Old Clockworks: Difference between revisions

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{{Location-infobox
{{location infobox
|name=Old Clockworks
|title=Old Clockworks
|image=OldClockworks.png
|image=[[File:LMDMMansion5.png|250px]]
|width=250px
|greater_location=[[Evershade Valley]]
|greaterloc=[[Evershade Valley]]
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Sneaker]]s, [[mummy|mummies]], [[Polterpup]], [[Spirit Ball]]s, [[Overset Possessor]], [[Ancient Poltergeist]], [[Strong Sneaker]], [[Poltergeist]], [[Gold Greenie]]
|inhabitants=[[Greenie]]s, [[Slammer (Luigi's Mansion: Dark Moon)|Slammer]]s, [[Hider]]s, [[Sneaker]]s, [[Greenie|Mummies]], [[Polterpup]], [[Spirit Ball]]s, [[Overset Possessor]], [[Ancient Poltergeist]], [[Strong Sneaker]], [[Poltergeist]], [[Gold Greenie]]
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[2013]])
|latest_appearance=''[[Luigi's Mansion 2 HD]]'' ([[List of games by date#2024|2024]])
}}
}}
'''Old Clockworks''' is the third of the mansions that [[Luigi]] visits in ''[[Luigi's Mansion: Dark Moon]]''. [[Professor Elvin Gadd|E. Gadd]] tells him that a [[Dark Moon]] piece is in the highest point of the clocktower. E. Gadd tells Luigi it closed shortly after opening due to some horrific accidents. As its name indicates, this 'mansion' is fairly clockwork themed, featuring various mechanical rooms. It is also somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow [[Toad Assistant]]. It is also shown here several [[Boo]]s save the Toad from a long fall, before sticking him in a painting.
The '''Old Clockworks''' is a [[List of locations|location]] in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 2 HD]]''. It is the third mansion visited by [[Luigi]]. A [[Dark Moon]] piece is in the highest point of the clock tower. As its name indicates, this factory is fairly clockwork-themed, featuring various mechanical rooms. It also has somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow [[Toad (species)#Luigi's Mansion: Dark Moon|Toad assistant]]. It is also shown here that several [[Boo]]s save the Toad from a long fall, before sticking him in a painting.


==History==
The Old Clockworks originally produced the finest watches and clocks long ago. The factory itself is the oldest of the mansions as it is the [[Evershade Valley]]'s ghosts' favorite haunt. The factory was built on top of some ruins. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. There is also a stairway leading from the factory into the ruins. It is unknown why it closed down, but several jackets, coats, and hats can be found still on racks, and the large amount of equipment and crates left behind suggests something happened within the factory itself to cause it to be abandoned.
[[File:OldClockworksMissingHands.jpg|thumb|right|Luigi and Professor E. Gadd discovering the missing clock hands.]]
The Old Clockworks originally produced, according to E. Gadd, the finest timepieces long ago. The factory itself is the oldest of the mansions as it is the [[Evershade Valley]]'s ghosts favorite haunt. The factory was built on top of some ruins. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. There is also a stairway leading from the factory into the ruins. It is unknown why it closed down, but several jackets, coats and hats can be found still on racks, and the large amount of equipment and crates left behind, suggests something happened within the factory itself to cause it to be abandoned.
 
==In-Game Description==
''This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!''


==Missions==  
==Missions==  
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{|width=100% class=wikitable style="text-align:center"
|-style="background:green;"
!Mission
!Level
!Picture
!Description
!Description
!Goal
!Objectives
|-
|-
| align="center" |[[C-1: A Timely Entrance]]
|[[File:ATimelyEntranceLMDM.png|200px]]<br>'''C-1''': [[A Timely Entrance]]
|[[File:ATimelyEntranceLMDM.png|200px]]
|''Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong?''
|''Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong?''
|''The Parascope has located a Dark Moon piece at the top of the Clock Tower. Use the elevator behind the Clock Tower Gate to get there.''
''The Clock Tower Gate is missing some parts! The ghosts that took the parts have been located, but you'll need a special compass to reach them. Search the Drafting Room for it!''
|
*Get to the Clock Tower Gate.
*Retrieve the special compass.
|-
|-
| align="center" |[[C-2: Underground Expedition|C-2: Underground Expedition]]<br><small>C-2: Underground Trek</small>
|[[File:UndergroundExpeditionLMDM.png|200px]]<br>'''C-2''': [[Underground Expedition]]/Underground Trek
|[[File:UndergroundExpeditionLMDM.png|200px]]
|''The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well.''
|''The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well.''
|''Explore the underground section of the Old Clockworks, and retrieve the clock hands taken by the ghosts.''
|
*Find your way underground.
*Look for the missing clock hands.
|-
|-
| align="center" |[[C-3: Roundhouse Brawl]]
|[[File:RoundhouseBrawlLMDM.png|200px]]<br>'''C-3''': [[Roundhouse Brawl]]
|[[File:RoundhouseBrawlLMDM.png|200px]]
|''That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find!''
|''That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find!''
|''E. Gadd has located the Ancient Poltergeist in the Roundhouse. Make your way there, and recover the clock hands that he took.''
|
*Find the Poltergeist in the Roundhouse.
*Recover the clock hands.
|-
|-
| align="center" |[[C-4: Play Catch|C-4: Play Catch]]<br><small>C-4: Ghosty in the Middle</small>
|[[File:PlayCatchLMDM.png|200px]]<br>'''C-4''': [[Play Catch]]/Ghosty in the Middle
|[[File:PlayCatchLMDM.png|200px]]
|''Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there.''
|''Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there.''
|''A ghostly dog took the hour hand and vanished into the Warehouse. Catch up to the dog before the ghosts do!''
|
*Chase the dog and get the hour hand.
|-
|-
| align="center" |[[C-5: Piece at Last]]
|[[File:PieceatLastLMDM.png|200px]]<br>'''C-5''': [[Piece at Last]]
|[[File:PieceatLastLMDM.png|200px]]
|''There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is!''
|''There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is!''
|''A ghost has made off with the rotor, the last piece needed to open the Clock Tower Gate. Follow him and take it back!''
''The rotor was taken into the Storage Room, which is locked. Look for E. Gadd's Toad assistant, and see if he can help.''
|
*Chase the ghost and get the rotor.
*Meet the Toad in the Synchronization Room.
*Lead the Toad to the Service Elevator.
|-
|-
| align="center" |[[C-Boss: Showtime|C-Boss: Showtime]]<br><small>C-Boss: Show Time</small>
|[[File:ShowtimeLMDM.png|200px]]<br>'''Boss''': [[Showtime]]/Show Time
|[[File:ShowtimeLMDM.png|200px]]
|''We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him.''
|''We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him.''
|''Open the Clock Tower Gate, and get to the top of the Clock Tower. Then find and retrieve the Dark Moon piece.''
|
*Find and retrieve the Dark Moon piece.
|-
|-
| align="center" |[[C-Bonus: Outlandish Interruption]]
|[[File:OutlandishInterruptionLMDM.png|200px]]<br>'''Bonus''': [[Outlandish Interruption]]
|[[File:OutlandishInterruptionLMDM.png|200px]]
|''We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny!''
|''We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny!''
|''Ghosts are back in the Old Clockworks! Capture all the ghosts as soon as possible.''
|
*Capture all the ghosts as soon as possible!
|-
|-
|}
|}
Line 55: Line 71:
==Objects==  
==Objects==  
*Special Compass
*Special Compass
*Balls of ribbon in the Warehouse that can be unraveled by a machine, containing items. One of these holds a [[Key]].
*Balls of ribbon in the Warehouse that can be unraveled by a machine, containing items. One of these holds a [[Key]].
*Clock hands (minute and hour hands)
*Clock hands (minute and hour hands)
*Clock Rotor
*Clock Rotor
*13 [[Gemstone#Rubies|Rubies]]
*13 [[Gem#Rubies (Old Clockworks)|Rubies]]


==Bosses==
==Bosses==
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==Rooms==  
==Rooms==  
===First Floor===
===First Floor/Ground Floor (PAL)===
('''Ground Floor''' in '''PAL''' version)
{|class="wikitable"style="text-align:center"
*[[Clockworks Court]]
|-
*[[Warehouse]]  
!Image/Name
*[[Roundhouse]]
![[Gem]]
*[[Canyon Stairs]] ('''Ravine Stairs''' in '''PAL''' version)
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Workshop (Old Clockworks)|Workshop]]  
|-
*[[Clock Tower Gate]]  
||[[File:ClockworksCourtLMDM.png|200px]]<br>[[Clockworks Court]]||Round Ruby||N/A
*[[Movements]]
|-
*[[Cargo Room]]
||[[File:WarehouseLMDM.png|200px]]<br>[[Warehouse]]||Triangle Ruby||'''ComBooter'''<br>''"ComBooter says 01100010 01101111 01101111!"''
*[[Service Elevator]] ('''Service Lift''' in '''PAL''' version)
(Availability: C-1)
*[[Gear Chamber]]  
|-
*[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]
||[[File:RoundhouseLMDM.png|200px]]<br>[[Roundhouse]]||Star Ruby<br>Octagon Ruby||N/A
|-
||[[File:CanyonStairsLMDM.png|200px]]<br>[[Canyon Stairs]]/Ravine Stairs (PAL)||Drop Ruby||N/A
|-
||[[File:WorkshopOCLMDM.png|200px]]<br>[[Workshop (Old Clockworks)|Workshop]]||N/A||N/A
|-
||[[File:ClockTowerGateLMDM.png|200px]]<br>[[Clock Tower Gate]]||Baguette Ruby||'''JamBoolaya'''<br>''"Don't you dare call me GumBoo! My name be JamBoolaya!"''
(Availability: C-4)
|-
||[[File:MovementsLMDM.png|200px]]<br>[[Movements]]||Mushroom Ruby||N/A
|-
||[[File:CargoRoomLMDM.png|200px]]<br>[[Cargo Room]]||N/A||N/A
|-
||[[File:ServiceElevatorLMDM.png|200px]]<br>[[Service Elevator]]/Service Lift (PAL)||Coffin Ruby||N/A
|-
||[[File:GearChamberLMDM.png|200px]]<br>[[Gear Chamber]]||Oval Ruby||N/A
|-
||[[File:StorageRoomLMDM.png|200px]]<br>[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]||N/A||N/A
|}


===Second Floor===
===Second Floor/First Floor (PAL)===
*[[Warehouse]]
{|class="wikitable"style="text-align:center"
*[[Clockmaker's Chambers]] ('''Clockmaker's Room''' in '''PAL''' version)
|-
*[[Roundhouse]]
!Image/Name
*[[Transportation Hall]]
![[Gem]]
*[[Finishing Room]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Container Yard]]
|-
*[[Kiln Room]]
||[[File:WarehouseLMDM.png|200px]]<br>[[Warehouse]]||Triangle Ruby||'''ComBooter'''<br>''"ComBooter says 01100010 01101111 01101111!"''
*[[Drafting Office]]
(Availability: C-1)
*[[Clock Tower Gate]]
|-
*[[Movements]]
||[[File:ClockmakersChambersLMDM.png|200px]]<br>[[Clockmaker's Chambers]]/Clockmaker's Room (PAL)||Rhombus Ruby||N/A
*[[Belfry]]
|-
*[[Cargo Room]]
||[[File:RoundhouseLMDM.png|200px]]<br>[[Roundhouse]]||Star Ruby<br>Octagon Ruby||N/A
|-
||[[File:TransportationHallLMDM.png|200px]]<br>[[Transportation Hall]]||N/A||N/A
|-
||[[File:FinishingRoomLMDM.png|200px]]<br>[[Finishing Room]]||N/A||N/A
|-
||[[File:ContainerYardLMDM.png|200px]]<br>[[File:RoboticBombRoundhouseBrawl.png|200px]]<br>[[Container Yard]]||N/A||N/A
|-
||[[File:KilnRoomLMDM.png|200px]]<br>[[Kiln Room]]||N/A||'''Boodonkulous'''<br>''"Boodonkulous is in the building! My name makes no sense..."''
(Availability: C-3)<br>(Note: This Boo is not required to beat the mission (Luigi can still exit the room), but the Boo appears through usual mission progression like the other mandatory Boos.)
|-
||[[File:ATimelyEntranceDraftOfficeLMDM.png|200px]]<br>[[Drafting Office]]||N/A||N/A
|-
||[[File:ClockTowerGateLMDM.png|200px]]<br>[[Clock Tower Gate]]||Baguette Ruby||'''JamBoolaya'''<br>''"Don't you dare call me GumBoo! My name be JamBoolaya!"''
(Availability: C-4)
|-
||[[File:MovementsLMDM.png|200px]]<br>[[Movements]]||Mushroom Ruby||N/A
|-
||[[File:BelfryLMDM.png|200px]]<br>[[Belfry]]||N/A||N/A
|-
||[[File:CargoRoomLMDM.png|200px]]<br>[[Cargo Room]]||N/A||N/A
|}


===Third Floor===
===Third Floor/Second Floor (PAL)===
*[[Belfry]]
{|class="wikitable"style="text-align:center"
*[[Belfry Clock]]
|-
!Image/Name
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:BelfryLMDM.png|200px]]<br>[[Belfry]]||N/A||N/A
|-
||[[File:BelfryClockLMDM.png|200px]]<br>[[Belfry Clock]]||N/A||N/A
|}


===Basement 1===
===Basement 1===
*[[Storm Cellar]]
{|class="wikitable"style="text-align:center"
*[[Canyon Hall]] ('''Ravine Passage''' in '''PAL''' version)
|-
*[[Canyon Narrows]] ('''Ravine Narrows''' in '''PAL''' version)
!Image/Name
*[[Roundhouse Pit]]
![[Gem]]
*[[Pit Slide]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Canyon Stairs]]
|-
*[[Synchronization Room]] ('''Synchronisation Lab''' in '''PAL''' version)
||[[File:StormCellarLMDM.png|200px]]<br>[[Storm Cellar]]||Football Ruby||N/A
*[[Synchro Gantry]]
|-
*[[Maintenance Hub]]
||[[File:CanyonHallLMDM.png|200px]]<br>[[Canyon Hall]]/Ravine Passage (PAL)||Drop Ruby||N/A
*[[Crank Room]]
|-
*[[Service Elevator]]
||[[File:CanyonNarrowsLMDM.png|200px]]<br>[[Canyon Narrows]]/Ravine Narrows (PAL)||N/A||N/A
*[[Gear Chamber]]
|-
*[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]
||[[File:RoundhousePitLMDM.png|200px]]<br>[[Roundhouse Pit]]||N/A||N/A
|-
||[[File:PitSlideLMDM.png|200px]]<br>[[Pit Slide]]||N/A||N/A
|-
||[[File:CanyonStairsLMDM.png|200px]]<br>[[Canyon Stairs]]/Ravine Stairs (PAL)||Drop Ruby||N/A
|-
||[[File:SynchronizationRoomLMDM.png|200px]]<br>[[Synchronization Room]]/Synchronisation Lab (PAL)||N/A||N/A
|-
||[[File:SynchroGantryLMDM.png|200px]]<br>[[Synchro Gantry]]||N/A||N/A
|-
||[[File:MaintenanceHubLMDM.png|200px]]<br>[[Maintenance Hub]]||Spindle Ruby||N/A
|-
||[[File:CrankRoomLMDM.png|200px]]<br>[[Crank Room]]||N/A||'''Boony Raboot'''<br>''"Boo! You found me! Nobody hare except Boony Raboot!"''
(Availability: C-5)
|-
||[[File:ServiceElevatorLMDM.png|200px]]<br>[[Service Elevator]]/Service Lift (PAL)||Coffin Ruby||N/A
|-
||[[File:GearChamberLMDM.png|200px]]<br>[[Gear Chamber]]||Oval Ruby||N/A
|-
||[[File:StorageRoomLMDM.png|200px]]<br>[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]||N/A||N/A
|}


===Basement 2===
===Basement 2===
*[[Pit Slide]]
{|class="wikitable"style="text-align:center"
*[[Quarry]]
|-
*[[Antechamber]]
!Image/Name
*[[Tomb]]
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:PitSlideLMDM.png|200px]]<br>[[Pit Slide]]||N/A||N/A
|-
||[[File:QuarryLMDM.png|200px]]<br>[[Quarry]]||Pebble Ruby||'''Bootine (American) / Booillon (British)'''<br>Bootine: ''"Boo ha ha! I'm Bootine...with extra gravy!"''<br>Booillion: ''"Boo ha ha! I'm Booillon. Shall I let you stew a bit or pulverise you now?"''
(Availability: C-2)
|-
||[[File:AntechamberLMDM.png|200px]]<br>[[Antechamber (Luigi's Mansion: Dark Moon)|Antechamber]]||N/A||N/A
|-
||[[File:TombLMDM.png|200px]]<br>[[Tomb]]||N/A||N/A
|}
 
==Profiles==
{{Multilang profile
|type=game
|Eng=This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!
}}


==Media==
==Media==
{{media
{{media table
|type1=audio
|file1=Old_Clockworks_Music.oga
|name1=Old_Clockworks_Music
|title1=Old Clockworks Music
|pipe1=Old Clockworks Music
|description1=The song that plays in the Old Clockworks.
|description1=The song that plays in Old Clockworks.


|type2=audio
|file2=Outlandish_Interruption_Music.oga
|name2=Outlandish_Interruption_Music
|title2=Outlandish Interruption Music
|pipe2=Outlandish Interruption Music
|description2=The song that plays during Outlandish Interruption.
|description2=The song that plays during C-Bonus: Outlandish Interruption.
}}
}}


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ジゴ~クロック工場
|Jap=ジゴ~クロック工場
|JapR=jigōkurokku kōjō
|JapR=Jigo~kurokku Kōjō
|JapM=Jigoklock Factory; a pun on 地獄 ''jigoku'', meaning hell
|JapM=Portmanteau of「地獄」(''jigoku'', "hell") and "clock" +「工場」(''kōjō'', "factory")
|Fra=Pendularium
|ChiS=地狱时钟工厂
|FraM=Clock Museum
|ChiSR=Dìyù shízhōng gōngchǎng
|ChiSM=Hell-like Clock Factory
|ChiT=地獄時鐘工廠
|ChiTR=Dìyù shízhōng gōngchǎng
|ChiTM=Hell-like Clock Factory
|Dut=Oude Klokkenfabriek
|Dut=Oude Klokkenfabriek
|DutM=Old Clock Factory
|DutM=Old Clock Factory
|Spa=Fábrica de Relojes
|Fre=Pendularium
|SpaM=Clock Factory
|FreM=From ''pendule'' ("pendulum") and ''-arium'', Latin suffix denoting a place
|Ger=Ingenieurshof
|GerM=Engineer Yard
|Ita=Fabbrica di Orologi
|Ita=Fabbrica di Orologi
|ItaM=Clock Factory
|ItaM=Clock Factory
|Ger=Ingenieurshof
|GerM=Engineer Yard
|Por=Fábrica de Relógios
|PorM=Clock Factory
|Kor=오래된 시계 공장
|Kor=오래된 시계 공장
|KorR=Oraedoen Sigye Gongjang
|KorR=Oraedoen Sigye Gongjang
|KorM=Old Clock Factory
|KorM=Old Clock Factory
|Por=Fábrica de Relógios
|PorM=Clock Factory
|Rus=Заброшенный Завод
|RusR=Zabrosheny Zavod
|RusM=Abandoned Factory
|Spa=Fábrica de Relojes
|SpaM=Clock Factory
}}
}}
{{BoxTop}}
 
{{LMDM}}
{{LMDM}}
{{LMDM Levels}}
{{LMDM missions}}
[[Category:Deserts]]
[[Category:Factories]]
[[Category:Factories]]
[[Category:Luigi's Mansion: Dark Moon Places]]
[[Category:Haunted areas]]
[[Category:Luigi's Mansion: Dark Moon locations|*]]
[[it:Fabbrica di orologi]]

Latest revision as of 22:25, September 12, 2024

Old Clockworks
Old Clockworks icon
First appearance Luigi's Mansion: Dark Moon (2013)
Latest appearance Luigi's Mansion 2 HD (2024)
Greater location Evershade Valley
Inhabitants Greenies, Slammers, Hiders, Sneakers, mummies, Polterpup, Spirit Balls, Overset Possessor, Ancient Poltergeist, Strong Sneaker, Poltergeist, Gold Greenie

The Old Clockworks is a location in Luigi's Mansion: Dark Moon and Luigi's Mansion 2 HD. It is the third mansion visited by Luigi. A Dark Moon piece is in the highest point of the clock tower. As its name indicates, this factory is fairly clockwork-themed, featuring various mechanical rooms. It also has somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow Toad assistant. It is also shown here that several Boos save the Toad from a long fall, before sticking him in a painting.

The Old Clockworks originally produced the finest watches and clocks long ago. The factory itself is the oldest of the mansions as it is the Evershade Valley's ghosts' favorite haunt. The factory was built on top of some ruins. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. There is also a stairway leading from the factory into the ruins. It is unknown why it closed down, but several jackets, coats, and hats can be found still on racks, and the large amount of equipment and crates left behind suggests something happened within the factory itself to cause it to be abandoned.

Missions[edit]

Mission Description Goal Objectives
A Timely Entrance from Luigi's Mansion: Dark Moon
C-1: A Timely Entrance
Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong? The Parascope has located a Dark Moon piece at the top of the Clock Tower. Use the elevator behind the Clock Tower Gate to get there.

The Clock Tower Gate is missing some parts! The ghosts that took the parts have been located, but you'll need a special compass to reach them. Search the Drafting Room for it!

  • Get to the Clock Tower Gate.
  • Retrieve the special compass.
Underground Expedition from Luigi's Mansion: Dark Moon
C-2: Underground Expedition/Underground Trek
The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well. Explore the underground section of the Old Clockworks, and retrieve the clock hands taken by the ghosts.
  • Find your way underground.
  • Look for the missing clock hands.
Roundhouse Brawl from Luigi's Mansion: Dark Moon
C-3: Roundhouse Brawl
That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find! E. Gadd has located the Ancient Poltergeist in the Roundhouse. Make your way there, and recover the clock hands that he took.
  • Find the Poltergeist in the Roundhouse.
  • Recover the clock hands.
Play Catch from Luigi's Mansion: Dark Moon
C-4: Play Catch/Ghosty in the Middle
Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there. A ghostly dog took the hour hand and vanished into the Warehouse. Catch up to the dog before the ghosts do!
  • Chase the dog and get the hour hand.
Piece at Last from Luigi's Mansion: Dark Moon
C-5: Piece at Last
There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is! A ghost has made off with the rotor, the last piece needed to open the Clock Tower Gate. Follow him and take it back!

The rotor was taken into the Storage Room, which is locked. Look for E. Gadd's Toad assistant, and see if he can help.

  • Chase the ghost and get the rotor.
  • Meet the Toad in the Synchronization Room.
  • Lead the Toad to the Service Elevator.
Showtime from Luigi's Mansion: Dark Moon
Boss: Showtime/Show Time
We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him. Open the Clock Tower Gate, and get to the top of the Clock Tower. Then find and retrieve the Dark Moon piece.
  • Find and retrieve the Dark Moon piece.
Outlandish Interruption from Luigi's Mansion: Dark Moon
Bonus: Outlandish Interruption
We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny! Ghosts are back in the Old Clockworks! Capture all the ghosts as soon as possible.
  • Capture all the ghosts as soon as possible!

Objects[edit]

  • Special Compass
  • Balls of ribbon in the Warehouse that can be unraveled by a machine, containing items. One of these holds a Key.
  • Clock hands (minute and hour hands)
  • Clock Rotor
  • 13 Rubies

Bosses[edit]

Rooms[edit]

First Floor/Ground Floor (PAL)[edit]

Image/Name Gem Boo
The Clockworks Court segment from Luigi's Mansion: Dark Moon.
Clockworks Court
Round Ruby N/A
The Warehouse segment from Luigi's Mansion: Dark Moon.
Warehouse
Triangle Ruby ComBooter
"ComBooter says 01100010 01101111 01101111!"

(Availability: C-1)

The Roundhouse segment from Luigi's Mansion: Dark Moon.
Roundhouse
Star Ruby
Octagon Ruby
N/A
The Canyon Stairs segment from Luigi's Mansion: Dark Moon.
Canyon Stairs/Ravine Stairs (PAL)
Drop Ruby N/A
The Workshop segment from Luigi's Mansion: Dark Moon.
Workshop
N/A N/A
The Clock Tower Gate segment from Luigi's Mansion: Dark Moon.
Clock Tower Gate
Baguette Ruby JamBoolaya
"Don't you dare call me GumBoo! My name be JamBoolaya!"

(Availability: C-4)

The Movements segment from Luigi's Mansion: Dark Moon.
Movements
Mushroom Ruby N/A
The Cargo Room segment from Luigi's Mansion: Dark Moon.
Cargo Room
N/A N/A
The Service Elevator segment from Luigi's Mansion: Dark Moon.
Service Elevator/Service Lift (PAL)
Coffin Ruby N/A
The Gear Chamber segment from Luigi's Mansion: Dark Moon.
Gear Chamber
Oval Ruby N/A
The Storage Room segment from Luigi's Mansion: Dark Moon.
Storage Room
N/A N/A

Second Floor/First Floor (PAL)[edit]

Image/Name Gem Boo
The Warehouse segment from Luigi's Mansion: Dark Moon.
Warehouse
Triangle Ruby ComBooter
"ComBooter says 01100010 01101111 01101111!"

(Availability: C-1)

The Clockmaker's Chambers segment from Luigi's Mansion: Dark Moon.
Clockmaker's Chambers/Clockmaker's Room (PAL)
Rhombus Ruby N/A
The Roundhouse segment from Luigi's Mansion: Dark Moon.
Roundhouse
Star Ruby
Octagon Ruby
N/A
The Transportation Hall segment from Luigi's Mansion: Dark Moon.
Transportation Hall
N/A N/A
The Finishing Room segment from Luigi's Mansion: Dark Moon.
Finishing Room
N/A N/A
The Container Yard segment from Luigi's Mansion: Dark Moon.
Roundhouse Brawl from Luigi's Mansion: Dark Moon
Container Yard
N/A N/A
The Kiln Room segment from Luigi's Mansion: Dark Moon.
Kiln Room
N/A Boodonkulous
"Boodonkulous is in the building! My name makes no sense..."

(Availability: C-3)
(Note: This Boo is not required to beat the mission (Luigi can still exit the room), but the Boo appears through usual mission progression like the other mandatory Boos.)

A Timely Entrance from Luigi's Mansion: Dark Moon
Drafting Office
N/A N/A
The Clock Tower Gate segment from Luigi's Mansion: Dark Moon.
Clock Tower Gate
Baguette Ruby JamBoolaya
"Don't you dare call me GumBoo! My name be JamBoolaya!"

(Availability: C-4)

The Movements segment from Luigi's Mansion: Dark Moon.
Movements
Mushroom Ruby N/A
The Belfry segment from Luigi's Mansion: Dark Moon.
Belfry
N/A N/A
The Cargo Room segment from Luigi's Mansion: Dark Moon.
Cargo Room
N/A N/A

Third Floor/Second Floor (PAL)[edit]

Image/Name Gem Boo
The Belfry segment from Luigi's Mansion: Dark Moon.
Belfry
N/A N/A
The Belfry segment from Luigi's Mansion: Dark Moon.
Belfry Clock
N/A N/A

Basement 1[edit]

Image/Name Gem Boo
The Storm Cellar segment from Luigi's Mansion: Dark Moon.
Storm Cellar
Football Ruby N/A
The Canyon Hall segment from Luigi's Mansion: Dark Moon.
Canyon Hall/Ravine Passage (PAL)
Drop Ruby N/A
The Canyon Narrows segment from Luigi's Mansion: Dark Moon.
Canyon Narrows/Ravine Narrows (PAL)
N/A N/A
The Roundhouse Pit segment from Luigi's Mansion: Dark Moon.
Roundhouse Pit
N/A N/A
The Pit Slide segment from Luigi's Mansion: Dark Moon.
Pit Slide
N/A N/A
The Canyon Stairs segment from Luigi's Mansion: Dark Moon.
Canyon Stairs/Ravine Stairs (PAL)
Drop Ruby N/A
The Synchronization Room segment from Luigi's Mansion: Dark Moon.
Synchronization Room/Synchronisation Lab (PAL)
N/A N/A
The Synchro Gantry segment from Luigi's Mansion: Dark Moon.
Synchro Gantry
N/A N/A
The Maintenance Hub segment from Luigi's Mansion: Dark Moon.
Maintenance Hub
Spindle Ruby N/A
The Crank Room segment from Luigi's Mansion: Dark Moon.
Crank Room
N/A Boony Raboot
"Boo! You found me! Nobody hare except Boony Raboot!"

(Availability: C-5)

The Service Elevator segment from Luigi's Mansion: Dark Moon.
Service Elevator/Service Lift (PAL)
Coffin Ruby N/A
The Gear Chamber segment from Luigi's Mansion: Dark Moon.
Gear Chamber
Oval Ruby N/A
The Storage Room segment from Luigi's Mansion: Dark Moon.
Storage Room
N/A N/A

Basement 2[edit]

Image/Name Gem Boo
The Pit Slide segment from Luigi's Mansion: Dark Moon.
Pit Slide
N/A N/A
The Quarry segment from Luigi's Mansion: Dark Moon.
Quarry
Pebble Ruby Bootine (American) / Booillon (British)
Bootine: "Boo ha ha! I'm Bootine...with extra gravy!"
Booillion: "Boo ha ha! I'm Booillon. Shall I let you stew a bit or pulverise you now?"

(Availability: C-2)

The Antechamber segment from Luigi's Mansion: Dark Moon.
Antechamber
N/A N/A
The Tomb segment from Luigi's Mansion: Dark Moon.
Tomb
N/A N/A

Profiles[edit]

  • In-game description
    • English:
      This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!

Media[edit]

Icon of an audio speaker. Old Clockworks Music - The song that plays in the Old Clockworks.
File infoMedia:Old_Clockworks_Music.oga
Icon of an audio speaker. Outlandish Interruption Music - The song that plays during Outlandish Interruption.
File infoMedia:Outlandish_Interruption_Music.oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジゴ~クロック工場[?]
Jigo~kurokku Kōjō
Portmanteau of「地獄」(jigoku, "hell") and "clock" +「工場」(kōjō, "factory")
Chinese (simplified) 地狱时钟工厂[?]
Dìyù shízhōng gōngchǎng
Hell-like Clock Factory
Chinese (traditional) 地獄時鐘工廠[?]
Dìyù shízhōng gōngchǎng
Hell-like Clock Factory
Dutch Oude Klokkenfabriek[?] Old Clock Factory
French Pendularium[?] From pendule ("pendulum") and -arium, Latin suffix denoting a place
German Ingenieurshof[?] Engineer Yard
Italian Fabbrica di Orologi[?] Clock Factory
Korean 오래된 시계 공장[?]
Oraedoen Sigye Gongjang
Old Clock Factory
Portuguese Fábrica de Relógios[?] Clock Factory
Russian Заброшенный Завод[?]
Zabrosheny Zavod
Abandoned Factory
Spanish Fábrica de Relojes[?] Clock Factory