75m: Difference between revisions
No edit summary |
|||
(77 intermediate revisions by 39 users not shown) | |||
Line 1: | Line 1: | ||
{{level | {{redirect|0-3|the board from [[Mario Party: Star Rush]]|[[World 0-3]]|the stage in the [[Super Smash Bros. (series)|Super Smash Bros. series]] based on the Donkey Kong level|[[75 m (stage)]]}} | ||
{{level infobox | |||
|title=75m | |title=75m | ||
|code=Level 3 (arcade)<br>Stage 0-3 (Game Boy) | |code=Level 3 (arcade)<br>Level 2 (NES)<br>Stage 0-3 (Game Boy) | ||
|image=[[File: | |image=[[File:DK Arcade 75m Screenshot.png]]<br>75m in the original Arcade version | ||
|game=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[1981]])<br>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[1994]]) | |game=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])<br>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]]) | ||
| | |boss=[[Donkey Kong]] | ||
|before=[[50m|<<]] | |before=[[50m|<<]] | ||
|after=[[100m|>>]] | |after=[[100m|>>]] | ||
}} | }} | ||
'''75m''' is the third stage of the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]'' and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] | [[File:Donkey Kong Super Game Boy Screen 5.png|thumb|left|[[Super Game Boy]]]] | ||
'''75m''' (or '''75 m'''), also called the '''Elevators Scene''',<ref>Instruction manual for the Coleco Adam port.</ref> is the third stage of the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]'' and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], and the second stage for the [[Family Computer]] and [[Nintendo Entertainment System]] version. | |||
This level features [[elevator]]s, with [[jack]]s bouncing from beyond [[Donkey Kong]]'s position. [[Mario]] starts at the bottom left of the stage. After climbing [[ladder]]s on the left, he takes the elevators downwards to the center platforms while avoiding the [[Fireball (Donkey Kong)|Fireball]]. This is the only level without a [[hammer]] which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach [[Pauline]]. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to [[100m]]. | |||
This level features [[elevator]]s | |||
In the Game Boy version of this level, Donkey Kong throws the jacks, and a [[1 UP Heart]] and [[Pauline's lost items|Hat]] are present. Several platforms are also missing in the Game Boy version to accommodate for the smaller screen, and there are spikes in place of the girders at the bottom of the level. | |||
75m appears in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' as a [[75 m (stage)|stage]]. It is very similar to the Famicom and NES version of the level. | |||
{{br|left}} | |||
==Enemies== | |||
*[[Fireball (Donkey Kong)|Fireball]]s (replaced by [[Fire (enemy)|Fire]]s in the {{wp|ColecoVision}} port) | |||
*[[Jack]]s | |||
*[[Donkey Kong]] (boss) | |||
==== | ==Pauline's lost items== | ||
Within this stage, [[Pauline's lost items]] can be found in the following order and in the following places: | |||
*'''Bag''': On the right side of the screen. Mario needs to climb a ladder and avoid a Fireball to get the Bag. | |||
*'''Hat''': On the bottom of the girder with two ladders and a Fireball. | |||
*'''Parasol''': On the third girder above where he starts. Mario needs to climb two ladders up to the girder. | |||
'''Note:''' The Bag and Parasol are absent in this level in the [[Donkey Kong (Game Boy)|Game Boy version]], which only features the Hat found in the same location as the Parasol in the arcade version. | |||
==Names in other languages== | |||
| | {{foreign names | ||
|Fre=Les ascenseurs | |||
|FreC=<ref>{{cite|url=oscar.latine.chez-alice.fr/mamedata/coleco/scans/manuals/donkeykong-manual-2L2082.pdf|format=PDF|title=''Donkey Kong'' (ColecoVision) European instruction booklet|page=13}}</ref> | |||
| | |FreM=The elevators | ||
| | }} | ||
|- | |||
| | ==References== | ||
|''Donkey Kong'' | <references/> | ||
| | |||
{{DK}} | {{DK}} | ||
{{ | {{DKGB}} | ||
[[Category: | [[Category:Cities]] | ||
[[Category:Donkey Kong | [[Category:Donkey Kong (game) levels]] | ||
[[Category:Donkey Kong (Game Boy) levels]] | |||
[[Category:Donkey Kong ( | [[Category:Amiibo tap: Nintendo's Greatest Bits]] | ||
[[Category: | |||
[[it:75m]] | [[it:75m]] |
Latest revision as of 04:36, September 24, 2024
- "0-3" redirects here. For the board from Mario Party: Star Rush, see World 0-3. For the stage in the Super Smash Bros. series based on the Donkey Kong level, see 75 m (stage).
Level | |
---|---|
75m | |
75m in the original Arcade version | |
Level code | Level 3 (arcade) Level 2 (NES) Stage 0-3 (Game Boy) |
Game | Donkey Kong (arcade) (1981) Donkey Kong (Game Boy) (1994) |
Boss | Donkey Kong |
<< Directory of levels >> |
75m (or 75 m), also called the Elevators Scene,[1] is the third stage of the arcade version of Donkey Kong and Donkey Kong for the Game Boy, and the second stage for the Family Computer and Nintendo Entertainment System version.
This level features elevators, with jacks bouncing from beyond Donkey Kong's position. Mario starts at the bottom left of the stage. After climbing ladders on the left, he takes the elevators downwards to the center platforms while avoiding the Fireball. This is the only level without a hammer which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach Pauline. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to 100m.
In the Game Boy version of this level, Donkey Kong throws the jacks, and a 1 UP Heart and Hat are present. Several platforms are also missing in the Game Boy version to accommodate for the smaller screen, and there are spikes in place of the girders at the bottom of the level.
75m appears in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate as a stage. It is very similar to the Famicom and NES version of the level.
Enemies[edit]
- Fireballs (replaced by Fires in the ColecoVision port)
- Jacks
- Donkey Kong (boss)
Pauline's lost items[edit]
Within this stage, Pauline's lost items can be found in the following order and in the following places:
- Bag: On the right side of the screen. Mario needs to climb a ladder and avoid a Fireball to get the Bag.
- Hat: On the bottom of the girder with two ladders and a Fireball.
- Parasol: On the third girder above where he starts. Mario needs to climb two ladders up to the girder.
Note: The Bag and Parasol are absent in this level in the Game Boy version, which only features the Hat found in the same location as the Parasol in the arcade version.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
French | Les ascenseurs[2] | The elevators |
References[edit]
- ^ Instruction manual for the Coleco Adam port.
- ^ Donkey Kong (ColecoVision) European instruction booklet (PDF). Page 13.
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |