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{{DISPLAYTITLE:Vexing Doors}}
{{level infobox
{{level
|title=Vexing Doors
|title=Vexing Doors
|image=[[File:Ghostly...Mystery.png|240px]]
|image=[[File:SMA4Card M23.jpg|200px]]
|code=23 ([[World-e]])
|code=23 ([[World-e]])
|game=''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|game=''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|notes=
|before=[[Rich with Ropes|<<]]
|before=[[Rich with Ropes|<<]]
|after=[[Caped Escape|>>]]
|after=[[Caped Escape|>>]]
}}
}}
'''Vexing Doors''' (Japanese: '''Obake Yashiki wa Nazo Darake!''' (おばけやしきはなぞだらけ! ''The Ghost Mansion is full of Mysteries!'', unofficially known as ''{{conjecturaltext|Haunted Hall}}'')) is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. The level contains five [[Advance Coin]]s.  
'''Vexing Doors''' is an [[e-Reader]] level for ''[[Super Mario Advance 4: Super Mario Bros. 3]]''. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. It was initially released only in Japan, but it became available internationally when the game was released on the [[Wii U]] [[Virtual Console]] in 2016. The level contains five [[Advance Coin]]s. The key art featured [[Lemmy|Lemmy Koopa]].
 
==Layout==
==Layout==
[[File:SMA4 World e-23 Screenshot.png|thumb|left|Screenshot from ''Super Mario Advance 4: Super Mario Bros. 3'']]
The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three doors:
The level takes place in a [[Ghost House]]. The first room is haunted by a [[Boo]] and a [[Big Boo]]. There are three doors:
*The first door seen takes Mario to a room with spikes floor. He must ride a [[Snake Block]] to reach an Advance Coin and back.
*The first door seen takes Mario to a room with [[Spike Trap|spikes]] on the floor. He must ride a [[Snake Block|snake platform]] to reach an Advance Coin and back.
*The third one leads to a small room with a Boo and a [[? Block]].
*The third one leads to a small room with a Boo and a [[? Block]].
*The second one takes Mario to more doors.
*The second one takes Mario to more doors.
Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a [[P Switch|Switch Block]].
*The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with [[Hidden Block]]s) but the upper one allows Mario to get an Advance Coin.
*The second invisible door and the visible one basically take the player to the same room, but the [[P Warp Door]] takes them to an Advance Coin room first.
The next room has more doors:
*Entering the one in the left corner, Mario reaches a room before the [[Big Boo]] battle, with three doors that take Mario back to the second room. The last one leads to the battle.
*The one over [[coin]]s can be accessed by pressing a Switch Block (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a [[Control Coin]] here.
The battle with the Big Boo is similar to the previous one: Mario must toss three [[White Block]]s at him, while avoiding two regular Boos. One of the regular Boos is faster than usual.


Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a [[P Switch]].
==Enemies==
*The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with invisible ? Blocks) but the upper one allows Mario to get an Advance Coin.
{{number of enemies
*The second invisible door and the visible one basically take the player to the same room, but the P Switch door takes them to an Advance Coin room first.
|image1=[[File:Boo Animation.gif]]
|name1=[[Boo]]
|count1=15
|image2=[[File:SMA4 Big Boo.png]]
|name2=[[Big Boo]]
|count2=2
}}


The next room has more doors:
==Level map==
*Entering the one in the left corner, Mario reaches a room before the [[Big Boo (boss)|Big Boo]] battle, with three doors that take Mario back to the second room. The last one leads to the battle.
{{wide image|Vexing Doors map.png|600}}
*The one over [[Coin]]s can be accessed by pressing a [[P Switch]] (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a [[Control Coin]] here.


The battle with the Big Boo is similar to the previous one: Mario must toss three [[Ice Block]]s at him, while avoiding two regular Boos. One of regular boos is faster than usual.
==Flavor text==
 
==Flavor Text==
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==External Links==
==Names in other languages==
*[http://vgmaps.com/Atlas/GBA/SuperMarioAdvance4-SuperMarioBros3-Worlde+-23-HauntedHall.png Map of the level.]
{{foreign names
{{BoxTop}}
|Jap=おばけやしきはなぞだらけ!
{{worlde}}
|JapR=Obake Yashiki wa Nazo Darake!
|JapM=The Haunted House is Full of Mystery!
}}
 
==Trivia==
*The music and theme of this level are from the [[Ghost House]]s from ''Super Mario World''.
{{SMB3 levels}}
[[Category:Ghost Houses]]
[[Category:World-e]]
[[Category:World-e]]
[[Category:New Levels]]
[[Category:Places]]

Latest revision as of 22:09, October 4, 2024

Level
Vexing Doors
●23 The Haunted House of Mystery!
Level code 23 (World-e)
Game Super Mario Advance 4: Super Mario Bros. 3
<< Directory of levels >>

Vexing Doors is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. It was initially released only in Japan, but it became available internationally when the game was released on the Wii U Virtual Console in 2016. The level contains five Advance Coins. The key art featured Lemmy Koopa.

Layout[edit]

World-e, Level 23.
Screenshot from Super Mario Advance 4: Super Mario Bros. 3

The level takes place in a Ghost House. The first room is haunted by a Boo and a Big Boo. There are three doors:

  • The first door seen takes Mario to a room with spikes on the floor. He must ride a snake platform to reach an Advance Coin and back.
  • The third one leads to a small room with a Boo and a ? Block.
  • The second one takes Mario to more doors.

Entering the second door, Mario finds himself in a room with another Advance Coin and three doors, but only one of them is visible without pressing a Switch Block.

  • The one in the far left leads to a room with two doors. Both take Mario to the same room (filled with Hidden Blocks) but the upper one allows Mario to get an Advance Coin.
  • The second invisible door and the visible one basically take the player to the same room, but the P Warp Door takes them to an Advance Coin room first.

The next room has more doors:

  • Entering the one in the left corner, Mario reaches a room before the Big Boo battle, with three doors that take Mario back to the second room. The last one leads to the battle.
  • The one over coins can be accessed by pressing a Switch Block (only accessible by entering the Advance Coin door in the second room). Mario can collect the last Advance Coin and a Control Coin here.

The battle with the Big Boo is similar to the previous one: Mario must toss three White Blocks at him, while avoiding two regular Boos. One of the regular Boos is faster than usual.

Enemies[edit]

Image Name Count
Boo from Fortress, Castle Boo 15
Sprite of a Big Boo in Super Mario Advance 4: Super Mario Bros. 3 Big Boo 2

Level map[edit]

Vexing Doors from Super Mario Advance 4: Super Mario Bros. 3.

Flavor text[edit]

  • Japanese:
  • Romaji:
  • Translation:  

ぼくのかわりに テレサたちが たっぷり 遊(あそ)んでくれるよ!
Boku no kawari ni Teresa-tachi ga tappuri asonde kureru yo!
"The Boos will kindly play with you plenty in my stead!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese おばけやしきはなぞだらけ![?]
Obake Yashiki wa Nazo Darake!
The Haunted House is Full of Mystery!

Trivia[edit]

  • The music and theme of this level are from the Ghost Houses from Super Mario World.