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| {{another language}}
| | #REDIRECT[[Pulse Beam]] |
| {{Species-infobox
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| |title=Ring Beamer
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| |image=[[File:SpikedStunnerRobot.png|140px]]
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| |first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]])
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| |latest_appearance=''[[Super Mario Galaxy 2]]'' ([[List of games by date#2010|2010]])
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| |related=[[Jump Beamer]]<br>[[Ball Beamer]]<br>[[Ring Burner]]<br>[[Pulse Beam]]
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| }}
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| '''Ring Beamers''' are spiked yellow mechanical enemies that appear in ''[[Super Mario Galaxy]]'' and its sequel, ''[[Super Mario Galaxy 2]]''. They attack by emitting a circular shockwave that damages [[Mario]] if he touches it.
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| ==History==
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| ===''Super Mario Galaxy''===
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| Ring Beamers first appear in ''Super Mario Galaxy'', featuring in the [[Toy Time Galaxy]] and the [[Dreadnought Galaxy]]. They are stationary enemies that fire lasers in a circular shockwave formation, which will damage Mario if he makes contact with them. They cannot be destroyed or stunned by any means.
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| ===''Super Mario Galaxy 2''===
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| Jump Beamers reappear in ''Super Mario Galaxy 2'', behaving identically to their first appearance, appearing in the [[Shiverburn Galaxy]] and the [[Grandmaster Galaxy]]. They can be immobilized by the [[Co-Star Luma]].
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| ==Names in other languages==
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| {{Foreign names
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| |Jap=リングビーマー
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| |JapR=Ringu Bīmā
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| |JapM=Ring Beamer
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| }}
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| {{SMG}}
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| {{SMG2}}
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| [[Category:Robots]]
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| [[Category:Super Mario Galaxy Enemies]]
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| [[Category:Super Mario Galaxy 2 Enemies]]
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Latest revision as of 14:48, February 9, 2024