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[[Image:fortress.png|right|thumb|A goal '''Fortress''' in ''Super Mario Bros.''.]]
{{distinguish|Castle|Tower}}
'''Fortresses''' or '''Forts''' are fortified buildings that appear in many Mario games, starting with [[Super Mario Bros.]]. Usually Fortresses are found at the end of levels, after reaching the Fortress, [[Mario]] or [[Luigi]] can advance to the next level.  
[[File:SMB Fortress Screenshot.png|frame|A goal fortress in ''Super Mario Bros.'']]
'''Fortresses''', also known as '''forts''', appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as fortified buildings appearing usually at the end of [[level]]s in the [[Super Mario (series)|namesake series]], behind [[Goal Pole]]s, and are entered by [[Mario]] or [[Luigi]] after the level is cleared. Most games feature levels set inside fortresses.


In ''[[Super Mario Bros. 3]]'',the fortresses that advance Mario to the next level do not appear. Instead Fortresses are usually found in the middle of worlds. They are levels with [[Boom Boom]]s as bosses and he must be defeated to gain access to other parts of the world.  
==History==
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
In ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]'', fortresses are usually made from red bricks (except for the one at the very beginning of [[World 6-3 (Super Mario Bros.)|World 6-3]] in the former game and [[World 7-3 (Super Mario Bros.: The Lost Levels)|World 7-3]] in the latter game, which are colored gray like the rest of the level), and are usually located at the end of most levels, except for the third and fourth levels of each world, which end with a [[castle]] and take place inside that castle respectively. They also appear at the very beginning of underground and underwater levels, where Mario or Luigi enters the level via a Warp Pipe. Additionally, castles appear to be a fortress stacked upon a larger section. [[World 5-1 (Super Mario Bros.)|World 5-1]] in ''Super Mario Bros.'' begins with Mario or Luigi outside a fortress, despite the level before taking place inside a castle; [[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]] in ''The Lost Levels'' also begins in front of a fortress.


Later, in ''[[Super Mario World]]'', Fortresses are guarded by [[Reznor]]s and most of them are optional.
====''Super Mario Bros. 3''====
{{multiframe
|[[File:Fortress1-SMB3.png]] [[File:Fortress2-SMB3.png]]
|size=40
|align=left
}}
In ''[[Super Mario Bros. 3]]'', fortresses, also known as '''Mini-Fortresses''',<ref name=SMB3>{{cite|title=''Super Mario Bros. 3'' instruction booklet|page=22|language=en-us|date=1990|publisher=Nintendo of America}}</ref> are levels usually found in the middle of [[world]]s. They feature [[Boom Boom]] as their only boss, and he must be defeated to open Locked Doors<ref name=SMB3/> and gain access to other parts of the world.


Forts are also boss levels in ''[[Super Mario World 2: Yoshi's Island]]''. They act like the mini-boss levels of each world.
In the [[Family Computer]] and [[Nintendo Entertainment System]] version, fortresses (barring {{world-link|2|fort|World 2-Fortress}} and {{world-link|6|fort|World 6-Fortress 2}} 2) can have any of three different color schemes:
*Gray wall and red pipes. (P-Switches in this palette are colored light gray.) Lava is often found in areas with this palette.
*Cyan wall and white pipes. (P-Switches in this palette are colored light blue.) Areas with this palette sometimes have a checkered floor.
*Blue wall and green pipes. This palette is exclusive to the World 3 fortresses and can have water.


The brown Fortresses later return in ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]'' and reprise their roles from ''[[Super Mario Bros.]]'' as allowing Mario or Luigi to continue to the next level.  
Some parts of some fortresses (all in Worlds 3, 5, 6, and 7) have light that usually has the same color as the pipes in whatever color scheme the appropriate part of the fortress uses. An exception is in the last interior room of {{world-link|5|skytower|World 5-Tower (Super Mario Bros. 3)}}, where the light is gray rather than white.


[[File:Castle.png|thumb|left|A goal Fortress from ''New Super Mario Bros. Wii''.]]
In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the blue/green palette was taken out, with the affected fortresses using the blue/white palette instead. The cyan walls in the blue/white palette became darker blue. In addition, each fortress now has the same color scheme for all rooms, whereas in the NES original, rooms often alternated color schemes, most noticeable in {{world-link|8|fort|World 8-Fortress}}.
[[File:SecretCastle.png|thumb|A secret exit Fortress in ''New Super Mario Bros. Wii''.]]
In ''New Super Mario Bros. Wii'', there are also grey Fortresses, at the end of them there is a boss fight with the [[Koopalings|Koopaling]] of that world. After defeating it, it flees to the [[castle]] at the end of its respective world for a rematch. In World 8's Fortress, instead of a Koopaling found at the Fortress (since the seven of them have already taken over the previous seven worlds' Fortresses), Kamek is fought at the end, but he does not flee when he is defeated like the Koopalings, for there is no other castle except for Bowser's Castle. Each Koopaling's fighting area at the end of each Fortress is described below:
<br clear=all>


*'''World 1:''' The fight with [[Larry Koopa]] is extremely simple, with small bottomless pits on each side of the room.
====''Super Mario World''====
*'''World 2:''' [[Roy Koopa]] has a fight which is over a pit of quicksand.
[[File:SMW MapIcon Fortress.png|frame|right]]
*'''World 3:''' The fight with [[Lemmy Koopa]] is on a floor of ice with two bottomless pits on each side.
In ''[[Super Mario World]]'', fortresses are guarded by [[Reznor]]s but are far less common, as there are only four in the game, and only [[Chocolate Fortress|one of them]] is mid-world. Fortresses are normally inaccessible after being completed, unless the player presses {{button|snes|A}} while holding {{button|snes|L}} and {{button|snes|R}} when at it on the map (does not apply to the Japanese version). The [[Super Mario World: Super Mario Advance 2|GBA version]] lets players re-enter fortresses freely after defeating [[Bowser]]; [[Dragon Coin]]s have also been added to them. Like with castles, [[Yoshi]] cannot enter fortresses.
*'''World 4:''' [[Wendy O. Koopa]] has a fight in a small room, similar to both her original fight in ''Super Mario Bros. 3'' and Bowser Jr.'s in ''New Super Mario Bros.''.
*'''World 5:''' [[Iggy Koopa]]'s battle has three shifting platforms.
*'''World 6:''' [[Morton Koopa Jr.]] has his fight over a pit of lava, with spiked [[Pillar]]s crashing down onto the side platforms.
*'''World 7:''' [[Ludwig von Koopa]]'s battle has bottomless pits on each side like Larry Koopa.
*'''World 8:''' [[Kamek]] is fought on platforms coming in from the right of the room.


==Appearances in Other Media==
====''New Super Mario Bros.'' series====
In the [[Mario Ice Capades]], during the whole show, [[Bowser|King Koopa]] rode a fort that was surprisingly a moving one. A fort also appeared in the background of the show as a prop. In ''[[The Super Mario Bros. Super Show!]]'', a fort appeared only in the intro.
The end-of-level fortresses return in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', and ''[[New Super Mario Bros. U]]'' and reprise their earlier role from the first ''Super Mario Bros.'' game, allowing the player to continue to the next level. Black fortresses appear as parts of secret exits, except in the original ''New Super Mario Bros.'' Their role from ''Super Mario Bros. 3'' as mid-world levels is replaced by [[tower]]s, which in ''New Super Mario Bros. Wii'' are called fortresses;<ref>{{cite|title=''New Super Mario Bros. Wii'' instruction booklet|page=9|date=2009|publisher=Nintendo of America|language=en-us}}</ref> however, one of the [[New Super Mario Bros.#Mario Vs. Luigi|Mario Vs. Luigi]] courses in the original ''New Super Mario Bros.'' is a fortress.<ref>{{cite|author=Loe, Casey|title=''New Super Mario Bros.'' Player's Guide|page=121|date=May 15, 2006|publisher=Nintendo of America|language=en-us|isbn=1-59812-009-3}}</ref>


[[Category:Places]]
====''Super Mario Galaxy 2''====
[[Category:Castles and Fortresses]]
In ''[[Super Mario Galaxy 2]]'', the [[Bowser Jr.]] levels at the end of Worlds 1, 3, and 5 are represented in the map as fortresses. However, only [[Bowser Jr.'s Fiery Flotilla|the first world's last level]] includes a fortress within it.
[[Category:Yoshi Levels]]
 
[[Category:Buildings]]
====''Super Mario 3D Land''====
Fortresses return in ''[[Super Mario 3D Land]]'', but only in [[World 2-3 (Super Mario 3D Land)|World 2-3]] and [[Special 1-3]], where they look as they did in ''Super Mario Bros.'' As in that game, they appear behind the levels' Goal Poles and can be entered, this time for a [[1-Up Mushroom]].
 
====''Super Mario Run''====
[[File:KingdomBuilderItem117.png|frame|right]]
In ''[[Super Mario Run]]'', courses do not end in Fortresses. In World Tour and Remix 10, castles that are not [[Bowser's Castle]] have fortress icons. Bowser's Fortress is a fortress replica that appears as a [[List of Kingdom Builder items in Super Mario Run|Kingdom Builder]] decoration.
 
====''Super Mario Maker'' series====
In ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its 3DS port]], and ''[[Super Mario Maker 2]]'', the castle theme in the ''Super Mario Bros. 3'' style is based on the gray-wall color scheme of the fortresses from the original game. The fortresses of ''Super Mario Bros.'' and ''New Super Mario Bros. U'' return in the respective game styles.
 
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', [[Castle Bowser]] turns some [[Poplin]] houses into fortresses with black domes and white horns in the game's intro, imprisoning the Poplins inside. They appear at the end of most levels and are turned back to normal when the player touches the Goal Pole.
 
===''Yoshi'' franchise===
Forts also appear in the [[Yoshi (franchise)|''Yoshi'' franchise]] as the mini-boss levels of each world.
 
===''Paper Mario'' series===
====''Paper Mario''====
In ''[[Paper Mario]]'', the [[Goomba King's Fortress|Goomba King's]] and [[Koopa Bros. Fortress|Koopa Bros. Fortresses]] appear in the game.
 
====''Super Paper Mario''====
''[[Super Paper Mario]]'' includes [[Fort Francis]].
 
====''Paper Mario: Sticker Star''====
In ''[[Paper Mario: Sticker Star]]'', [[Goomba Fortress]] appears.
 
===''Super Smash Bros.'' series===
The [[Mushroom Kingdom (Super Smash Bros. Melee)|Mushroom Kingdom stage]] in ''[[Super Smash Bros. Melee]]'' features a classic ''Super Mario Bros.''-style fortress in the background. In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. Ultimate]]'', one also appears in the [[Mushroomy Kingdom]] stage, in the same place as in [[World 1-1 (Super Mario Bros.)|World 1-1 of ''Super Mario Bros.'']]; however, it is in the background, so fighters cannot enter it. It also appears in the [[Final Destination]] versions of the stage, as well as ''Ultimate''{{'}}s [[Battlefield]] version. Like the rest of the stage, it has a more realistic and withered appearance.
 
===''Mario Kart'' series===
A [[Mii]] Racing Suit based on a fortress, known as the Castle Mii Racing Suit, was added to ''[[Mario Kart Tour]]'' during the [[Anniversary Tour (2022)|2022 Anniversary Tour]]. The suit returns in ''[[Mario Kart 8 Deluxe]]'' as one of the Mii Racing Suits added in Wave 6 of the ''{{Booster Course Pass}}'' DLC.
 
===''The Super Mario Bros. Movie''===
[[File:TheSuperMarioBrosMovieFortress.jpg|thumb|left|A screenshot from the film, with a fortress in the background]]
In ''[[The Super Mario Bros. Movie]]'', a fortress can be seen in the background when [[Mario]] is transported to the [[Mushroom Kingdom]]. A restaurant in [[Brooklyn]], named [[Castle Burger]], is shaped similarly to a fortress from ''Super Mario Bros.''
 
===Appearances in other media===
{{multiframe
|[[File:SMBSS Fortress Opening.png|125px]][[File:Icecapades.jpg|125px]]|Fortresses as they appear in the [[Mario Brothers Rap|opening]] of ''The Super Mario Bros Super Show!'' (left), and ''Mario Ice Capades'' (right)|size=250
|align=right
}}
In ''[[Mario Ice Capades]]'', during the whole show, [[Bowser|King Koopa]] rode a moving fortress. A fortress also appeared in the background of the show as a prop. In ''[[The Super Mario Bros. Super Show!]]'', a fortress appears only in the intro.
 
In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', the fortress as it appears in ''Super Mario Bros.'' could be obtained as special furniture in Fishing Tourney #12 (themed after the ''Super Mario'' franchise in celebration of [[Mario Day]] 2019), after passing the 4,900; 5,900; 7,100; 8,300; or 9,800 cm milestone.
{{br}}
 
==Gallery==
<gallery>
SMB Fortress.png|''[[Super Mario Bros.]]''
LostLevels Fortress.png|''[[Super Mario Bros.: The Lost Levels]]''
SMBS PC-88 Fortress.png|''[[Super Mario Bros. Special]]'' (NEC PC-88)
SMBS Sharp X1 Fortress.png|''Super Mario Bros. Special'' (Sharp X1)
SMB3 Fortress sprite.png|''[[Super Mario Bros. 3]]''
SMB3 Fortress alt sprite.png|''Super Mario Bros. 3'' (Sky Land)
SMW MapIcon Fortress.png|''[[Super Mario World]]''
DestroyedCastle-SMW.png|''Super Mario World'' (destroyed)
Fortress SMAS.png|''[[Super Mario All-Stars]]'' (''Super Mario Bros.'')
SMAS Snow Fort.png|''Super Mario All-Stars'' (''Super Mario Bros.'', Snow)
Fortress1-SMB3.png|''Super Mario All-Stars'' (''Super Mario Bros. 3'')
Fortress2-SMB3.png|''Super Mario All-Stars'' (''Super Mario Bros. 3'', Sky Land)
SMA2 Fortress Map Icon.png|''[[Super Mario World: Super Mario Advance 2]]''
SMA2 Destroyed Fortress.png|''Super Mario World: Super Mario Advance 2'' (destroyed)
SMA4 Fortress sprite.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
SMA4 Fortress sprite 2.png|''Super Mario Advance 4: Super Mario Bros. 3'' (Sky Land)
NSMB Fortress.png|''[[New Super Mario Bros.]]''
Fort SSBB.jpg|''[[Super Smash Bros. Brawl]]''
WWDIY Fortress.png|''[[WarioWare: D.I.Y.]]''
NSMBW Fortress Render.png|''[[New Super Mario Bros. Wii]]''
NSMBW Hidden Exit Fortress Render.png|''New Super Mario Bros. Wii'' (Secret)
SSB3DS MushroomyKingdom Fortress.jpg|''[[Super Smash Bros. for Nintendo 3DS]]''
SMM-SMB-Fortress.png|''[[Super Mario Maker]]'' (''Super Mario Bros.''-style, Ground theme)
SMM-SMB-Castle-Fortress.png|''Super Mario Maker'' (''Super Mario Bros.''-style, Castle theme)
SMM-SMB3-Castle-Fortress.png|''Super Mario Maker'' (''Super Mario Bros. 3''-style, Castle theme)
SMM-SMW-Castle-Fortress.png|''Super Mario Maker'' (''Super Mario World''-style, Castle theme)
SMM-NSMBU-Fortress.png|''Super Mario Maker'' (''New Super Mario Bros. U''-style, Ground theme)
SSBU MushroomyKingdom Fortress.jpg|''[[Super Smash Bros. Ultimate]]''
SMM2-SMB-Fortress-Snow.png|''[[Super Mario Maker 2]]'' (''Super Mario Bros.''-style, Snow theme)
SMBW PoplinHouse PostBowser.png|''[[Super Mario Bros. Wonder]]''
MushroomKingdommisc.jpg|Official artwork used in promotional photos
Nintendo America 404 error page picture.png|Picture displayed on error pages on nintendo.com
Fortress Red Silhouette.svg|Silhouette of a fortress
LEGO Super Mario Bowser Jr Fortress.png|[[LEGO Super Mario|LEGO ''Super Mario'']]
AdventuresWithMarioOutOfBox.png|LEGO ''Super Mario''
LEGO Super Mario Starter Course.jpg|LEGO ''Super Mario''
LEGO Super Mario Guarded Fortress.jpg|LEGO ''Super Mario''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap={{hover|砦|とりで}}<ref>{{cite|title=スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') instruction booklet|language=ja|publisher=Nintendo|page=20|date=1988}}</ref><ref>''Super Mario World'' Japanese instruction booklet (foldout)</ref>
|JapR=Toride
|JapM=Fort
|Spa=Fortaleza
|SpaM=Fortress
|Fre=Forteresse
|FreM=Fortress
|Dut=Toren
|DutM=Tower
|Ger=Bollwerke
|Ger2=Turm
|GerM=Stronghold
|Ger2M=Tower
|Ita=Fortezza
|ItaM=Fortress
|Por=Fortaleza
|PorM=Fortress
|Rus=Крепость
|RusR=Krepost'
|RusM=Fortress
}}
 
==References==
<references/>
 
{{SMB}}
{{SMB3}}
{{SMW}}
{{YI}}
{{NSMB}}
{{NSMBW}}
{{NSMB2}}
{{NSMBU}}
{{SMR}}
{{SMBW}}
[[Category:Fortresses|*]]
[[Category:Levels]]
[[Category:Levels]]
[[Category:Super Mario Bros.]]
[[Category:Super Mario Bros. 3]]
[[Category:Super Mario Bros. 3]]
[[Category:Super Mario Bros.: The Lost Levels]]
[[Category:Super Mario Bros. Wonder]]
[[Category:Super Mario World]]
[[Category:Super Mario World]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:New Super Mario Bros.]]
[[Category:New Super Mario Bros.]]
[[Category:New Super Mario Bros. 2]]
[[Category:New Super Mario Bros. 2 levels|*]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. Wii]]
[[Category:New Super Mario Bros. Wii]]
[[Category:Super Mario Bros.]]
[[it:Fortezza]]

Latest revision as of 22:54, September 7, 2024

Not to be confused with Castle or Tower.
Screenshot of a fortress from Super Mario Bros.
A goal fortress in Super Mario Bros.

Fortresses, also known as forts, appear in the Super Mario franchise as fortified buildings appearing usually at the end of levels in the namesake series, behind Goal Poles, and are entered by Mario or Luigi after the level is cleared. Most games feature levels set inside fortresses.

History[edit]

Super Mario series[edit]

Super Mario Bros. / Super Mario Bros.: The Lost Levels[edit]

In Super Mario Bros. and Super Mario Bros.: The Lost Levels, fortresses are usually made from red bricks (except for the one at the very beginning of World 6-3 in the former game and World 7-3 in the latter game, which are colored gray like the rest of the level), and are usually located at the end of most levels, except for the third and fourth levels of each world, which end with a castle and take place inside that castle respectively. They also appear at the very beginning of underground and underwater levels, where Mario or Luigi enters the level via a Warp Pipe. Additionally, castles appear to be a fortress stacked upon a larger section. World 5-1 in Super Mario Bros. begins with Mario or Luigi outside a fortress, despite the level before taking place inside a castle; World 1-1 in The Lost Levels also begins in front of a fortress.

Super Mario Bros. 3[edit]

The Fortress map icon. The Fortress map icon for the sky portion of Sky Land.

In Super Mario Bros. 3, fortresses, also known as Mini-Fortresses,[1] are levels usually found in the middle of worlds. They feature Boom Boom as their only boss, and he must be defeated to open Locked Doors[1] and gain access to other parts of the world.

In the Family Computer and Nintendo Entertainment System version, fortresses (barring World 2-Fortress and World 6-Fortress 2) can have any of three different color schemes:

  • Gray wall and red pipes. (P-Switches in this palette are colored light gray.) Lava is often found in areas with this palette.
  • Cyan wall and white pipes. (P-Switches in this palette are colored light blue.) Areas with this palette sometimes have a checkered floor.
  • Blue wall and green pipes. This palette is exclusive to the World 3 fortresses and can have water.

Some parts of some fortresses (all in Worlds 3, 5, 6, and 7) have light that usually has the same color as the pipes in whatever color scheme the appropriate part of the fortress uses. An exception is in the last interior room of World 5-Tower, where the light is gray rather than white.

In Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3, the blue/green palette was taken out, with the affected fortresses using the blue/white palette instead. The cyan walls in the blue/white palette became darker blue. In addition, each fortress now has the same color scheme for all rooms, whereas in the NES original, rooms often alternated color schemes, most noticeable in World 8-Fortress.

Super Mario World[edit]

The Fortress map icon, from Super Mario World.

In Super Mario World, fortresses are guarded by Reznors but are far less common, as there are only four in the game, and only one of them is mid-world. Fortresses are normally inaccessible after being completed, unless the player presses A Button while holding L Button and R Button when at it on the map (does not apply to the Japanese version). The GBA version lets players re-enter fortresses freely after defeating Bowser; Dragon Coins have also been added to them. Like with castles, Yoshi cannot enter fortresses.

New Super Mario Bros. series[edit]

The end-of-level fortresses return in New Super Mario Bros., New Super Mario Bros. Wii, New Super Mario Bros. 2, and New Super Mario Bros. U and reprise their earlier role from the first Super Mario Bros. game, allowing the player to continue to the next level. Black fortresses appear as parts of secret exits, except in the original New Super Mario Bros. Their role from Super Mario Bros. 3 as mid-world levels is replaced by towers, which in New Super Mario Bros. Wii are called fortresses;[2] however, one of the Mario Vs. Luigi courses in the original New Super Mario Bros. is a fortress.[3]

Super Mario Galaxy 2[edit]

In Super Mario Galaxy 2, the Bowser Jr. levels at the end of Worlds 1, 3, and 5 are represented in the map as fortresses. However, only the first world's last level includes a fortress within it.

Super Mario 3D Land[edit]

Fortresses return in Super Mario 3D Land, but only in World 2-3 and Special 1-3, where they look as they did in Super Mario Bros. As in that game, they appear behind the levels' Goal Poles and can be entered, this time for a 1-Up Mushroom.

Super Mario Run[edit]

KingdomBuilderItem117.png

In Super Mario Run, courses do not end in Fortresses. In World Tour and Remix 10, castles that are not Bowser's Castle have fortress icons. Bowser's Fortress is a fortress replica that appears as a Kingdom Builder decoration.

Super Mario Maker series[edit]

In Super Mario Maker, its 3DS port, and Super Mario Maker 2, the castle theme in the Super Mario Bros. 3 style is based on the gray-wall color scheme of the fortresses from the original game. The fortresses of Super Mario Bros. and New Super Mario Bros. U return in the respective game styles.

Super Mario Bros. Wonder[edit]

In Super Mario Bros. Wonder, Castle Bowser turns some Poplin houses into fortresses with black domes and white horns in the game's intro, imprisoning the Poplins inside. They appear at the end of most levels and are turned back to normal when the player touches the Goal Pole.

Yoshi franchise[edit]

Forts also appear in the Yoshi franchise as the mini-boss levels of each world.

Paper Mario series[edit]

Paper Mario[edit]

In Paper Mario, the Goomba King's and Koopa Bros. Fortresses appear in the game.

Super Paper Mario[edit]

Super Paper Mario includes Fort Francis.

Paper Mario: Sticker Star[edit]

In Paper Mario: Sticker Star, Goomba Fortress appears.

Super Smash Bros. series[edit]

The Mushroom Kingdom stage in Super Smash Bros. Melee features a classic Super Mario Bros.-style fortress in the background. In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, one also appears in the Mushroomy Kingdom stage, in the same place as in World 1-1 of Super Mario Bros.; however, it is in the background, so fighters cannot enter it. It also appears in the Final Destination versions of the stage, as well as Ultimate's Battlefield version. Like the rest of the stage, it has a more realistic and withered appearance.

Mario Kart series[edit]

A Mii Racing Suit based on a fortress, known as the Castle Mii Racing Suit, was added to Mario Kart Tour during the 2022 Anniversary Tour. The suit returns in Mario Kart 8 Deluxe as one of the Mii Racing Suits added in Wave 6 of the Booster Course Pass DLC.

The Super Mario Bros. Movie[edit]

A screenshot from the The Super Mario Bros. Movie teaser trailer
A screenshot from the film, with a fortress in the background

In The Super Mario Bros. Movie, a fortress can be seen in the background when Mario is transported to the Mushroom Kingdom. A restaurant in Brooklyn, named Castle Burger, is shaped similarly to a fortress from Super Mario Bros.

Appearances in other media[edit]

FortressIcecapades.jpg
Fortresses as they appear in the opening of The Super Mario Bros Super Show! (left), and Mario Ice Capades (right)

In Mario Ice Capades, during the whole show, King Koopa rode a moving fortress. A fortress also appeared in the background of the show as a prop. In The Super Mario Bros. Super Show!, a fortress appears only in the intro.

In Animal Crossing: Pocket Camp, the fortress as it appears in Super Mario Bros. could be obtained as special furniture in Fishing Tourney #12 (themed after the Super Mario franchise in celebration of Mario Day 2019), after passing the 4,900; 5,900; 7,100; 8,300; or 9,800 cm milestone.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese [4][5]
Toride
Fort
Dutch Toren[?] Tower
French Forteresse[?] Fortress
German Bollwerke[?] Stronghold
Turm[?] Tower
Italian Fortezza[?] Fortress
Portuguese Fortaleza[?] Fortress
Russian Крепость[?]
Krepost'
Fortress
Spanish Fortaleza[?] Fortress

References[edit]

  1. ^ a b 1990. Super Mario Bros. 3 instruction booklet. Nintendo of America (American English). Page 22.
  2. ^ 2009. New Super Mario Bros. Wii instruction booklet. Nintendo of America (American English). Page 9.
  3. ^ Loe, Casey (May 15, 2006). New Super Mario Bros. Player's Guide. Nintendo of America (American English). ISBN 1-59812-009-3. Page 121.
  4. ^ 1988. スーパーマリオブラザーズ3 (Sūpā Mario Burazāzu Surī) instruction booklet. Nintendo (Japanese). Page 20.
  5. ^ Super Mario World Japanese instruction booklet (foldout)