Talk:Burn: Difference between revisions
Time Turner (talk | contribs) (Created page with "==Name change== {{talk}} Judging by the battle text in the quote, shouldn't the name be "Burn'''ed'''", or is there something that trumps that? ~~~") |
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==Name change== | ==Name change== | ||
Judging by the battle text in the quote, shouldn't the name be "Burn'''ed'''", or is there something that trumps that? {{User:Time Turner/sig}} | Judging by the battle text in the quote, shouldn't the name be "Burn'''ed'''", or is there something that trumps that? {{User:Time Turner/sig}} | ||
== Split the ''Mario + Rabbids Kingdom Battle'' incarnation of Burn == | |||
{{Settled TPP}} | |||
{{Proposal outcome|no quorum|1-0}} | |||
The status effect as it appears in ''[[Mario + Rabbids Kingdom Battle]]'' is almost '''nothing''' like it is in other ''Mario'' RPGs. In fact, the only real similarities are what would probably be expected: that they are inflicted from fire-based attacks, and that they're represented by the victim catching fire. Granted, the Burn status in ''[[Paper Mario: The Thousand-Year Door]]'' is also slightly different, but it nonetheless retains the same basic element(s) possessed by the status effect as it occurs in the ''Mario & Luigi'' games. So yeah, I'd say this is fair game for a split. | |||
'''Proposer:''' {{User|Archivist Toadette}}<br> | |||
'''Deadline:''' January 8, 2021, 23:59 GMT | |||
===Support=== | |||
#{{User|Archivist Toadette}} Per proposal. | |||
===Oppose=== | |||
===Comments=== | |||
Not opposing yet, but right now this just seems like a case of the same concept, but different execution from vastly different game styles. Is it really worth splitting? --{{User:Waluigi Time/sig}} 12:55, December 27, 2020 (EST) | |||
== Maybe make a new page for M+R series? == | |||
I know this page was suggested to be split but I feel like we should just make a new page for the Mario + Rabbids burn as [[Burn (Mario + Rabbids)]] or something. [[User:BadTimeBowser38|BowserDukes38 ]] ([[User talk:BadTimeBowser38|talk]]) 10:36, October 23, 2022 (EDT) | |||
:Status effects do sometimes work differently between games (such as [[Dizzy]], which in the ''Mario & Luigi'' series and ''Paper Mario'' prevents any form of movement, and in ''Paper Mario: The Thousand-Year Door'' and ''Sticker Star'' causes attacks to sometimes miss), so different function wouldn't really be a strong point for splitting to me. {{User:Swallow/sig}} 10:43, October 23, 2022 (EDT) |
Latest revision as of 15:25, May 31, 2024
Name change[edit]
Judging by the battle text in the quote, shouldn't the name be "Burned", or is there something that trumps that? Hello, I'm Time Turner.
Split the Mario + Rabbids Kingdom Battle incarnation of Burn[edit]
This talk page proposal has already been settled. Please do not edit any of the sections in the proposal. If you wish to discuss the article, do so in a new header below the proposal. |
no quorum 1-0
The status effect as it appears in Mario + Rabbids Kingdom Battle is almost nothing like it is in other Mario RPGs. In fact, the only real similarities are what would probably be expected: that they are inflicted from fire-based attacks, and that they're represented by the victim catching fire. Granted, the Burn status in Paper Mario: The Thousand-Year Door is also slightly different, but it nonetheless retains the same basic element(s) possessed by the status effect as it occurs in the Mario & Luigi games. So yeah, I'd say this is fair game for a split.
Proposer: Archivist Toadette (talk)
Deadline: January 8, 2021, 23:59 GMT
Support[edit]
- Archivist Toadette (talk) Per proposal.
Oppose[edit]
Comments[edit]
Not opposing yet, but right now this just seems like a case of the same concept, but different execution from vastly different game styles. Is it really worth splitting? -- Too Bad! Waluigi Time! 12:55, December 27, 2020 (EST)
Maybe make a new page for M+R series?[edit]
I know this page was suggested to be split but I feel like we should just make a new page for the Mario + Rabbids burn as Burn (Mario + Rabbids) or something. BowserDukes38 (talk) 10:36, October 23, 2022 (EDT)
- Status effects do sometimes work differently between games (such as Dizzy, which in the Mario & Luigi series and Paper Mario prevents any form of movement, and in Paper Mario: The Thousand-Year Door and Sticker Star causes attacks to sometimes miss), so different function wouldn't really be a strong point for splitting to me. Nightwicked Bowser 10:43, October 23, 2022 (EDT)