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{{about|the level in ''[[Super Mario World]]''|the course in ''[[Super Mario Kart]]''|[[Donut Plains 3 (SNES)]]}}
{{about|the level in ''[[Super Mario World]]''|the racecourse introduced in ''[[Super Mario Kart]]''|[[SNES Donut Plains 3]]}}
{{levelbox
{{level infobox
|title=Donut Plains 3
|title=Donut Plains 3
|image=[[File:Donut Plains 3.png]]
|image=[[File:Donut Plains 3.png]]
[[Mario]] and [[Yoshi]] standing on a [[Triple Swing Lift]]
|code=2-3
|code=2-3
|world=[[Donut Plains]]
|world=[[Donut Plains]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|limit=300 seconds
|notes=This level is the first to feature [[On-Off Switch]]es. It also introduces a new enemy, [[Fuzzy]]
|before=[[Donut Secret 2|<<]] [[Donut Ghost House|<<]]
|before= [[Donut Plains 2 (SMW)|<<]]
|after=[[Donut Plains 4|>>]]
|after= [[Donut Plains 4|>>]]
|track=[[Athletic Theme (Super Mario World)|Athletic Theme]]
|sample=[[File:Athletic Theme Super Mario World.oga]]
}}
}}
'''Donut Plains 3''' is a level in the game ''[[Super Mario World]]'' and is the third level of the second world, [[Donut Plains]]. This level, taking place above a mushroom forest, is filled with several kinds of platforms and it is also the first level to feature [[ON/OFF Switch]]es. It is occasionally difficult to land on the right platform, because in many spots, there is only open air. Jumping and missing the platforms would make [[Mario]] or [[Luigi]] lose a life.
'''Donut Plains 3''' is the third [[level]] of [[Donut Plains]] in ''[[Super Mario World]]''. This level, taking place above a mushroom forest, is filled with several kinds of platforms, and it is also the first level to feature [[ON/OFF Switch]]es.


==Overview==
==Layout==
The player starts out next to many platforms. After getting through, the player comes to an area with Koopas and Paratroopas. There are also some [[Rotating Block]]s under the player. If the player is not [[Small Mario]] or Small Luigi, he or she can break the blocks with a [[Spin Jump]]. One of the Rotating Blocks contains a [[Beanstalk]] that leads up to the clouds. The cloud area has some [[Coin]]s to collect and makes this part of the level easier. If the player does not go up into the clouds, he or she has to ride more platforms. The player comes to an area where he or she sees On-Off Switches for the first time. While the player rides a line-guided platform, they have to hit On-Off Switches to change the path of the platform to avoid falling into the [[pit]]. The platform leads the player to the [[Midway Gate]]. At the same place, the player encounters some Fuzzies. Riding platforms may be harder due to the Fuzzies. After several more platforms, the player hops on one last platform with a [[Bonus Block]] nearby. The last platform guides the player to the [[Giant Gate]].
The player starts out next to a [[Triple Swing Lift]] followed by a [[lift|Pulley Lift]] and another Triple Swing Lift. After getting through, the player comes to an area with [[Koopa Troopa]]s and [[Koopa Paratroopa]]s. There are also some [[Rotating Block]]s under the player. If the player is not [[Small Mario]] or Small [[Luigi]], they can break the blocks with a [[Spin Jump]]. One of the Rotating Blocks contains a [[vine|Beanstalk]] that leads up to an area with [[Cloud Block]]s and [[coin]]s. Up ahead are ON/OFF Switches that the player must use to change the path of a Pulley Lift to avoid falling into the [[pit]] below them. The Pulley Lift leads the player to the [[Midway Gate]]. Past the gate, [[Fuzzy|Fuzzies]] start appearing on [[track]]s, often while the player is riding a platform on the same track. After several more platforms, the player hops on one last platform with a [[bonus block|Bonus Block]] nearby, which guides the player to the [[Giant Gate]].


===Secret Area===
===Secret area===
In the second half of the level, the player can use a moving platform to reach a yellow [[Warp Pipe]]. This pipe takes him or her to a bonus game where he or she can win up to five [[Extra life|lives]] by hitting [[? Block]]s in the correct order.
In the second half of the level, the player can use a Pulley Lift to reach a yellow [[Warp Pipe]]. This pipe takes them to a [[1-Up Chamber]], where they can win up to five [[Extra life|extra lives]] by hitting [[? Block|Prize Block]]s in the correct order.


==Enemies==
==Enemies==
* [[Koopa Troopa]]
{{number of enemies
* [[Koopa Paratroopa]]
|image1=[[File:SMW KoopaTroopa Red.png]]
* [[Beach Koopa]]
|name1=[[Koopa Troopa]] (red)
* [[Fuzzy]]
|count1=1
|image2=[[File:SMW KoopaTroopa Blue.png]]
|name2=[[Koopa Troopa]] (blue)
|count2=1
|image3=[[File:SMW KoopaParatroopa Green.png]]
|name3=[[Koopa Paratroopa]] (green)
|count3=9
|image4=[[File:FuzziesSMW.png]]
|name4=[[Fuzzy]]  
|count4=5
}}


==Names in other languages==
==Names in other languages==
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|Jap=ドーナツへいや コース3
|Jap=ドーナツへいや コース3
|JapR=Dōnatsu Heiya Kōsu 3
|JapR=Dōnatsu Heiya Kōsu 3
|JapM=Donut Plains Course 3
|JapM=Doughnut Plains Course 3
|Spa=Llanura del Donut 3
|Spa=Llanura del Donut 3
|SpaM=Donut Plain 3
|SpaM=Donut Plain 3
Line 36: Line 48:
|Ger=Donut-Ebene 3
|Ger=Donut-Ebene 3
|GerM=Donut Plain 3
|GerM=Donut Plain 3
|Chi=甜圈平原3
|ChiR=Tiánquānpíngyuán 3
|ChiM=Donut Plains 3
|Ita=Pianura Ciambella 3
|ItaM=Donut Plains 3
}}
}}


{{SMW Levels}}
{{SMW levels}}
[[Category:Forests and Jungles]]
[[Category:Forests]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World Levels]]

Latest revision as of 13:06, October 29, 2024

This article is about the level in Super Mario World. For the racecourse introduced in Super Mario Kart, see SNES Donut Plains 3.
Level
Donut Plains 3
A screenshot of Mario in Donut Plains 3.

Mario and Yoshi standing on a Triple Swing Lift

Level code 2-3
World Donut Plains
Game Super Mario World
Time limit 300 seconds
Music track Athletic Theme
Music sample
<< << Directory of levels >>

Donut Plains 3 is the third level of Donut Plains in Super Mario World. This level, taking place above a mushroom forest, is filled with several kinds of platforms, and it is also the first level to feature ON/OFF Switches.

Layout[edit]

The player starts out next to a Triple Swing Lift followed by a Pulley Lift and another Triple Swing Lift. After getting through, the player comes to an area with Koopa Troopas and Koopa Paratroopas. There are also some Rotating Blocks under the player. If the player is not Small Mario or Small Luigi, they can break the blocks with a Spin Jump. One of the Rotating Blocks contains a Beanstalk that leads up to an area with Cloud Blocks and coins. Up ahead are ON/OFF Switches that the player must use to change the path of a Pulley Lift to avoid falling into the pit below them. The Pulley Lift leads the player to the Midway Gate. Past the gate, Fuzzies start appearing on tracks, often while the player is riding a platform on the same track. After several more platforms, the player hops on one last platform with a Bonus Block nearby, which guides the player to the Giant Gate.

Secret area[edit]

In the second half of the level, the player can use a Pulley Lift to reach a yellow Warp Pipe. This pipe takes them to a 1-Up Chamber, where they can win up to five extra lives by hitting Prize Blocks in the correct order.

Enemies[edit]

Image Name Count
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 1
Sprite of a Blue Koopa Troopa from Super Mario World Koopa Troopa (blue) 1
Sprite of a Green Koopa Paratroopa from Super Mario World Koopa Paratroopa (green) 9
A Fuzzy sprite from Super Mario World Fuzzy 5

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドーナツへいや コース3[?]
Dōnatsu Heiya Kōsu 3
Doughnut Plains Course 3
Chinese 甜圈平原3[?]
Tiánquānpíngyuán 3
Donut Plains 3
French Plaine Beignet 3[?] Donut Plain 3
German Donut-Ebene 3[?] Donut Plain 3
Italian Pianura Ciambella 3[?] Donut Plains 3
Spanish Llanura del Donut 3[?] Donut Plain 3