World 6-Fortress 2: Difference between revisions
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{{ | {{level infobox | ||
|title={{World|6|fort}} 2 | |title={{World|6|fort}} 2 | ||
|image=[[File: | |image=[[File:IcedLandThwompCastle.png]] | ||
|code=World 6-Fortress 2 | |code=World 6-Fortress 2 | ||
|world=[[Ice Land]] | |world=[[Ice Land]] | ||
Line 9: | Line 9: | ||
|before=[[World 6-7 (Super Mario Bros. 3)|<<]] | |before=[[World 6-7 (Super Mario Bros. 3)|<<]] | ||
|after=[[World 6-8 (Super Mario Bros. 3)|>>]] | |after=[[World 6-8 (Super Mario Bros. 3)|>>]] | ||
|track=Fortress BGM | |||
|sample=[[File:Fortress Theme Super Mario Bros 3.oga]] | |||
}} | }} | ||
'''{{World|6|fort}} 2''' is the second [[fortress]] in [[Ice Land]] from ''[[Super Mario Bros. 3]]'', and the ninth level in the world overall. | '''{{World|6|fort}} 2''' is the second [[fortress]] in [[Ice Land]] from ''[[Super Mario Bros. 3]]'', and the ninth level in the world overall. | ||
==Layout== | ==Layout== | ||
This level is a very simple level made mostly from [[Ice Block]]s. It starts with a sliding [[Thwomp]], a [[Boo]], and a [[? Block]] with a [[Super Leaf]]. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few [[Roto- | This level is a very simple level made mostly from [[Ice Block]]s. It starts with a sliding [[Thwomp]], a [[Boo]], and a [[? Block]] with a [[Super Leaf]]. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few [[Roto-Disc]]s, three more sliding Thwomps, another Boo, and a [[Warp Door]] which takes Mario to the boss - [[Boom Boom]]. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Name | |||
!Count | |||
|- | |||
|[[File:SMB3 Thwomp sprite.png]]<br>[[Thwomp]] | |||
|7 (horizontal) | |||
|- | |||
|[[File:SMB3Boo.png]]<br>[[Boo]] | |||
|2 | |||
|- | |||
|[[File:Rotodisc.gif]]<br>[[Roto-Disc]] | |||
|4 | |||
|- | |||
|align="center"style="background:#000000|[[File:Boomboom.gif]]<br>[[Boom Boom]] | |||
|1 (boss) | |||
|} | |||
==Level statistics== | ==Level statistics== | ||
Line 27: | Line 38: | ||
*Secret areas: 0 | *Secret areas: 0 | ||
{{SMB3 | ==Gallery== | ||
[[Category:Super Mario Bros. 3 | <gallery> | ||
SMAS SMB3 World 6-F2 Screenshot.png|''[[Super Mario All-Stars]]'' | |||
</gallery> | |||
==Trivia== | |||
*{{World|6|fort}} 2 has several unique palette values associated with it in the original [[Nintendo Entertainment System]] release; [[? Blocks]] have black question marks, [[Thwomp]]s have gray outlines, and [[Boom Boom]] uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. | |||
{{SMB3 levels}} | |||
[[Category:Fortresses]] | |||
[[Category:Snowscapes]] | |||
[[Category:Haunted areas]] | |||
[[Category:Super Mario Bros. 3 levels]] |
Latest revision as of 09:48, October 30, 2024
Level | |||
---|---|---|---|
World 6-Fortress 2 | |||
Level code | World 6-Fortress 2 | ||
World | Ice Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Boss | Boom Boom | ||
Music track | Fortress BGM | ||
| |||
<< Directory of levels >> |
World 6-Fortress 2 is the second fortress in Ice Land from Super Mario Bros. 3, and the ninth level in the world overall.
Layout[edit]
This level is a very simple level made mostly from Ice Blocks. It starts with a sliding Thwomp, a Boo, and a ? Block with a Super Leaf. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few Roto-Discs, three more sliding Thwomps, another Boo, and a Warp Door which takes Mario to the boss - Boom Boom.
Enemies[edit]
Name | Count |
---|---|
Thwomp |
7 (horizontal) |
Boo |
2 |
Roto-Disc |
4 |
Boom Boom |
1 (boss) |
Level statistics[edit]
- Power-ups: 2 (Super Mushroom or Super Leaf)
- 1-Up Mushrooms: 0
- Secret areas: 0
Gallery[edit]
Trivia[edit]
- World 6-Fortress 2 has several unique palette values associated with it in the original Nintendo Entertainment System release; ? Blocks have black question marks, Thwomps have gray outlines, and Boom Boom uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones.