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{{ | {{species infobox | ||
|image=[[File: | |image=[[File:Poltergeist LMDM artwork.jpg|200px]] | ||
| | |first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]]) | ||
|latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]]) | |||
| | |variant_of=[[Ghost (Luigi's Mansion series)|Ghost]] | ||
|variants=[[Strong Poltergeist]] | |||
|notable=[[Ancient Poltergeist]]<br>[[The Brain]] | |notable=[[Ancient Poltergeist]]<br>[[The Brain]] | ||
}} | }} | ||
'''Poltergeists''' (called '''Boffins''' in the | {{quote|Those brainy Poltergeists sure are strong, but they don't seem to be in charge of the other ghosts. I reckon they're still worth studying, though!|Professor E. Gadd|Luigi's Mansion: Dark Moon}} | ||
'''Poltergeists''' (called '''Boffins''' in the British English version of the original release) are a type of [[Ghost (Luigi's Mansion series)|ghost]] in ''[[Luigi's Mansion: Dark Moon]]''. They are orange ghosts that possess large brains and 50 HP each. While [[Luigi]] explores the [[Gloomy Manor]], [[Professor Elvin Gadd|Professor E. Gadd]] insists that he go to the [[Library (Luigi's Mansion: Dark Moon)|Library]] and capture this ghost for research. An [[Ancient Poltergeist]] is the mini-boss of [[Old Clockworks]], and a [[Strong Poltergeist]] is the mini-boss of [[Treacherous Mansion]]. Poltergeists also appear in the bonus mission in [[Gloomy Manor]] and the [[Old Clockworks]]. A large Poltergeist called [[The Brain]] is the final boss for the co-op mode, [[ScareScraper]]. | |||
==Abilities== | ==Abilities== | ||
The Poltergeist has the power to move objects with telekinesis. When Luigi fights the Poltergeist, it throws books at him while he searches for it. It can even throw books at Luigi while it is being sucked into the [[Poltergust 5000]] to get away. When the [[Strobulb]] is used on it while it is carrying a book, it blocks the light using the book, and so the player must wait until the book is thrown to stun it. It is almost always invisible, but the player can use the [[Dark-Light Device]] to reveal its current location and stun it afterward. It also plays the piano during the entire battle. In the Old Clockworks bonus mission, instead of books, it throws the bricks placed around the room. | |||
The Poltergeist has the power to move objects with telekinesis. When Luigi fights the Poltergeist, it throws books at him while he searches for it. It can even throw books at Luigi while it is being sucked into the [[Poltergust 5000]] to get away. When the [[Strobulb]] is used on it while it is carrying a book, it blocks the light using the book. It also plays the piano during the entire battle. In the Old Clockworks bonus mission instead of books it | |||
== | ==Ghost Container description== | ||
American English: | |||
*'''Poltergeist''': ''These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, their sense of humor seems to be underdeveloped.'' | |||
British English: | |||
*'''Boffins''': ''These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, this seems to come at the cost of a sense of humour.'' | |||
*'''Poltergeist''': ''These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, their sense of | |||
*''' | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
LM2-Orange Ghost.png|[[Library (Luigi's Mansion: Dark Moon)|Library]] | |||
LMDM Poltergeist Vault.png|A Poltergeist in [[E. Gadd's Vault]] | |||
</gallery> | </gallery> | ||
==Forms== | ==Forms== | ||
=== | ===Dark Moon Quest=== | ||
*[[Ancient Poltergeist]] | *[[Ancient Poltergeist]] ([[Old Clockworks]]) | ||
*[[Strong Poltergeist]] | *[[Strong Poltergeist]] ([[Treacherous Mansion]]) | ||
===ScareScraper=== | ===ScareScraper=== | ||
*The Brain | *[[The Brain]] | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=ルポルタ | |||
|JapR=Ruporuta | |||
|JapM=From "poltergeist" and「ルノーマ」(''Runōma'', [[Greenie]]) | |||
|Chi=噜骚灵 | |||
|ChiR=Lūsāolíng | |||
|Spa=Cerebropio | |Spa=Cerebropio | ||
|SpaM=From | |SpaM=From "cerebro" (brain) | ||
| | |Fre=Cérébrus | ||
| | |FreM=Latin form of "cérébral" (cerebral) | ||
|Dut=Klopgeest | |Dut=Klopgeest | ||
|DutM=Poltergeist | |DutM=Poltergeist | ||
|Ita=Poltergeist | |Ita=Poltergeist | ||
|Ger=Poltergeist | |ItaM=Poltergeist | ||
|GerM=Poltergeist | |Ger=Poltergeist | ||
|GerM=Poltergeist | |||
|Por=Poltergeist | |Por=Poltergeist | ||
|PorM=Poltergeist | |PorM=Poltergeist | ||
|Kor=폴터 | |||
|KorR=Polteo | |||
|KorM=Polter; short for "poltergeist" | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*In the bonus missions of [[Gloomy Manor]] and [[Old Clockworks]], if Luigi has to clear a room where a Poltergeist was fought in the campaign, a normal one will appear in the room. | *In the bonus missions of [[Gloomy Manor]] and [[Old Clockworks]], if Luigi has to clear a room where a Poltergeist was fought in the campaign, a normal one will appear in the room. | ||
{{LMDM}} | {{LMDM}} | ||
[[Category: | [[Category:Luigi's Mansion: Dark Moon ghosts]] | ||
[[ | [[de:Poltergeist (Luigi's Mansion 2)]] | ||
[[it:Poltergeist]] |
Latest revision as of 10:46, August 31, 2024
Poltergeist | |||
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First appearance | Luigi's Mansion: Dark Moon (2013) | ||
Latest appearance | Luigi's Mansion 2 HD (2024) | ||
Variant of | Ghost | ||
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- “Those brainy Poltergeists sure are strong, but they don't seem to be in charge of the other ghosts. I reckon they're still worth studying, though!”
- —Professor E. Gadd, Luigi's Mansion: Dark Moon
Poltergeists (called Boffins in the British English version of the original release) are a type of ghost in Luigi's Mansion: Dark Moon. They are orange ghosts that possess large brains and 50 HP each. While Luigi explores the Gloomy Manor, Professor E. Gadd insists that he go to the Library and capture this ghost for research. An Ancient Poltergeist is the mini-boss of Old Clockworks, and a Strong Poltergeist is the mini-boss of Treacherous Mansion. Poltergeists also appear in the bonus mission in Gloomy Manor and the Old Clockworks. A large Poltergeist called The Brain is the final boss for the co-op mode, ScareScraper.
Abilities[edit]
The Poltergeist has the power to move objects with telekinesis. When Luigi fights the Poltergeist, it throws books at him while he searches for it. It can even throw books at Luigi while it is being sucked into the Poltergust 5000 to get away. When the Strobulb is used on it while it is carrying a book, it blocks the light using the book, and so the player must wait until the book is thrown to stun it. It is almost always invisible, but the player can use the Dark-Light Device to reveal its current location and stun it afterward. It also plays the piano during the entire battle. In the Old Clockworks bonus mission, instead of books, it throws the bricks placed around the room.
Ghost Container description[edit]
American English:
- Poltergeist: These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, their sense of humor seems to be underdeveloped.
British English:
- Boffins: These big-headed know-it-alls have swollen brains (and egos) that afford them telekinetic power. Sadly, this seems to come at the cost of a sense of humour.
Gallery[edit]
A Poltergeist in E. Gadd's Vault
Forms[edit]
Dark Moon Quest[edit]
ScareScraper[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ルポルタ[?] Ruporuta |
From "poltergeist" and「ルノーマ」(Runōma, Greenie) | |
Chinese | 噜骚灵[?] Lūsāolíng |
- | |
Dutch | Klopgeest[?] | Poltergeist | |
French | Cérébrus[?] | Latin form of "cérébral" (cerebral) | |
German | Poltergeist[?] | Poltergeist | |
Italian | Poltergeist[?] | Poltergeist | |
Korean | 폴터[?] Polteo |
Polter; short for "poltergeist" | |
Portuguese | Poltergeist[?] | Poltergeist | |
Spanish | Cerebropio[?] | From "cerebro" (brain) |
Trivia[edit]
- In the bonus missions of Gloomy Manor and Old Clockworks, if Luigi has to clear a room where a Poltergeist was fought in the campaign, a normal one will appear in the room.