World 1-6 (New Super Mario Bros. Wii): Difference between revisions

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{{italic title|World 1-6 (''New Super Mario Bros. Wii'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 1-6
|image=[[File:NSMBW World 1-6 Screenshot.png|250px]]
|image=[[File:1-6 Donuts.PNG|250px]]
|world=[[World 1 (New Super Mario Bros. Wii)|World 1]]
|world=[[World 1 (New Super Mario Bros. Wii)|World 1]]
|game=''[[New Super Mario Bros. Wii]]''
|game=''[[New Super Mario Bros. Wii]]''
|limit=400 seconds (500 in multiplayer)
|limit=400 seconds (500 in multiplayer)
|notes=
|before=[[World 1-4 (New Super Mario Bros. Wii)|<<]]  
|before=[[World 1-4 (New Super Mario Bros. Wii)|<<]] [[World 1-5 (New Super Mario Bros. Wii)|<<]]
|after=[[World 1-Castle (New Super Mario Bros. Wii)|>>]]
|after=[[World 1-Castle (New Super Mario Bros. Wii)|>>]]
}}
}}
'''World 1-6''' is the seventh overall level of [[World 1 (New Super Mario Bros. Wii)|World 1]] in ''[[New Super Mario Bros. Wii]]''. It is a grassland world composed of rolling green hills moving faster than those encountered previously. It is unlocked by completing [[World 1-4 (New Super Mario Bros. Wii)|World 1-4]]. This level is not required to progress in the game - completing either [[World 1-5 (New Super Mario Bros. Wii)|World 1-5]] or World 1-6 will unlock {{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}. The Ground Theme plays throughout this level (except when underground).
'''World 1-6''' is the seventh overall level of [[World 1 (New Super Mario Bros. Wii)|World 1]] in ''[[New Super Mario Bros. Wii]]''. It is a grassland world composed of rolling green hills moving faster than those encountered previously. It is unlocked by completing [[World 1-4 (New Super Mario Bros. Wii)|World 1-4]]. Completing either this stage or [[World 1-5 (New Super Mario Bros. Wii)|World 1-5]] will unlock {{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}. The ground theme plays throughout the main sections of the level.
 
==Layout==
==Layout==
The level starts with three rolling hills with Koopa Troopas and Paratroopas on them, followed by a larger platform. The center [[Brick Block]] on this platform contains a [[Beanstalk]], which takes the player to a bonus area containing a [[Roulette Block]]. The next section has a pair of floating platforms guarded by Paratroopas and a [[Piranha Plant]] in a pipe below. This is followed by another rolling hill with a pair of pipes containing Piranha Plants and a larger platform on which the [[Midway Flag]] sits.
The level starts with three rolling hills with [[Koopa Troopa]]s and [[Koopa Paratroopa]]s on them, followed by a larger platform. The center [[Brick Block|brick]] on this platform contains a [[beanstalk|vine]], which takes the player to a bonus area containing a [[Roulette Block]]. The next section has a pair of floating platforms guarded by Koopa Paratroopas and a [[Piranha Plant]] in a pipe below. This is followed by another rolling hill with a pair of pipes containing Piranha Plants and a larger platform on which the [[Checkpoint Flag|midway point]] sits.
 
 
There is a hidden [[Warp Pipe]] located below and to the left of the Midway Flag. To access the pipe, the player must drop onto the next rolling hill and back-track with a jump into the hidden area. The Warp Pipe sends the player to an underground area with a very fast rolling rock hill. Beside the entrance pipe are two more pipes that spawn [[Goomba]]s onto the platform. The exit pipe is located to the left of the entrance pipe.
There is a hidden [[Warp Pipe]] located below and to the left of the midway point. To access the pipe, the player must drop onto the next rolling hill and backtrack with a [[jump]] into the hidden area. The Warp Pipe sends the player to an underground area with a very fast-rolling rock hill. Beside the entrance pipe are two more pipes that spawn [[Goomba]]s onto the platform. The exit pipe is located to the left of the entrance pipe.


Back on the surface, the next rolling hill also has a Goomba-spawning pipe above it. Beyond the pipe is a Brick Block that yields a [[P-Switch]] when hit. The P-Switch exposes small blue coins. At the lower end of this same rolling hill there is another Brick Block. This block has a [[1-Up Mushroom]] inside. After the next platform with a [[Koopa Troopa]], Mario must jump over three larger rolling hills to reach the [[Goal Pole|Flagpole]].
Back on the surface, the next rolling hill also has a Goomba-spawning pipe above it. Beyond the pipe is a brick that yields a [[P Switch]] when hit. The P Switch exposes small [[Blue Coin]]s. At the lower end of this same rolling hill, there is another brick. This block has a [[1-Up Mushroom]] inside. After the next platform with a Koopa Troopa, [[Mario]] must jump over three larger rolling hills to reach the [[Goal Pole|pole]].


==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1''' ''(pictured)'': The first Star Coin is floating high over the third rolling hill. To get it, Mario and co. must jump off of one of the nearby [[Koopa Troopa]]s and [[Koopa Paratroopa|Paratroopa]]s or use a [[Propeller Mushroom]].
{| class="wikitable" style="text-align: center"
*'''Star Coin 2''': The second Star Coin is floating over a small platform in midair next to four Paratroopas. It can be easily jumped to.
!Image
*'''Star Coin 3''': Directly below the [[Checkpoint Flag]] is a hidden area with a green [[Warp Pipe]]. This pipe leads to an underground area with a huge rolling hill and two green Pipes from which [[Goomba]]s emerge. Mario and co. must use these Goombas to jump up to the platform on the right to access the Star Coin.
!Location
|-
|[[File:NSMBW W1-6 1st Star Coin.jpg|150px]]
|The first Star Coin is floating high over the third rolling hill. To get it, Mario and co. must jump off one of the nearby Koopa Troopas and Koopa Paratroopas or use a [[Propeller Mushroom]].
|-
|[[File:NSMBW W1-6 2nd Star Coin.jpg|150px]]
|The second Star Coin is floating over a small platform in midair next to four Koopa Paratroopas. It can be easily jumped to.
|-
|[[File:NSMBW W1-6 3rd Star Coin.jpg|150px]]
|Directly below the midway point is a hidden area with a green Warp Pipe. This pipe leads to an underground area with a huge rolling hill and two green pipes from which Goombas emerge. Mario and co. must use these Goombas to jump up to the platform on the right to access the Star Coin.
|}
 
==Enemies==
==Enemies==
*[[Koopa Troopa]]s
{|class=wikitable
*[[Koopa Paratroopa]]s
!Image
*[[Goomba]]s
!Name
*[[Piranha Plant]]s
!Number
|-
|[[File:NSMBW Goomba Render.png]]
|[[Goomba]]
|3{{footnote|main|*}}
|-
|[[File:GreenKoopaTroopa.png]]
|[[Koopa Troopa|Green Koopa Troopa]]
|4
|-
|[[File:RedKoopaTroopa.png]]
|[[Koopa Troopa|Red Koopa Troopa]]
|3
|-
|[[File:GreenParatroopa.png]]
|[[Koopa Paratroopa|Green Koopa Paratroopa]]
|9
|-
|[[File:NSMBW Piranha Plant Render.png]]
|[[Piranha Plant]]
|3
|}
{{footnote|note|*|These enemies respawn indefinitely}}
 
==Level map==
[[File:NSMBW World 1-6 Map.png|600px|thumb|left|]]


{{NSMBW Levels}}
{{NSMBW levels}}
{{NSMBW}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:New Super Mario Bros. Wii Levels]]
[[Category:New Super Mario Bros. Wii levels]]

Latest revision as of 23:39, October 30, 2024

Level
World 1-6
World 1-6 from New Super Mario Bros. Wii.
World World 1
Game New Super Mario Bros. Wii
Time limit 400 seconds (500 in multiplayer)
<< Directory of levels >>

World 1-6 is the seventh overall level of World 1 in New Super Mario Bros. Wii. It is a grassland world composed of rolling green hills moving faster than those encountered previously. It is unlocked by completing World 1-4. Completing either this stage or World 1-5 will unlock World 1-Castle. The ground theme plays throughout the main sections of the level.

Layout[edit]

The level starts with three rolling hills with Koopa Troopas and Koopa Paratroopas on them, followed by a larger platform. The center brick on this platform contains a vine, which takes the player to a bonus area containing a Roulette Block. The next section has a pair of floating platforms guarded by Koopa Paratroopas and a Piranha Plant in a pipe below. This is followed by another rolling hill with a pair of pipes containing Piranha Plants and a larger platform on which the midway point sits.

There is a hidden Warp Pipe located below and to the left of the midway point. To access the pipe, the player must drop onto the next rolling hill and backtrack with a jump into the hidden area. The Warp Pipe sends the player to an underground area with a very fast-rolling rock hill. Beside the entrance pipe are two more pipes that spawn Goombas onto the platform. The exit pipe is located to the left of the entrance pipe.

Back on the surface, the next rolling hill also has a Goomba-spawning pipe above it. Beyond the pipe is a brick that yields a P Switch when hit. The P Switch exposes small Blue Coins. At the lower end of this same rolling hill, there is another brick. This block has a 1-Up Mushroom inside. After the next platform with a Koopa Troopa, Mario must jump over three larger rolling hills to reach the pole.

Star Coins[edit]

Image Location
Where to find a Star Coin The first Star Coin is floating high over the third rolling hill. To get it, Mario and co. must jump off one of the nearby Koopa Troopas and Koopa Paratroopas or use a Propeller Mushroom.
Where to find a Star Coin The second Star Coin is floating over a small platform in midair next to four Koopa Paratroopas. It can be easily jumped to.
Where to find a Star Coin Directly below the midway point is a hidden area with a green Warp Pipe. This pipe leads to an underground area with a huge rolling hill and two green pipes from which Goombas emerge. Mario and co. must use these Goombas to jump up to the platform on the right to access the Star Coin.

Enemies[edit]

Image Name Number
Goomba Goomba 3*
GreenKoopaTroopa.png Green Koopa Troopa 4
RedKoopaTroopa.png Red Koopa Troopa 3
GreenParatroopa.png Green Koopa Paratroopa 9
NSMBW Piranha Plant Render.png Piranha Plant 3

* - These enemies respawn indefinitely

Level map[edit]

Level map