Snifit or Whiffit: Difference between revisions

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(that first segment is a doozy. Try and split Sticker Star and Color Splash a little more.)
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'''''Snifit or Whiffit''''' (known as '''''Hit It or Snifit''''' in the British English version of ''Paper Mario: Sticker Star'', and '''''Whifit or Snifit''''' in ''Paper Mario: Color Splash''{{'}}s game description in the Nintendo eShop) is a game show which appears in the ''[[Paper Mario (series)|Paper Mario]]'' series. The game first appears in ''[[Paper Mario: Sticker Star]]'', replacing the role of the [[64th Trivia Quiz-Off]] from ''[[Paper Mario]]'', the [[65th Trivia Quiz-Off]] and [[66th Trivia Quiz-Off]] from ''[[Paper Mario: The Thousand-Year Door]]'', and the [["That's My Merlee!" show]] from ''[[Super Paper Mario]]''. A sequel to the show, called '''''Snifit or Whiffit Seabed Edition''''', later appears in ''[[Paper Mario: Color Splash]]''. In both cases, the game is hosted by a [[Snifit]] known as the [[Host Snifit]] and has a Snifit audience. Snifit or Whiffit does not appear in ''[[Paper Mario: The Origami King]]'', instead being replaced by the similar game show, [[Shy Guys Finish Last]].
{{multiple image
==History==
|align=right
===''Paper Mario: Sticker Star''===
|direction=horizontal
[[File:Snifit or Whiffit.png|thumb|''Snifit or Whiffit'' as it appears in ''[[Paper Mario: Sticker Star]]''.]]
|footer_align=center
The show makes its first appearance in ''[[Paper Mario: Sticker Star]]'', where it is accessed in World 3-10, [[Stump Glade]]. After [[Mario]] drops into a large, hollow stump, he finds himself in a darkened room. Suddenly, a spotlight appears, and the stage lights up, revealing a cheering crowd of [[Snifit]]s. As it turns out, Mario and [[Kersti]] are on the set of a game show called ''Snifit or Whiffit''. A host with the name Snifit appears and introduces himself and Mario to the viewers, then reveals the grand prize for clearing all of the show's challenges: an escaped [[Wiggler Segment]]. Mario is then given the choice of participating on the show or dropping out.
|footer=The logo for ''Snifit or Whiffit'' in ''Paper Mario: Sticker Star'', and its ''Seabed Edition'' in ''Paper Mario: Color Splash''.
 
|image1=Snifit or Whiffit.png
If Mario chooses to be a contestant on the show, he must clear three challenges to win. The first challenge is a basic true/false quiz, the second challenge is a Whack-a-Mole game, and the third challenge is a block shuffle game. After all three challenges are completed, Mario will receive the Wiggler Segment as his prize, the show will end, and Mario is taken backstage, where he can collect the [[Comet Piece]] to complete the level.
|width1=200
 
|image2=SnifitWhiffitSeabedColorSplash.jpg
Backstage, the ''Snifit or Whiffit'' host talks to Mario in private, telling him he did a great job on the show and that they have prepared a special challenge for him, which also has a prize. Once again, Mario has the choice of accepting the challenge or bailing out. If he accepts, he will be taken to another stage, where the final challenge is played. If this challenge is completed, Mario is taken to his prize: the [[Sticker (Paper Mario: Sticker Star)#Radiator|Radiator]] (if the bonus round is cleared and the Radiator has already been collected, the reward will be [[coin]]s instead).
|width2=213
 
}}
If Mario completes the challenges while a Wiggler Segment watches in the audience, it will inspire a new [[Wiggler's Diary]] entry.
[[File:PMCS Art 21.png|thumb|left|Concept art in ''Paper Mario: Color Splash''.]]
 
'''''Snifit or Whiffit''''' (known as '''''Hit It or Snifit''''' in the PAL version of ''Paper Mario: Sticker Star'', and '''''Whifit or Snifit''''' in ''Paper Mario: Color Splash's'' game description on the Nintendo eShop) is a game show hosted by a [[Snifit]] bearing the name of its species in ''[[Paper Mario: Sticker Star]]'' and ''[[Paper Mario: Color Splash]]''. The show is accessed in [[Stump Glade]] in [[World 3 (Paper Mario: Sticker Star)|World 3]] in ''Paper Mario: Sticker Star'', and in [[Cobalt Base]] in ''Paper Mario: Color Splash''. The show consists of contestants having to clear three challenges inside a room filled with poisonous gas in ''Paper Mario: Sticker Star'', hence the "whiffit" portion of the show's name, and water in ''Paper Mario: Color Splash'', hence the "Seabed Edition" in the show's name. The prize for winning the show is the third [[Wiggler Segment]] in ''Paper Mario: Sticker Star'' and a blue Mini Paint Star in ''Paper Mario: Color Splash''. In ''Paper Mario: Sticker Star'', returning after beating the level gives [[Mario]] nothing, though an [[HP-Up Heart]] becomes accessible after defeating [[Gooper Blooper]].
The ''Snifit or Whiffit'' host and several Snifits also appear during the end parade.
 
===''Paper Mario: Color Splash''===
[[File:PMCS Cobalt Base Snifit or Whiffit intro.png|thumb|Seabed Edition, from ''[[Paper Mario: Color Splash]]''.]]
[[File:PMCS Art 21.png|thumb|left|Concept art in ''[[Paper Mario: Color Splash]]''.]]
The show reappears in ''[[Paper Mario: Color Splash]]'', taking place in [[Cobalt Base]]. At the start of the level, a blue Snifit outside the building will offer to sell Mario a pack of cards for 1,000 coins, which contains all of the cards needed to get through each round. If Mario has already been on the show at least once, the Snifit will sell a Complete Set for 500 coins and a Bonus Set for 2,000 coins. While trying to get a blue [[Mini Paint Star]], Mario and [[Huey]] will fall through a trapdoor, leading to a [[pipe]] which leads to a dark area underwater. Once again, the setting lights up, revealing a set for ''Snifit or Whiffit Seabed Edition''.
 
The show has been changed: there are now seven rounds taking the form of different card-based questions, and only four are required to win the grand prize, which is the blue Mini Paint Star. If all of the challenges are cleared, Mario will be invited to participate in a bonus round. Challenges can now be skipped (although they will be marked as being failed), and [[Battle Card (Paper Mario: Color Splash)|Battle Card]]s are now used to answer the questions. If Mario is low on paint, the host will offer to refill his paint meter at a price of 100 coins.
 
Similarly to the previous game, Mario has the option of accepting or declining being a contestant on the show. If he refuses to be a contestant, however, rather than being tossed out of the set, a [[Big Urchin]] will appear and pop Mario's bubble, causing an instant [[Game Over]]. This Big Urchin will also appear if Mario fails a challenge, and will pop his bubble after four challenges are failed. If Mario advances to the bonus round and fails one challenge, the Big Urchin will appear and pop the bubble, and Mario will not receive credit for clearing the other rounds.


Exclusively in ''Paper Mario: Sticker Star'', before the show, Mario is given two chances to opt out; doing so results in him being tossed out of the studio and back into the area before. After completing all the challenges, Mario is taken to a backstage area where he can complete the stage, but the host also offers him the option to partake in a bonus challenge. Exclusively in ''Paper Mario: Color Splash'', however, Mario is immediately given one chance to opt out of the bonus round during the show after completing the main round, at the cost of getting an instant [[Game Over]] for any one loss of a bonus round. Completing the challenges allows him to obtain the [[Sticker (Paper Mario: Sticker Star)#Radiator|Radiator]] thing in ''Paper Mario: Sticker Star'' and the [[Battle Card (Paper Mario: Color Splash)#Instant Camera|Instant Camera]] in ''Paper Mario: Color Splash''; if Mario has already obtained the Thing in either game, he receives a coin reward, or in the case of Paper Mario: Color Splash, two Pink Snifit Cards, instead.
If Mario succeeds in four of the seven challenges, he will be able to claim his prize, the blue Mini Paint Star, and will be transported out of the set. If Mario succeeds in all seven main challenges and all three bonus challenges, he will be able to claim another prize, the [[Instant Camera]]. If Mario has the Instant Camera in his inventory and completes the bonus round, the reward will be two [[Pink Snifit]] cards instead.


Additionally, in ''Paper Mario: Color Splash'', if Mario loses a round, then a [[Big Urchin]] will appear and it will get closer to the bubble for each unsuccessful round. Four rounds ends the game and the Big Urchin will pop the bubble, giving him an instant Game Over. Also in ''Paper Mario: Color Splash'', Mario can talk to a blue Snifit outside who will sell Mario a pack of cards, for 1000 coins, containing all the cards needed to get through each round. If Mario has already been on the show at least once, the Snifit will sell the ''Complete Set'' for 500 coins, and the ''Bonus Set'' for 2000 coins. The ''Bonus Set'' contains all the cards needed for the bonus stage, and the player gets to start the show at the bonus stage.
A key item called the [[Letter from Chest]] appears later in the game, at [[Fortune Island]]. It is a letter written by ''Snifit or Whiffit'', saying that they have taken the Instant Camera to use as the prize for their bonus round. Huey suggests they collect the prize before continuing, hinting that is essential for the upcoming battle with [[Wendy]].


==Challenges in ''Paper Mario: Sticker Star''==
Once again, ''Snifit or Whiffit'' makes an appearance in the end credits.
===Pick-and-Choose Panic===
The first challenge in the show is a true or false quiz. Snifit gives Mario a question, which he must answer by hitting the ''✔'' and ''✘'' blocks on both sides of him. There is no limit to the number of questions that may be answered wrong, but Mario must answer three correctly to advance.


The questions asked are chosen at complete random, though there is a set number of possible questions. The answers to some of the questions also vary, as they have a true and false wording:
==Challenges==
===''Paper Mario: Sticker Star''===
====Pick-and-Choose Panic====
The first challenge in the show is a true/false quiz. The host will give Mario a statement, which he must identify as true or false by hitting a ''✔'' block for true and an ''✘'' block for false. Mario must answer three questions correctly to advance to the next challenge. The challenge is held in a room pumping poisonous gas, causing Mario's [[Heart Point|HP]] to drain every few seconds.


*"''Your host's name is Snifit.''" (True)
The questions asked are chosen at complete random, though there is a set number of possible questions. The answers to some of the questions also vary, as they have a true and false wording.
*"''[[Koopa Troopa|Koopa Troopa]]s, [[Paratroopa]]s, and [[Lakitu]]s can all fly.''" (False)
{|class="wikitable"
*"''Right now there are 30 Snifits in the studio audience.''" (True)
|-
*"''If you use a Spike Helmet sticker, you can also stomp enemies with spikes.''" (False)
!Statement!!True/False
*"''A Shiny Jump sticker is more expensive than a Jump sticker.''" (True)
|-
*"''To swing the hammer, you press...''"
|Your host's name is [[Snifit]].||{{color|green|True}}
**"''[...] {{button|3ds|Y}}.''" (False)
|-
**"''[...] {{button|3ds|B}}.''" (True)
|Right now there are 30 Snifits in the studio audience.||{{color|green|True}}
*"''[[Kamek]] can fly through the sky. He rides a broom.''" (True)
|-
*"''To use the [[Battle Spinner]], you need five coins.''" (False)
|My dinner last night was a delicious mushroom steak.||{{color|green|True}}
*"''Straight up. [[Bowser]]'s cooler than Mario!''" (True)
|-
*"''A Jump sticker will cost you 3 coins. You can sell one for 2.''" (True)
|To swing the [[hammer]], you press {{button|3ds|Y}}.||{{color|red|False}}
*"''If you're low on HP, you can't use the [[Paperize|paperization]] ability.''" (False)
|-
*"''A Hammer sticker has a more powerful attack than a Shiny Hammer sticker.''" (False)
|To swing the hammer, you press {{button|3ds|B}}.||{{color|green|True}}
*"''If you get all [[Poison Mushroom]]s in the Battle Spinner, all foes get poisoned.''" (False)
|-
*"''If you get a [[Star|Super Star]], you temporarily become...''"
|If you're low on [[Heart Point|HP]], you can't use the [[paperize|paperization]] ability.||{{color|red|False}}
**"''[...] invisible''" (False)
|-
**"''[...] invincible.''" (True)
|To use the [[Battle Spin]], you need five [[coin]]s.||{{color|red|False}}
*"''[[Bowser Jr.]]'s father is King Bowser, and his mother is [[Princess Peach]].''" (False)
|-
*"''[[Wiggler#Paper Mario: Sticker Star|Wiggler]]'s body has four segments, not counting the head.''" (True)
|If you get all [[Poison Mushroom]]s in the Battle Spinner, all foes get [[Poison (status effect)|poisoned]].||{{color|red|False}}
*"''If you use a [[Mushroom]] sticker,...''"
|-
**"''[...] Mario's body gets big.''" (False)
|A [[Jump]] sticker will cost you 3 [[coin]]s. You can sell one for 2.||{{color|green|True}}
**"''[...] your HP will be restored.''" (True)
|-
*"''Mario, [[Toad (species)|Toad]]s, and Koopa Troopas all wear shoes.''" (True)
|A Shiny Jump sticker is more expensive than a Jump sticker.||{{color|green|True}}
*"''Some Toads were locked inside a cupboard in [[Decalburg]]. There were nine Toads inside that cupboard.''" (False)
|-
*"''My dinner last night was a delicious mushroom steak.''" (True)
|If you have an Iron Jump sticker, you can jump on enemies with spikes.||{{color|green|True}}
*"''Kamek, Lakitu, and Bowser Jr. all wear glasses.''" (False)
|-
*"''If you have an Iron Jump sticker, you can jump on enemies with spikes.''" (True)
|A Hammer sticker has a more powerful attack than a Shiny Hammer sticker.||{{color|red|False}}
*"''When Mario and [[Kersti]] first met, Kersti was stuck to a sign.''" (True)
|-
*"''Mario has no siblings''" (False)
|If you use a Spike Helmet sticker, you can also stomp enemies with spikes.||{{color|red|False}}
*"''You're at Decalburg's sticker shop. A Mushroom sticker costs 15 coins.''" (True)
|-
*"''This doesn't leave the room, but...''"
|You're at [[Decalburg]]'s sticker shop. A [[Mushroom]] sticker costs 15 coins.||{{color|green|True}}
**"''[...] Princess Peach is actually a man.''" (False)
|-
**"''[...] King Bowser actually loathes Princess Peach.''" (False)
|If you use a Mushroom sticker, Mario's body gets big.||{{color|red|False}}
|-
|If you use a Mushroom sticker, your [[Heart Point|HP]] will be restored.||{{color|green|True}}
|-
|If you get a [[Super Star]], you temporarily become [[invisible]].||{{color|red|False}}
|-
|If you get a Super Star, you temporarily become [[invincible]].||{{color|green|True}}
|-
|Mario has no siblings.||{{color|red|False}}
|-
|[[Kamek]] can fly through the sky. He rides a broom.||{{color|green|True}}
|-
|[[Wiggler#Paper Mario: Sticker Star|Wiggler]]'s body has four [[Wiggler Segment|segment]]s, not counting the head.||{{color|green|True}}
|-
|[[Bowser Jr.]]'s father is [[Bowser|King Bowser]], and his mother is [[Princess Peach]].||{{color|red|False}}
|-
|Mario, [[Toad (species)|Toad]]s, and [[Koopa Troopa]]s all wear shoes.||{{color|green|True}}
|-
|Koopa Troopas, [[Koopa Paratroopa|Paratroopa]]s, and [[Lakitu]]s can all fly.||{{color|red|False}}
|-
|Kamek, Lakitu, and Bowser Jr. all wear glasses.||{{color|red|False}}
|-
|When Mario and [[Kersti]] first met, Kersti was stuck to a sign.||{{color|green|True}}
|-
|Some Toads were locked inside a cupboard in Decalburg. There were nine Toads inside that cupboard.||{{color|red|False}}
|-
|Straight up, Bowser's cooler than Mario!||{{color|green|True}}
|-
|This doesn't leave the room, but...King Bowser actually loathes Princess Peach.||{{color|red|False}}
|-
|This doesn't leave the room, but...Princess Peach is actually a man.||{{color|red|False}}
|}


===Big Bonking Snifit Bash===
====Big Bonking Snifit Bash====
Known as "Snifit Bash Up" in Europe, the second challenge of the show involves Mario having to bash the heads of "unpaid Snifit interns" ("young Snifits on work experience" on the PAL version) with the hammer, similar to the Whack-a-Mole game in real life. There are four holes that Snifits briefly appear from, and Mario must hammer twenty Snifits to advance. Occasionally, hearts which recover 5 HP also appear briefly from the holes.
Known as "'''Snifit Bash Up'''" in the British English version, the second challenge of the show is similar to that of a real life Whack-a-Mole game. Mario must hammer 20 "unpaid Snifit interns" ("young Snifits on work experience" in the British English version), which pop out of four holes in the floor. Occasionally, hearts will briefly pop out of the holes which restore 5 HP if hammered. This challenge is also held in a room pumping poison gas.


===Unrelentingly Exciting Shuffle Game===
====Unrelentingly Exciting Shuffle Game====
The final challenge is a [[wikipedia:Shell game|shell game]]. There are three blocks, with only one containing a check mark; the others have not only an "X" but also a Snifit. Mario must select the correct block three times to win. Hitting one of the Snifit blocks triggers a battle with a Snifit, but the room also fills with poison gas as soon as the battle begins. After each battle, the blocks that once contained Snifits remain empty until the round is over. Selecting the correct block also gives Mario a heart to recover 5 HP. The speed at which the blocks shuffle also changes with each round, and in the final round, a fourth block is added. During the challenge, Mario always faces the direction of the correct block. Completing this takes Mario to a backstage area, where he can finish the level.
The final challenge is a block shuffle game similar to that of a [[wikipedia:Shell game|shell game]]. The game starts out with three blocks, which are identical. However, only one contains a "✔"; the others have not only an "X" but a Snifit inside. Mario must hit the correct block three times to win. Hitting one of the Snifit blocks triggers a battle with a Snifit, in which the room also fills with poison gas during the battle. After each battle, the blocks that once contained Snifits remain empty until the round is over. Selecting the correct block also gives Mario a heart to recover 5 HP. The speed at which the blocks shuffle also changes with each round, and in the final round, a fourth block is added. During the challenge, Mario always faces the direction of the correct block.


===Big-Bonking-Panic-Pick-And-Choose Snifit Bash===
====Big-Bonking-Panic-Pick-And-Choose Snifit Bash====
The show's secret, optional bonus challenge is a combination of the first and second challenges. The room is filled again with poisonous gas. Mario is given a true or false question (the questions are unchanged from the first challenge), but must hammer five Snifits before he can answer. In addition, the question only remains on-screen while Mario is still bashing the Snifits; it disappears as soon as he is able to answer. As with the first challenge, answering three questions correctly results in victory, allowing Mario to obtain the bonus prize, which is the Radiator.
The show's bonus challenge is a combination of the first and second challenges. The room is again filled with poisonous gas. Mario is given a true or false statement (the sentences are unchanged from the first challenge), but he must hammer five Snifits before he can answer. Additionally, the question only remains on-screen while Mario is still bashing the Snifits, and will disappear as soon as he is able to answer. As with the first challenge, answering three questions correctly results in victory, allowing Mario to collect the bonus prize, which is the Radiator.


==Challenges in ''Paper Mario: Color Splash''==
===''Paper Mario: Color Splash''===
===Primary Rounds===
====Primary Rounds====
# '''Spinning Cards:''' Portions of a single card will spin at random until all portions have spun at least once.
#'''Spinning Card:''' Small square sections of a single card will spin at random until all portions have spun at least once. The player must identify the correct card.
# '''Kelp Cards:''' Three cards will enter the screen and cross from the left and right sides. Three strips of kelp block some of the player's view.
#'''Kelp Cards:''' Three cards will enter the screen and cross from the left and right sides. Three strips of kelp block some of the player's view. The player must identify all three correct cards.
# '''Entwined Cards:''' Two cards will split into fourths, intermix with each other, then reveal themselves as one big card. After two flips, the player must guess.
#'''Entwined Cards:''' Two cards will split into fourths, intertwine with each other, then reveal themselves as one big card. After two flips, the player must identify the two correct cards.
# '''Paint That Card:''' A card will be painted in front of the player. They must remember which card it is and how much to paint it.
#'''Paint That Card:''' A card will be painted in front of the player. They must remember which card it is and at what height to paint it to.
# '''Card Roulette:''' Three cards will stream across the screen in opposite directions and speeds in thirds, similar to the mini-game from ''Super Mario Bros. 3''. The player must identify all three.
#'''Card Roulette:''' Three cards will stream across the screen in opposite directions and speeds in thirds, similar to the mini-game from ''[[Super Mario Bros. 3]]''. The player must identify all three.
# '''Falling Cards:''' Three cards fall from the top of the screen to the bottom. They are angled in different ways to make it unclear what the player is looking at.
#'''Falling Cards:''' Three cards fall from the top of the screen to the bottom. They are angled in different ways to make it unclear what the player is looking at.
# '''Card Recall:''' Four cards will be held in front of the player. They will then go away and only three will return. The player must identify the missing card.
#'''Card Recall:''' Four cards will be held in front of the player. They will then go away and only three will return. The player must identify the missing card.


====Bonus Rounds====
====Bonus Rounds====
# '''Falling Cards 2:''' Three more cards will fall in the same manner as in the "Falling Cards" round, but this time Cheep Cheep and Bloopers swim across to block the player's view.
#'''Falling Cards 2:''' Three cards will fall in the same manner as in the "Falling Cards" round, but this time Cheep Cheeps and Bloopers swim across to block the player's view.
# '''Kelp Cards 2:''' Three more cards will move side to side like in the "Kelp Cards" round, but this time there are five pieces of kelp blocking more of the player's view.
#'''Kelp Cards 2:''' Three cards will move side to side like in the "Kelp Cards" round, but this time there are five pieces of kelp blocking more of the player's view rather than three.
# '''Card Recall 2:''' Three cards will float in a circle, each being held by either a Cheep Cheep, Blooper, or Snifit. The player then must identify the specific card a specifically named character was holding.
#'''Card Recall 2:''' Three cards will float in a circle, each being held by either a Cheep Cheep, Blooper, or Snifit. The player then must identify the specific card a specifically named character was holding.
{{br}}
{{br}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ムーチョdeムーチョ
|Jap=ムーチョdeムーチョ/ムーチョ で ムーチョ (''Paper Mario: Sticker Star'')<br>''Mūcho de Mūcho''<br>ムーチョdeムーチョ カードでポン (''Paper Mario: Color Splash'')<br>''Mūcho de Mūcho Kādo de Pon''
|JapR=Mūcho de Mūcho
|JapM=Snifit de Snifit (possibly a pun on the Spanish word "mucho", thus, "A Lot of Snifit")<br>Snifit or Whiffit: Card Pop
|JapM=Snifit's Snifit
|Spa=La Prueba de Olfiti
|Spa=La Prueba de Olfiti
|SpaM=Snifit's Test
|SpaM=Snifit's Test
|FraE=Pas de fumée sans Snifit
|FreE=Pas de fumée sans Snifit
|FraEM=No smoke without Snifit
|FreEM=No smoke without Snifit
|FraA=Pas de fumée sans Maskrache
|FreA=Pas de fumée sans Maskrache (''Paper Mario: Sticker Star'')<br>Pas d'air sans Maskrache (''Paper Mario: Color Splash'')
|FraAM=No smoke without Snifit
|FreAM=No smoke without Snifit<br>No air without Snifit
|Dut=De Snifit Show
|Dut=De Snifit Show
|DutM=The Snifit Show
|DutM=The Snifit Show
|Ger=Die Snifit Show
|Ger=Die Snifit Show
|GerM=The Snifit Show
|GerM=The Snifit Show
|Chi=木喬de木喬
|ChiS=木乔 de 木乔
|ChiR=Mùqiáo de Mùqiáo
|ChiSR=Mùqiáo de Mùqiáo
|ChiM=Snifit's Snifit
|ChiSM=Snifit de Snifit
|ChiT=木喬 de 木喬
|ChiTR=Mùqiáo de Mùqiáo
|ChiTM=Snifit de Snifit
|Ita=Fiuta o Sfiata
|Ita=Fiuta o Sfiata
|ItaM=Sniff or Vent
|ItaM=Sniff or Vent
|Rus=Игра Шмыги
|RusR=Igra Shmygi
|RusM=Snifit's Game
|Por=Acerta ou a coisa aperta
|PorM=Get it right or things get tough
}}
}}
==Trivia==
*In both incarnations of the game show, the player is actually required to beat the bonus round, as the prize has a mandatory use in the next chapter. The [[Radiator]] is needed to melt the snow blocking a cave entrance in [[Snow Rise]], while the [[Instant Camera]] is needed to escape [[Wendy]]'s ring attack in [[Fortune Island]].
{{PMSS}}
{{PMSS}}
{{PMCS}}
{{PMCS}}
[[Category:Fictional shows]]
[[Category:Shows]]
[[Category:Paper Mario Series Minigames]]
[[Category:Events]]
[[Category:Paper Mario: Sticker Star]]
[[Category:Paper Mario: Sticker Star]]
[[Category:Paper Mario: Color Splash]]
[[Category:Paper Mario: Color Splash]]
[[de:Snifit-Show]]
[[it:Fiuta o Sfiata]]
[[it:Fiuta o Sfiata]]

Latest revision as of 21:01, October 4, 2024

Snifit or Whiffit (known as Hit It or Snifit in the British English version of Paper Mario: Sticker Star, and Whifit or Snifit in Paper Mario: Color Splash's game description in the Nintendo eShop) is a game show which appears in the Paper Mario series. The game first appears in Paper Mario: Sticker Star, replacing the role of the 64th Trivia Quiz-Off from Paper Mario, the 65th Trivia Quiz-Off and 66th Trivia Quiz-Off from Paper Mario: The Thousand-Year Door, and the "That's My Merlee!" show from Super Paper Mario. A sequel to the show, called Snifit or Whiffit Seabed Edition, later appears in Paper Mario: Color Splash. In both cases, the game is hosted by a Snifit known as the Host Snifit and has a Snifit audience. Snifit or Whiffit does not appear in Paper Mario: The Origami King, instead being replaced by the similar game show, Shy Guys Finish Last.

History[edit]

Paper Mario: Sticker Star[edit]

The logo for the Snifit or Whiffit game show in Paper Mario: Sticker Star.
Snifit or Whiffit as it appears in Paper Mario: Sticker Star.

The show makes its first appearance in Paper Mario: Sticker Star, where it is accessed in World 3-10, Stump Glade. After Mario drops into a large, hollow stump, he finds himself in a darkened room. Suddenly, a spotlight appears, and the stage lights up, revealing a cheering crowd of Snifits. As it turns out, Mario and Kersti are on the set of a game show called Snifit or Whiffit. A host with the name Snifit appears and introduces himself and Mario to the viewers, then reveals the grand prize for clearing all of the show's challenges: an escaped Wiggler Segment. Mario is then given the choice of participating on the show or dropping out.

If Mario chooses to be a contestant on the show, he must clear three challenges to win. The first challenge is a basic true/false quiz, the second challenge is a Whack-a-Mole game, and the third challenge is a block shuffle game. After all three challenges are completed, Mario will receive the Wiggler Segment as his prize, the show will end, and Mario is taken backstage, where he can collect the Comet Piece to complete the level.

Backstage, the Snifit or Whiffit host talks to Mario in private, telling him he did a great job on the show and that they have prepared a special challenge for him, which also has a prize. Once again, Mario has the choice of accepting the challenge or bailing out. If he accepts, he will be taken to another stage, where the final challenge is played. If this challenge is completed, Mario is taken to his prize: the Radiator (if the bonus round is cleared and the Radiator has already been collected, the reward will be coins instead).

If Mario completes the challenges while a Wiggler Segment watches in the audience, it will inspire a new Wiggler's Diary entry.

The Snifit or Whiffit host and several Snifits also appear during the end parade.

Paper Mario: Color Splash[edit]

Snifit or Whiffit in Cobalt Base
Seabed Edition, from Paper Mario: Color Splash.
Paper Mario: Color Splash concept artwork.

The show reappears in Paper Mario: Color Splash, taking place in Cobalt Base. At the start of the level, a blue Snifit outside the building will offer to sell Mario a pack of cards for 1,000 coins, which contains all of the cards needed to get through each round. If Mario has already been on the show at least once, the Snifit will sell a Complete Set for 500 coins and a Bonus Set for 2,000 coins. While trying to get a blue Mini Paint Star, Mario and Huey will fall through a trapdoor, leading to a pipe which leads to a dark area underwater. Once again, the setting lights up, revealing a set for Snifit or Whiffit Seabed Edition.

The show has been changed: there are now seven rounds taking the form of different card-based questions, and only four are required to win the grand prize, which is the blue Mini Paint Star. If all of the challenges are cleared, Mario will be invited to participate in a bonus round. Challenges can now be skipped (although they will be marked as being failed), and Battle Cards are now used to answer the questions. If Mario is low on paint, the host will offer to refill his paint meter at a price of 100 coins.

Similarly to the previous game, Mario has the option of accepting or declining being a contestant on the show. If he refuses to be a contestant, however, rather than being tossed out of the set, a Big Urchin will appear and pop Mario's bubble, causing an instant Game Over. This Big Urchin will also appear if Mario fails a challenge, and will pop his bubble after four challenges are failed. If Mario advances to the bonus round and fails one challenge, the Big Urchin will appear and pop the bubble, and Mario will not receive credit for clearing the other rounds.

If Mario succeeds in four of the seven challenges, he will be able to claim his prize, the blue Mini Paint Star, and will be transported out of the set. If Mario succeeds in all seven main challenges and all three bonus challenges, he will be able to claim another prize, the Instant Camera. If Mario has the Instant Camera in his inventory and completes the bonus round, the reward will be two Pink Snifit cards instead.

A key item called the Letter from Chest appears later in the game, at Fortune Island. It is a letter written by Snifit or Whiffit, saying that they have taken the Instant Camera to use as the prize for their bonus round. Huey suggests they collect the prize before continuing, hinting that is essential for the upcoming battle with Wendy.

Once again, Snifit or Whiffit makes an appearance in the end credits.

Challenges[edit]

Paper Mario: Sticker Star[edit]

Pick-and-Choose Panic[edit]

The first challenge in the show is a true/false quiz. The host will give Mario a statement, which he must identify as true or false by hitting a block for true and an block for false. Mario must answer three questions correctly to advance to the next challenge. The challenge is held in a room pumping poisonous gas, causing Mario's HP to drain every few seconds.

The questions asked are chosen at complete random, though there is a set number of possible questions. The answers to some of the questions also vary, as they have a true and false wording.

Statement True/False
Your host's name is Snifit. True
Right now there are 30 Snifits in the studio audience. True
My dinner last night was a delicious mushroom steak. True
To swing the hammer, you press Y Button. False
To swing the hammer, you press B Button. True
If you're low on HP, you can't use the paperization ability. False
To use the Battle Spin, you need five coins. False
If you get all Poison Mushrooms in the Battle Spinner, all foes get poisoned. False
A Jump sticker will cost you 3 coins. You can sell one for 2. True
A Shiny Jump sticker is more expensive than a Jump sticker. True
If you have an Iron Jump sticker, you can jump on enemies with spikes. True
A Hammer sticker has a more powerful attack than a Shiny Hammer sticker. False
If you use a Spike Helmet sticker, you can also stomp enemies with spikes. False
You're at Decalburg's sticker shop. A Mushroom sticker costs 15 coins. True
If you use a Mushroom sticker, Mario's body gets big. False
If you use a Mushroom sticker, your HP will be restored. True
If you get a Super Star, you temporarily become invisible. False
If you get a Super Star, you temporarily become invincible. True
Mario has no siblings. False
Kamek can fly through the sky. He rides a broom. True
Wiggler's body has four segments, not counting the head. True
Bowser Jr.'s father is King Bowser, and his mother is Princess Peach. False
Mario, Toads, and Koopa Troopas all wear shoes. True
Koopa Troopas, Paratroopas, and Lakitus can all fly. False
Kamek, Lakitu, and Bowser Jr. all wear glasses. False
When Mario and Kersti first met, Kersti was stuck to a sign. True
Some Toads were locked inside a cupboard in Decalburg. There were nine Toads inside that cupboard. False
Straight up, Bowser's cooler than Mario! True
This doesn't leave the room, but...King Bowser actually loathes Princess Peach. False
This doesn't leave the room, but...Princess Peach is actually a man. False

Big Bonking Snifit Bash[edit]

Known as "Snifit Bash Up" in the British English version, the second challenge of the show is similar to that of a real life Whack-a-Mole game. Mario must hammer 20 "unpaid Snifit interns" ("young Snifits on work experience" in the British English version), which pop out of four holes in the floor. Occasionally, hearts will briefly pop out of the holes which restore 5 HP if hammered. This challenge is also held in a room pumping poison gas.

Unrelentingly Exciting Shuffle Game[edit]

The final challenge is a block shuffle game similar to that of a shell game. The game starts out with three blocks, which are identical. However, only one contains a "✔"; the others have not only an "X" but a Snifit inside. Mario must hit the correct block three times to win. Hitting one of the Snifit blocks triggers a battle with a Snifit, in which the room also fills with poison gas during the battle. After each battle, the blocks that once contained Snifits remain empty until the round is over. Selecting the correct block also gives Mario a heart to recover 5 HP. The speed at which the blocks shuffle also changes with each round, and in the final round, a fourth block is added. During the challenge, Mario always faces the direction of the correct block.

Big-Bonking-Panic-Pick-And-Choose Snifit Bash[edit]

The show's bonus challenge is a combination of the first and second challenges. The room is again filled with poisonous gas. Mario is given a true or false statement (the sentences are unchanged from the first challenge), but he must hammer five Snifits before he can answer. Additionally, the question only remains on-screen while Mario is still bashing the Snifits, and will disappear as soon as he is able to answer. As with the first challenge, answering three questions correctly results in victory, allowing Mario to collect the bonus prize, which is the Radiator.

Paper Mario: Color Splash[edit]

Primary Rounds[edit]

  1. Spinning Card: Small square sections of a single card will spin at random until all portions have spun at least once. The player must identify the correct card.
  2. Kelp Cards: Three cards will enter the screen and cross from the left and right sides. Three strips of kelp block some of the player's view. The player must identify all three correct cards.
  3. Entwined Cards: Two cards will split into fourths, intertwine with each other, then reveal themselves as one big card. After two flips, the player must identify the two correct cards.
  4. Paint That Card: A card will be painted in front of the player. They must remember which card it is and at what height to paint it to.
  5. Card Roulette: Three cards will stream across the screen in opposite directions and speeds in thirds, similar to the mini-game from Super Mario Bros. 3. The player must identify all three.
  6. Falling Cards: Three cards fall from the top of the screen to the bottom. They are angled in different ways to make it unclear what the player is looking at.
  7. Card Recall: Four cards will be held in front of the player. They will then go away and only three will return. The player must identify the missing card.

Bonus Rounds[edit]

  1. Falling Cards 2: Three cards will fall in the same manner as in the "Falling Cards" round, but this time Cheep Cheeps and Bloopers swim across to block the player's view.
  2. Kelp Cards 2: Three cards will move side to side like in the "Kelp Cards" round, but this time there are five pieces of kelp blocking more of the player's view rather than three.
  3. Card Recall 2: Three cards will float in a circle, each being held by either a Cheep Cheep, Blooper, or Snifit. The player then must identify the specific card a specifically named character was holding.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ムーチョdeムーチョ/ムーチョ で ムーチョ (Paper Mario: Sticker Star)
Mūcho de Mūcho
ムーチョdeムーチョ カードでポン (Paper Mario: Color Splash)
Mūcho de Mūcho Kādo de Pon
[?]
Snifit de Snifit (possibly a pun on the Spanish word "mucho", thus, "A Lot of Snifit")
Snifit or Whiffit: Card Pop
Chinese (simplified) 木乔 de 木乔[?]
Mùqiáo de Mùqiáo
Snifit de Snifit
Chinese (traditional) 木喬 de 木喬[?]
Mùqiáo de Mùqiáo
Snifit de Snifit
Dutch De Snifit Show[?] The Snifit Show
French (NOA) Pas de fumée sans Maskrache (Paper Mario: Sticker Star)
Pas d'air sans Maskrache (Paper Mario: Color Splash)
[?]
No smoke without Snifit
No air without Snifit
French (NOE) Pas de fumée sans Snifit[?] No smoke without Snifit
German Die Snifit Show[?] The Snifit Show
Italian Fiuta o Sfiata[?] Sniff or Vent
Portuguese Acerta ou a coisa aperta[?] Get it right or things get tough
Russian Игра Шмыги[?]
Igra Shmygi
Snifit's Game
Spanish La Prueba de Olfiti[?] Snifit's Test

Trivia[edit]

  • In both incarnations of the game show, the player is actually required to beat the bonus round, as the prize has a mandatory use in the next chapter. The Radiator is needed to melt the snow blocking a cave entrance in Snow Rise, while the Instant Camera is needed to escape Wendy's ring attack in Fortune Island.