World Coin-2 (New Super Mario Bros. Wii): Difference between revisions
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{{ | {{about|the level from New Super Mario Bros. Wii|the level from New Super Mario Bros. U|[[World Coin-2 (New Super Mario Bros. U)]]}} | ||
|title= | {{italic title|id=yes}} | ||
{{level infobox | |||
|title={{world|coin|2}} | |||
|image=[[File:NSMBW Coin-2.png|300px]] | |image=[[File:NSMBW Coin-2.png|300px]] | ||
|code= | |code={{world|coin|2|}} | ||
|world=[[Coin | |world=[[World Coin]] | ||
|game=''[[New Super Mario Bros. Wii]]'' | |game=''[[New Super Mario Bros. Wii]]'' | ||
|limit= | |limit=500 seconds | ||
| | |before_alt= | ||
|before=[[World Coin-1 (New Super Mario Bros. Wii)|<<]] | |||
|before=[[Coin | |after=[[World Coin-3 (New Super Mario Bros. Wii)|>>]] | ||
|after=[[Coin | |||
|secret= | |secret= | ||
}} | }} | ||
'''{{world|coin|2|}}''' is the second level of [[Coin | '''{{world|coin|2|}}''' is the second [[level]] of [[World Coin]] in ''[[New Super Mario Bros. Wii]]''. | ||
==Layout== | ==Layout== | ||
This level is a replica of World 1-1 in ''[[Super Mario Bros]]'' | This level is a replica of [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''[[Super Mario Bros.]]'' with a few differences such as added [[Star Coin]]s, small obscured areas, a [[? Switch]], the removal of the bonus room and blocks and coins that move and appear (respectively) upon approach. The primary enemies are [[Goomba]]s. | ||
==Star | ==[[Star Coin]]s== | ||
{| class="wikitable" style="text-align: center" | |||
!Image | |||
!Location | |||
|- | |||
|[[File:NSMBW WC-2 1st Star Coin.jpg|150px]] | |||
|In the beginning of the level, within the fourth pipe is where the first Star Coin is. | |||
|- | |||
|[[File:NSMBW WC-2 2nd Star Coin.jpg|150px]] | |||
|In between the third set of the blocks arranged like stairs. | |||
|- | |||
|[[File:NSMBW WC-2 3rd Star Coin.jpg|150px]] | |||
|In the air. Getting to a certain spot causes [[Brick Block]]s and [[? Block]]s to appear and create stairs to the Star Coin. | |||
|} | |||
==Enemies== | |||
{{number of enemies | |||
|name1=[[Goomba]] | |||
|image1=[[File:NSMBW Goomba Render.png]] | |||
|count1=13 | |||
|name2=[[Koopa Troopa|Green Koopa Troopa]] | |||
|image2=[[File:GreenKoopaTroopa.png]] | |||
|count2=1 | |||
}} | |||
==Level map== | |||
{{wide image|NSMBW World Coin-2 Map.png|1500}} | |||
==Trivia== | ==Trivia== | ||
*While the Bonus Room that was originally in World 1-1 of ''Super Mario Bros.'' cannot be reached in | *While the Bonus Room that was originally in [[World 1-1 (Super Mario Bros.)|World 1-1]] of ''[[Super Mario Bros.]]'' cannot be reached in this stage, the room exists in the game's coding. | ||
{{NSMBW | {{NSMBW levels}} | ||
[[Category:Grasslands]] | |||
[[Category:New Super Mario Bros. Wii | [[Category:New Super Mario Bros. Wii levels]] |
Latest revision as of 23:18, November 2, 2024
- This article is about the level from New Super Mario Bros. Wii. For the level from New Super Mario Bros. U, see World Coin-2 (New Super Mario Bros. U).
Level | |
---|---|
World Coin-2 | |
Level code | World Coin-2 |
World | World Coin |
Game | New Super Mario Bros. Wii |
Time limit | 500 seconds |
<< Directory of levels >> |
World Coin-2 is the second level of World Coin in New Super Mario Bros. Wii.
Layout[edit]
This level is a replica of World 1-1 in Super Mario Bros. with a few differences such as added Star Coins, small obscured areas, a ? Switch, the removal of the bonus room and blocks and coins that move and appear (respectively) upon approach. The primary enemies are Goombas.
Star Coins[edit]
Image | Location |
---|---|
In the beginning of the level, within the fourth pipe is where the first Star Coin is. | |
In between the third set of the blocks arranged like stairs. | |
In the air. Getting to a certain spot causes Brick Blocks and ? Blocks to appear and create stairs to the Star Coin. |
Enemies[edit]
Image | Name | Count |
---|---|---|
Goomba | 13 | |
Green Koopa Troopa | 1 |
Level map[edit]
Trivia[edit]
- While the Bonus Room that was originally in World 1-1 of Super Mario Bros. cannot be reached in this stage, the room exists in the game's coding.