Spike's Lost City: Difference between revisions
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{{ | {{level infobox | ||
|title=Spike's Lost City | |title=Spike's Lost City | ||
|image=[[File:SpikesLostCity.png|250px]] | |image=[[File:SpikesLostCity.png|250px]]<br>[[Toad]], [[Mario]], [[Luigi]], and [[Princess Peach|Peach]] in their [[Cat Mario|Cat forms]] encountering [[Spike]]s | ||
|code=4-5 | |code=4-5 | ||
|world=[[World 4 (Super Mario 3D World)|World 4]] | |world=[[World 4 (Super Mario 3D World)|World 4]] | ||
|game=''[[Super Mario 3D World]]'' | |game=''[[Super Mario 3D World]]''<br>''[[Super Mario 3D World + Bowser's Fury]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |before_alt=[[Beep Block Skyway|<<]] | ||
|before=[[Big Bounce Byway|<<]] | |before=[[Big Bounce Byway|<<]] | ||
|after=[[Lava Rock Lair|>>]] | |after=[[Lava Rock Lair|>>]] | ||
}} | }} | ||
'''Spike's Lost City''', otherwise known as '''World 4-5''', is the fifth course of [[World 4 (Super Mario 3D World)|World 4]] in ''[[Super Mario 3D World]]''. It is unlocked via completion of [[Beep Block Skyway]] or [[Big Bounce Byway]], and its own completion unlocks [[Lava Rock Lair]]. | '''Spike's Lost City''', otherwise known as '''World 4-5''', is the fifth course of [[World 4 (Super Mario 3D World)|World 4]] in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]''. It is unlocked via completion of [[Beep Block Skyway]] or [[Big Bounce Byway]], and its own completion unlocks [[Lava Rock Lair]]. | ||
==Layout== | ==Layout== | ||
The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]]. | The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]]. | ||
==[[Green Star]]s== | At the end of the top of the wall to the right of the second Green Star's wall, there are three [[1-Up Mushroom]]s. However, climbing the height of the wall requires [[Cat Suit]] climbing after jumping off of a second player or the [[List of Super Mario 3D World glitches#Cat Momentum Glitch|Cat Momentum Glitch]] from the Green Star's wall.<ref>[https://youtu.be/hVON5XIsu_w How 3 Hidden 1-Ups Eluded Players for Years in Super Mario 3D World] - SwankyBox, YouTube</ref> In the [[Nintendo Switch]] port of the game, one player can get up there on their own due to the increased climbing speed.<ref>[https://twitter.com/TBG_Awesomegame/status/1360975999308038144 TBG_Awesomegames - Twitter]</ref> | ||
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Flipswitch Panel]]s to reveal the | |||
*'''Green Star 2''': After the checkpoint, | ==Collectibles== | ||
*'''Green Star 3''': After the second | ===[[Green Star]]s=== | ||
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Flipswitch Panel|Switch Panel]]s to reveal the first Green Star. | |||
*'''Green Star 2''': After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star. | |||
*'''Green Star 3''': After the second Green Star, the third Green Star is in plain sight on a swaying platform. | |||
{{br}} | {{br}} | ||
==[[ | ===[[List of Super Mario 3D World stamps|Stamp]]=== | ||
[[File:SM3DW | {{Multiple image | ||
|align=right | |||
|direction=horizontal | |||
|width=70 | |||
|image1=SM3DW-SpikeStamp.png | |||
|alt1=Wii U version | |||
|image2=SM3DW_BF_SpikeStamp.png | |||
|alt2=Switch version | |||
}} | |||
{| class="wikitable" style="text-align: center" | |||
!Image | |||
!Location | |||
|- | |||
|[[File:SM3DW Beep Block Skyway stamp.jpg|150px]] | |||
|At the very beginning, the player must use the [[Cat Mario|Cat form]] to climb a wall behind the three [[Spike]]s to obtain the stamp. The stamp is a Spike. | |||
|} | |||
==[[List of Luigi sightings in Super Mario 3D World|Luigi sighting]]== | |||
A shrub on a wall near the beginning has an 8-bit Luigi peeking out of it. | |||
==Enemies== | ==Enemies== | ||
<gallery> | |||
Spike Artwork - Super Mario 3D World.png|[[Spike]]s (14) | |||
Galoomba SM3DW Prima.jpg|[[Galoomba]]s (8) | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=ガボンマウンテン | |Jap=ガボンマウンテン | ||
|JapR=Gabon maunten | |JapR=Gabon maunten | ||
|JapM=Spike Mountain | |JapM=Spike Mountain | ||
| | |Fre=Cité perdue des Spike | ||
| | |FreM=Spikes' lost city | ||
|Dut=Spike's verloren stad | |Dut=Spike's verloren stad | ||
|DutM=Spike's lost city | |DutM=Spike's lost city | ||
|Spa=Un ascenso espinoso | |Spa=Un ascenso espinoso | ||
|SpaM=A | |SpaM=A Spiky Ascent | ||
|Ger=Die verlorene Stadt in den Spike-Bergen | |Ger=Die verlorene Stadt in den Spike-Bergen | ||
|GerM=The lost city in Spike Mountains | |GerM=The lost city in Spike Mountains | ||
|Ita=Cittadella degli Spunzi | |Ita=Cittadella degli Spunzi | ||
|ItaM=Spikes' citadel | |ItaM=Spikes' citadel | ||
|Por=Cidadela perdida do Espigão | |||
|PorM=Spike's lost citadel | |||
|Rus=Потерянный город спайков | |||
|RusR=Poteryanniy gorod spaykov | |||
|RusM=Spikes' lost city | |||
|Chi=加邦山 | |||
|ChiR=Jiābāngshān | |||
|ChiM=Spike Mountain | |||
|Kor=가봉 마운틴 | |||
|KorR=Gabong Mauntin | |||
|KorM=Spike Mountain | |||
}} | }} | ||
==Trivia== | |||
{{SM3DW}} | *[[Chargin' Chuck]]s were supposed to appear in the level, but were removed in the final version. | ||
[[Category:Super Mario 3D World | ==References== | ||
[[ | <references/> | ||
{{SM3DW levels}} | |||
[[Category:Temples]] | |||
[[Category:Super Mario 3D World levels]] | |||
[[de:Die verlorene Stadt in den Spike-Bergen]] |
Latest revision as of 19:12, November 22, 2024
Level | |
---|---|
Spike's Lost City | |
Toad, Mario, Luigi, and Peach in their Cat forms encountering Spikes | |
Level code | 4-5 |
World | World 4 |
Game | Super Mario 3D World Super Mario 3D World + Bowser's Fury |
Time limit | 400 seconds |
<< << Directory of levels >> |
Spike's Lost City, otherwise known as World 4-5, is the fifth course of World 4 in Super Mario 3D World and its Nintendo Switch port Super Mario 3D World + Bowser's Fury. It is unlocked via completion of Beep Block Skyway or Big Bounce Byway, and its own completion unlocks Lava Rock Lair.
Layout[edit]
The level starts in a ruins area filled with Galoombas, Spikes, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the Checkpoint Flag, followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the Goal Pole.
At the end of the top of the wall to the right of the second Green Star's wall, there are three 1-Up Mushrooms. However, climbing the height of the wall requires Cat Suit climbing after jumping off of a second player or the Cat Momentum Glitch from the Green Star's wall.[1] In the Nintendo Switch port of the game, one player can get up there on their own due to the increased climbing speed.[2]
Collectibles[edit]
Green Stars[edit]
- Green Star 1: After the stamp, there is Warp Pipe that leads to an area where the player has to activate all the Switch Panels to reveal the first Green Star.
- Green Star 2: After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
- Green Star 3: After the second Green Star, the third Green Star is in plain sight on a swaying platform.
Stamp[edit]
Image | Location |
---|---|
At the very beginning, the player must use the Cat form to climb a wall behind the three Spikes to obtain the stamp. The stamp is a Spike. |
Luigi sighting[edit]
A shrub on a wall near the beginning has an 8-bit Luigi peeking out of it.
Enemies[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガボンマウンテン[?] Gabon maunten |
Spike Mountain | |
Chinese | 加邦山[?] Jiābāngshān |
Spike Mountain | |
Dutch | Spike's verloren stad[?] | Spike's lost city | |
French | Cité perdue des Spike[?] | Spikes' lost city | |
German | Die verlorene Stadt in den Spike-Bergen[?] | The lost city in Spike Mountains | |
Italian | Cittadella degli Spunzi[?] | Spikes' citadel | |
Korean | 가봉 마운틴[?] Gabong Mauntin |
Spike Mountain | |
Portuguese | Cidadela perdida do Espigão[?] | Spike's lost citadel | |
Russian | Потерянный город спайков[?] Poteryanniy gorod spaykov |
Spikes' lost city | |
Spanish | Un ascenso espinoso[?] | A Spiky Ascent |
Trivia[edit]
- Chargin' Chucks were supposed to appear in the level, but were removed in the final version.
References[edit]
- ^ How 3 Hidden 1-Ups Eluded Players for Years in Super Mario 3D World - SwankyBox, YouTube
- ^ TBG_Awesomegames - Twitter