Farore's Wind: Difference between revisions

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[[Image:Zelda's_Farore's_Wind.jpg|146x120px|thumb|left|Farore's Wind in ''Super Smash Bros. Melee''.]]
#REDIRECT[[List of fighters debuting in Super Smash Bros. Melee#Zelda]]
[[Image:Farores_wind_brawl.jpg|150px|right|thumb|Zelda using '''Farore's Wind''' in ''Super Smash Bros. Brawl''.]]
[[Category:Super Smash Bros. Brawl special moves]]
'''Farore's Wind''' is one of [[Zelda]]'s special moves in ''[[Super Smash Bros. Melee]]''. It is executed by pressing Up+B. Rings will go around Zelda, and she will teleport up into the air. Farore's Wind acts as her third jump, and it is one of the most useful third jumps, as it can go through solid ground. If any player touches those rings, then they will get 3-5 damage done to them. [[Sheik]], Zelda's second form, has a similar attack called [[Vanish]], which teleports her upwards as well. However, it does not go as far. In a recent movie of ''[[Super Smash Bros. Brawl]]'', Zelda was seen using this move again.
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
 
[[Category:Super Smash Bros. Melee special moves]]
{{SSB Moves}}
[[Category:Super Smash Bros. Ultimate special moves]]
 
[[Category: The Legend of Zelda Series]]

Latest revision as of 11:16, March 27, 2024