====Areas====
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| *[[K. Lumsy's Prison]]: A floating nearby island that is attached to the main island, where [[K. Lumsy]] is being held captive.
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| *[[Frantic Factory]]: An extremely hazardous toy factory filled with various mechanical foes. [[Mad Jack]] is fought here.
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| *[[Gloomy Galleon]]: A shipwreck-filled lagoon, which, while seemingly not part of Crocodile Isle itself, is accessed through it. [[Puftoss]] is fought here.
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| *[[Creepy Castle]]: A haunted castle floating high above the island, filled with ghosts and illusions. [[King Kut Out]] is fought here.
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| *[[Hideout Helm]]: The location where both K. Rool and the Blast-o-Matic are located, although the former flees when the Kongs reach him.
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| ===''Super Smash Bros. Ultimate''===
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| [[File:SSBU Crocodile Isle.png|thumb|Crocodile Isle in ''[[Super Smash Bros. Ultimate]]'']]
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| Crocodile Isle reappears in ''[[Super Smash Bros. Ultimate]]'' as part of King K. Rool's Final Smash, in which he fires the Blast-o-Matic at Donkey Kong Island. The island has been redesigned, now being a natural island instead of a naval fortress; the top is now shiny and golden, while the body of it has been simplified.
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| ==Gallery==
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| <gallery>
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| SSBU Blast-o-Matic Spirit.png|''[[Super Smash Bros. Ultimate]]''<br>([[Blast-o-Matic]] [[Spirit (Super Smash Bros. Ultimate)|Spirit]])
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| </gallery>
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| ==References==
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| <references/>
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| {{DK64}}
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| {{SSBU}}
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| [[Category:Hubs]]
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| [[Category:Islands]]
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| [[Category:Watercraft]]
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| [[Category:Donkey Kong 64 Places]]
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| [[Category:Super Smash Bros. Ultimate]]
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| [[it:Isola Krodilla]]
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