Orange Picker: Difference between revisions

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[[Image:Orange_Picker.jpg|thumb|'''Orange Picker''']]
[[File:DKJC Orange Picker.png|thumb|Orange Picker]]
'''Orange Picker''' is one of the six [[minigame]]s in ''[[DK: Jungle Climber]]''. The objective is to exceed a certain score to unlock the next level of that minigame. To score, the player must climb an arc of oranges, with each orange being worth one point. There are also special multicoloured oranges worth five points. If the player successfully completes all the challenges with a certain limit to pass it, a special max stage will be unlocked.
'''Orange Picker''' is one of the six [[minigame]]s in ''[[DK: Jungle Climber]]'' and is played in Challenge mode.
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In this minigame, [[Donkey Kong]] must score points by climbing an arc of [[orange]]s within a 30-second time limit. He earns one point per each orange that he climbs, or five points for a flashing orange. Donkey Kong must exceed a certain score in order to progress to the next minigame [[level]], and he is ranked based on how many points he obtained.
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Orange Picker has three levels in Challenge mode. If DK completes each of them, he can play the "Max" stage. The Max level does not have a time limit, and Donkey Kong must grasp on as many oranges as possible while avoiding [[Mine]]s. The minigame ends when Donkey Kong misses an orange.
 
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[[Category:DK: Jungle Climber Minigames]]
[[Category:DK: Jungle Climber minigames]]

Latest revision as of 14:56, September 2, 2021

Orange Picker

Orange Picker is one of the six minigames in DK: Jungle Climber and is played in Challenge mode.

In this minigame, Donkey Kong must score points by climbing an arc of oranges within a 30-second time limit. He earns one point per each orange that he climbs, or five points for a flashing orange. Donkey Kong must exceed a certain score in order to progress to the next minigame level, and he is ranked based on how many points he obtained.

Orange Picker has three levels in Challenge mode. If DK completes each of them, he can play the "Max" stage. The Max level does not have a time limit, and Donkey Kong must grasp on as many oranges as possible while avoiding Mines. The minigame ends when Donkey Kong misses an orange.