Koopa Kurl: Difference between revisions

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{{image}}
{{minigame infobox
|image=[[File:MPA Koopa Kurl.png|240px]]
|appears_in=''[[Mario Party Advance]]''
|type=Duel mini-game
|track=Don't Hurry
|sample=[[File:MPA Mini-Game Theme 9.oga]]
}}
'''Koopa Kurl''' is a Duel [[minigame]] found in ''[[Mario Party Advance]]''. It is based on {{wp|curling}}, which is referenced in the title, although "curl" was corrupted to "kurl" to form a piece of alliteration with "Koopa."


'''Koopa Kurl''' is a duel [[mini-game]] found in ''[[Mario Party Advance]]''. The players attempt to gain points are using [[Koopa Shell]]s to throw them into a certain spot that gives them points. Both players have different colored Koopa Shells to make it more code colored to as they attempt to gain points on their own. When it is the players' turn, the player can adjust the aim as the power bar at the bottom right corner powers up and down and so on. Depending on the power, the player will throw the Koopa Shell slowly if the power bar line is on the bright yellow; the player will also throw the Koopa Shell fast if the power bar line is on the red.
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, Koopa Kurl is played at the [[Bowser Lab]]. If the player selects to view the "scary" monster, [[Naval Piranha]] appears, and [[Bowser]] has the player face it in this minigame. By defeating it, the player earns the minigame and the Gaddget [[Magic Lamp (Gaddget)|Magic Lamp]].


At the far right side, there is a floor that looks like a target.
==Gameplay==
The players attempt to gain [[point]]s by using [[Koopa Shell]]s, throwing them into a certain spot that awards points. Both players have different-colored Koopa Shells to make the minigame more color-coded as they attempt to gain points on their own. When it is a player's turn, they can adjust the aim with {{button|gba|pad}} and the power with the power bar at the bottom right corner. The player throws the Koopa Shell slowly if the power bar line is on the bright yellow; they throw the Koopa Shell fast if the power bar line is on the red. At the far right side, there is a floor that looks like a target. The outermost ring of the target is worth 20 points, the second-outermost ring is worth 30 points, the ring near the center is worth 50 points, and the center is worth 100 points. At the middle side of the field, there is a row of colored circles. The large blue circle is worth 20 points, the small red circle is worth 15 points, and the small blue circle is worth 25 points. In addition, there are two narrow yellow rectangular bars that have ×2's on them between the rows of circles; if one of the player's Koopa Shells stops on one of the narrow yellow rectangular bars while having points, the player's points are doubled. When tossing a shell, players can knock around any shells that are already on the field, which can result in decreasing or increasing either player's point totals.


*At the outside side of the target, it shows a number of 20 points.
The minigame consists of two rounds. After the first one, both players' points are saved as the Koopa Shells disappear and the second round starts. Using a ×2 bar does not double the saved points as both players have to gain their own points and can use the ×2 bars. The player who has more points total at the end of both rounds wins.
*Next, at the second outside side, it shows a number of 30 points.
*Then at the near core side, it shows a number of 50 points.
*Last but not least, there is a core side; it shows a number of 100 whopping points.


At the middle side of the playfield, there is a row or colored circles at the middle of the playfield.
==Controls==
 
*{{button|gba|Pad}} –  Aim
*The large blue circle is worth 20 points.
*{{button|gba|A}} – Set power
*The small red circle is worth 15 points.
*{{button|gba|R}} – Check court
*And lastly, the small blue circle is worth 25 points.
 
In addition, there are two yellow narrow rectangular bars that have an x2 on it between the rows of circles, if one of the players’ Koopa Shell stops on one of the yellow narrow rectangular bars ad the player has points; the player’s points are doubled.


When planning a strategy, the mini-game has a set on a check court that can check while are the Koopa Shells are placed on the playfield so that the player can check when to make a move. Another good strategy is that the players can also knock out the other player’s Koopa Shells to deduct points. The second strategy is not always a good strategy, as there is a chance the Koopa Shell will knock into a better place that can gain points or a x2 bar.
==In-game text==
''Throw 3 shells and score based on where they stop. Bump shells to move 'em!''


The mini-game consists of two rounds, both players will save the points as the Koopa Shells disappear and a second round will start. Using the x2 bar does not double the saved points as both players have to gain their own points and could use the x2 bars.
==Names in other languages==
{{foreign names
|Jap=ねらえ!カーリング
|JapR=Nerae! Kāringu
|JapM=Aim! Curling
|Fre=Curling
|Ita=Bocce-guscio
|ItaM=Shell-bowls
|Ger=Eispanzer
|GerM=Ice Shield
|Spa=Kurling
}}


The player who has the most points wins.
{{MPA minigames}}
==Controls==
[[Category:Duel minigames]]
*'''D-Pad''' – Aim
[[Category:Mario Party Advance minigames]]
*'''A''' – Set power
*'''R''' – Check court
{{Mario Party Advance}}
[[Category: Mini-games]]

Latest revision as of 21:16, August 28, 2024

Koopa Kurl
The Duel mini-game, Koopa Kurl from Mario Party Advance
Appears in Mario Party Advance
Type Duel mini-game
Music track Don't Hurry
Music sample

Koopa Kurl is a Duel minigame found in Mario Party Advance. It is based on curling, which is referenced in the title, although "curl" was corrupted to "kurl" to form a piece of alliteration with "Koopa."

In the Shroom City mode, Koopa Kurl is played at the Bowser Lab. If the player selects to view the "scary" monster, Naval Piranha appears, and Bowser has the player face it in this minigame. By defeating it, the player earns the minigame and the Gaddget Magic Lamp.

Gameplay[edit]

The players attempt to gain points by using Koopa Shells, throwing them into a certain spot that awards points. Both players have different-colored Koopa Shells to make the minigame more color-coded as they attempt to gain points on their own. When it is a player's turn, they can adjust the aim with +Control Pad and the power with the power bar at the bottom right corner. The player throws the Koopa Shell slowly if the power bar line is on the bright yellow; they throw the Koopa Shell fast if the power bar line is on the red. At the far right side, there is a floor that looks like a target. The outermost ring of the target is worth 20 points, the second-outermost ring is worth 30 points, the ring near the center is worth 50 points, and the center is worth 100 points. At the middle side of the field, there is a row of colored circles. The large blue circle is worth 20 points, the small red circle is worth 15 points, and the small blue circle is worth 25 points. In addition, there are two narrow yellow rectangular bars that have ×2's on them between the rows of circles; if one of the player's Koopa Shells stops on one of the narrow yellow rectangular bars while having points, the player's points are doubled. When tossing a shell, players can knock around any shells that are already on the field, which can result in decreasing or increasing either player's point totals.

The minigame consists of two rounds. After the first one, both players' points are saved as the Koopa Shells disappear and the second round starts. Using a ×2 bar does not double the saved points as both players have to gain their own points and can use the ×2 bars. The player who has more points total at the end of both rounds wins.

Controls[edit]

  • +Control Pad – Aim
  • A Button – Set power
  • R Button – Check court

In-game text[edit]

Throw 3 shells and score based on where they stop. Bump shells to move 'em!

Names in other languages[edit]

Language Name Meaning Notes
Japanese ねらえ!カーリング[?]
Nerae! Kāringu
Aim! Curling
French Curling[?] -
German Eispanzer[?] Ice Shield
Italian Bocce-guscio[?] Shell-bowls
Spanish Kurling[?] -