World 8-Airship (New Super Mario Bros. Wii): Difference between revisions

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{{Italic title|World 8-Airship (''New Super Mario Bros. Wii'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{world|8|airship}}
|title={{world|8|airship}}
|image=[[Image:8-Airshipnsmbwii.png|250px]]
|image=[[File:NSMBW World 8-A Screenshot.png|250px]]
|code=
|code=
|world=[[World 8 (New Super Mario Bros. Wii)|World 8]]
|world=[[World 8 (New Super Mario Bros. Wii)|World 8]]
|game=''[[New Super Mario Bros. Wii]]''
|game=''[[New Super Mario Bros. Wii]]''
|limit=
|limit=500 seconds
|notes=The airship level of World 8
|boss=[[Bowser Jr.]]
|beforealt=
|before_alt=
|before=[[World 8-7 (New Super Mario Bros. Wii)|<<*]] [[World 8-6 (New Super Mario Bros. Wii)|<<]]
|before=[[World 8-7 (New Super Mario Bros. Wii)|**]] [[World 8-6 (New Super Mario Bros. Wii)|<<]]
|after=[[World 8-Bowser's Castle (New Super Mario Bros. Wii)|>>]]
|after=[[World 8-Bowser's Castle (New Super Mario Bros. Wii)|>>]]
}}
}}
'''{{world|8|airship}}''' is the last [[Airship]] level in ''[[New Super Mario Bros. Wii]]''. Here, [[Bowser Jr.]] is fought once again, this time with [[Bowser]]'s [[Koopa Clown Car]].
'''{{world|8|airship}}''' is the third and final [[Airship]] level and penultimate stage of ''[[New Super Mario Bros. Wii]]''. Here, [[Bowser Jr.]] is fought for the third and final time, this time with [[Bowser]]'s [[Koopa Clown Car]]. {{world|8|airship}} is unlocked by clearing either {{world-link|8|6|World 8-6 (New Super Mario Bros. Wii)}} or {{world-link|8|7|World 8-7 (New Super Mario Bros. Wii)}}, and its own completion unlocks the final stage of the game, {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}.
==Layout==
[[File:NSMBW World 8-A Giant Cannonball.png|thumb|left]]
The level begins near some [[crate]]s, as well as a [[Screwtop|screw]] that moves a [[Screwtop Platform]] blocking the path when the player spins on it. Two [[Mechakoopa]]s also come from a Screwtop Platform above. A section of [[cannon]]s firing [[cannonball]] follows. More crates, as well as a cannon that fires [[giant cannonball]]s, are followed by a few more cannons. More crates and Mechakoopas are found, along with three [[giant cannon]]s. A [[Screwtop Lift]] is found, along with a giant cannon. After that, there is a [[Warp Pipe]] on the giant [[quartet-cannon]], leading the player to the next area. A screw is used to lower hanging platforms, followed by another screw that controls Screwtop Platforms. A Warp Pipe leads the player to the next section of the level.


==Layout==
A screw that controls [[coin]]s is found, along with a Mechakoopa. A [[Red Ring]] is found, along with another screw that controls a metal platform. Another Screwtop Lift is found, with a Screwtop Platform also controlled by a screw in the way. The [[Checkpoint Flag|midway point]] then follows. Yet another Screwtop Lift is found, leading to a platform with a Mechakoopa on it. A screw that controls a large section of Screwtop Platforms, with some crates, a Mechakoopa, and the Warp Pipe leading to Bowser Jr. are found at the end.
The main enemies on the course are [[Mechakoopa]]s, but there is also a plethora of Cannons, whose [[Cannonball]]s mist be avoided. After that, there is a [[Warp Pipe]] along with three Cannons rotating on a cog. Throughout the level, the player must spin screws in order to progress.


In the end, there is is the last battle against Bowser Jr., whose defeat provides access to {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken [[Junior Clown Car]], but uses Bowser's instead. He attacks Mario with fireballs and spiked bombs, which can be used to defeat him.
In the end, there is the last battle against Bowser Jr., whose defeat provides access to {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken [[Junior Clown Car]], but uses Bowser's [[Koopa Clown Car]] instead. He attacks Mario with fireballs and spiked [[bomb]]s, which can be used to defeat him by [[Ground Pound]]ing the ground. After the second hit, the Koopa Clown Car begins releasing larger bombs. After the third hit with a [[Giant Spiked Ball]], he is defeated. Mario then finds [[Princess Peach|Peach]] on the airship, but [[Kamek|Magikoopa]] arrives and takes her away, ending the level.
{{br|left}}


==Star Coins==
==[[Star Coin]]s==
*'''Star Coin 1:''' To grab this Star Coin, the player should simply bounce off a Cannonball to reach it.
{| class="wikitable" style="text-align: center"
*'''Star Coin 2:''' Found in a small enclosure after the midpoint, the player should carefully jump in between two [[Mechakoopa]]s to rach it.
!Image
*'''Star Coin 3:''' In order to grab this final Star Coin, the player needs to be in [[Propeller Mario|propeller form]]. After the second to last screw (and the final squishing platforms), the player should spin another screw, jump down, grab the Star Coin, and fly up and out to safety.
!Location
|-
|[[File:NSMBW W8-AS 1st Star Coin.jpg|150px]]
|The first Star Coin is floating high up in the air in the area with several [[cannon]]s. To obtain it, Mario and co. can either fly up to it with a [[Propeller Suit]], or jump up to it with the [[cannonball]]s or a well-timed [[Triple Jump|triple jump]].
|-
|[[File:NSMBW W8-AS 2nd Star Coin.jpg|150px]]
|Just after the [[midway point]] are two platforms with two [[Mechakoopa]]s and the second Star Coin trapped inside. Mario and co. must ride the nearby Screwtop Lift under them and subsequently jump at the right time to get it without touching a Mechakoopa.
|-
|[[File:NSMBW W8-AS 3rd Star Coin.jpg|150px]]
|A Propeller Suit is required for this one. Soon after the second Star Coin, there is a lone [[Screwtop|screw]]. Mario and co. must spin on it to make the third Star Coin emerge from under the nearby platform, jump to it, and activate the Propeller Suit to fly to safety before falling.
|}


==Enemies==
==Enemies==
*[[Mechakoopa]]s
{{number of enemies
*[[Cannon]]s
|name1=[[Cannon]]s
*[[Cannonball]]s
|image1=[[File:NSMBW Bob-omb Cannon Render.png]]
*[[Giant Cannonball]]s
|count1=5 (3 grounded rotators, 2 ceiling rotators)
*Boss: [[Bowser Jr.]]
|name2=[[Quartet-cannon]]s
{{BoxTop}}
|image2=[[File:NSMBW 4-Way Cannon Sprite.png]]
{{NSMBW Levels}}
|count2=1 grounded, 2 ceiling, 1 giant
{{NSMBW}}
|name3=[[Giant cannon]]s
[[Category:New Super Mario Bros. Wii Levels]]
|count3=5 (←)
[[Category:Aircraft]]
|name4=[[Cannonball]]s
|image4=[[File:NSMBW Cannonball Screenshot.png|100px]]
|count4=infinite
|name5=[[Giant cannonball]]s
|image5=[[File:NSMBW Giant Cannonball Screenshot.png|100px]]
|count5=infinite
|name6=[[Mechakoopa]]s
|image6=[[File:NSMBW Mechakoopa Render.png]]
|count6=13
|name7=Boss: [[Bowser Jr.]]
|image7=[[File:NSMBW Bowser Jr Render.png|70px]]
|count7=1
}}
 
==Level map==
{{wide image|NSMBW World 8-A Map.png|1500}}
 
{{NSMBW levels}}
[[Category:Airship areas]]
[[Category:New Super Mario Bros. Wii levels]]

Latest revision as of 06:34, December 20, 2024

Level
World 8-Airship
NSMBW World 8-A Screenshot.png
World World 8
Game New Super Mario Bros. Wii
Time limit 500 seconds
Boss Bowser Jr.
** << Directory of levels >>

World 8-Airship is the third and final Airship level and penultimate stage of New Super Mario Bros. Wii. Here, Bowser Jr. is fought for the third and final time, this time with Bowser's Koopa Clown Car. World 8-Airship is unlocked by clearing either World 8-6 or World 8-7, and its own completion unlocks the final stage of the game, World 8-Bowser's Castle.

Layout[edit]

Giant cannonball

The level begins near some crates, as well as a screw that moves a Screwtop Platform blocking the path when the player spins on it. Two Mechakoopas also come from a Screwtop Platform above. A section of cannons firing cannonball follows. More crates, as well as a cannon that fires giant cannonballs, are followed by a few more cannons. More crates and Mechakoopas are found, along with three giant cannons. A Screwtop Lift is found, along with a giant cannon. After that, there is a Warp Pipe on the giant quartet-cannon, leading the player to the next area. A screw is used to lower hanging platforms, followed by another screw that controls Screwtop Platforms. A Warp Pipe leads the player to the next section of the level.

A screw that controls coins is found, along with a Mechakoopa. A Red Ring is found, along with another screw that controls a metal platform. Another Screwtop Lift is found, with a Screwtop Platform also controlled by a screw in the way. The midway point then follows. Yet another Screwtop Lift is found, leading to a platform with a Mechakoopa on it. A screw that controls a large section of Screwtop Platforms, with some crates, a Mechakoopa, and the Warp Pipe leading to Bowser Jr. are found at the end.

In the end, there is the last battle against Bowser Jr., whose defeat provides access to World 8-Bowser's Castle, the site of the final showdown against Bowser. During the fight, Bowser Jr. prepares to fight with his broken Junior Clown Car, but uses Bowser's Koopa Clown Car instead. He attacks Mario with fireballs and spiked bombs, which can be used to defeat him by Ground Pounding the ground. After the second hit, the Koopa Clown Car begins releasing larger bombs. After the third hit with a Giant Spiked Ball, he is defeated. Mario then finds Peach on the airship, but Magikoopa arrives and takes her away, ending the level.

Star Coins[edit]

Image Location
Where to find a Star Coin The first Star Coin is floating high up in the air in the area with several cannons. To obtain it, Mario and co. can either fly up to it with a Propeller Suit, or jump up to it with the cannonballs or a well-timed triple jump.
Where to find a Star Coin Just after the midway point are two platforms with two Mechakoopas and the second Star Coin trapped inside. Mario and co. must ride the nearby Screwtop Lift under them and subsequently jump at the right time to get it without touching a Mechakoopa.
Where to find a Star Coin A Propeller Suit is required for this one. Soon after the second Star Coin, there is a lone screw. Mario and co. must spin on it to make the third Star Coin emerge from under the nearby platform, jump to it, and activate the Propeller Suit to fly to safety before falling.

Enemies[edit]

Image Name Count
Cannon sprite from New Super Mario Bros. Wii. Cannons 5 (3 grounded rotators, 2 ceiling rotators)
Quartet-cannon sprite Quartet-cannons 1 grounded, 2 ceiling, 1 giant
NSMBW Cannonball Screenshot.png Cannonballs infinite
Giant cannonball Giant cannonballs infinite
NSMBW Mechakoopa Render.png Mechakoopas 13
Bowser Jr. Boss: Bowser Jr. 1

Level map[edit]

Level map