Talk:List of Mario Kart 7 glitches: Difference between revisions
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==Acceleration glitch fixed== | |||
It seems that the acceleration glitch is fixed guys. It was probably fixed in Ver. 1.1. When I was checking if it was fixed or not, it was TRULY fixed! if Accel. is set on 1, it'll accelerate faster than 0.75! Also 1.25. I even tried a differend combo with 4.75 and accelerated slower than 5! Try it on Daisy Hills. Pause when you hit the wall in front of you. Because of this, I think we should remove it in the list of glitches. However it reappears in MK8 too but determined by the numbers 1, 2, 3, 4 and 5 in the latter game. I think we should copy and paste the information onto the list of Mario Kart 8 glitches but changing the numbers to the ones I said above and the video (it's obviously a different game guys). [[User:Sarantis|Sarantis]] ([[User talk:Sarantis|talk]]) 13:09, 27 February 2015 (EST) | |||
==New Unnamed Glitch== | ==New Unnamed Glitch== | ||
I found a glitch with the Time Trial ghosts twice, in SNES Rainbow Road and Wii Coconut Mall. When selecting a ghost, sometimes the Boos and your Mii get jumbled up in the top screen, and so it may look like your ghost has a better time than the expert staff ghost. The ordering of the ghosts and the times on the bottom screen stay the same, however. <br> [[User:'Shroom64|-'Shroom64: The Mushroomeditor]] | I found a glitch with the Time Trial ghosts twice, in SNES Rainbow Road and Wii Coconut Mall. When selecting a ghost, sometimes the Boos and your Mii get jumbled up in the top screen, and so it may look like your ghost has a better time than the expert staff ghost. The ordering of the ghosts and the times on the bottom screen stay the same, however. <br> [[User:'Shroom64|-'Shroom64: The Mushroomeditor]] | ||
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When you get hit by an item [ex. Banana, Shell (esp. Red Shell) etc.] and the spiny shell hits you right after you get hit, you don't flip out until the animation of the character being hit by the other item is done. {{User|supersmash0001}} | When you get hit by an item [ex. Banana, Shell (esp. Red Shell) etc.] and the spiny shell hits you right after you get hit, you don't flip out until the animation of the character being hit by the other item is done. {{User|supersmash0001}} | ||
== Mii gender glitch == | |||
When I select a Female Mii and then pick a Male Mii, the Male Mii acts like a Female Mii until I cancel a race or complete a Grand Prix, or change it agian. | |||
--[[User:KanatoX|KanatoX]] ([[User talk:KanatoX|talk]]) 23:24, 26 October 2014 (EDT) | |||
== changing "Shell Shell" to "Blue Shell" or "Spiny Shell (Blue Shell)" == | |||
If you look up spiny shell on google search it will show a wikipedia article on it saying it is "commonly" referred to "blue shell" | |||
[https://piskel-imgstore-b.appspot.com/img/28d36fe8-a2f2-11e7-ba55-e7863f29c0ef.gif Here is a image of the screenshot] | |||
i think that we should at least put "(blue shell)" after spiny shell | |||
subscribe to my youtube channel: https://www.youtube.com/channel/UCbscbbEXIwU-_rjgYcw1jhw {{unsigned|MCRYT64}} | |||
:I believe you meant "Spiny Shell" instead of "Shell Shell". But no, the item is called "Spiny Shell"; "Blue Shell" is a fan term, so we shouldn't use it officially. Also, why is this in a glitches talk page? {{User:Alex95/sig}} 15:44, 26 September 2017 (EDT) | |||
== Waluigi Pinball Cannon Glitch == | |||
In Waluigi pinball, if you shoot another racer with a shell while he is just going off the ramp, they will not flip out but their glider will collapse and they will fall to the bottom of the cannon. they will then continue driving up the cannon and when the racer is out of the cannon once they hit the normal track they will flip out! | |||
MCRYT64 |
Latest revision as of 06:56, October 6, 2017
Acceleration glitch fixed[edit]
It seems that the acceleration glitch is fixed guys. It was probably fixed in Ver. 1.1. When I was checking if it was fixed or not, it was TRULY fixed! if Accel. is set on 1, it'll accelerate faster than 0.75! Also 1.25. I even tried a differend combo with 4.75 and accelerated slower than 5! Try it on Daisy Hills. Pause when you hit the wall in front of you. Because of this, I think we should remove it in the list of glitches. However it reappears in MK8 too but determined by the numbers 1, 2, 3, 4 and 5 in the latter game. I think we should copy and paste the information onto the list of Mario Kart 8 glitches but changing the numbers to the ones I said above and the video (it's obviously a different game guys). Sarantis (talk) 13:09, 27 February 2015 (EST)
New Unnamed Glitch[edit]
I found a glitch with the Time Trial ghosts twice, in SNES Rainbow Road and Wii Coconut Mall. When selecting a ghost, sometimes the Boos and your Mii get jumbled up in the top screen, and so it may look like your ghost has a better time than the expert staff ghost. The ordering of the ghosts and the times on the bottom screen stay the same, however.
-'Shroom64: The Mushroomeditor
3DS Rainbow Road Misplaced Item Box[edit]
This is not a glitch or a mistake by the developers. They can be reached without triggering Lakitu to get you for falling off the track. It just takes skilled use of your glider. --Wildgoosespeeder (talk) 18:16, 21 November 2012 (EST)
N64 Koopa Beach Red Shell Dodge[edit]
This is more of an exploit, but still. In N64 Koopa Beach, if you go into the shallow part of the water, or, right next to the wall, any red shells targeting you will fly right by, completely ignoring you. Thedata58ify
- Is it possible to supply a source for this glitch, and the one you posted above? Yoshi876 (talk)
- You mean like pictures or videos? It turns out the flying banana glitch was just some funny stuff that happened with in game physics, not a real glitch. But as soon as I get a 3ds capture card, I'll make a video showing off the N64 Koopa Beach Red Shell Dodge. thedata58ify (talk)
Found Another Blue Spiny Shell Glitch[edit]
When you get hit by an item [ex. Banana, Shell (esp. Red Shell) etc.] and the spiny shell hits you right after you get hit, you don't flip out until the animation of the character being hit by the other item is done. supersmash0001 (talk)
Mii gender glitch[edit]
When I select a Female Mii and then pick a Male Mii, the Male Mii acts like a Female Mii until I cancel a race or complete a Grand Prix, or change it agian. --KanatoX (talk) 23:24, 26 October 2014 (EDT)
changing "Shell Shell" to "Blue Shell" or "Spiny Shell (Blue Shell)"[edit]
If you look up spiny shell on google search it will show a wikipedia article on it saying it is "commonly" referred to "blue shell"
Here is a image of the screenshot
i think that we should at least put "(blue shell)" after spiny shell
subscribe to my youtube channel: https://www.youtube.com/channel/UCbscbbEXIwU-_rjgYcw1jhw
— The preceding unsigned comment was added by MCRYT64 (talk).
- I believe you meant "Spiny Shell" instead of "Shell Shell". But no, the item is called "Spiny Shell"; "Blue Shell" is a fan term, so we shouldn't use it officially. Also, why is this in a glitches talk page? 15:44, 26 September 2017 (EDT)
Waluigi Pinball Cannon Glitch[edit]
In Waluigi pinball, if you shoot another racer with a shell while he is just going off the ramp, they will not flip out but their glider will collapse and they will fall to the bottom of the cannon. they will then continue driving up the cannon and when the racer is out of the cannon once they hit the normal track they will flip out! MCRYT64