World 2-Castle (New Super Mario Bros.): Difference between revisions

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{{Italic title|World 2-Castle (''New Super Mario Bros.'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{World|2|castle}}
|title={{World|2|castlen}}
|image=[[File:Mummypokey.PNG|250px]]
|image=[[File:NSMBDS Giant Spiked Ball Screenshot.png|200px]]<br>[[File:Mummipokey.png|200px]]<br>Boss battle against Mummipokey
|code=
|code=
|world=[[World 2 (New Super Mario Bros.)|World 2]]
|world=[[World 2 (New Super Mario Bros.)|World 2]]
|game=''[[New Super Mario Bros.]]''
|game=''[[New Super Mario Bros.]]''
|limit=500 seconds
|limit=500 seconds<br>300 seconds (starting from checkpoint)
|notes=The second Castle of the game
|boss=[[Mummipokey]]
|beforealt=[[World 2-A (New Super Mario Bros.)|<<]]
|before_alt=[[World 2-A (New Super Mario Bros.)|**]]
|before=[[World 2-6 (New Super Mario Bros.)|<<]]
|before=[[World 2-6 (New Super Mario Bros.)|<<]]
|after=[[World 3 (New Super Mario Bros.)|>>]]
|after=[[World 3-1 (New Super Mario Bros.)|>>]] [[World 3-A (New Super Mario Bros.)|>>]]
|secret=[[World 4 (New Super Mario Bros.)|>>]]
|secret=[[World 4-1 (New Super Mario Bros.)|>>]]
}}[[Image:NewSuperMarioBros-World2-Castle.png|200px|thumb|right|Map of {{World|2|castle}}.]]
}}
'''{{World|2|castle}}''' is the last level and the castle of [[World 2 (New Super Mario Bros.)|World 2]], and subsequently, of ''[[New Super Mario Bros.]]''. The boss here is [[Mummipokey]].
'''{{World|2|castlen}}''' is the last level and the castle of [[World 2 (New Super Mario Bros.)|World 2]]. The boss here is [[Mummipokey]].
==Layout==
==Layout==
This level is the final level of World 2. The level starts out with the player standing beneath a shallow stairway of brick blocks; these brick blocks are almost immediately pulverized by an enormous rolling ball of spikes. This spike ball will manage to avoid the first abyss, rolling shortly on the next platform; however, it quickly rolls back into the abyss. The player can now safely jump across the first abyss, nabbing three coins along the way. The player will find a ? Block with a coin inside right next to three more coins over the next abyss. The player can collect these as he or she jumps across the second abyss. Past here, the player will encounter many more of the spiked balls, though they vary in size. The player can find yet another ? Block containing a power-up - this can be useful when having to avoid the many obstacles of this level. Eventually, the player will see a divot that contains a massive spiked ball, ricocheting off of the walls as it rolls back and forth. Above this spiked ball is a [[rope]]. The player can grab a hold of this rope and swing over the divot to avoid danger. By swinging and landing low, the player will collect six coins and continue forth in the level; by swinging and landing high, the player will gain access to a previously-unseen group of platforms. These platforms host about thirty coins, and a ? Block containing a [[1-Up Mushroom]]. Farther to the right, the player will see three more ? Blocks - two containing coins, the third containing a power-up. Past here, the player will have to crouch down into several small divots to avoid being harmed by roving spiked balls. The player will eventually see a Star Coin that must be accessed via the use of a few Wall Jumps, while avoiding yet another spiked ball. On the opposite side of the abyss, the player will encounter another spiked ball, followed by a door leading to the outside world.
[[File:NSMB W2-Castle.png|thumb|left|220px|Mario in the desert outside.]]
The level starts out with the player standing beneath a shallow stairway of [[Brick Block|brick]]s. A [[Giant Spiked Ball]] quickly destroys the bricks. The Giant Spiked Ball rolls onto the next platform, and then falls into an [[Pit|abyss]]. The player can then safely jump across the first abyss, where they can grab three [[coin]]s that are floating over the abyss. The player will find a [[? Block]] that contains a coin inside of it, right next to another abyss that has three more coins floating over it. The player can collect the coins as they jump across the abyss. Past the abyss, the player will encounter many normal-sized [[Spike Ball|Spiked Ball]]s. The player can find another ? Block that contains a power-up. Eventually, the player encounters a divot that contains another Giant Spiked Ball. Above this Giant Spiked Ball is a [[rope]], which the player can use to swing over the divot to avoid the Giant Spiked Ball. By swinging and landing low, the player can collect six coins and continue forth in the level. If the player swings and lands high, they gain access to a previously-unseen group of platforms. These platforms host about thirty coins, and a ? Block containing a [[1-Up Mushroom]]. Farther to the right, the player sees three more ? Blocks, two of which contain coins, and the third containing a power-up. Past the ? Blocks, the player has to crouch down into several small divots, or jump onto higher platforms to avoid being harmed by rolling Spiked Balls. The player eventually sees a Star Coin that must be accessed via the use of a few [[Wall Jump]], while avoiding another Spiked Ball. On the opposite side of the abyss, the player encounters another Spiked Ball, followed by a door that leads outside to the desert.


In the outer sanctum of this castle, the player will encounter a great abundance of [[Bullet Bill]]s and spiked balls. He or she must avoid multiple obstacles and traps to make it to the other side of the grounds, where access to the inside of the castle can be gained once again. The last two Star Coins can be received out here - one must be retrieved by jumping on a Bullet Bill to reach a high crevice, while the other can only be accessed via the use of a Mini Mushroom. At the end of the grounds, the player must press a ? Switch which lowers the ground, allowing access to the door that leads to [[Mummipokey]].
Outside of the castle, the player encounters many [[Bullet Bill]]s and Spiked Balls. They must avoid multiple obstacles and traps to make it to the other side of the grounds, where they gain access to the inside of the castle through double doors. The last two Star Coins can be received outside. One must be retrieved by jumping on a Bullet Bill to reach a high crevice, while the other can only be accessed via the use of a [[Mini Mushroom]]. A Mini Mushroom can be found in the level if the player swings on a rope and lands high on a platform. At the end of the grounds, the player must press a [[? Switch]] which lowers the ground, allowing access to the door that leads to [[Mummipokey]].


Once the player defeats Mummipokey, the player will gain access to a new world. If Mummipokey is defeated while Mario or Luigi are in a [[Mini Mario|miniaturized state]], they will gain access to [[World 4 (NSMB)|World 4]]. If Mummipokey is defeated by any other means, the player will gain access to [[World 3 (NSMB)|World 3]].
Once the player defeats Mummipokey, the player will gain access to a new world. If Mummipokey is defeated while Mario is in his [[Mini Mario (form)|Mini Mario]] form, he will gain access to [[World 4 (New Super Mario Bros.)|World 4]]. If Mummipokey is defeated by any other means, the player will gain access to [[World 3 (New Super Mario Bros.)|World 3]].


==Star Coins==
==Star Coins==
*'''Star Coin 1''' - After venturing through some of the level there will be a location high above. Using wall jumps, get to the location and avoid the spike ball that comes. The Star Coin should be able to be accessed by a small crevice.
*'''Star Coin 1''' - After venturing through some of the level there will be a location high above. Using Wall Jumps, Mario should get to the location and avoid the Spiked Ball that comes. The Star Coin should be able to be accessed by a small crevice.
*'''Star Coin 2''' - Hop off a [[Bullet Bill]] outside the castle or jump to it as [[Mini Mario]] or Luigi.
*'''Star Coin 2''' - Mario should hop off a [[Bullet Bill]] outside the castle, or jump to it as [[Mini Mario (form)|Mini Mario]].
*'''Star Coin 3''' - Become Mini Mario or Luigi and enter the small crevice in the steps near the end of the level.
*'''Star Coin 3''' - Mario should become Mini Mario and enter the small crevice in the steps near the end of the level, where the third Star Coin can be found.
==Enemies==
 
*[[Giant Spiked Ball]]
==Enemies and obstacles==
*[[Spiked Ball]]
The following enemies and obstacles appear in the following quantities:
*[[Bullet Bill]]
 
*[[Bill Blaster]]
<gallery>
*[[Mummipokey]] (boss)
NSMB Bill Blaster.png|[[Bill Blaster]] (4)
{{BoxTop}}
NSMBDS Bullet Bill Sprite.png|[[Bullet Bill]] (1){{hover|**|Excluding the ones shot from Bill Blasters}}
{{NSMB Levels}}
NSMB Giant Spiked Ball.png|[[Giant Spiked Ball]] (3)
{{NSMB}}
SpikedBallNSMB.png|[[Spike Ball|Spiked Ball]] (14)
</gallery>
 
==Level map==
{{wide image|NewSuperMarioBros-World2-Castle.png|5370|Map of {{World|2|castlen}}}}
 
==Trivia==
*World 2-Castle is one of the only three castles in the game that partially take place outdoors (the other two being World 6 and World 7, where the boss battles take place outside).
*World 2-Castle is one of the two bosses where a cutscene always plays, after defeating the boss. This is so the player knows how to unlock world 4.
 
{{NSMB levels}}
[[Category:Castles]]
[[Category:Castles]]
[[Category:New Super Mario Bros. Levels]]
[[Category:Deserts]]
[[Category:New Super Mario Bros. levels]]
[[it:Mondo 2-Castello (New Super Mario Bros.)]]

Latest revision as of 20:04, July 4, 2024

Level
World 2-Castle
A Giant Spiked Ball
Screenshot of New Super Mario Bros. where Mario meets Mummipokey of World 2.
Boss battle against Mummipokey
World World 2
Game New Super Mario Bros.
Time limit 500 seconds
300 seconds (starting from checkpoint)
Boss Mummipokey
** << Directory of levels >> >> >>

World 2-Castle is the last level and the castle of World 2. The boss here is Mummipokey.

Layout[edit]

Mario in World 2-Castle.
Mario in the desert outside.

The level starts out with the player standing beneath a shallow stairway of bricks. A Giant Spiked Ball quickly destroys the bricks. The Giant Spiked Ball rolls onto the next platform, and then falls into an abyss. The player can then safely jump across the first abyss, where they can grab three coins that are floating over the abyss. The player will find a ? Block that contains a coin inside of it, right next to another abyss that has three more coins floating over it. The player can collect the coins as they jump across the abyss. Past the abyss, the player will encounter many normal-sized Spiked Balls. The player can find another ? Block that contains a power-up. Eventually, the player encounters a divot that contains another Giant Spiked Ball. Above this Giant Spiked Ball is a rope, which the player can use to swing over the divot to avoid the Giant Spiked Ball. By swinging and landing low, the player can collect six coins and continue forth in the level. If the player swings and lands high, they gain access to a previously-unseen group of platforms. These platforms host about thirty coins, and a ? Block containing a 1-Up Mushroom. Farther to the right, the player sees three more ? Blocks, two of which contain coins, and the third containing a power-up. Past the ? Blocks, the player has to crouch down into several small divots, or jump onto higher platforms to avoid being harmed by rolling Spiked Balls. The player eventually sees a Star Coin that must be accessed via the use of a few Wall Jump, while avoiding another Spiked Ball. On the opposite side of the abyss, the player encounters another Spiked Ball, followed by a door that leads outside to the desert.

Outside of the castle, the player encounters many Bullet Bills and Spiked Balls. They must avoid multiple obstacles and traps to make it to the other side of the grounds, where they gain access to the inside of the castle through double doors. The last two Star Coins can be received outside. One must be retrieved by jumping on a Bullet Bill to reach a high crevice, while the other can only be accessed via the use of a Mini Mushroom. A Mini Mushroom can be found in the level if the player swings on a rope and lands high on a platform. At the end of the grounds, the player must press a ? Switch which lowers the ground, allowing access to the door that leads to Mummipokey.

Once the player defeats Mummipokey, the player will gain access to a new world. If Mummipokey is defeated while Mario is in his Mini Mario form, he will gain access to World 4. If Mummipokey is defeated by any other means, the player will gain access to World 3.

Star Coins[edit]

  • Star Coin 1 - After venturing through some of the level there will be a location high above. Using Wall Jumps, Mario should get to the location and avoid the Spiked Ball that comes. The Star Coin should be able to be accessed by a small crevice.
  • Star Coin 2 - Mario should hop off a Bullet Bill outside the castle, or jump to it as Mini Mario.
  • Star Coin 3 - Mario should become Mini Mario and enter the small crevice in the steps near the end of the level, where the third Star Coin can be found.

Enemies and obstacles[edit]

The following enemies and obstacles appear in the following quantities:

Level map[edit]

Trivia[edit]

  • World 2-Castle is one of the only three castles in the game that partially take place outdoors (the other two being World 6 and World 7, where the boss battles take place outside).
  • World 2-Castle is one of the two bosses where a cutscene always plays, after defeating the boss. This is so the player knows how to unlock world 4.