Vanilla Secret 2: Difference between revisions
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{{level | {{level infobox | ||
|image=[[File:Vanilla Secret 2.png|256px]]<br>Screenshot from ''Super Mario World'' | |||
|image=[[ | |||
|code=3-B | |code=3-B | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
| | |world=[[Vanilla Dome]] | ||
| | |limit=300 seconds | ||
|before= [[Vanilla Secret 1|<<]] | |before=[[Vanilla Secret 1|<<]] | ||
|after= [[Vanilla Secret 3|>>]] | |after=[[Vanilla Secret 3|>>]] | ||
|track=[[Ground Theme (Super Mario World)|Ground Theme]] | |||
|sample=[[File:Overworld Theme Super Mario World.oga]] | |||
}} | }} | ||
'''Vanilla Secret 2''' is a level in ''[[Super Mario World]]''. The level is accessed by taking the secret path in [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it | '''Vanilla Secret 2''' is a [[level]] in ''[[Super Mario World]]''. The level is accessed by taking the secret path in the [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it is more of a flat ground level. If the player takes the [[Gray P Switch]] near the pit of [[Spiny|Spinies]] and takes it back to the beginning part with the [[Koopa Paratroopa]]s, they can get lots of extra lives. After this level is completed, Mario continues on to [[Vanilla Secret 3]]. | ||
==Layout== | |||
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing [[Yoshi]] inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green [[! Block]] nearby, releasing a [[Cape Feather]] when hit. After more Koopas are some [[Jumping Piranha Plant]]s, then a few Spinies. When Mario reaches the [[Note Block|Jump Block]]s, he can hit the third one to gain a Cape Feather. Here, there are [[Parabomb|Para-bomb]]s, more Spinies, and a [[Lakitu]]. When the player reaches the area with many Spinies, they should hit the second [[Rotating Block]] to reveal a [[Gray P Switch]]. Pressing it will turn the Spinies into [[Gray Coin]]s. Later, Mario can enter a [[Warp Pipe]], taking him to an area where he can collect many [[coin]]s by pressing the [[P Switch|Switch Block]]. Soon after that, the player will reach the [[Giant Gate]]. | |||
This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario|Caped Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a [[Dragon Coin]]. | |||
This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a Dragon Coin. | |||
==Enemies== | ==Enemies== | ||
{{number of enemies | |||
|image1=[[File:SMW KoopaParatroopa Green.png]] | |||
|name1=[[Koopa Paratroopa]] (green) | |||
|count1=25 | |||
|image2=[[File:SMW KoopaParatroopa Red.png]] | |||
|name2=Koopa Paratroopa (red) | |||
|count2=4 | |||
|image3=[[File:SMW KoopaTroopa Green.png]] | |||
|name3=[[Koopa Troopa]] (green) | |||
|count3=(if stomped) | |||
|image4=[[File:SMW KoopaTroopaNoShell Green.png]] | |||
|name4=[[Unshelled Koopa Troopa|Unshelled Koopa]] (green) | |||
|count4=(if stomped) | |||
|image5=[[File:SMWJumpingPiranhaPlant.png]] | |||
|name5=[[Jumping Piranha Plant]] | |||
|count5=2 | |||
|image6=[[File:SMW Spiny.png]] | |||
|name6=[[Spiny]] | |||
|count6=11 | |||
|image7=[[File:SMW Para-bomb.png]] | |||
|name7=[[Parabomb|Para-bomb]] | |||
|count7=infinite | |||
|image8=[[File:SMWBobomb.png]] | |||
|name8=[[Bob-omb]] | |||
|count8=(if Parabombs land) | |||
|image9=[[File:PipeLakitu.png]] | |||
|name9=[[Lakitu|Lakitu in a Pipe]] | |||
|count9=2 | |||
|image10=[[File:Mario charginChuck.gif]] | |||
|name10=[[Chargin' Chuck|Splittin' Chuck]] | |||
|count10=1 | |||
}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=バニラだいち ひみつのコース2 | |Jap=バニラだいち ひみつのコース2 | ||
|JapR=Banira Daichi Himitsu no Kōsu 2 | |JapR=Banira Daichi Himitsu no Kōsu 2 | ||
|JapM=Vanilla | |JapM=Vanilla Tableland Secret Course 2 | ||
|Spa=Secreto Vainilla 2 | |Spa=Secreto Vainilla 2 | ||
|SpaM=Vanilla Secret 2 | |SpaM=Vanilla Secret 2 | ||
|Fre=Secret Vanille 2 | |||
{{SMW | |FreM=Vanilla Secret 2 | ||
[[Category: | |Ger=Vanille-Rätsel 2 | ||
[[Category: | |GerM=Vanilla Secret 2 | ||
|Ita=Cupola Vaniglia segreto 2 | |||
|ItaM=Vanilla Dome secret 2 | |||
}} | |||
{{SMW levels}} | |||
[[Category:Sky areas]] | |||
[[Category:Mountains]] | |||
[[Category:Super Mario World levels]] |
Latest revision as of 13:27, October 29, 2024
Level | |||
---|---|---|---|
Vanilla Secret 2 | |||
Screenshot from Super Mario World | |||
Level code | 3-B | ||
World | Vanilla Dome | ||
Game | Super Mario World | ||
Time limit | 300 seconds | ||
Music track | Ground Theme | ||
| |||
<< Directory of levels >> |
Vanilla Secret 2 is a level in Super Mario World. The level is accessed by taking the secret path in the Vanilla Dome that leads to the mountaintop. Although it takes place in the sky, it is more of a flat ground level. If the player takes the Gray P Switch near the pit of Spinies and takes it back to the beginning part with the Koopa Paratroopas, they can get lots of extra lives. After this level is completed, Mario continues on to Vanilla Secret 3.
Layout[edit]
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing Yoshi inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green ! Block nearby, releasing a Cape Feather when hit. After more Koopas are some Jumping Piranha Plants, then a few Spinies. When Mario reaches the Jump Blocks, he can hit the third one to gain a Cape Feather. Here, there are Para-bombs, more Spinies, and a Lakitu. When the player reaches the area with many Spinies, they should hit the second Rotating Block to reveal a Gray P Switch. Pressing it will turn the Spinies into Gray Coins. Later, Mario can enter a Warp Pipe, taking him to an area where he can collect many coins by pressing the Switch Block. Soon after that, the player will reach the Giant Gate.
This level contains a cloud placed high up at the start of the level, accessible only by Caped Mario when he runs at the start of the level and jumps. This cloud contains coins and a Dragon Coin.
Enemies[edit]
Image | Name | Count |
---|---|---|
Koopa Paratroopa (green) | 25 | |
Koopa Paratroopa (red) | 4 | |
Koopa Troopa (green) | (if stomped) | |
Unshelled Koopa (green) | (if stomped) | |
Jumping Piranha Plant | 2 | |
Spiny | 11 | |
Para-bomb | infinite | |
Bob-omb | (if Parabombs land) | |
Lakitu in a Pipe | 2 | |
Splittin' Chuck | 1 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バニラだいち ひみつのコース2[?] Banira Daichi Himitsu no Kōsu 2 |
Vanilla Tableland Secret Course 2 | |
French | Secret Vanille 2[?] | Vanilla Secret 2 | |
German | Vanille-Rätsel 2[?] | Vanilla Secret 2 | |
Italian | Cupola Vaniglia segreto 2[?] | Vanilla Dome secret 2 | |
Spanish | Secreto Vainilla 2[?] | Vanilla Secret 2 |