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{{KoSBox
{{level infobox
|image=[[File:ContraptionCave165.PNG|240px]]
|image=[[File:ContraptionCave1.png|240px]]
|location=[[Jungle World]]
|world=[[Jungle World]]
|levels=[[Banana Bungalow]]<br>[[Tropical Treetops (DK: King of Swing)|Tropical Treetops]]<br>[[Puzzling Pyramid]]
|game=''[[DK: King of Swing]]''
|notes=This is the first level in the game to be set in a cave.
|before=[[Banana Bungalow|<<]]
|after=[[Puzzling Pyramid|>>]]
}}
}}
'''Contraption Cave''' is a level in the [[Jungle World]] of ''[[DK: King of Swing]]''. It, along with [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]], is unlocked after the [[Banana Bungalow]] level is completed. The level brings back pegs and peg boards from the previous level, and also adds several new mechanisms, such as levers, wheels that [[Donkey Kong]] can spin to move them up and down, and [[tire]]s. [[Kritter]]s, [[Neek]]s, and [[Flipflap]]s also make their first appearance in the game in this level, and [[Flitter]]s reappear as well. [[Barrel]]s also make a reappearance in this level. Like most levels, a [[Crystal Coconut]] and a [[DK Coin]] are available in this level.
'''Contraption Cave''' is a level in the [[Jungle World]] of ''[[DK: King of Swing]]''. It and [[Tropical Treetops (DK: King of Swing)|Tropical Treetops]] are unlocked after completing the first level, [[Banana Bungalow]]. As such, Contraption Cave can act as either the second or the third level. Contraption Cave takes place in a cave sporting a purple background and terrain. The level introduces a few mechanisms including: [[Jack Peg]]s, [[Handle Peg]]s, and [[tire]]s. A few enemies debut in this level, including [[Kritter]]s, [[Neek]]s, and [[Flipflap]]s. [[Flitter]]s also make another appearance in the level.


==Level Layout==
==Layout==
[[File:ContraptionCave265.PNG|thumb|left|240px|Donkey Kong spins on a wheel]]
[[File:ContraptionCave2.png|thumb|left|240px|Donkey Kong spins on a wheel]]
At the beginning of the level, a rectangular set of peg boards can be seen above with Neeks climbing around the perimeter of them. Single pegs are above these boards, and a Kritter swings along them. Two parallel sets of peg boards are above, and they are followed by two symmetrical groups of pegs. Kritters climb around these as well, occasionally jumping from side-to-side. A small peg board with a [[Banana|Banana Bunch]] on it can also be found between the two groups of pegs. If Donkey Kong travels higher up, he reaches some peg boards placed next to a ledge. If he travels across the ledge, he enters a new area.
At the beginning of the level, a rectangular set of peg boards can be seen above with Neeks climbing around the perimeter of them. Single pegs are above these boards, and a Kritter swings along them. Two parallel sets of peg boards are above, and they are followed by two symmetrical groups of pegs. Kritters climb around these as well, occasionally jumping from side-to-side. A small peg board with a [[Banana|Banana Bunch]] on it can also be found between the two groups of pegs. If Donkey Kong travels higher up, he reaches some peg boards placed next to a ledge. If he travels across the ledge, he enters a new area.


In the second area of the level, many levers can be found. Each of them in this area must be grabbed with both hands to activate. When the first lever is pulled at the beginning of the area, peg boards appear under some barrels placed above. Donkey Kong can use them to reach the barrels and break them. Another trio of barrels is on the peg boards above the he must destroy to pass as well. There is a small group of pegs nearby that have a lever above them. With both hands, the ape can pull down the lever to make some peg boards appear that can help him reach another lever. When this is pulled, peg boards appear nearby around an already-existing peg board with a Neek traveling around it. One last peg board is above here that can be used to reach another ledge. A lever is above here, and if Donkey Kong pulls on it, a small peg board appears ahead the can help him reach a [[Bonus Barrel]].
In the second area of the level, many levers can be found. Each of them in this area must be grabbed with both hands to activate. When the first lever is pulled at the beginning of the area, peg boards appear under some barrels placed above. Donkey Kong can use them to reach the barrels and break them. Another trio of barrels is on the peg boards above the he must destroy to pass as well. There is a small group of pegs nearby that have a lever above them. Using both hands, Donkey Kong can pull down the lever to make some peg boards appear, which can help him reach another lever. When this is pulled, peg boards appear nearby around an already-existing peg board with a Neek traveling around it. One last peg board is above here that can be used to reach another ledge. A lever is above here, and if Donkey Kong pulls on it, a small peg board appears ahead the can help him reach a [[Bonus Barrel]].


If the ape travels along the aforementioned ledge, he can enter the third area of the level, where there are several wheel devices that can be turned to make the wheel move; if the ape holds onto the wheel as it turns, he can be pulled upwards by it. A Bat is placed between two vertical bars that the wheels move on at the beginning of the section. Tires are scattered all around here. A horizontal bar with a wheel on it is above the two vertical bars, and a few peg boards that can be used to climb are also beside it. Another horizontal bar is above a few peg boards. Donkey Kong can move along the wheel on it to travel towards some peg boards to the left side of the area. Peg boards are also above here, along with a Bat, a barrel, and one last horizontal bar; a DK Coin is revealed when the barrel is hit. The wheel on it can be used to be pulled towards a ledge with an exit sign on it. When the ape lands next to the sign, he completes the level.
If Donkey Kong travels along the aforementioned ledge, he can enter the third area of the level, where there are several wheel devices that can be turned to make the wheel move; Donkey Kong can be pulled upwards by holding onto the wheel as it turns. A Flipflap is placed between two vertical bars that the wheels move on at the beginning of the section. Tires are scattered all around here. A horizontal bar with a wheel on it is above the two vertical bars, and a few peg boards that can be used to climb are also beside it. Another horizontal bar is above a few peg boards. Donkey Kong can move along the wheel on it to travel towards some peg boards to the left side of the area. Peg boards are also above here, along with a Flipflap, a barrel, and one last horizontal bar; a DK Coin is revealed when the barrel is hit. The wheel on it can be used to be pulled towards a ledge with an exit sign on it. When Donkey Kong lands next to the sign, he completes the level.


==Enemies==
==Key items==
*[[Flipflap]]s
*'''[[Crystal Coconut]]:''' Rewarded for completing the Bonus Level.
*[[Neek]]s
*'''[[Medal (DK: King of Swing)|Bronze Medal]]:''' In the third and final section, after Donkey Kong goes up two vertical bars and a horizontal one, he must grab the Handle Peg of the second horizontal bar and continue left. He must then climb on two Peg Boards and charge into the barrel above to break it open and reveal the medal.
*[[Kritter]]s


==Bonus Level==
==Bonus Level==
[[File:GoingBananas65.png|thumb|Bonus area]]
[[File:GoingBananas.png|thumb|The bonus area]]
*The second area has a [[Bonus Barrel]] near the exit. The bonus stage has a time limit of 35 seconds to break all of the barrels in the area. They are rewarded a [[Crystal Coconut]] for doing so. Regardless of the outcome of the bonus stage, the Bonus Barrel will disappear upon exiting. A "Going Bananas" move must be used to break them all within the time limit.
The Bonus Barrel appears in the second section of the level, near the exit. The objective is for [[Donkey Kong]] to break every barrel within 35 seconds; in order to do this, Donkey Kong must use his Going Bananas move. If Donkey Kong meets the goal, he is awarded with a [[Crystal Coconut]].
 
==Gallery==
<gallery>
Contraption Cave start.png|The start of the level
Contraption Cave DKKoS Switch Peg.png|Donkey Kong pulls down on a Switch Peg at the start of the second section
Contraption Cave DKKoS orange Switch Peg.png|Donkey Kong pulls down an orange Switch Peg in the second section
ContraptionCave-BonusBarrel.png|Location of the Bonus Barrel
Contraption Cave DKKoS vertical bar.png|Donkey Kong holds onto a Handle Peg, which goes up a vertical bar
</gallery>
 
== Names in other languages ==
{{foreign names
|Jap=ふもとのどうくつ
|JapR=Fumoto no dōkutsu
|JapM=Foothill Cave
|Ger=Hindernishöhle
|GerM=Obstacle Cave
|Ita=Caverna trabocchetto
|ItaM=(Booby) Trap cave
|Spa=Cavernas Trasto
|SpaM= Doohickey Caverns
}}
 
{{DKKOS}}
{{DKKOS}}
[[Category:Subterranean Areas]]
[[Category:Underground areas]]
[[Category:DK: King of Swing Levels]]
[[Category:DK: King of Swing levels]]

Latest revision as of 05:54, January 10, 2024

Level
Contraption Cave
Contraption Cave
World Jungle World
Game DK: King of Swing
<< Directory of levels >>

Contraption Cave is a level in the Jungle World of DK: King of Swing. It and Tropical Treetops are unlocked after completing the first level, Banana Bungalow. As such, Contraption Cave can act as either the second or the third level. Contraption Cave takes place in a cave sporting a purple background and terrain. The level introduces a few mechanisms including: Jack Pegs, Handle Pegs, and tires. A few enemies debut in this level, including Kritters, Neeks, and Flipflaps. Flitters also make another appearance in the level.

Layout[edit]

Contraption Cave
Donkey Kong spins on a wheel

At the beginning of the level, a rectangular set of peg boards can be seen above with Neeks climbing around the perimeter of them. Single pegs are above these boards, and a Kritter swings along them. Two parallel sets of peg boards are above, and they are followed by two symmetrical groups of pegs. Kritters climb around these as well, occasionally jumping from side-to-side. A small peg board with a Banana Bunch on it can also be found between the two groups of pegs. If Donkey Kong travels higher up, he reaches some peg boards placed next to a ledge. If he travels across the ledge, he enters a new area.

In the second area of the level, many levers can be found. Each of them in this area must be grabbed with both hands to activate. When the first lever is pulled at the beginning of the area, peg boards appear under some barrels placed above. Donkey Kong can use them to reach the barrels and break them. Another trio of barrels is on the peg boards above the he must destroy to pass as well. There is a small group of pegs nearby that have a lever above them. Using both hands, Donkey Kong can pull down the lever to make some peg boards appear, which can help him reach another lever. When this is pulled, peg boards appear nearby around an already-existing peg board with a Neek traveling around it. One last peg board is above here that can be used to reach another ledge. A lever is above here, and if Donkey Kong pulls on it, a small peg board appears ahead the can help him reach a Bonus Barrel.

If Donkey Kong travels along the aforementioned ledge, he can enter the third area of the level, where there are several wheel devices that can be turned to make the wheel move; Donkey Kong can be pulled upwards by holding onto the wheel as it turns. A Flipflap is placed between two vertical bars that the wheels move on at the beginning of the section. Tires are scattered all around here. A horizontal bar with a wheel on it is above the two vertical bars, and a few peg boards that can be used to climb are also beside it. Another horizontal bar is above a few peg boards. Donkey Kong can move along the wheel on it to travel towards some peg boards to the left side of the area. Peg boards are also above here, along with a Flipflap, a barrel, and one last horizontal bar; a DK Coin is revealed when the barrel is hit. The wheel on it can be used to be pulled towards a ledge with an exit sign on it. When Donkey Kong lands next to the sign, he completes the level.

Key items[edit]

  • Crystal Coconut: Rewarded for completing the Bonus Level.
  • Bronze Medal: In the third and final section, after Donkey Kong goes up two vertical bars and a horizontal one, he must grab the Handle Peg of the second horizontal bar and continue left. He must then climb on two Peg Boards and charge into the barrel above to break it open and reveal the medal.

Bonus Level[edit]

Going Bananas
The bonus area

The Bonus Barrel appears in the second section of the level, near the exit. The objective is for Donkey Kong to break every barrel within 35 seconds; in order to do this, Donkey Kong must use his Going Bananas move. If Donkey Kong meets the goal, he is awarded with a Crystal Coconut.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ふもとのどうくつ[?]
Fumoto no dōkutsu
Foothill Cave
German Hindernishöhle[?] Obstacle Cave
Italian Caverna trabocchetto[?] (Booby) Trap cave
Spanish Cavernas Trasto[?] Doohickey Caverns