Deke: Difference between revisions
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[[ | [[File:MSC Deke.png|thumb|Toad using a Deke]] | ||
A '''Deke''' is a move used in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. While the player has the ball, and the opponent is coming to steal the ball, the player can press {{button|gcn|Y}} or tilt {{button|gcn|C}} to | A '''Deke''' is a move used in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]''. While the player has the ball, and the opponent is coming to steal the ball, the player can press {{button|gcn|Y}} or tilt {{button|gcn|C}} to use the Deke Move in ''Super Mario Strikers'', or press {{button|wii|Pad}} in the desired direction for ''Charged''. The Deke Move is used to avoid the opponent's [[Big Hit|tackle]]. If the player has the right timing, the player will successfully dodge the opponent's tackle. | ||
There are four types of dekes: | There are four types of dekes: | ||
*'''Standard''' dekes simply involve the character hopping a short distance in the given direction. Balanced characters | *'''Standard''' dekes simply involve the character hopping a short distance in the given direction. Balanced characters have standard dekes. This is the only type of deke present in ''Super Mario Strikers''. | ||
*'''Leaping''' dekes cause the character to jump in the given direction, which makes them more difficult to counter. It is possible to leap over the goalie with correct timing. | *'''Leaping''' dekes cause the character to jump in the given direction, which makes them more difficult to counter. It is possible to leap over the goalie with correct timing. Peach, Toad and Diddy Kong have leaping dekes. While Boo is a playmaker like those three characters, Boo instead turns invisible. | ||
*'''Damaging''' dekes do not move the character very much, but instead produce an attack that knocks away would-be tacklers. Offensive and power players | *'''Damaging''' dekes do not move the character very much, but instead produce an attack that knocks away would-be tacklers. Offensive and power players have damaging dekes. | ||
*'''Teleporting''' dekes involve the character pausing for a moment, then teleporting in the given direction. The distance teleported increases as the ball's charge does; when the ball is fully charged it becomes relatively easy to simply teleport through the goalie for a score, though this is possible at any charge level. Using a teleporting deke will drain all charge from the ball. Defensive players | *'''Teleporting''' dekes involve the character pausing for a moment, then teleporting in the given direction. The distance teleported increases as the ball's charge does; when the ball is fully charged it becomes relatively easy to simply teleport through the goalie for a score, though this is possible at any charge level. Using a teleporting deke will drain all charge from the ball. Defensive players have teleporting dekes. If the player is too close to the goal, they will be teleported above the goal, and be electrocuted by the electrified fence. If the player is too far away, they will get punched out by [[Kritter]]. | ||
==List of | ==List of dekes by character in ''Mario Strikers Charged''== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Character!!Deke type!!Notes | !Character!!Deke type!!Notes | ||
Line 16: | Line 16: | ||
|Luigi||Standard||— | |Luigi||Standard||— | ||
|- | |- | ||
|Peach||Leaping|| | |Peach||Leaping||Peach backflips into the air. She can be intercepted upon landing. | ||
|- | |- | ||
|Daisy||Teleporting||— | |Daisy||Teleporting||— | ||
|- | |- | ||
|Wario||Damaging||Hops in the air with a timpani noise and hollers "Butt Smash!", delivering a ground pound. | |Wario||Damaging||Hops in the air with a timpani noise and hollers "Butt Smash!", delivering a [[Ground Pound|ground pound]]. | ||
|- | |- | ||
|Waluigi||Teleporting|| | |Waluigi||Teleporting||Disappears in a purple flash while saying "Buh bye!", and then reappears to say "Hello!" | ||
|- | |- | ||
|Yoshi||Standard||— | |Yoshi||Standard||— | ||
Line 38: | Line 38: | ||
|Toad||Leaping||— | |Toad||Leaping||— | ||
|- | |- | ||
|Hammer Bro.||Damaging||Hops in the air and bashes a giant hammer into the ground below himself. | |Hammer Bro.||Damaging||Hops in the air and bashes a giant hammer into the ground below himself, knocking anyone hit by the hammer back. | ||
|- | |- | ||
|Koopa Troopa||Standard|| | |Koopa Troopa||Standard||Koopa Troopa retreats into its shell and dashes forward. | ||
|- | |- | ||
|Birdo||Damaging|| | |Birdo||Damaging||Birdo spins around to a piano riff, pushing back anyone who makes contact with them. | ||
|- | |- | ||
|Boo|| | |Boo||Leaping||Unlike the other three playmakers, Boo turns invisible, and unlike every other character, he has to wait for a few seconds before being able to deke again. | ||
|- | |- | ||
|Dry Bones||Teleporting|| | |Dry Bones||Teleporting||Curls up into a ball and rolls on the ground for a few seconds before teleporting, which can be used to evade goalies if positioned properly. However, Dry Bones is vulnerable while rolling; as such, he can be intercepted during it, preventing the teleport altogether. | ||
|- | |- | ||
|Monty Mole||Damaging||Digs underground and leaps back up, | |Monty Mole||Damaging||Digs underground and leaps back up, launching those nearby at the time. The slowest of all damaging dekes to hit. | ||
|- | |- | ||
|Shy Guy||Standard||— | |Shy Guy||Standard||— | ||
|} | |} | ||
==Names in other languages== | |||
{{foreign names | |||
|Ita=Dribbling<ref>{{cite|title=''[[Mario Smash Football]]'' manual|page=7|date=2007|publisher=Nintendo of Europe|language=it}}</ref> | |||
|Ita2=Finta<ref>{{cite|title=''[[Mario Strikers Charged Football]]'' manual|language=it|publisher=Nintendo of Europe|page=11|date=2007}}</ref> | |||
|Ita2M=Juke | |||
|Spa=Finta | |||
|SpaM=Feint | |||
}} | |||
==References== | |||
[[Category: | <references/> | ||
{{Super Mario Strikers}} | |||
{{MSC}} | |||
[[Category:Sports moves]] | |||
[[Category:Mario Strikers Charged]] | [[Category:Mario Strikers Charged]] | ||
[[Category:Super Mario Strikers]] | [[Category:Super Mario Strikers]] |
Latest revision as of 13:16, August 7, 2024
A Deke is a move used in Super Mario Strikers and Mario Strikers Charged. While the player has the ball, and the opponent is coming to steal the ball, the player can press or tilt to use the Deke Move in Super Mario Strikers, or press in the desired direction for Charged. The Deke Move is used to avoid the opponent's tackle. If the player has the right timing, the player will successfully dodge the opponent's tackle.
There are four types of dekes:
- Standard dekes simply involve the character hopping a short distance in the given direction. Balanced characters have standard dekes. This is the only type of deke present in Super Mario Strikers.
- Leaping dekes cause the character to jump in the given direction, which makes them more difficult to counter. It is possible to leap over the goalie with correct timing. Peach, Toad and Diddy Kong have leaping dekes. While Boo is a playmaker like those three characters, Boo instead turns invisible.
- Damaging dekes do not move the character very much, but instead produce an attack that knocks away would-be tacklers. Offensive and power players have damaging dekes.
- Teleporting dekes involve the character pausing for a moment, then teleporting in the given direction. The distance teleported increases as the ball's charge does; when the ball is fully charged it becomes relatively easy to simply teleport through the goalie for a score, though this is possible at any charge level. Using a teleporting deke will drain all charge from the ball. Defensive players have teleporting dekes. If the player is too close to the goal, they will be teleported above the goal, and be electrocuted by the electrified fence. If the player is too far away, they will get punched out by Kritter.
List of dekes by character in Mario Strikers Charged[edit]
Character | Deke type | Notes |
---|---|---|
Mario | Standard | — |
Luigi | Standard | — |
Peach | Leaping | Peach backflips into the air. She can be intercepted upon landing. |
Daisy | Teleporting | — |
Wario | Damaging | Hops in the air with a timpani noise and hollers "Butt Smash!", delivering a ground pound. |
Waluigi | Teleporting | Disappears in a purple flash while saying "Buh bye!", and then reappears to say "Hello!" |
Yoshi | Standard | — |
Donkey Kong | Damaging | Pounds his chest, covering himself with damaging sound waves. |
Bowser | Damaging | Retreats into his shell. |
Bowser Jr. | Damaging | Retreats into his shell and pounds the ground with it. |
Diddy Kong | Leaping | — |
Petey Piranha | Damaging | Shakes his head back and forth. |
Toad | Leaping | — |
Hammer Bro. | Damaging | Hops in the air and bashes a giant hammer into the ground below himself, knocking anyone hit by the hammer back. |
Koopa Troopa | Standard | Koopa Troopa retreats into its shell and dashes forward. |
Birdo | Damaging | Birdo spins around to a piano riff, pushing back anyone who makes contact with them. |
Boo | Leaping | Unlike the other three playmakers, Boo turns invisible, and unlike every other character, he has to wait for a few seconds before being able to deke again. |
Dry Bones | Teleporting | Curls up into a ball and rolls on the ground for a few seconds before teleporting, which can be used to evade goalies if positioned properly. However, Dry Bones is vulnerable while rolling; as such, he can be intercepted during it, preventing the teleport altogether. |
Monty Mole | Damaging | Digs underground and leaps back up, launching those nearby at the time. The slowest of all damaging dekes to hit. |
Shy Guy | Standard | — |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Dribbling[1] | - | |
Finta[2] | Juke | ||
Spanish | Finta[?] | Feint |
References[edit]
- ^ 2007. Mario Smash Football manual. Nintendo of Europe (Italian). Page 7.
- ^ 2007. Mario Strikers Charged Football manual. Nintendo of Europe (Italian). Page 11.
Super Mario Strikers | ||
---|---|---|
Players | Team captains | Daisy • Donkey Kong • Luigi • Mario • Peach • Super Team • Waluigi • Wario • Yoshi |
Sidekicks | Birdo • Hammer Bro • Koopa • Toad | |
Goalies | Kritter • Robo-Kritter | |
Fields | Bowser Stadium • Crater Field • Konga Coliseum • The Battle Dome • The Palace • The Underground • Pipeline Central | |
Cups | Bowser Cup • Flower Cup • Mushroom Cup • Star Cup • Super Bowser Cup • Super Flower Cup • Super Mushroom Cup • Super Star Cup | |
Items | Banana • Blue Shell • Bob-omb • Chain Chomp • Giant Blue Shell • Giant Green Shell • Giant Red Shell • Giant Spiny Shell • Green Shell • Mega Bob-omb • Mushroom • Red Shell • Spiny Shell • Star | |
Miscellaneous | Heads-Up • Pre-release and unused content • Staff • Strike • Super Mario Strikers (Flash game) |