Star City: Difference between revisions
(dkr box) |
mNo edit summary |
||
(37 intermediate revisions by 18 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{DKR course infobox | ||
|image=[[File:DKR-StarCity.png|250px]] | |||
|location=[[Future Fun Land]] | |||
|image = [[File:DKR-StarCity.png|250px]] | |balloons=42 (race, N64)<br>41 (race, DS)<br>46 (challenge, N64)<br>45 (challenge, DS) | ||
|location = [[Future Fun Land]] | |transportation='''[[Car]]''', [[Hovercraft]], [[Plane]] | ||
|balloons = 42 (race)<br>46 (challenge) | |meet_tt=2:07.00 | ||
|transportation = [[Car]], [[Hovercraft]], [[Plane]] | |beat_tt=2:01.45 | ||
|meet_tt = 2:07.00 | |notes=The course takes place in a neon-lit city. | ||
|beat_tt = 2:01.45 | |map = [[File:DKR Map Star City.png]]<br>N64<br>[[File:DKRDS Icon Star City.png]]<br>DS | ||
|notes = The course takes place in a neon-lit | |before=[[Spaceport Alpha|<<]] | ||
|before = [[Spaceport Alpha|<<]] | |after=[[Wizpig Strikes Back|>>]] | ||
|after = [[Wizpig Strikes Back|>>]] | |||
}} | }} | ||
'''Star City''' is | '''Star City''' is the fourth and final course in [[Future Fun Land]], the twentieth and final main race track, and the twenty-fifth overall course in the game ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' 42 [[Golden Balloon]]s is the total needed to open this course (41 in the remake), and then 46 for its [[Silver Coin]] challenge (or 45 for the Balloon Touch Challenge in the [[Nintendo DS]] remake). [[Car]]s are the standard vehicle for this track, but [[Hovercraft]]s and [[Plane]]s can be used upon completing the course twice or in [[Time Trial]]s. The official ''Diddy Kong Racing'' website suggested racing as Diddy on this track.<ref>[https://web.archive.org/web/19990202142058/http://www.dkr.com/starcity.html ''Diddy Kong Racing'' website (Star City)]</ref> | ||
At the start, the player will go into a rainbow-colored tunnel and onto a long, curved bridge. If the player falls off the bridge, | ==Layout== | ||
At the start, the player will go into a rainbow-colored tunnel and onto a long, curved bridge with a railway where a train passes. If the player falls off the bridge, they will have to go all the way around to get back on it. Otherwise, they meet a dead-end. At the end of the bridge, the player enters a building that leads to a city area full of 90° corners, requiring tight handling to negotiate them. At end of the city area is a tunnel that leads back to the starting line. The sky is colored black and red, but in split-screen mode, the sky is in the daytime. | |||
In the [[Nintendo DS]] remake, the tunnel after the bridge if the player stayed on it has a different angle downwards to the city. Also, if the player falls off of the bridge, the dead-end is instead a small tunnel leading the racer to the city where a fork in the road is seen. The giant rings are replaced by a fountain, however they still appear during Balloon Pop Challenges. | In the [[Nintendo DS]] remake, the tunnel after the bridge if the player stayed on it has a different angle downwards to the city. Also, if the player falls off of the bridge, the dead-end is instead a small tunnel leading the racer to the city where a fork in the road is seen. The giant rings are replaced by a fountain, however they still appear during Balloon Pop Challenges. | ||
==Silver Coin locations== | |||
===Adventure mode=== | |||
*The first coin is just after the first [[Dash Panel#Diddy Kong Racing / Diddy Kong Racing DS|Zipper]], on the bridge. | |||
*The second coin is in the muddle of the track, just before the player enters the domed building. | |||
*The third coin is on the right side of the track, just as the city section starts. | |||
*The fourth coin is just before the first right hand turn in the city section. | |||
*The fifth coin is on a Zipper on the first left hand turn in the city section. | |||
*The sixth coin is just before a left hand turn in the city section. | |||
*The seventh coin is just before the final right hand turn in the city section. | |||
*The eighth coin is in the middle of the tunnel entrance out of the city section. | |||
===Adventure Two mode=== | |||
*On the left side of the track, just at the entrance of the cave. | |||
*On the left side of the track, on the bridge, just before the entrance to the tunnel. | |||
*In the middle of the track during the tunnel to the city section of the track. | |||
*On the first corner of the city section. | |||
*On the second corner of the city section. | |||
*On the fourth corner of the city section. | |||
*On the final corner of the city section. | |||
*On the right side of the track, at the exit of the tunnel to the finish line. | |||
==Gallery== | ==Gallery== | ||
Line 22: | Line 43: | ||
DKR-StarCity1.png | DKR-StarCity1.png | ||
DKR-StarCity2.png | DKR-StarCity2.png | ||
Star City.png | |||
Star City DKRDS.png|[[Dixie Kong]] racing in Star City in ''Diddy Kong Racing DS'' | |||
DKRDS map small Star City.png|''Diddy Kong Racing DS'' map (zoomed out) | |||
</gallery> | </gallery> | ||
Line 30: | Line 53: | ||
|JapR=Sutā Shiti | |JapR=Sutā Shiti | ||
|JapM=Star City | |JapM=Star City | ||
|Spa=Ciudad Cometa | |Spa=Ciudad Cometa | ||
|SpaM=Comet City | |SpaM=Comet City | ||
|Fre=Ville Lumiere | |||
|FreM=Light City | |||
|Ger=Sternenstadt (N64)<br>Star City (DS) | |||
|GerM=Star City | |||
|Ita=Città Stellare | |||
|ItaM=Stellar City | |||
}} | }} | ||
==Trivia== | |||
*In version 1.0 of the original game, one of the skyscrapers on this track features the logo of [[Rare Ltd.|Rare]]'s ''{{wp|Killer Instinct}}'' franchise. It was removed in version 1.1.<ref>[https://tcrf.net/Diddy_Kong_Racing#Revisional_Differences The Cutting Room Floor]</ref> | |||
==References== | |||
<references /> | |||
{{DKR}} | {{DKR}} | ||
[[Category:Cities | [[Category:Cities]] | ||
[[Category:Cosmic | [[Category:Cosmic areas]] | ||
[[Category:Diddy Kong Racing race courses]] | |||
[[Category:Diddy Kong Racing |
Latest revision as of 04:16, February 18, 2024
Diddy Kong Racing course | |||
---|---|---|---|
Star City | |||
Location | Future Fun Land | ||
Balloon(s) required | 42 (race, N64) 41 (race, DS) 46 (challenge, N64) 45 (challenge, DS) | ||
Transportation | Car, Hovercraft, Plane | ||
Meet T.T (N64) | 2:07.00 | ||
Beat T.T. | 2:01.45 | ||
Notes | The course takes place in a neon-lit city. | ||
| |||
<< List of tracks >> |
Star City is the fourth and final course in Future Fun Land, the twentieth and final main race track, and the twenty-fifth overall course in the game Diddy Kong Racing and its remake, Diddy Kong Racing DS. 42 Golden Balloons is the total needed to open this course (41 in the remake), and then 46 for its Silver Coin challenge (or 45 for the Balloon Touch Challenge in the Nintendo DS remake). Cars are the standard vehicle for this track, but Hovercrafts and Planes can be used upon completing the course twice or in Time Trials. The official Diddy Kong Racing website suggested racing as Diddy on this track.[1]
Layout[edit]
At the start, the player will go into a rainbow-colored tunnel and onto a long, curved bridge with a railway where a train passes. If the player falls off the bridge, they will have to go all the way around to get back on it. Otherwise, they meet a dead-end. At the end of the bridge, the player enters a building that leads to a city area full of 90° corners, requiring tight handling to negotiate them. At end of the city area is a tunnel that leads back to the starting line. The sky is colored black and red, but in split-screen mode, the sky is in the daytime.
In the Nintendo DS remake, the tunnel after the bridge if the player stayed on it has a different angle downwards to the city. Also, if the player falls off of the bridge, the dead-end is instead a small tunnel leading the racer to the city where a fork in the road is seen. The giant rings are replaced by a fountain, however they still appear during Balloon Pop Challenges.
Silver Coin locations[edit]
Adventure mode[edit]
- The first coin is just after the first Zipper, on the bridge.
- The second coin is in the muddle of the track, just before the player enters the domed building.
- The third coin is on the right side of the track, just as the city section starts.
- The fourth coin is just before the first right hand turn in the city section.
- The fifth coin is on a Zipper on the first left hand turn in the city section.
- The sixth coin is just before a left hand turn in the city section.
- The seventh coin is just before the final right hand turn in the city section.
- The eighth coin is in the middle of the tunnel entrance out of the city section.
Adventure Two mode[edit]
- On the left side of the track, just at the entrance of the cave.
- On the left side of the track, on the bridge, just before the entrance to the tunnel.
- In the middle of the track during the tunnel to the city section of the track.
- On the first corner of the city section.
- On the second corner of the city section.
- On the fourth corner of the city section.
- On the final corner of the city section.
- On the right side of the track, at the exit of the tunnel to the finish line.
Gallery[edit]
Dixie Kong racing in Star City in Diddy Kong Racing DS
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターシティ[?] Sutā Shiti |
Star City | |
French | Ville Lumiere[?] | Light City | |
German | Sternenstadt (N64) Star City (DS)[?] |
Star City | |
Italian | Città Stellare[?] | Stellar City | |
Spanish | Ciudad Cometa[?] | Comet City |
Trivia[edit]
- In version 1.0 of the original game, one of the skyscrapers on this track features the logo of Rare's Killer Instinct franchise. It was removed in version 1.1.[2]